;
; INTERFACE FOR CHARACTER STATUS WINDOW
;

[MAIN]
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; CAPTURE_PASSENGER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 398,RECTANGLE,CAPTURE_PASSENGER_FADER
item = 400,RECTANGLE,FADERECTANGLECP
item = 403,IMAGECOLLECTION,CAPTURE_PASSENGER_BACK
item = 403,IMAGECOLLECTION,CAPTURE_PASSENGER_BORDER
item = 404,TEXTBUTTON2,ACCEPT_CAPTURE_PASSENGER
item = 404,TEXTBUTTON2,CANCEL_CAPTURE_PASSENGER
item = 404,STRINGCOLLECTION,CAPTUREPASSENGERSTRINGS
item = WINDOW,CAPTURE_PASSENGER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; ADD_PERK_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 498,RECTANGLE,PERKADDFADER
item = 500,FRAME,PERK_TABLE_BACK
item = 504,TEXTBUTTON2,ACCEPT_ADD_PERK
item = 504,TEXTBUTTON2,CANCEL_ADD_PERK
item = 504,IMAGECOLLECTION,PERKADD_BORDER
item = 504,FORMATEDTEXT,PERKSADD
item = 504,STRINGCOLLECTION,PERK_ADD_CAPTION
item = 504,SCROLLER,PERKADDSCROLL
item = WINDOW,ADD_PERK_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; RELEASE_OFFICER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 404,TEXTBUTTON2,ACCEPT_RELEASE_OFFICER
item = WINDOW,RELEASE_OFFICER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; REMOVE_OFFICER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 398,RECTANGLE,REMOVE_OFFICER_FADER
item = 400,RECTANGLE,FADERECTANGLE2
item = 403,IMAGECOLLECTION,REMOVE_OFFICER_BACK
item = 403,IMAGECOLLECTION,REMOVE_OFFICER_BORDER
item = 404,TEXTBUTTON2,ACCEPT_REMOVE_OFFICER
item = 404,TEXTBUTTON2,CANCEL_REMOVE_OFFICER
item = 404,STRINGCOLLECTION,REMOVEOFFICERSTRINGS
item = WINDOW,REMOVE_OFFICER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; OFFICERS_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 398,RECTANGLE,OFFICERFADER
item = 500,FRAME,OFFICERS_WINDOW_FRAME
item = 515,SCROLLIMAGE,PASSENGERSLIST
item = 515,BUTTON,LEFTSCROLLBUTTON
item = 515,BUTTON,RIGHTSCROLLBUTTON
item = 500,IMAGECOLLECTION,OFFICER_BORDER
item = 514,IMAGECOLLECTION,OFFICERS_SKILLS_SHIELDS
item = 515,STRINGCOLLECTION,OFFICERSTRINGS
item = 502,RECTANGLE,OFFICERS_RECTANGLE_MIDDLE
item = 502,RECTANGLE,OFFICERS_RECTANGLE_BOTTOM
item = 508,FORMATEDTEXT,OFFICERS_WINDOW_CAPTION
item = 508,FORMATEDTEXT,OFFICERS_WINDOW_SUB_CAPTION
item = 503,FORMATEDTEXT,OFFICERS_WINDOW_TEXT_PRICE
item = 503,FORMATEDTEXT,OFFICERS_WINDOW_TEXT_SHIP_PENALTY
item = 510,TEXTBUTTON2,ACCEPT_ADD_OFFICER
item = 510,TEXTBUTTON2,CANCEL_ADD_OFFICER
item = WINDOW,OFFICERS_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; INFO_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 510,RECTANGLE,INFO_WINDOW_FADER
item = 511,IMAGECOLLECTION,INFO_WINDOW_BACK
item = 511,RECTANGLE,INFO_WINDOW_BACK_RECTANGLE
item = 513,IMAGECOLLECTION,INFO_WINDOW_BORDERS
item = 514,FORMATEDTEXT,INFO_WINDOW_CAPTION
item = 514,FORMATEDTEXT,INFO_WINDOW_TEXT
item = 514,FORMATEDTEXT,INFO_WINDOW_BOTTOM_TEXT
item = 514,FORMATEDTEXT,INFO_WINDOW_CENTER_TEXT
item = 514,FORMATEDTEXT,INFO_WINDOW_CENTER2_TEXT
item = WINDOW,INFO_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; EQUIP_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 504,IMAGECOLLECTION,EQUIP_BACK
item = 504,IMAGECOLLECTION,EQUIP_BORDERS
item = 504,PICTURE,EQUIP_CHARACTER_PICTURE
item = 504,TEXTBUTTON2,EQUIP_OK_BUTTON
item = 504,TEXTBUTTON2,EQUIP_INSTALL_BUTTON
item = 504,TEXTBUTTON2,EQUIP_REMOVE_BUTTON
item = 504,FORMATEDTEXT,EQUIP_CAPTION
item = 504,PICTURE,EQUIP_WINDOW_BLADE
item = 504,PICTURE,EQUIP_WINDOW_GUN
item = 504,PICTURE,EQUIP_WINDOW_SPYGLASS
item = 504,SCROLLIMAGE,EQUIP_ITEMS_LIST
item = 504,BUTTON,EQUIP_LEFTSCROLLBUTTON
item = 504,BUTTON,EQUIP_RIGHTSCROLLBUTTON
item = WINDOW,EQUIP_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; CAREER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 498,RECTANGLE,NATIONFADER
item = 500,IMAGECOLLECTION,NATION_BACK
item = 503,FORMATEDTEXT,NATION_TEXT
item = 504,PICTURE,ENGLAND
item = 504,PICTURE,FRANCE
item = 504,PICTURE,SPAIN
item = 504,PICTURE,HOLLAND
item = 504,PICTURE,PIRATE
item = 500,IMAGECOLLECTION,CAREER_BORDERS
item = 505,IMAGECOLLECTION,CAREER_NATIONS_BORDERS
item = 504,TEXTBUTTON2,OK_CAREER_BUTTON
item = 504,FORMATEDTEXT,CAREER_CAPTION
item = 504,FORMATEDTEXT,CAREER_NATION_CAPTION
item = 504,FORMATEDTEXT,CAREER_AWARDS_CAPTION
item = 504,FORMATEDTEXT,CAREER_STATUS
item = 504,FORMATEDTEXT,CAREER_RANK_TEXT
item = 504,FORMATEDTEXT,CAREER_RANK
item = 504,FORMATEDTEXT,CAREER_TASKS_TEXT
item = 504,FORMATEDTEXT,CAREER_TASKS
item = WINDOW,CAREER_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; MAIN_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = PICTURE,MAIN_BACK
item = TITLE,TITLE
item = IMAGECOLLECTION,BACK
item = SCROLLER,PERKSCROLL
item = 100,pc,BUTTON,EXIT_BTN
item = RECTANGLE,CHARACTERS_BACK
item = RECTANGLE,CHARACTERS_BACK_HI
item = VIMAGESCROLL,CHARACTERS_SCROLL
item = PICTURE,CHARACTER_BIG_PICTURE
item = IMAGECOLLECTION,CHARACTER_BIG_PICTURE_BORDER
item = IMAGECOLLECTION,INFO_BORDER
item = 400,BUTTON,UP_BUTTON
item = 400,BUTTON,DOWN_BUTTON
item = 301,BUTTON,B_SKILLUP
item = TEXTBUTTON2,CHARACTERS_BUTTON
item = TEXTBUTTON2,SHIPS_BUTTON
item = TEXTBUTTON2,JOURNAL_BUTTON
item = TEXTBUTTON2,COLONIES_BUTTON
item = TEXTBUTTON2,PERK_BUTTON
item = 390,TEXTBUTTON2,CAREER_BUTTON
item = 390,TEXTBUTTON2,ADD_OFFICER
item = 389,TEXTBUTTON2,REMOVE_OFFICER
item = 388,TEXTBUTTON2,RELEASE_OFFICER
item = 387,TEXTBUTTON2,RELEASE_PASSENGER
item = 386,TEXTBUTTON2,CAPTURE_PASSENGER
item = FORMATEDTEXT,PERKS
item = RECTANGLE,MAIN_CHARACTER_RECTANGLE
item = PICTURE,MAIN_CHARACTER_PICTURE
item = 390,FORMATEDTEXT,CHARACTER_INFO_TEXT
item = 391,FORMATEDTEXT,CHARACTER_INFO
item = 390,FORMATEDTEXT,NATION_INFO_TEXT
item = 391,FORMATEDTEXT,NATION_INFO
item = 300,STRINGCOLLECTION,MAIN_WINDOW_STRINGS
item = 400,IMAGECOLLECTION,NATION_BORDER
item = 400,RECTANGLE,FADERECTANGLE
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT1
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT2
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT4
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT5
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT6
item = 402,RECTANGLE,MAIN_WINDOW_GRADIENT0
item = PICTURE,MAIN_WINDOW_SABER
item = PICTURE,MAIN_WINDOW_GUN
item = PICTURE,MAIN_WINDOW_SPYGLASS
item = PICTURE,MAIN_WINDOW_NATION_PICTURE
item = TEXTBUTTON2,MAIN_WINDOW_EQUIP_BUTTON
item = WINDOW,MAIN_WINDOW
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; MAIN_WINDOW_SHIELDS
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
item = 200,IMAGECOLLECTION,SKILLS_SHIELDS
item = 200,RECTANGLE,SHIELD_LEADERSHIP_B
item = 200,RECTANGLE,SHIELD_NAVIGATION_B
item = 200,RECTANGLE,SHIELD_TACTIC_B
item = 200,RECTANGLE,SHIELD_FENCING_B
item = 200,RECTANGLE,SHIELD_GUN_B
item = 200,RECTANGLE,SHIELD_CANNONS_B
item = 200,RECTANGLE,SHIELD_ACCURACY_B
item = 200,RECTANGLE,SHIELD_GRAPPLING_B
item = 200,RECTANGLE,SHIELD_DEFENCE_B
item = 200,RECTANGLE,SHIELD_REPAIR_B
item = 200,RECTANGLE,SHIELD_COMMERCE_B
item = 200,RECTANGLE,SHIELD_LUCK_B
item = 200,RECTANGLE,SHIELD_LEADERSHIP_S_B
item = 200,RECTANGLE,SHIELD_NAVIGATION_S_B
item = 200,RECTANGLE,SHIELD_TACTIC_S_B
item = 200,RECTANGLE,SHIELD_FENCING_S_B
item = 200,RECTANGLE,SHIELD_GUN_S_B
item = 200,RECTANGLE,SHIELD_CANNONS_S_B
item = 200,RECTANGLE,SHIELD_ACCURACY_S_B
item = 200,RECTANGLE,SHIELD_GRAPPLING_S_B
item = 200,RECTANGLE,SHIELD_DEFENCE_S_B
item = 200,RECTANGLE,SHIELD_REPAIR_S_B
item = 200,RECTANGLE,SHIELD_COMMERCE_S_B
item = 200,RECTANGLE,SHIELD_LUCK_S_B
item = 200,RECTANGLE,SHIELD_LEADERSHIP
item = 200,RECTANGLE,SHIELD_NAVIGATION
item = 200,RECTANGLE,SHIELD_TACTIC
item = 200,RECTANGLE,SHIELD_FENCING
item = 200,RECTANGLE,SHIELD_GUN
item = 200,RECTANGLE,SHIELD_CANNONS
item = 200,RECTANGLE,SHIELD_ACCURACY
item = 200,RECTANGLE,SHIELD_GRAPPLING
item = 200,RECTANGLE,SHIELD_DEFENCE
item = 200,RECTANGLE,SHIELD_REPAIR
item = 200,RECTANGLE,SHIELD_COMMERCE
item = 200,RECTANGLE,SHIELD_LUCK
item = 200,RECTANGLE,SHIELD_LEADERSHIP_S
item = 200,RECTANGLE,SHIELD_NAVIGATION_S
item = 200,RECTANGLE,SHIELD_TACTIC_S
item = 200,RECTANGLE,SHIELD_FENCING_S
item = 200,RECTANGLE,SHIELD_GUN_S
item = 200,RECTANGLE,SHIELD_CANNONS_S
item = 200,RECTANGLE,SHIELD_ACCURACY_S
item = 200,RECTANGLE,SHIELD_GRAPPLING_S
item = 200,RECTANGLE,SHIELD_DEFENCE_S
item = 200,RECTANGLE,SHIELD_REPAIR_S
item = 200,RECTANGLE,SHIELD_COMMERCE_S
item = 200,RECTANGLE,SHIELD_LUCK_S
item = 199,CHANGER,SKILLCHANGER
item = WINDOW,MAIN_WINDOW_SHIELDS
start = MAIN_CHARACTER_RECTANGLE

