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    <Cell ss:StyleID="s24"><Data ss:Type="String">Krasnolud jest wâadcà ze strony komputera</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie - choroba jabâoni</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – zâa pogoda</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie - przybycie biskupa</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – obfite zbiory</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – choroba wáciekâych krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – przypadkowy poãar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – odkrycie zâota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie - plaga chrzàszczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Jester Arrives Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – przybycie bâazna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_JOUSTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jousting Tournament Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – turniej rycerski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mini-map Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik minimapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Mercenaries Arrive Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – przybycie najemnikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_OUTLAWS_RETURN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws Return Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – powrèt rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_PEASANTS_REVOLT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants Revolt Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – bunt kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_RABBIT_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rabbit Invasion Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – plaga krèlikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_RAT_PLAGUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat Plague Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – plaga szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_SMALL_POX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Pox Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie - ospa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_SWINE_FEVER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine Fever Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – áwiæska goràczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_TRAVELLING_FAIR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Travelling Fair Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – wçdrowny jarmark</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_VINE_WITHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vine Wither Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – choroba winoroáli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_WHEAT_RUST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Rust Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – rdza zboãowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_WITCHCRAFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchcraft Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie - czary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_EVENT_WOLF_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Invasion Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie – plaga wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_FIRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Fires</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznieå poãary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GARETH_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Gareth is the AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Gareth jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GARETH_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Gareth is Your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Gareth jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GIANT_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A Giant is the AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gigant jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GIANT_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A Giant is your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gigant jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GIVE_GOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GIVE_HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GIVE_RESOURCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj zasoby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_GONG_PRODUCTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkcja nieczystoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_HILDERBRUND_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hildebrand is the AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hildebrand jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_HILDERBRUND_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hildebrand is your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hildebrand jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_HOP_WEEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop Weevil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chrzàszcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inwazja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_KILL_ALL_LORDS_TROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill off all Lords Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij wszystkie wojska wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_KILL_ALL_WOLVES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill off all Wolves</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij wszystkie wilki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_LANCELOT_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Lancelot is the AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Lancelot jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_LANCELOT_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Lancelot is your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Lancelot jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_LIMIT_WEAPONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Limit Weapon Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Limit produkcji broni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_LOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poraãka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_MAD_COW_DISEASE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mad Cow Disease</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba wáciekâych krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_MAINTAIN_MINIMUM_FOOD_LEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maintain Minimum Food Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrzymuj minimalny poziom ãywnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_MAX_PEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Lord Full Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Daj wâadcy peânà liczbç kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_MINI_MAP_MARKER_time_until</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Mini-Map Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do znacznikèw na minimapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_MOVE_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przesuæ wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OUTLAW_PRODUCTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaw Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkcja rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OUTLAWSRETURN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws Return</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OVERLORD_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Overlord Message</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiadomoáå od najwyãszego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OVERLORD_MESSAGE_CONSTABLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Constable</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konstabl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OVERLORD_MESSAGE_message</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Msg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OVERLORD_MESSAGE_MONK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Monk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mnich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_OVERLORD_MESSAGE_SCRIBE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skryba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_PAUSE_SIEGES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pause Sieges</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymuj oblçãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_PROTEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants Revolt!