[MAIN_WINDOW_SHIELDS]
show = 1
nodelist = SKILLS_SHIELDS,SKILLCHANGER
nodelist = SHIELD_LEADERSHIP,SHIELD_NAVIGATION,SHIELD_TACTIC,SHIELD_FENCING
nodelist = SHIELD_GUN,SHIELD_CANNONS,SHIELD_ACCURACY,SHIELD_GRAPPLING
nodelist = SHIELD_DEFENCE,SHIELD_REPAIR,SHIELD_COMMERCE,SHIELD_LUCK
nodelist = SHIELD_LEADERSHIP_S,SHIELD_NAVIGATION_S,SHIELD_TACTIC_S,SHIELD_FENCING_S
nodelist = SHIELD_GUN_S,SHIELD_CANNONS_S,SHIELD_ACCURACY_S,SHIELD_GRAPPLING_S
nodelist = SHIELD_DEFENCE_S,SHIELD_REPAIR_S,SHIELD_COMMERCE_S,SHIELD_LUCK_S
nodelist = SHIELD_LEADERSHIP_B,SHIELD_NAVIGATION_B,SHIELD_TACTIC_B,SHIELD_FENCING_B
nodelist = SHIELD_GUN_B,SHIELD_CANNONS_B,SHIELD_ACCURACY_B,SHIELD_GRAPPLING_B
nodelist = SHIELD_DEFENCE_B,SHIELD_REPAIR_B,SHIELD_COMMERCE_B,SHIELD_LUCK_B
nodelist = SHIELD_LEADERSHIP_S_B,SHIELD_NAVIGATION_S_B,SHIELD_TACTIC_S_B,SHIELD_FENCING_S_B
nodelist = SHIELD_GUN_S_B,SHIELD_CANNONS_S_B,SHIELD_ACCURACY_S_B,SHIELD_GRAPPLING_S_B
nodelist = SHIELD_DEFENCE_S_B,SHIELD_REPAIR_S_B,SHIELD_COMMERCE_S_B,SHIELD_LUCK_S_B

[INFO_WINDOW]
show = 0
nodelist = INFO_WINDOW_FADER,INFO_WINDOW_BACK,INFO_WINDOW_BACK_RECTANGLE
nodelist = INFO_WINDOW_BORDERS,INFO_WINDOW_CAPTION,INFO_WINDOW_TEXT,INFO_WINDOW_BOTTOM_TEXT
nodelist = INFO_WINDOW_CENTER_TEXT,INFO_WINDOW_CENTER2_TEXT
position = 0,-46,800,554

[OFFICERS_WINDOW]
show = 0
nodelist = PASSENGERSLIST,LEFTSCROLLBUTTON,RIGHTSCROLLBUTTON,ACCEPT_ADD_OFFICER
nodelist = CANCEL_ADD_OFFICER,OFFICERS_SKILLS_SHIELDS,OFFICERSTRINGS,OFFICER_BORDER
nodelist = OFFICERS_WINDOW_FRAME,OFFICERFADER,OFFICERS_RECTANGLE_MIDDLE,OFFICERS_RECTANGLE_BOTTOM
nodelist = OFFICERS_WINDOW_CAPTION,OFFICERS_WINDOW_SUB_CAPTION,OFFICERS_WINDOW_TEXT_PRICE
nodelist = OFFICERS_WINDOW_TEXT_SHIP_PENALTY

[EQUIP_WINDOW]
show = 0
nodelist = EQUIP_OK_BUTTON,EQUIP_INSTALL_BUTTON,EQUIP_BORDERS,EQUIP_BACK,EQUIP_CAPTION
nodelist = NATIONFADER,EQUIP_CHARACTER_PICTURE,EQUIP_REMOVE_BUTTON
nodelist = EQUIP_WINDOW_BLADE,EQUIP_WINDOW_GUN,EQUIP_WINDOW_SPYGLASS,EQUIP_ITEMS_LIST
nodelist = EQUIP_LEFTSCROLLBUTTON,EQUIP_RIGHTSCROLLBUTTON

[MAIN_WINDOW]
show = 1
nodelist = MAIN_BACK,TITLE,BACK,PERKSCROLL,EXIT_BTN,CHARACTERS_SCROLL,CHARACTER_BIG_PICTURE,CHARACTER_BIG_PICTURE_BORDER
nodelist = INFO_BORDER,UP_BUTTON,DOWN_BUTTON,B_SKILLUP,CHARACTERS_BUTTON
nodelist = SHIPS_BUTTON,JOURNAL_BUTTON,COLONIES_BUTTON,PERK_BUTTON,CAREER_BUTTON
nodelist = ADD_OFFICER,REMOVE_OFFICER,RELEASE_OFFICER,RELEASE_PASSENGER,CAPTURE_PASSENGER,INFO,PERKS
nodelist = MAIN_CHARACTER_RECTANGLE,MAIN_CHARACTER_PICTURE,CHARACTER_INFO_TEXT,CHARACTER_INFO
nodelist = NATION_INFO_TEXT, NATION_INFO,MAIN_WINDOW_STRINGS
nodelist = PERK_RCLICK_RECTANGLE1,PERK_RCLICK_RECTANGLE2,PERK_RCLICK_RECTANGLE3,PERK_RCLICK_RECTANGLE4,PERK_RCLICK_RECTANGLE5,PERK_RCLICK_RECTANGLE6,PERK_RCLICK_RECTANGLE7,PERK_RCLICK_RECTANGLE8,PERK_RCLICK_RECTANGLE9,PERK_RCLICK_RECTANGLE10,PERK_RCLICK_RECTANGLE11
nodelist = MAIN_WINDOW_GRADIENT1,MAIN_WINDOW_GRADIENT2,MAIN_WINDOW_GRADIENT4,MAIN_WINDOW_GRADIENT5,item = 505,RECTANGLE,MAIN_WINDOW_GRADIENT6
nodelist = MAIN_WINDOW_GRADIENT0,MAIN_WINDOW_EQUIP_BUTTON,CHARACTERS_BACK,CHARACTERS_BACK_HI
nodelist = MAIN_WINDOW_SABER,MAIN_WINDOW_GUN,MAIN_WINDOW_SPYGLASS,MAIN_WINDOW_NATION_PICTURE

[CAREER_WINDOW]
show = 0
nodelist = NATIONFADER,ENGLAND,FRANCE,SPAIN,HOLLAND,PIRATE,NATION_BACK,NATION_TEXT,CAREER_BORDERS
nodelist = OK_CAREER_BUTTON,CAREER_NATIONS_BORDERS
nodelist = CAREER_CAPTION,CAREER_NATION_CAPTION,CAREER_AWARDS_CAPTION
nodelist = CAREER_STATUS,CAREER_RANK_TEXT,CAREER_RANK
nodelist = CAREER_TASKS_TEXT,CAREER_TASKS
position = 0,124,800,724

[REMOVE_OFFICER_WINDOW]
show = 0
nodelist = REMOVE_OFFICER_FADER,FADERECTANGLE2,REMOVE_OFFICER_BACK,REMOVE_OFFICER_BORDER
nodelist = ACCEPT_REMOVE_OFFICER,CANCEL_REMOVE_OFFICER,REMOVEOFFICERSTRINGS

[RELEASE_OFFICER_WINDOW]
show = 0
nodelist = FADERECTANGLE2,REMOVE_OFFICER_BORDER,REMOVE_OFFICER_BACK,ACCEPT_RELEASE_OFFICER
nodelist = CANCEL_REMOVE_OFFICER,REMOVEOFFICERSTRINGS,REMOVE_OFFICER_FADER

[ADD_PERK_WINDOW]
show = 0
nodelist = PERKADDRECTANGLE,ACCEPT_ADD_PERK,CANCEL_ADD_PERK,PERKADD_BORDER,PERK_ADD_BACK
nodelist = PERK_IMAGES,PERKADDFADER,PERKSADD,PERK_ADD_CAPTION,PERKADDSCROLL
nodelist = PERKSADD_INFO,PERK_INFO_RECTANGLE,PERK_TABLE_BACK

[CAPTURE_PASSENGER_WINDOW]
show = 0
nodelist = FADERECTANGLECP,CAPTURE_PASSENGER_BORDER,CAPTURE_PASSENGER_BACK
nodelist = ACCEPT_CAPTURE_PASSENGER,CANCEL_CAPTURE_PASSENGER
nodelist = CAPTUREPASSENGERSTRINGS,CAPTURE_PASSENGER_FADER

[INFO_WINDOW_FADER]
position = 0,34,800,599
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[INFO_WINDOW_TEXT]
command = click
bAbsoluteRectangle = 5
position = 232,235,573,297
;font = interface_button
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2

[INFO_WINDOW_CENTER_TEXT]
command = click
bAbsoluteRectangle = 5
position = 232,298,573,354
;font = interface_button
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255, 255, 192, 192
backoffset = 1, 2, 0, -2

[INFO_WINDOW_CENTER2_TEXT]
command = click
bAbsoluteRectangle = 5
position = 232,329,573,376
;font = interface_button
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255, 192, 255, 192
backoffset = 1, 2, 0, -2

[INFO_WINDOW_BOTTOM_TEXT]
command = click
bAbsoluteRectangle = 5
position = 232,359,573,413
;font = interface_button
fontScale = 0.9
lineSpace = 18
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2

[INFO_WINDOW_CAPTION]
command = click
bAbsoluteRectangle = 5
position = 232,207,573,233
font = interface_button
fontScale = 1.0
lineSpace = 10
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2
string = INFO

[INFO_WINDOW_GRADIENT1]
bAbsoluteRectangle = 5
position = 255, 205, 546, 214
leftColor = 255,255,255,255
topColor = 175,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_STINGS]

[OK_CAREER_BUTTON]
bNotUse = 1
bBreakCommand = 1
command = activate
command = click,event:ExitNation
command = deactivate,event:ExitNation
position = 474,432,572,464
string = Ok
glowoffset = 0,0

[CHARACTER_INFO_TEXT]
command = click
;command = rclick,select:CHARACTER_INFO_TEXT,event:ShowInfoWindow
command = deactivate,event:exitCancel
bAbsoluteRectangle = 5
position = 161,276,267,436
fontScale = 0.85
lineSpace = 20
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = CHARACTER_INFO
glowoffset = -1,-1

[CHARACTER_INFO]
command = click
;command = rclick,select:CHARACTER_INFO,event:ShowInfoWindow
command = deactivate,event:exitCancel
bAbsoluteRectangle = 5
position = 254,276,360,436
fontScale = 0.85
lineSpace = 20
alignment = right
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = CHARACTER_INFO_TEXT
glowoffset = -1,-1

[NATION_INFO_TEXT]
command = click,select:NATION_INFO_TEXT
;command = rclick,select:NATION_INFO_TEXT,event:ShowInfoWindow
;command = rclick,select:NATION_INFO_TEXT,event:ShowNationInfoWindow
command = deactivate,event:ExitCancel
bAbsoluteRectangle = 5
position = 580,368,680,508
fontScale = 0.85
lineSpace = 20
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = NATION_INFO
glowoffset = -1,-1

[NATION_INFO]
command = click,select:NATION_INFO_TEXT
;command = rclick,select:NATION_INFO_TEXT,event:ShowInfoWindow
;command = rclick,select:NATION_INFO_TEXT,event:ShowNationInfoWindow
command = deactivate,event:ExitCancel
bAbsoluteRectangle = 5
position = 680,368,789,508
fontScale = 0.85
lineSpace = 20
alignment = right
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
syncnodes = NATION_INFO_TEXT
glowoffset = -1,-1

[PERKSADD]
bAbsoluteRectangle = 5
command = activate
command = downstep
command = upstep
command = deactivate,event:ExitPerkADDMenu
command = click,select:PERKSADD
command = rclick,event:perkinfo
position = 308,204,486,405
fontScale = 0.85
lineSpace = 18
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,0,0,-2
scrollername = PERKADDSCROLL
glowoffset = 0,0
bUseWheel = 1

[PERK_INFO_RECTANGLE]
position = 391,67,458,134
textureName = interfaces\mainback.tga

[PERKSADD_INFO]
bAbsoluteRectangle = 5
command = click
position = 392,140,575,406
fontScale = 0.9
lineSpace = 18
alignment = left
Color = 255,255,255,255

[PERKADDSCROLL]
command = click
position = 491,205,501,398
baseTexture = interfaces\icons.tga
rollerTexture = interfaces\icons.tga
scrollTexPos = 0,0.75,0.045,1.0
rollTexPos = 0.0625,0.875,0.1075,0.96
begEndTexSize = 0.0835
begEndBaseSize = 18
rollerHeight = 12
ownedcontrol = PERKSADD