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bunt kmieci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_QUEST_FAILED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nieudana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_RAT_PRODUCTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkcja szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REDIRECT_VILLAGE_OUTPUT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Redirect Village Output</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ produkcjç wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REDIRECT_VILLAGE_OUTPUT_off</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_BLOCKAGES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Blockages</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ blokady</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_BLOCKAGES_time_until</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Blockages Removed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do usuniçcia blokad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_DRAGON_EMPLACEMENTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Dragon Nests</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ smocze legowiska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_DRAGON_EMPLACEMENTS_time_until</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Dragon Nests Removed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do usuniçcia smoczych legowisk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_EVENT_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Mini-map Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ znacznik minimapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_ROSE_GARDENS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Rose Gardens</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ ogrody rèãane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_REMOVE_ROSE_GARDENS_time_until</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Rose Gardens Removed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do usuniçcia ogrodèw rèãanych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_RUSH_TROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Troops Charge If Aggressive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska komputera szarãujà, jeãeli sà w trybie agresywnym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_ALL_BUILDINGS_ON_FIRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set All Buildings on Fire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpal wszystkie budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_ALL_BUILDINGS_ON_FIRE_message</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh! No! All your buildings are on fire!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Och! Nie! Wszystkie twoje budynki pâonà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_ALLIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Allies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw sojusznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_AVAILABLE_TROOP_TYPE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Available Troop Types</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw dostçpne typy wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_NUM_CAMPFIRE_PEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Num of Campfire Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw liczbç ognisk dla kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_RANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SET_WOLVES_TO_DEFENSIVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Wolves To Defensive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw wilki w tryb obronny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SIEGFRIED_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried Is The AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SIEGFRIED_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried Is Your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SMALLPOX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Smallpox Outbreak</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Epidemia ospy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SORCERER_IS_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer Is The AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarnoksiçãnik jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SORCERER_IS_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer Is Your Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarnoksiçãnik jest twoim wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_STOP_INVASIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_STOP_LORD_CREATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Lord Creation</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj tworzenie wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_STOP_LORD_CREATION_time_until</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Creation of Lords Stops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do zatrzymania tworzenia wâadcèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_STOP_REPEATING_INVASIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Repeating Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj ponawiajàce siç inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SUPER_AGGRESSIVE_TROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Troops Super Aggressive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Superagresywne wojska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SUPER_AGGRESSIVE_TROOPS_estate</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáå docelowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_SWINE_FEVER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine Fever</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiæska goràczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_TAKE_ENEMYS_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take Enemy's Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä zamek wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_TIME_UNTIL_FINAL_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until final invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do ostatecznej inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_TURN_OFF_INDUSTRIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Resource Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj produkcjç zasobèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_UNPAUSE_SIEGES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resume Sieges</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznèw oblçãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_VINE_ROT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vine Rot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba winoroáli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_WHEAT_DISEASE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Disease</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rdza zboãowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_WIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Win</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_WITCHCRAFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchcraft</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_WOLF_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTION_WOLF_SPAWN_RATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Spawn Rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tempo regeneracji wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Actions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_APPLEFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca jabâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ARCHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Archer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëucznik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ARMEDPEASANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armed Peasant</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojny kmieå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ARMOURER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armourer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâatnerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BAKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Baker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piekarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BALLISTA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ballista</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Balista</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BATTERINGRAM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Battering Ram</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Taran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BEDIVERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bedivere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bedivere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BLACKDOG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hell Hound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piekielny ogar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BLACKDRAGON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Black Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarny smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BLACKSMITH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blacksmith</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kowal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BOATWARRIOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pictish