[ACCEPT_ADD_PERK]
bBreakCommand = 1
command = activate
command = click,event:acceptaddperk
command = deactivate,event:ExitPerkADDMenu
position = 309,407,501,439
string = buttonPerks
glowoffset = 0,0

[CANCEL_ADD_PERK]
bBreakCommand = 1
command = activate
command = click,event:ExitPerkADDMenu
command = deactivate,event:ExitPerkADDMenu
position = 309,442,501,474
string = Cancel
glowoffset = 0,0

[PERK_IMAGES]
groupName = MAIN_ICONS
picture = level,pos:{460,67,492,99}
picture = level,pos:{494,67,526,99}
picture = level,pos:{528,67,560,99}
picture = level,pos:{460,101,492,134}
picture = level,pos:{494,101,526,134}
picture = level,pos:{528,101,560,134}

[PERK_ADD_BACK]
groupName = PAPIRUS
picture = papirus_characters_perks_add,pos:{238,40,561,553}

[PERKADDFADER]
position = 0,35,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[PERKADDRECTANGLE]
command = deactivate,event:ExitOfficerMenu
position = 233,35,566,558
leftColor = 255,255,255,255
topColor = 255,1,5,30
rightColor = 255,255,255,255
bottomColor = 196,1,5,30
borderColor = 255,106,76,57

[BACK]
groupName = PAPIRUS
picture = papirus_characters_list,pos:{5,50,150,549}
picture = papirus_characters_perks,pos:{574,50,794,325}
picture = papirus_characters_reputation,pos:{574,350,794,549}
picture = papirus_characters_character,col:{255,128,128,128},pos:{155,263,365,552}
picture = papirus_characters_skills,pos:{370,50,569,552}
;picture = papirus_info,pos:{156,483,569,552}

[PERKSCROLL]
command = click
position = 778,82,788,282
baseTexture = interfaces\icons.tga
rollerTexture = interfaces\icons.tga
scrollTexPos = 0,0.75,0.045,1.0
rollTexPos = 0.0625,0.875,0.1075,0.96
begEndTexSize = 0.0835
begEndBaseSize = 18
rollerHeight = 12
ownedcontrol = PERKS

[PERK_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:addPerk
command = deactivate,event:exitCancel
position = 583,289,784,321
string = buttonPerks
glowoffset = 0,0

[CAREER_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:ProcessPrepareSelectNation
command = deactivate,event:exitCancel
position = 583,512,784,544
string = Career
glowoffset = 0,0

[ADD_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:addofficer
command = deactivate,event:exitCancel
position = 12,513,143,546
string = Add Officer
glowoffset = 0,0

[REMOVE_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:removeOfficer
command = deactivate,event:exitCancel
position = 12,513,143,546
string = Remove Officer
glowoffset = 0,0

[RELEASE_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:releaseOfficer
command = deactivate,event:exitCancel
position = 12,513,143,546
string = Release Officer
glowoffset = 0,0

[RELEASE_PASSENGER]
bBreakCommand = 1
command = activate
command = click,event:releasePassenger
command = deactivate,event:exitCancel
position = 12,513,143,546
string = Release Captive
glowoffset = 0,0

[CAPTURE_PASSENGER]
bBreakCommand = 1
command = activate
command = click,event:CapturePassenger
command = deactivate,event:exitCancel
position = 12,513,143,546
string = Capture
glowoffset = 0,0

[PERKS]
bAbsoluteRectangle = 5
command = click,select:PERKS
command = rclick,event:perkinfo
command = activate
command = downstep
command = upstep
position = 580,83,777,283
fontScale = 0.85
lineSpace = 20
alignment = left
Color = 255,255,255,255
backColor = 255,128,32,32
backoffset = 1,2,0,-2
glowoffset = 0,0
bUseWheel = 1
scrollername = PERKSCROLL

[INFO]
bAbsoluteRectangle = 5
position = 235,475,850,550
fontScale = 0.9
lineSpace = 18
alignment = left
Color = 255,255,255,255

[EXIT_BTN]
position = 770,8,790,28
group = MAIN_ICONS
picture = exit button
command = click,event:exitCancel
shadowColor = 0,0,0,0

[B_SKILLUP]
bBreakCommand = 1
command = click
group = ICONS
picture = pluss
position = 470,68,502,100
shadowColor = 0,0,0,0
blindTimeSec = 0.5
pressPictureOffset = 2,2
shadowOffset = 2,2
pressShadowOffset = 0,0
pressDelay = 20

[SUBSTRATE]
groupName = SKILLS
picture = skillborder,pos:{2,554,798,598}

[CHARACTERS_SCROLL]
command = rclick,select:CHARACTERS_SCROLL,event:ShowInfoWindow
command = click,select:CHARACTERS_SCROLL
command = upstep
command = downstep
command = deactivate,event:exitCancel
command = activate
imageSize = 64,64
wDelta = 1
position = 12,167,76,493
glowoffset = 0,0
centerYoffset = 164
stringsquantity = 5
dwXOffset1 = 36
dwYOffset1 = -30
scale1 = 0.8
align1 = left
font1 = interface_normal
dwForeColor1 = 255,255,255,255
dwBackColor1 = 0,0,0,0
dwXOffset2 = 36
dwYOffset2 = 0
scale2 = 0.8
align2 = left
font2 = interface_normal
dwForeColor2 = 255,255,255,255
dwBackColor2 = 0,0,0,0
dwXOffset3 = 36
dwYOffset3 = 16
scale3 = 0.8
align3 = left
font3 = interface_normal
dwForeColor3 = 255,255,255,255
dwBackColor3 = 0,0,0,0
dwXOffset4 = 36
dwYOffset4 = -15
scale4 = 0.8
align4 = left
font4 = interface_normal
dwForeColor4 = 255,255,255,255
dwBackColor4 = 0,0,0,0
dwXOffset5 = 28
dwYOffset5 = 6
scale5 = 0.7
align5 = right
font5 = Bold_numbers
dwForeColor5 = 255,255,255,255
dwBackColor5 = 0,0,0,0
leftTextLimit = 0
rightTextLimit = 100

[CHARACTERS_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 6,560,200,592
string = buttonCharacter
glowoffset = 0,0

[SHIPS_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 203,560,397,592
string = buttonShip
glowoffset = 0,0

[JOURNAL_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 400,560,594,592
string = buttonQuestBook
glowoffset = 0,0

[COLONIES_BUTTON]
bBreakCommand = 1
command = activate
command = click
command = deactivate,event:exitCancel
position = 597,560,792,592
string = buttonColonyManagement
glowoffset = 0,0

[MAIN_CHARACTER_RECTANGLE]
command = activate
command = deactivate,event:exitCancel
command = click,select:MAIN_CHARACTER_RECTANGLE,event:SelectMainCharacter
position = 12,57,76,121
leftColor = 0,0,0,0,0
topColor = 0,0,0,0,0
rightColor = 0,0,0,0,0
bottomColor = 0,0,0,0,0
glowoffset = 0,0

[UP_BUTTON]
command = click,select:CHARACTERS_SCROLL,com:upstep:CHARACTERS_SCROLL,com:activate:UP_BUTTON
position = 12,156,76,166
group = MAIN_ICONS
picture = upbutton
shadowOffset = 0,0

[DOWN_BUTTON]
command = click,select:CHARACTERS_SCROLL,com:downstep:CHARACTERS_SCROLL,com:activate:DOWN_BUTTON
group = MAIN_ICONS
picture = downbutton
position = 12,496,76,506
shadowOffset = 0,0

[INFO_BORDER]
groupName = MAIN_ICONS
;characterlist
picture = SKILLBORDER,pos:{5,125,145,150}
picture = BORDER_CENTER,pos:{10,122,150,125}
picture = BORDER_CENTER,pos:{10,150,150,153}
picture = BORDER_UPLEFT,pos:{5,50,14,59}
picture = BORDER_CENTER,pos:{14,50,141,55}
picture = BORDER_UPRIGHT,pos:{141,50,150,59}
picture = BORDER_DOWNLEFT,pos:{5,544,14,553}
picture = BORDER_CENTER,pos:{14,548,141,553}
picture = BORDER_DOWNRIGHT,pos:{141,544,150,553}
picture = BORDER_LEFT,pos:{5,59,10,544}
picture = BORDER_LEFT,pos:{145,59,150,544}
picture = BORDER_CENTER,pos:{10,231,145,234}
picture = BORDER_CENTER,pos:{10,295,145,298}
picture = BORDER_CENTER,pos:{10,361,145,364}
picture = BORDER_CENTER,pos:{10,426,145,429}
picture = BORDER_CENTER,pos:{10,508,145,511}
;perks
picture = SKILLBORDER,pos:{574,53,794,80}
picture = BORDER_CENTER,pos:{579,77,790,81}
picture = BORDER_UPLEFT,pos:{574,50,583,59}
picture = BORDER_CENTER,pos:{583,50,785,54}
picture = BORDER_UPRIGHT,pos:{785,50,794,59}
picture = BORDER_DOWNLEFT,pos:{574,321,583,330}
picture = BORDER_CENTER,pos:{583,325,785,330}
picture = BORDER_DOWNRIGHT,pos:{785,321,794,330}
picture = BORDER_LEFT,pos:{574,59,579,321}
picture = BORDER_LEFT,pos:{789,59,794,321}
picture = BORDER_CENTER,pos:{579,283,790,286}
;reputation
picture = SKILLBORDER,pos:{574,338,794,365}
picture = BORDER_CENTER,pos:{579,362,790,366}
picture = BORDER_UPLEFT,pos:{574,335,583,344}
picture = BORDER_CENTER,pos:{583,335,785,339}
picture = BORDER_UPRIGHT,pos:{785,335,794,344}
picture = BORDER_DOWNLEFT,pos:{574,544,583,553}
picture = BORDER_CENTER,pos:{583,548,785,553}
picture = BORDER_DOWNRIGHT,pos:{785,544,794,553}
picture = BORDER_LEFT,pos:{574,344,579,544}
picture = BORDER_LEFT,pos:{789,344,794,544}
picture = BORDER_CENTER,pos:{579,506,789,509}
;info					
;picture = SKILLBORDER,pos:{159,485,564,511}
;picture = BORDER_CENTER,pos:{160,510,564,514}
;picture = BORDER_CENTER,pos:{164,483,560,487}
;picture = BORDER_UPLEFT,pos:{156,483,164,492}
;picture = BORDER_UPRIGHT,pos:{560,483,569,492}
;picture = BORDER_DOWNLEFT,pos:{156,544,164,553}
;picture = BORDER_CENTER,pos:{164,548,560,553}
;picture = BORDER_DOWNRIGHT,pos:{560,544,569,553}
;picture = BORDER_LEFT,pos:{156,492,161,544}
;picture = BORDER_LEFT,pos:{564,492,569,544}

[MAIN_BACK]
position = 0,0,800,600
textureName = interfaces\mainback.tga

[MAIN_CHARACTER_PICTURE]
position = 12,57,76,121
textureName = interfaces\portraits\64\face_1.tga

[CHARACTER_BIG_PICTURE]
position = 155,50,365,262
textureName = interfaces\portraits\256\face_1.tga
;color = 255,255,128,128

[NATIONRECT]
position = 246,109,283,332
leftColor = 255,255,255,255
topColor = 100,0,0,0
rightColor = 255,255,255,255
bottomColor = 100,0,0,0
borderColor = 255,106,76,57

[NATION_TEXT]
bAbsoluteRectangle = 5
position = 313,191,560,374
fontScale = 0.9
lineSpace = 18
alignment = left
Color = 255,255,255,255

[CAREER_CAPTION]
bAbsoluteRectangle = 5
position = 232,167,573,193
fontScale = 1.0
lineSpace = 18
alignment = center
font = interface_button
Color = 255,255,255,255

[CAREER_NATION_CAPTION]
bAbsoluteRectangle = 5
position = 233,272,467,298
fontScale = 1.0
lineSpace = 18
alignment = center
font = interface_button
Color = 255,255,255,255

[CAREER_AWARDS_CAPTION]
bAbsoluteRectangle = 5
position = 472,272,573,298
fontScale = 1.0
lineSpace = 18
alignment = center
font = interface_button
Color = 255,255,255,255

[CAREER_STATUS]
bAbsoluteRectangle = 5
position = 231,440,468,466
fontScale = 0.9
lineSpace = 20
alignment = center
Color = 255,255,255,255

[CAREER_RANK_TEXT]
bAbsoluteRectangle = 5
position = 232,308,467,369
fontScale = 0.85
lineSpace = 20
alignment = left
Color = 255,255,255,255

[CAREER_RANK]
bAbsoluteRectangle = 5
position = 230,308,466,369
fontScale = 0.85
lineSpace = 20
alignment = right
Color = 255,255,255,255

[CAREER_TASKS_TEXT]
bAbsoluteRectangle = 5
position = 232,383,467,444
fontScale = 0.85
lineSpace = 20
alignment = left
Color = 255,255,255,255

[CAREER_TASKS]
bAbsoluteRectangle = 5
position = 230,383,466,444
fontScale = 0.85
lineSpace = 20
alignment = right
Color = 255,255,255,255

[NATIONFADER]
position = 0,35,800,724
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[FADERECTANGLE]
bNotUse = 1
command = deactivate,event:ExitNation
position = 233,35,566,558
leftColor = 255,255,255,255
topColor = 255,1,5,30
rightColor = 255,255,255,255
bottomColor = 196,1,5,30
borderColor = 255,106,76,57
glowoffset = 0,0

[NATION_BORDER]
groupName = MAIN_ICONS
bNotUse = 1
;border
picture = SKILLBORDER,pos:{233,173,566,198}
picture = BORDER_CENTER,pos:{238,197,561,200}
picture = BORDER_CENTER,pos:{238,421,561,425}
picture = SKILLBORDER,pos:{233,423,566,448}
picture = BORDER_CENTER,pos:{238,447,561,450}
picture = SKILLBORDER,pos:{233,40,566,65}
picture = BORDER_CENTER,pos:{238,63,561,66}
picture = BORDER_UPLEFT,pos:{233,35,242,44}
picture = BORDER_CENTER,pos:{242,35,555,40}
picture = BORDER_UPRIGHT,pos:{555,35,566,44}
picture = BORDER_DOWNLEFT,pos:{233,549,242,558}
picture = BORDER_CENTER,pos:{242,553,555,558}
picture = BORDER_DOWNRIGHT,pos:{555,549,566,558}
picture = BORDER_LEFT,pos:{233,44,238,549}
picture = BORDER_LEFT,pos:{561,44,566,549}
picture = BORDER_CENTER,pos:{236,172,564,175}
picture = BORDER_CENTER,pos:{236,514,564,517}
//info
picture = BORDER_LEFT,pos:{416,175,419,421}

[OFFICERFADER]
position = 0,35,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[PASSENGERSLIST]
command = activate
command = deactivate,event:ExitOfficerMenu
command = rightstep
command = leftstep
command = speedright
command = speedleft
command = click,select:PASSENGERSLIST
position = 240,171,570,235
imageSize = 64,64
wDelta = 3
glowoffset = 0,0

[LEFTSCROLLBUTTON]
command = activate,select:PASSENGERSLIST,com:speedleft:PASSENGERSLIST
command = click,select:PASSENGERSLIST,com:leftstep:PASSENGERSLIST,com:activate:LEFTSCROLLBUTTON
position = 341,188,373,220
group = ICONS
picture = left arrow
pressPictureOffset = 1,1
shadowOffset = 1,1
pressShadowOffset = 0,0
pressDelay = 10

[RIGHTSCROLLBUTTON]
command = activate,select:PASSENGERSLIST,com:speedright:PASSENGERSLIST
command = click,select:PASSENGERSLIST,com:rightstep:PASSENGERSLIST,com:activate:RIGHTSCROLLBUTTON
position = 437,188,469,220
group = ICONS
picture = right arrow
pressPictureOffset = 1,1
shadowOffset = 1,1
pressShadowOffset = 0,0
pressDelay = 10