Boat Warrior</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piktyjski wojownik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BORS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bors</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bors</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BREWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brewer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piwowar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_BURNING_CART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burning Cart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâonàcy wèz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CARTERCART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carter's Cart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèz wozownika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zadaszenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CATAPULT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Catapult</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Katapulta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CHANDLER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chandler</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiecarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CHICKEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kurczak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CHICKENFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca kur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_COW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CRAWLER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vampiric Creeper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wampir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_CROSSBOWMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbowman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusznik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_DAIRYFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dairy Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_DEMON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Demon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Demon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_DIETRICH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_DRAGON_HARPOON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon Harpoon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harpun smoczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_DWARF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dwarf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krasnolud</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_EELFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca wçgorzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_EMPLACED_DRAGON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Emplaced Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ulokowany smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ENGINEER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inãynier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_FIREBALLISTA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire Ballista</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Balista ogniowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_FLETCHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fletcher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuczarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_FROSTGIANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frost Giant</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gigant mrozu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GALAHAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GARDENER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gardener</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrodnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GARETH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GAWAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GIANTDEMONICBAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Giant Demonic Bat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogromny nietoperz-demon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GOODDRAGON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Green Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zielony smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_GRAPEFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grape Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Winiarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_HERON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Heron</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_HILDERBRUND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hildebrand</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hildebrand</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_HOPSFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca chmielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_HORSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Horse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ICEMAIDEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shield Maiden</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziewica z tarczà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_ICEQUEEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Queen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowa Krèlowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_INFERNAL_BALLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enchanted Orbs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaklçte kule</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_IRONMINER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Miner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèrnik ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_KNIGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_LADDERMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ladderman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drabiniarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_LIGHTCAVALRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Light Cavalry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lekka kawaleria</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_LIGHTCAVALRYHORSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Light Cavalry Horse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koæ lekkiej kawalerii</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_MACEMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maceman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâkarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_MANGONEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mangonel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mangonel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_MANTLET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mantlet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mantleta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_MERLIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_MILLER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Miller Boy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mâynarczyk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_OUTLAW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaw</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rzezimieszek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_OXEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oxen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PEASANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasant</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmieå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PERCIVALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwinia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PIGFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca áwiæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PIKEMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikeman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pikinier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PITCHWORKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Worker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèrnik smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_POLARBEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Polar Bear</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niedäwiedä polarny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_POLETURNER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poleturner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâèczniarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_PUPPET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Puppet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lalka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SAXONWARLORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Saxon Warlord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèdz wojownikèw saskich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SAXONWARRIOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Saxon Warrior</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojownik saski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SEALFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seal Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëowca fok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SIEGETOWERSMALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa oblçãnicza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SIEGFRIED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SORCERER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarnoksiçãnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SPEARMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Man at Arms</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_STAKE_HURLER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stake Hurler</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miotacz dzid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_STONEMASON_new</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quarry Worker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieniarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_SWORDSMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swordsman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Knecht</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_TANNEr</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tanner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Garbarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_TREBUCHET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trebuchet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trebusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_VLAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WELLWORKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well Worker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obsâuga studni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WEREWOLF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Werewolf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilkoâak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WEREWOLF_LAUNCHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Werewolf Launcher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzutnia wilkoâakèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WHEATFARMER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Farmer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowca pszenicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WHITEDRAGON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowy smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WHITEWITCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">White Witch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Biaâa wiedäma</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WHITEWOLF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">White Wolf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Biaây wilk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WOLF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WOODCUTTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Woodcutter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drwal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ACTOR_WORKERMONK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Monk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mnich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ADVANCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaawansowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AIRETREATACTION_ALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AIRETREATACTION_TARGETMARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt docelowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AIRETREATACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Troop Retreat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odwrèt wojska komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_BEAR00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stoi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_BEAR01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prowling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tropi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_BEAR02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Smelling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_BEAR03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sleeping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êpi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CARTHORSE00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stoi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CARTHORSE01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Plodding</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ciçãko haruje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CARTHORSE02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CARTHORSE03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CHICKEN00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keeping guard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pilnuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CHICKEN01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Strutting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drepcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CHICKEN02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pecking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziobie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_CHICKEN03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flapping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Macha skrzydâami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_COW00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standing up</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstaje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_COW01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Walking slowly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolno spaceruje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_COW02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eating grass</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Je trawç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_COW03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Being a cow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stara siç byå krowà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DEER00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Listening</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasâuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DEER01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Walking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chodzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DEER02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DEER03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fleeing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ucieka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOG00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obserwuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOG01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chasing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Goni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOG02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sleeping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êpi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOG03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fetching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szuka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOLPHIN00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Looking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Patrzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOLPHIN01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swimming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOLPHIN02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Splashing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pluska siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DOLPHIN03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Playing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bawi siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DUCK00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DUCK01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swimming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DUCK02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pecking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziobie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_DUCK03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waddling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koâysze siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_EEL00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slithering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeálizguje siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_EEL01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swimming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_EEL02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Squirming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wije siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_EEL03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Writhing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwija siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FALCON00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obserwuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FALCON01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flying</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FALCON02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Catching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FALCON03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FOX00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Planning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Planuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FOX01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sneaking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skrada siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FOX02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stealing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kradnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_FOX03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HERON00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standing still</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stoi bez ruchu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HERON01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stalking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podkrada siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HERON02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fishing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëowi ryby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HERON03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obserwuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HORSE00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watching</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obserwuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HORSE01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trotting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolno spaceruje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HORSE02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_HORSE03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Listening</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasâuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_OX00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standing still</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stoi bez ruchu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_OX01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Plodding</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ciçãko haruje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_OX02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_OX03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PHEASANT00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Listening</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasâuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PHEASANT01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flying</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PHEASANT02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pecking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziobie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PHEASANT03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fleeing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ucieka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PIG00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thinking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Myáli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PIG01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exploring</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bada</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PIG02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Snuffling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chrzàka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_PIG03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wallowing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tarza siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RABBIT00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Looking out</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyglàda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RABBIT01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hopping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skacze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RABBIT02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RABBIT03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Listening</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasâuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RAT00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Still</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W bezruchu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RAT01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scurrying</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podskakuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RAT02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nibbling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podgryza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_RAT03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burrowing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wygrzebuje norkç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_SHEEP00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Looking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Patrzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_SHEEP01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Walking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chodzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_SHEEP02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grazing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasie siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_SHEEP03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Being sheared</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jest strzyãona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WARHOUND00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szczeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WARHOUND01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Running</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Biegnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WARHOUND02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Biting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gryzie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WARHOUND03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slashing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozszarpuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WHALE00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diving</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nurkuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WHALE01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swimming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WHALE02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eating plankton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Je plankton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WHALE03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Singing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydaje odgâosy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WOLF00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WOLF01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prowling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tropi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WOLF02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMAL_WOLF03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thinking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Myáli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES101</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken  </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kurczak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES102</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwinia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES103</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sheep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Owca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES104</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dog</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pies</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES105</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES106</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gçá</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES107</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szczur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES108</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">War