[OFFICERS_SKILLS_SHIELDS]
offset = 0,-22
groupName = SKILLS
picture = editsection:leadership
picture = leadership_small,col:{255,128,128,128},pos:{240,318,272,350}
picture = editsection:leadership_border
picture = skillborder,col:{255,128,128,128},pos:{272,318,303,350}
picture = editsection:navigation
picture = navigation_small,col:{255,128,128,128},pos:{307,318,339,350}
picture = editsection:navihation_border
picture = skillborder,col:{255,128,128,128},pos:{339,318,370,350}
picture = editsection:fencing
picture = fencing_small,col:{255,128,128,128},pos:{374,318,406,350}
picture = editsection:fencing_border
picture = skillborder,col:{255,128,128,128},pos:{406,318,437,350}
picture = editsection:gun
picture = gun_small,col:{255,128,128,128},pos:{441,318,473,350}
picture = editsection:gun_border
picture = skillborder,col:{255,128,128,128},pos:{473,318,504,350}
picture = editsection:cannons
picture = cannons_small,col:{255,128,128,128},pos:{508,318,540,350}
picture = editsection:cannons_border
picture = skillborder,col:{255,128,128,128},pos:{540,318,571,350}
picture = editsection:accuracy
picture = accuracy_small,col:{255,128,128,128},pos:{240,353,272,385}
picture = editsection:accuracy_border
picture = skillborder,col:{255,128,128,128},pos:{272,353,303,385}
picture = editsection:grappling
picture = grappling_small,col:{255,128,128,128},pos:{307,353,339,385}
picture = editsection:grappling_border
picture = skillborder,col:{255,128,128,128},pos:{339,353,370,385}
picture = editsection:defence
picture = defence_small,col:{255,128,128,128},pos:{374,353,406,385}
picture = editsection:defence_border
picture = skillborder,col:{255,128,128,128},pos:{406,353,437,385}
picture = editsection:repair
picture = repair_small,col:{255,128,128,128},pos:{441,353,473,385}
picture = editsection:repair_border
picture = skillborder,col:{255,128,128,128},pos:{473,353,504,385}
picture = editsection:commerce
picture = commerce_small,col:{255,128,128,128},pos:{508,353,540,385}
picture = editsection:commerce_border
picture = skillborder,col:{255,128,128,128},pos:{540,353,571,385}

[OFFICERSTRINGS]

[ACCEPT_ADD_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:acceptaddofficer
command = deactivate,event:ExitOfficerMenu
position = 242,453,393,485
string = Add Officer
glowoffset = 0,0

[CANCEL_ADD_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:ExitOfficerMenu
command = deactivate,event:ExitOfficerMenu
position = 398,453,569,485
string = Cancel
glowoffset = 0,0

[FADERECTANGLE2]
command = deactivate,event:ExitRemoveOfficerMenu
position = 200,250,600,385
leftColor = 255,255,255,255
topColor = 255,1,5,30
rightColor = 255,255,255,255
bottomColor = 196,1,5,30
borderColor = 255,106,76,57

[REMOVE_OFFICER_FADER]
position = 0,35,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[REMOVE_OFFICER_BACK]
groupName = PAPIRUS
picture = papirus_character_remove_officer,pos:{200,250,600,385}

[REMOVE_OFFICER_BORDER]
groupName = MAIN_ICONS
picture = SKILLBORDER,pos:{200,255,600,280}
picture = BORDER_CENTER,pos:{205,279,595,282}
picture = BORDER_UPLEFT,pos:{200,250,209,259}
picture = BORDER_CENTER,pos:{209,250,591,255}
picture = BORDER_UPRIGHT,pos:{591,250,600,259}
picture = BORDER_DOWNLEFT,pos:{200,376,209,385}
picture = BORDER_CENTER,pos:{209,380,591,385}
picture = BORDER_DOWNRIGHT,pos:{591,376,600,385}
picture = BORDER_LEFT,pos:{200,259,205,376}
picture = BORDER_LEFT,pos:{595,259,600,376}

[ACCEPT_REMOVE_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:AcceptRemoveOfficer
command = deactivate,event:ExitRemoveOfficerMenu
position = 210,342,400,374
string = Yes
glowoffset = 0,0

[ACCEPT_RELEASE_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:AcceptReleaseOfficer
command = deactivate,event:ExitRemoveOfficerMenu
position = 210,342,400,374
string = Yes
glowoffset = 0,0

[CANCEL_REMOVE_OFFICER]
bBreakCommand = 1
command = activate
command = click,event:ExitRemoveOfficerMenu
command = deactivate,event:ExitRemoveOfficerMenu
position = 405,342,590,374
string = No
glowoffset = 0,0

[REMOVEOFFICERSTRINGS]

[FADERECTANGLECP]
command = deactivate,event:ExitCapturePassengerMenu
position = 200,250,600,385
leftColor = 255,255,255,255
topColor = 255,1,5,30
rightColor = 255,255,255,255
bottomColor = 196,1,5,30
borderColor = 255,106,76,57

[CAPTURE_PASSENGER_FADER]
position = 0,35,800,600
leftColor = 150,0,0,0
topColor = 150,0,0,0
rightColor = 150,0,0,0
bottomColor = 150,0,0,0
borderColor = 0,0,0,0

[CAPTURE_PASSENGER_BACK]
groupName = PAPIRUS
picture = papirus_character_remove_officer,pos:{200,250,600,385}

[CAPTURE_PASSENGER_BORDER]
groupName = MAIN_ICONS
picture = SKILLBORDER,pos:{200,255,600,280}
picture = BORDER_CENTER,pos:{205,279,595,282}
picture = BORDER_UPLEFT,pos:{200,250,209,259}
picture = BORDER_CENTER,pos:{209,250,591,255}
picture = BORDER_UPRIGHT,pos:{591,250,600,259}
picture = BORDER_DOWNLEFT,pos:{200,376,209,385}
picture = BORDER_CENTER,pos:{209,380,591,385}
picture = BORDER_DOWNRIGHT,pos:{591,376,600,385}
picture = BORDER_LEFT,pos:{200,259,205,376}
picture = BORDER_LEFT,pos:{595,259,600,376}

[ACCEPT_CAPTURE_PASSENGER]
bBreakCommand = 1
command = activate
command = click,event:AcceptCapturePassenger
command = deactivate,event:ExitCapturePassengerMenu
position = 210,342,400,374
string = Yes
glowoffset = 0,0

[CANCEL_CAPTURE_PASSENGER]
bBreakCommand = 1
command = activate
command = click,event:ExitCapturePassengerMenu
command = deactivate,event:ExitCapturePassengerMenu
position = 405,342,590,374
string = No
glowoffset = 0,0

[CAPTUREPASSENGERSTRINGS]

[ENGLAND]
command = click,event:selectEngland
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3
position = 236,197,300,261

[FRANCE]
command = click,event:selectFrance
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3
position = 303,197,366,261

[SPAIN]
command = click,event:selectSpain
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3
position = 370,197,434,261

[HOLLAND]
command = click,event:selectHolland
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3
position = 438,197,501,261

[PIRATE]
command = click,event:selectPirate
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3
position = 506,197,569,261

[MAIN_WINDOW_GRADIENT1]
bAbsoluteRectangle = 5
position = 159,273,360,282
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT2]
bAbsoluteRectangle = 5
position = 578,80,789,89
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT4]
bAbsoluteRectangle = 5
position = 579,366,789,375
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT5]
bAbsoluteRectangle = 5
position = 10,152,146,161
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT6]
bAbsoluteRectangle = 5
position = 375,81,564,90
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[MAIN_WINDOW_GRADIENT0]
bAbsoluteRectangle = 5
position = -5,33,804,42
leftColor = 255,255,255,255
topColor = 150,0,0,0
rightColor = 255,255,255,255
bottomColor = 0,0,0,0

[NATION_BACK]
offset = 230,160
groupName = PAPIRUS
picture = papirus_characters_perks_add,col:{255,128,128,128},pos:{230,160,575,471}

[CAREER_NATIONS_BORDERS]
offset = 0,124

[CAREER_BORDERS]
offset = 9,1595
groupName = MAIN_ICONS
picture = editsection:info00
picture = SKILLBORDER,col:{255,128,128,128},pos:{226,271,579,296}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{231,268,575,272}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{231,296,575,300}
picture = editsection:info0
picture = BORDER_CENTER,col:{255,128,128,128},pos:{226,427,579,431}
picture = editsection:info1
picture = SKILLBORDER,col:{255,128,128,128},pos:{226,162,579,190}
picture = editsection:info2
picture = BORDER_CENTER,col:{255,128,128,128},pos:{235,160,571,165}
picture = editsection:info3
picture = BORDER_CENTER,col:{255,128,128,128},pos:{226,188,579,192}
picture = editsection:info4
picture = BORDER_CENTER,col:{255,128,128,128},pos:{230,467,574,472}
picture = editsection:info5
picture = BORDER_LEFT,col:{255,128,128,128},pos:{226,170,231,464}
picture = editsection:info6
picture = BORDER_LEFT,col:{255,128,128,128},pos:{574,169,579,463}
picture = editsection:info7
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{226,161,235,170}
picture = editsection:info8
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{570,160,579,169}
picture = editsection:info9
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{226,462,235,471}
picture = editsection:info10
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{570,462,579,471}
picture = editsection:info11
picture = BORDER_LEFT,col:{255,128,128,128},pos:{468,270,472,428}
picture = editsection:info12
picture = BORDER_CENTER,col:{255,128,128,128},pos:{230,373,468,377}