Hound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogar wojenny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES109</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ox</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES110</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rabbit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèlik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES111</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeleæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES112</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pheasant</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES113</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieczystoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES114</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whale </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieloryb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES115</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dolphin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Delfin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES116</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czapla</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES117</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fox</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES118</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carthorse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koæ zaprzçgowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES119</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Horse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES120</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES121</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçgorz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANIMALTYPES122</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bear</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niedäwiedä</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANISOTROPIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anisotropic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anizotropowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ANTIALIASING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Antialiasing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Antyaliasing</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">APPLEBLIGHT_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple blight has stuck our orchards, my Lord.  Apple supplies are temporarily halted.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mèj panie, na nasze jabâonie przyszâa zaraza. Dostawy jabâek zostaây tymczasowo wstrzymane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">APPLY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apply</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zastosuj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARROW_TRAILS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arrow Trails</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êlady strzaâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“One of Sir Bedivere’s foot soldiers has arrived at the castle and informs us that his master has been wounded retreating from the advancing Saxons. He lies in the depths of the forest with a handful of his loyal troops. This knight is furious of nature with a sword and shield, my Lord, and would be a formidable ally against the Saxon invaders. Seek him out and bring him back to the security of the castle, but be wary, those trees contain more than just acorns.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Jeden z pieszych sir Bedivere'a powrèciâ do zamku i donosi, ãe jego pan zostaâ ranny w bitwie z nadciàgajàcymi Sasami. Ukryâ siç w gâçbi lasu z garstkà najwierniejszych ãèânierzy. Ten rycerz posiada wielkà zaciekâoáå, umie wâadaå mieczem i tarczà, mèj wâadco. Byâby potçãnym sojusznikiem przeciwko saskim najeädäcom. Odszukaj go i sprowadä do zamku. Strzeã siç jednak – te drzewa mogà kryå coá wiçcej niã tylko ãoâçdzie.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“We have received word from Sir Galahad that he and the other knights have located the last resting place of the Grail, inside Castle Carbonek. The Grail is said to have the power to heal the sick and only the purest of knights will be allowed near it. You must guide Sir Galahad, Sir Bors and Sir Percival to the heart of Carbonek and locate the last resting place of the Grail. This will be no easy task, and you will find that many obstacles lie in your way.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Otrzymaliámy wieáci od sir Galahada. Wraz z innymi rycerzami udaâo mu siç dotrzeå do miejsca, gdzie ukryto êwiçtego Graala. Kielich znajduje siç w zamczysku Carbonek. Legenda mèwi, ãe Graal ma moc leczenia chorych, ale zbliãyå mogà siç do niego tylko najczystsi rycerze. Musisz poprowadziå sir Galahada, sir Borsa oraz sir Percivala do serca zamku Carbonek i znaleäå miejsce ukrycia Graala. Nie bçdzie to âatwe zadanie. Stanie przed tobà niejedna przeszkoda.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“I am sure that no man has looked as empty as Arthur did when Guinevere was tied to the stake. But just as the kindling had caught, Lancelot’s mighty warhorse charged through the crowd and plucked the lady from the rising flames. The knights surrounded them, but Lancelot’s visage was like a demon’s as he whirled his sword about him, brutally slaying Sir Gawain’s brothers Gaheris and Gareth. I would never have believed Lancelot could do such a thing. Perhaps Morgan’s curse has come to pass after all. Arthur has sworn revenge on his former champion and is planning to siege Lancelot’s home of Joyous Garde, in France.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“ìaden czâowiek nie wyglàdaâ nigdy tak ãaâoánie jak Artur, gdy patrzyâ, jak kaci przywiàzujà Ginewrç do stosu. Ale kiedy pâomienie zaczçây siç wznosiå, potçãny rumak Lancelota przeskoczyâ ogieæ, a rycerz wyrwaâ damç z niebezpieczeæstwa. Otoczyli go inni rycerze, ale Lancelot miaâ w oczach prawdziwego demona. Miecz wirowaâ mu w rçku, kiedy brutalnie zabiâ sir Gawaina, sir Gaherisa i sir Garetha. Nie uwierzyâbym, ãe Lancelot moãe dopuáciå siç czegoá takiego. Byå moãe klàtwa Morgany jednak zaczyna dziaâaå. Artur poprzysiàgâ zemstç swojemu niegdyá najlepszemu rycerzowi. Teraz zamierza oblegaå siedzibç rodzinnà Lancelota, Joyous Garde we Francji.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“We’ve lost some honourable men out there, men who I fought next to, shed blood with. Men I thought of as my brothers and my friends. And see now, I for one will not let what they gave their lives for be crushed under the foot of that cackling harpy and the insidious fruit of her loins. My sword is yours, until God sees fit to draw the last breath from my body and I intend to use it to cut off Mordred’s limbs one by one and make him eat them. It won’t be the first time I’ve done that to a man! Now get going, I’ll see you on Salisbury Plain!” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Straciliámy tam wielu godnych ludzi; ludzi, wraz z ktèrymi walczyâem i przelewaâem krew. Ludzi, ktèrych miaâem za swoich braci i przyjacièâ. Ale teraz nie dopuszczç, aby to, za co oni oddali ãycie, zostaâo zdeptane pod stopami tej rozwrzeszczanej harpii i plugawego owocu jej lçdäwi. Mèj miecz jest wasz, dopèki Bèg nie zakoæczy mojej drogi na tym áwiecie. I mam zamiar uãyå tego miecza, aby po kolei odcinaå Mordredowi koæczyny i kazaå mu je zjeáå. A wszyscy wiedzà, ãe to dla mnie nie pierwszyzna! Teraz w drogç, spotkajmy siç na rèwninie Salisbury! </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“The wizard Merlin has sent word that he is returning from Ireland to help strengthen your forces. Unfortunately, our spies report that the Saxons are growing in number and have recruited a local tribe of Pictish boat warriors to assault your castle. We must hold out until Merlin arrives.” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Czarodziej Merlin przysyâa wiadomoáå, iã powraca z Irlandii, aby wzmocniå twoje wojska. Niestety, nasi szpiedzy zameldowali, ãe Sasom udaâo siç namèwiå miejscowe plemiç wojownikèw piktyjskich do ataku na twèj zamek. Musimy wytrwaå do przybycia Merlina.” </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“The situation is grave indeed, youngster. Saxon Warlords have taken control of the stone circle to the North East. The circle marks the last resting place for so many of those who fell defending our lands. Their bodies are one with the earth that first gave birth to them, buried beneath the sacred sword in stone, which legend tells can only be removed by the true King of this land. For all our sakes, I hope one is found soon. But for now, we cannot let these savages take our memories from us, for our history will teach us much about the road ahead. Bedivere and I will be there to help you - aye there’s still power in these old bones.