[SKILLCHANGER]
command = deactivate,event:exitCancel
command = click,event:ChangeSkill,select:SKILLCHANGER
command = rclick,event:ChangeSkill,select:SKILLCHANGER
command = activate
place = 375,91,527,121
place = 375,128,527,158
place = 375,166,527,196
place = 375,204,527,234
place = 375,243,527,273
place = 375,281,527,311
place = 375,319,527,349
place = 375,357,527,387
place = 375,395,527,425
place = 375,433,527,463
place = 375,471,527,501
place = 375,509,527,539
foneColor = 0,0,0,0
glowoffset = 0,0
bShowGlowCursor = 0

[SHIELD_LEADERSHIP]
position = 409,91,527,121
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_NAVIGATION]
position = 409,128,527,158
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_TACTIC]
position = 409,166,527,196
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_FENCING]
position = 409,204,527,234
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_GUN]
position = 409,243,527,273
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_CANNONS]
position = 409,281,527,311
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_ACCURACY]
position = 409,319,527,349
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_GRAPPLING]
position = 409,357,527,387
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_DEFENCE]
position = 409,395,527,425
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_REPAIR]
position = 409,433,527,463
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_COMMERCE]
position = 409,471,527,501
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_LUCK]
position = 409,509,527,539
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_LEADERSHIP_S]
position = 529,91,561,121
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_NAVIGATION_S]
position = 529,128,561,158
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_TACTIC_S]
position = 529,166,561,196
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_FENCING_S]
position = 529,204,561,234
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_GUN_S]
position = 529,243,561,273
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_CANNONS_S]
position = 529,281,561,311
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_ACCURACY_S]
position = 529,319,561,349
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_GRAPPLING_S]
position = 529,357,561,387
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_DEFENCE_S]
position = 529,395,561,425
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_REPAIR_S]
position = 529,433,561,463
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_COMMERCE_S]
position = 529,471,561,501
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_LUCK_S]
position = 529,509,561,539
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[SHIELD_LEADERSHIP_B]
position = 409,91,527,121
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_NAVIGATION_B]
position = 409,128,527,158
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_TACTIC_B]
position = 409,166,527,196
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_FENCING_B]
position = 409,204,527,234
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_GUN_B]
position = 409,243,527,273
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_CANNONS_B]
position = 409,281,527,311
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_ACCURACY_B]
position = 409,319,527,349
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_GRAPPLING_B]
position = 409,357,527,387
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_DEFENCE_B]
position = 409,395,527,425
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_REPAIR_B]
position = 409,433,527,463
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_COMMERCE_B]
position = 409,471,527,501
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_LUCK_B]
position = 409,509,527,539
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_LEADERSHIP_S_B]
position = 529,91,561,121
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_NAVIGATION_S_B]
position = 529,128,561,158
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_TACTIC_S_B]
position = 529,166,561,196
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_FENCING_S_B]
position = 529,204,561,234
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_GUN_S_B]
position = 529,243,561,273
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_CANNONS_S_B]
position = 529,281,561,311
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_ACCURACY_S_B]
position = 529,319,561,349
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_GRAPPLING_S_B]
position = 529,357,561,387
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_DEFENCE_S_B]
position = 529,395,561,425
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_REPAIR_S_B]
position = 529,433,561,463
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_COMMERCE_S_B]
position = 529,471,561,501
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[SHIELD_LUCK_S_B]
position = 529,509,561,539
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[MAIN_WINDOW_SABER]
position = 162,440,226,504
textureName = interfaces\empty_saber.tga
command = rclick,event:ShowItemsInfoWindow,select:MAIN_WINDOW_SABER
command = deactivate,event:ExitCancel
command = click
glowoffset = 0,0
bShowGlowCursor = 0

[MAIN_WINDOW_GUN]
position = 228,440,292,504
textureName = interfaces\empty_pistol.tga
command = rclick,event:ShowItemsInfoWindow,select:MAIN_WINDOW_GUN
command = deactivate,event:ExitCancel
command = click
;command = dblclick,event:ShowItemsEquipWindow,select:MAIN_WINDOW_GUN
glowoffset = 0,0
bShowGlowCursor = 0

[MAIN_WINDOW_SPYGLASS]
position = 294,440,358,504
textureName = interfaces\empty_spyglass.tga
command = rclick,event:ShowItemsInfoWindow,select:MAIN_WINDOW_SPYGLASS
command = deactivate,event:ExitCancel
;command = dblclick,event:ShowItemsEquipWindow,select:MAIN_WINDOW_SPYGLASS
command = click
glowoffset = 0,0
bShowGlowCursor = 0

[MAIN_WINDOW_NATION_PICTURE]
command = click
command = rclick,event:ShowCurrentNationInfo
position = 163,58,195,90
textureName = interfaces\empty_spyglass.tga

[SKILLS_SHIELDS]
offset = 0,595
groupName = SKILLS
picture = editsection:leadership
picture = leadership_small,col:{255,128,128,128},pos:{377,89,409,121}
picture = editsection:navigation
picture = navigation_small,col:{255,128,128,128},pos:{377,127,409,159}
picture = editsection:tactic
picture = tactic_small,col:{255,128,128,128},pos:{377,165,409,197}
picture = editsection:fencing
picture = fencing_small,col:{255,128,128,128},pos:{377,203,409,235}
picture = editsection:gun
picture = gun_small,col:{255,128,128,128},pos:{377,242,409,274}
picture = editsection:cannons
picture = cannons_small,col:{255,128,128,128},pos:{377,280,409,312}
picture = editsection:accuracy
picture = accuracy_small,col:{255,128,128,128},pos:{377,318,409,350}
picture = editsection:grappling
picture = grappling_small,col:{255,128,128,128},pos:{377,356,409,388}
picture = editsection:defence
picture = defence_small,col:{255,128,128,128},pos:{377,394,409,426}
picture = editsection:repeir
picture = repair_small,col:{255,128,128,128},pos:{377,432,409,464}
picture = editsection:commerce
picture = commerce_small,col:{255,128,128,128},pos:{377,470,409,502}
picture = editsection:luck
picture = luck_small,col:{255,128,128,128},pos:{377,508,409,540}

[EQUIP_OK_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:HideItemsEquipWindow
command = deactivate,event:HideItemsEquipWindow
position = 446,519,558,551
string = Ok
glowoffset = 0,0

[EQUIP_INSTALL_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:InstallItemToCharacter
command = deactivate,event:HideItemsEquipWindow
position = 414,140,558,172
string = Equip that
glowoffset = 0,0

[EQUIP_REMOVE_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:RemoveItemsEquipWindow
command = deactivate,event:HideItemsEquipWindow
position = 241,479,385,511
string = Remove that
glowoffset = 0,0

[EQUIP_BORDERS]
offset = 9,1488
groupName = MAIN_ICONS
;border
picture = SKILLBORDER,pos:{233,38,566,65}
picture = BORDER_CENTER,pos:{238,63,561,66}
picture = BORDER_UPLEFT,pos:{233,35,242,44}
picture = BORDER_CENTER,pos:{242,35,555,40}
picture = BORDER_UPRIGHT,pos:{555,35,566,44}
picture = BORDER_DOWNLEFT,pos:{233,549,242,558}
picture = BORDER_CENTER,pos:{242,553,555,558}
picture = BORDER_DOWNRIGHT,pos:{555,549,566,558}
picture = BORDER_LEFT,pos:{233,44,238,549}
picture = BORDER_LEFT,pos:{561,44,566,549}
picture = BORDER_CENTER,pos:{236,134,564,137}
picture = BORDER_CENTER,pos:{236,514,564,517}

[EQUIP_BACK]
groupName = PAPIRUS
picture = papirus_characters_perks_add,pos:{238,40,561,553}

[EQUIP_CAPTION]
bAbsoluteRectangle = 5
position = 232,41,573,67
fontScale = 1.0
lineSpace = 18
alignment = center
font = interface_button
Color = 255,255,255,255

[EQUIP_CHARACTER_PICTURE]
position = 257,154,517,495

[EQUIP_WINDOW_BLADE]
command = deactivate,event:HideItemsEquipWindow
command = rclick,select:EQUIP_WINDOW_BLADE,event:ShowInfoWindow
command = click,event:ClickSaber,select:EQUIP_WINDOW_BLADE
command = dblclick,event:RemoveItemsEquipWindow,select:EQUIP_WINDOW_BLADE
textureName = interfaces\empty_saber.tga
position = 293,343,348,400
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3

[EQUIP_WINDOW_GUN]
command = deactivate,event:HideItemsEquipWindow
command = rclick,select:EQUIP_WINDOW_GUN,event:ShowInfoWindow
command = click,event:ClickGun,select:EQUIP_WINDOW_GUN
command = dblclick,event:RemoveItemsEquipWindow,select:EQUIP_WINDOW_GUN
textureName = interfaces\empty_pistol.tga
position = 455,286,510,343
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3

[EQUIP_WINDOW_SPYGLASS]
command = deactivate,event:HideItemsEquipWindow
command = rclick,select:EQUIP_WINDOW_SPYGLASS,event:ShowInfoWindow
command = click,event:ClickSpyGlass,select:EQUIP_WINDOW_SPYGLASS
command = dblclick,event:RemoveItemsEquipWindow,select:EQUIP_WINDOW_SPYGLASS
textureName = interfaces\empty_spyglass.tga
position = 266,182,321,239
blindMinColor = 255,96,96,96
blindMaxColor = 255,128,128,128
blindUpTime = 0.3
blindDownTime = 0.3

[EQUIP_ITEMS_LIST]
command = activate
command = deactivate,event:HideItemsEquipWindow
command = rightstep
command = leftstep
command = speedright
command = speedleft
command = click,select:EQUIP_ITEMS_LIST
command = dblclick,event:PrepareInstallItem,select:EQUIP_ITEMS_LIST
command = rclick,select:EQUIP_ITEMS_LIST,event:ShowInfoWindow
position = 240,68,560,132
imageSize = 64,64
wDelta = 0
glowoffset = 0,0
UseOneString = 1
font1 = bold_numbers
scale1 = 0.6
dwYOffset1 = 40
dwXOffset1 = 22

[EQUIP_LEFTSCROLLBUTTON]
command = activate,select:EQUIP_ITEMS_LIST,com:speedleft:EQUIP_ITEMS_LIST
command = click,select:EQUIP_ITEMS_LIST,com:leftstep:EQUIP_ITEMS_LIST,com:activate:EQUIP_ITEMS_LIST
position = 339,84,371,116
group = ICONS
picture = left arrow
pressPictureOffset = 1,1
shadowOffset = 1,1
pressShadowOffset = 0,0
pressDelay = 10

[EQUIP_RIGHTSCROLLBUTTON]
command = activate,select:EQUIP_ITEMS_LIST,com:speedright:EQUIP_ITEMS_LIST
command = click,select:EQUIP_ITEMS_LIST,com:rightstep:EQUIP_ITEMS_LIST,com:activate:EQUIP_ITEMS_LIST
position = 426,84,458,116
group = ICONS
picture = right arrow
pressPictureOffset = 1,1
shadowOffset = 1,1
pressShadowOffset = 0,0
pressDelay = 10

[MAIN_WINDOW_EQUIP_BUTTON]
bBreakCommand = 1
command = activate
command = click,event:ShowItemsEquipWindow
command = deactivate,event:exitCancel
position = 163,513,357,545
string = buttonItems
glowoffset = 0,0

[CHARACTER_BIG_PICTURE_BORDER]
offset = -3,-42
groupName = MAIN_ICONS
picture = editsection:info
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,434,360,438}
picture = editsection:info2
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,506,360,510}
picture = editsection:character
picture = SKILLBORDER,col:{255,128,128,128},pos:{155,246,365,271}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,244,360,248}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{160,269,360,273}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{155,50,164,59}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{164,50,354,55}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{354,50,365,59}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{356,544,365,553}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{155,544,163,553}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{163,548,356,553}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{155,59,160,544}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{360,59,365,544}
picture = editsection:skills
picture = SKILLBORDER,col:{255,128,128,128},pos:{370,53,569,80}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{375,77,564,81}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{370,50,379,59}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{560,50,569,59}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{379,50,560,54}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{370,544,379,553}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{379,548,560,553}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{560,544,569,553}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{370,59,375,544}
picture = BORDER_LEFT,col:{255,128,128,128},pos:{564,59,569,544}

[INFO_WINDOW_BACK_RECTANGLE]
position = 235,293,570,350
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[INFO_WINDOW_BORDERS]
offset = 0,-20
groupName = MAIN_ICONS
picture = editsection:top
picture = SKILLBORDER,col:{255,128,128,128},pos:{226,201,579,229}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{235,200,571,205}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{226,227,579,231}
picture = BORDER_UPLEFT,col:{255,128,128,128},pos:{226,200,235,209}
picture = BORDER_UPRIGHT,col:{255,128,128,128},pos:{570,200,579,209}
picture = editsection:bottom
picture = BORDER_CENTER,col:{255,128,128,128},pos:{230,413,574,418}
picture = BORDER_DOWNLEFT,col:{255,128,128,128},pos:{226,409,235,418}
picture = BORDER_DOWNRIGHT,col:{255,128,128,128},pos:{570,409,579,418}
picture = editsection:left
picture = BORDER_LEFT,col:{255,128,128,128},pos:{574,209,579,409}
picture = editsection:right
picture = BORDER_LEFT,col:{255,128,128,128},pos:{226,209,231,409}

[INFO_WINDOW_BACK]
offset = 50,118
groupName = PAPIRUS
picture = papirus_character_remove_officer,col:{255,128,128,128},pos:{230,216,575,413}

[CHARACTERS_BACK]
position = 13,299,144,360
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57

[CHARACTERS_BACK_HI]
position = 13,299,144,360
leftColor = 150,200,200,200
topColor = 150,200,200,200
rightColor = 150,200,200,2000
bottomColor = 150,200,200,200
borderColor = 255,0,0,0

[PERK_TABLE_BACK]
position = 303,174,507,481
captionheight = 26
captionimage = piclist=SKILLS, picname=SKILLBORDER, color=(255,128,128,128)
captionoffset = 0,3,0,0
captiondividerheight = 4

[PERKADD_BORDER]
offset = 180,474
groupName = MAIN_ICONS
picture = editsection:bottom
picture = BORDER_CENTER,col:{255,128,128,128},pos:{307,399,503,403}
picture = editsection:left
picture = BORDER_LEFT,col:{255,128,128,128},pos:{485,204,489,400}

[OFFICERS_WINDOW_FRAME]
position = 234,136,577,492
captionheight = 28
captionimage = piclist=SKILLS, picname=SKILLBORDER, color=(255,128,128,128)
captionoffset = 0,3,0,0
captiondividerheight = 4

[OFFICERS_RECTANGLE_MIDDLE]
position = 241,269,570,315
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[OFFICERS_RECTANGLE_BOTTOM]
position = 241,396,570,444
leftColor = 120,41,17,0
topColor = 120,41,17,0
rightColor = 120,41,17,0
bottomColor = 120,41,17,0
borderColor = 255,106,76,57
glowoffset = 0,0

[OFFICERS_WINDOW_CAPTION]
command = click
bAbsoluteRectangle = 5
position = 247,142,555,174
font = interface_button
fontScale = 1.0
lineSpace = 10
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2
string = Add Officer Caption

[OFFICERS_WINDOW_SUB_CAPTION]
command = click
bAbsoluteRectangle = 5
position = 247,242,555,274
font = interface_button
fontScale = 1.0
lineSpace = 10
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2
string = salesman

[OFFICERS_WINDOW_TEXT_PRICE]
command = click
bAbsoluteRectangle = 5
position = 277,400,527,443
fontScale = 0.9
lineSpace = 20
alignment = center
Color = 255, 255, 255, 196
backoffset = 1, 2, 0, -2
string = salesman

[OFFICERS_WINDOW_TEXT_SHIP_PENALTY]
command = click
bAbsoluteRectangle = 5
position = 242,269,570,315
fontScale = 0.9
lineSpace = 15
alignment = center
Color = 255, 255, 255, 255
backoffset = 1, 2, 0, -2
string = salesman

[OFFICER_BORDER]
offset = -1,3
groupName = MAIN_ICONS
picture = editsection:top_separator
picture = BORDER_CENTER,col:{255,128,128,128},pos:{238,389,573,392}
picture = editsection:bottom_separator
picture = BORDER_CENTER,col:{255,128,128,128},pos:{238,447,573,450}
picture = editsection:top_sub_caption
picture = SKILLBORDER,col:{255,128,128,128},pos:{238,238,573,263}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{238,263,573,266}
picture = BORDER_CENTER,col:{255,128,128,128},pos:{238,236,573,240}