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Sytuacja jest naprawdç powaãna, mâody czâowieku. Saski wèdz opanowaâ kamienny kràg na pèânocnym wschodzie. Kràg jest miejscem pochèwku wielu bohaterèw, ktèrzy polegli w obronie naszych ziem. Ich ciaâa zjednoczyây siç z ziemià, ktèra ich zrodziâa, i leãà gâeboko pod áwiçtym mieczem wbitym w kamieæ. Wedle legendy, miecz ten moãe wydobyå tylko prawdziwy wâadca tych ziem. I dobrze byâoby, gdyby taki ktoá w koæcu siç znalazâ. Ale na razie nie moãemy pozwoliå, aby te dzikusy odebraây nam wspomnienia, gdyã historia moãe nas wiele nauczyå o tym, co jeszcze przed nami. Bedivere i ja pèjdziemy ci na pomoc – w tych starych koáciach jeszcze drzemie trochç siây.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“No noble man should be sent to the battlefield unless he has a good woman to come home to! And no good woman should send her man to the battlefield without letting him know what he’s fighting for! Leodegrance, Monarch of Caerleon, has agreed to a marriage between his youngest daughter Guinevere and our King. She is no sow’s backside, so I’m told. But listen up boyo, the Saxons threaten our every step and we must finish this castle before the good lady gets here.”  </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“ìadnego szlachetnego czâowieka nie naleãy posyâaå na pole bitwy, jeãeli w domu nie czeka na niego czcigodna niewiasta! Zaá ãadna czcigodna kobieta nie powinna wypuszczaå mçãa do boju, dopèki nie da mu posmakowaå, czego ma broniå! Leodegrance, wâadca Caerleon, wyraziâ zgodç na maâãeæstwo pomiçdzy Ginewrà, swojà najmâodszà cèrkà, a naszym krèlem. Podobno caâkiem urodziwa z niej dziewka. Ale posâuchaj, châopcze, Sasi zagraãajà nam na kaãdym kroku, wiçc musimy wykoæczyå ten zamek, zanim dobra pani tu przybçdzie.  </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Mon dieu! I’m afraid you find me in an unfortunate state. I have been engaged in a most bloody duel with Meliagante to secure the return of Queen Guinevere. But before I could finish him, the King begged me to spare his son’s life. I relinquished and he granted both the Queen and I safe passage out of Gorre. But I sensed evil on the wind. Only wounded pride could make a son betray his father, and it burns within Meliagante. Now he is after me, like hounds after a hunt. The Queen is safely hidden in a nearby cave, but I am trapped in this tower. Darkness is falling, and that is when Meligante’s forces will be at their strongest.” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Mon dieu! Obawiam siç, ãe odnajdujesz mnie w nie najlepszym stanie. Uwikâaâem siç w krwawy pojedynek z Meliagante, aby osâoniå powrèt krèlowej Ginewry. Ale zanim mogâem go zabiå, krèl ubâagaâ mnie, abym darowaâ ãycie jego synowi. Odstàpiâem, a on zapewniâ mnie i krèlowej bezpieczny wyjazd z Gorre. Ale wiatr nièsâ jakiá zây zapach. Tylko zraniona duma moãe spowodowaå, ãe syn zdradzi swojego ojca. I taka wâaánie rana pâonie w duszy Meliagante. Teraz áciga mnie jak chart. Krèlowa jest bezpieczna, ukryâa siç nieopodal w jaskini, ale ja jestem uwiçziony w tej wieãy. Zapada ciemnoáå, a wtedy siây Meliagante bçdà najpotçãniejsze.” </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“I know it must seem strange that one such as I should want to volunteer for a task as dangerous as this. But I’ve been practicing my swordsmanship since I was little and my brother, Sir Gawain, says I’m pretty good. I just want a chance to prove myself, then maybe the King will let me join the Round Table, and I’ll be out of those stinking kitchens for good!”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Wiem, ãe moãe wydawaå siç dziwne, ãe ktoá taki jak ja z wâasnej woli podejmuje siç tak niebezpiecznego zadania. Ale åwiczyâem wâadanie mieczem od maâego, a mèj brat, sir Gawain, rzecze, ãe jestem w tym caâkiem dobry. Chcç dowieáå, co potrafiç, a potem moãe krèl pozwoli mi zasiàáå przy Okràgâym Stole i na dobre wyrwç siç z tych cuchnàcych kuchni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Camelot is already beset by troubles. A blood-encrusted gauntlet has been found at the North Gate this morning. Queen Guinevere recognised it as one of Lancelot’s. She is beside herself with grief and has locked herself in her chambers. There’s no doubt that this is Morgan’s doing. We know not if Sir Lancelot still lives, but we must travel to Castle Chariot and confront the witch. Merlin will follow later. Godspeed to you!” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Zgryzoty opanowaây caây Camelot. Dziá rano przy pèânocnej bramie znaleziono rçkawicç pokrytà krwià. Krèlowa Ginewra twierdzi, ãe to rçkawica Lancelota. Teraz zamknçâa siç w swoich komnatach i rozpacza. Bez wàtpienia, to sprawka Morgany. Nie wiemy, czy sir Lancelot nadal ãyje, ale musimy ruszyå na zamek Chariot i stanàå przeciwko tej wiedämie. Merlin ruszy za nami pèäniej. Powodzenia!” </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Ah, there you are! It seems the scabbard from Arthur’s sword Excalibur is also missing. The sword was given to him by the Lady of the Lake many years ago and the scabbard is said to protect him from harm. Its loss is a great blow to both the King and to Camelot. If Lancelot and the scabbard are to be found, then they will be within Morgan le Fay’s domain. We must press on and break down the walls.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Ach, tu jesteá! Wyglàda na to, ãe zaginçâa rèwnieã pochwa Excalibura, miecza krèla Artura. Krèl dostaâ ten miecz wiele lat temu od Pani Jeziora, a jego pochwa miaâa magicznà moc i chroniâa go przed nieszczçáciami. Jej utrata to wielki cios dla krèla i dla caâego Camelotu. Jeãeli mam przypuszczaå, gdzie mogà byå Lancelot i pochwa, to najpewniej w rçkach Morgany Le Fay. Musimy zaatakowaå i dobraå siç jej do skèry.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR MISSION 9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“If Sir Bedivere had not broken his sword fighting to reclaim our sacred stone circle then we may never have found our gracious King. But we were remiss not to track down the remaining Warlords for they were not without friends and in time they assembled a new army. Now they have mustered the full might of the Saxon forces and they are heading this way with the desire to seize Camelot and cut down all who stand against them.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Gdyby sir Bedivere nie zâamaâ swojego miecza w walce o nasz áwiçty kamienny kràg, byå moãe nigdy nie odkrylibyámy naszego âaskawego krèla. Ale bâçdem byâo, ãe nie odszukaliámy pozostaâych wodzèw. Byli rozbici, a teraz zdàãyli juã zebraå nowà armiç. Majà pod swojà komendà peânà potçgç saskich wojsk i ruszyli na nas. Pragnà zdobyå Camelot i wyrãnàå wszystkich, ktèrzy oámielà siç stanàå im na drodze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="114.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“It was the year of our Lord 450AD when the darkness of the tribes came upon us. It could not be stopped, for the darkness had been given the key to our lands. Vortigern, that proud tyrant, had invited those fierce and impious Saxon tribes to settle here, to protect our borders and share food at our tables. But we were betrayed by those we sought to make our brethren and they overran our lands, leaving the fallows sodden and red with the blood of our people. With the coming of Uther Pendragon we found new resolve that this tide could be abated. Now that he too has been crushed by its relentless surge, only a few good knights remain on this fractured land - a land without a leader, without a King.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Ponura ciemnoáå spadâa na nas w roku paæskim 450. Nie moãna byâo jej powstrzymaå, gdyã miaâa ona klucz do naszych ziem. Vortigern, ten zadufany tyran, zaprosiâ zapalczywe i bezboãne plemiona saskie, aby tutaj siç osiedliây, strzegây naszych granic i dzieliây z nami jadâo przy stole. Ale ci, ktèrzy mieli byå naszymi braåmi, szybko nas zdradzili, opanowali nasz kraj, a jego ziemia spâynçâa krwià naszego ludu. Z nadejáciem Uthera Pendragona znaleäliámy sposèb, aby powstrzymaå tç falç. Teraz on rèwnieã legâ skruszony pod jej naporem. Juã tylko garáå rycerzy pozostaâa na tej pognçbionej ziemi bez wodza, bez krèla.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="114.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION02</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">“It is said that only when the land is truly threatened shall it find its own king. Merlin believes this Arthur to be the long-lost son of an indiscretion between Uther Pendragon and Lady Igraine, the wife of Gorlois, Duke of Cornwall. In truth, his skill with a sword certainly echoes that of the noble Uther and with Sir Bedivere teaching him the ways of a knight and the strategies of battle, he will make a fine leader. But to business, sire, Arthur has decided to erect a castle near the river Cam, on the edge of the Vale of Avalon. This place is to be called Camelot and will be a beacon to all brave men still standing to join our cause.” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Legenda mèwi, ãe krèl odnajdzie siç dopiero wtedy, gdy kraj znajdzie siç w najwiçkszym niebezpieczeæstwie. Merlin uwaãa, ãe Artur jest zaginionym owocem namiçtnego, acz grzesznego, zwiàzku Uthera Pendragona i Lady Igraine, ãony Gorloisa, diuka Kornwalii. Prawdç mèwiàc, jest tak biegây we wâadaniu mieczem, ãe w naturalny sposèb przypomina szlachetnego Uthera. Zaá jeãeli sir Bedivere dobrze wyuczy go kodeksu rycerskiego i strategii wojennych, bçdziemy mieli wspaniaâego wodza. Ale do rzeczy, panie. Artur nakazaâ wznieáå zamek nad rzekà Cam na brzegu doliny Avalon. Miejsce to bçdzie nazywaå siç Camelot i bçdzie schronieniem dla wszystkich odwaãnych ludzi, ktèrzy stanà przy naszej sprawie. </Data></Cell>
    <Cell><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION03</Data></Cell>
    <Cell ss:StyleID="s26"><Data ss:Type="String">“Arthur was besotted by his new Queen and giddy as a newborn foal from the moment she arrived. Guinevere’s beauty and kindness made her a popular addition to the court. But whilst the Lady was out hunting, she was snatched by servants of the repugnant Meliagante, son of Baudemagus King of Gorre, the land from which no man has returned. Arthur’s most trusted knight, Lancelot du Lac, offered to recover Guinevere, but it has been weeks since we heard from him and we fear that Gorre has claimed them both.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">„Odkàd krèlowa przybyâa, Artur caâowicie ulegâ jej czarowi i zauroczony jàkaâ siç jak niedorosây sztubak. Piçkno i âagodnoáå Ginewry uczyniây z niej najbardziej kochanà osobç na dworze. Ale pewnego dnia, kiedy pani ruszyâa na polowanie, porwali jà sâudzy odraãajàcego Meliagante, syna Baudemagusa, krèla Gorre, krainy, z ktèrej nie powrèciâ jeszcze ãaden czâowiek. Najbardziej zaufany rycerz Artura, Lancelot du Lac, zobowiàzaâ siç uwolniå Ginewrç, ale minçâo juã wiele tygodni, a on nie przysyâa ãadnych wieáci. Lçkamy siç, ãe Gorre pochâonçâo ich oboje.”</Data></Cell>
    <Cell><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“The King has sent his trusted knights out into the countryside to seek information that will help repair this broken land. However, this afternoon a woman named Lynette arrived at Camelot and petitioned the King to aid her sister, Lady Lyonors, who is being besieged in Castle Perilous by the Red Knight. With all of the Round Table far from Camelot, Arthur had no one to send. The situation looked hopeless until a kitchen boy named Gareth offered his services. Lynette was not best pleased accepting the help of a man who smelt of cabbage, handsome though he was, but there was no other, so she reluctantly agreed.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">„Krèl rozesâaâ swoich zaufanych rycerzy po okolicy, aby dowiedzieli siç, czego najbardziej potrzeba udrçczonym poddanym. Ale jeszcze tego samego popoâudnia do Camelot przybyâa kobieta o imieniu Lynette, padâa do stèp krèla i poprosiâa, aby udzieliâ pomocy jej siostrze, Lady Lyonors, oblçãonej w zamku Perilous przez Czerwonego Rycerza. Wszyscy Rycerze Okràgâego Stoâu akurat byli w podrèãy, daleko od Camelot, i Artur nie miaâ kogo posâaå w tç misjç. Sytuacja wyglàdaâa na beznadziejnà, dopèki swoich usâug niespodzianie nie zaproponowaâ mâody kuchcik imieniem Gareth. Lynette byâa zaskoczona, kiedy dowiedziaâa siç, ãe na pomoc ruszy jej mâodzieniec co prawda przystojny, ale pachnàcy kiszonà kapustà. Nie miaâa jednak innego wyjácia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Sometimes those closest to you are not to be trusted. I thought our King remiss when he invited Mordred, son of his half-sister, the witch Morgan le Fay, to join his knights. I warned him that Morgan had a terrible lust for power and she would use her son to gain it, but Arthur preferred to keep the boy close. A few nights ago Morgan and Mordred were found in the dungeons enacting a terrible dark ritual designed to wreak havoc upon Camelot. Morgan hissed like a cat when the guards caught and expelled them both. I stopped the ritual, but I cannot tell what dangers she may have already unleashed.” </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czasami nie moãna ufaå nawet najbliãszym. Czuâem, ãe Artur czyni äle, kiedy zaprosiâ Mordreda, syna swojej przyrodniej siostry, wiedämy Morgany Le Fay, w szeregi swoich rycerzy. Ostrzegaâem go, ãe Morgana ma przeraãajàcy apetyt na wâadzç i z pewnoácià wykorzysta swojego syna, aby jà zdobyå - ale Artur wolaâ mieå châopca blisko siebie. Kilka nocy temu odkryto, ãe Morgana i Mordred odprawiajà w lochach straszliwy zâowrogi rytuaâ, ktèry miaâ sprowadziå nieszczçácie na caây Camelot. Morgana syczaâa jak kotka, kiedy straãnicy chwytali ich i wyrzucali poza mury zamku. Zatrzymaâem rytuaâ, ale nie wiem, jakie mroczne zâo juã udaâo im siç wyzwoliå.” </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“With Lancelot back at Camelot, the Round Table was complete again and there were joyous celebrations throughout the castle. The Queen’s spirits in particular were lifted, and she left the solace of her bed chamber where she had shut herself during Lancelot’s capture and joined in the festivities. But happiness is seldom a lengthy visitor, and across the lands, old enemies left unvanquished regarded Camelot with hungry eyes.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Wraz z powrotem Lancelota, Okràgây Stèâ znowu byâ kompletny. W caâym zamku áwiçtowano to szczçáliwe zdarzenie. Szczegèlnie szczçáliwa byâa krèlowa. Opuáciâa pustelniç swoich sypialæ, w ktèrych zamknçâa siç przez czas, kiedy Lancelot byâ uwiçziony, i z radoácià doâàczyâa do ogèlnej zabawy. Ale szczçácie rzadko bywa goáciem, ktèry zatrzymuje siç na dâuãej. Z rèãnych stron áwiata gâodnymi oczami spoglàdali na Camelot dawni wrogowie.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“The search for the Holy Grail; the cup from which Jesus drank at the Last Supper and the very same vessel used by Joseph of Arimathea to catch the saviour’s blood as he hung on the cross, is not a task to be undertaken lightly. It is the search for the divine. So when Sir Galahad, Sir Bors and Sir Percival stepped forward to accept Arthur’s new undertaking, unbeknownst to them, this quest to end all quests would consume their very lives.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Poszukiwanie êwiçtego Graala – kielicha, z ktèrego piâ Jezus podczas Ostatniej Wieczerzy i do ktèrego Jèzef z Arymatei zebraâ krew Zbawiciela wiszàcego na krzyãu – to nie zadanie, na ktère moãna siç âatwo porwaå. To misja w poszukiwaniu boskoáci. Kiedy sir Galahad, sir Bors i sir Percival stançli przed Arturem, aby przyjàå od niego nowy rozkaz, nie mogli wiedzieå, ãe ta misja, najwaãniejsza spoárèd wszystkich, pochâonie ich samych.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Snakes! Vile snakes! Their tawdry affair has been unearthed! In all my years I have never set eyes upon a man so consumed with grief as our King is now. His heart has been torn asunder by that jezebel, Guinevere and his once loyal knight, that godforsaken creature, Sir Lancelot! He has disgraced all that it means to be a knight. Arthur has dissolved the royal table and the Queen has been sentenced to burn at the stake, and I’ll say it’s no less than that wench deserves. The Round Table gone, a champion disgraced and a King about to execute his Queen… to think I should live to see a day like this!”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“ìmije! Jadowite ãmije! Ich haniebny romans zostaâ ujawniony! W caâym ãyciu nie widziaâem nikogo tak pogràãonego w smutku, jak nasz krèl teraz. Jego serce rozdarli ta nierzàdnica babiloæska, Ginewra, i jego niegdyá najwierniejszy rycerz, a dziá czâowiek przeklçty przez Boga, sir Lancelot, ktèry okryâ haæbà caâe rycerstwo. Artur rozwiàzaâ Okràgây Stèâ, a krèlowa zostaâa skazana na spalenie na stosie. Ta dziwka wâaánie na to zasâuãyâa. Okràgây Stèâ nie istnieje, najszlachetniejszy rycerz w niesâawie, a krèl rozkazaâ zgâadziå swojà krèlowà... Dlaczego musiaâem doãyå takiego dnia?!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_DESCRIPTION09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Arthur has been sorely missed, sire. With most of his troops out of the country, the crown has been seized by the forces of Mordred and Morgan le Fay. Arthur’s half-nephew now sits on the throne. Your soldiers are few in number and the loss of so many good knights has dispirited the men greatly. You must regroup, rebuild your army and face Mordred on Salisbury Plain.”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Pustka po Arturze jest bardzo dotkliwa, panie. Wiçkszoáå wojsk opuáciâa kraj i korona wpadâa w rçce Mordreda i Morgany Le Fay. Na tronie zasiada siostrzeniec Artura. Masz niewielu ãoânierzy, zaá strata tylu wspaniaâych rycerzy powaãnie nadwàtliâa ducha twoich ludzi. Musisz przegrupowaå i odbudowaå armiç, a potem stanàå przeciw Mordredowi na rèwninie Salisbury.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="14.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Coming of the Saxons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nadejácie Sasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Making of Sir Gareth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narodziny sir Garetha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan le Fay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Morgana Le Fay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Victory</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Grail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiçty Graal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Fall of the Round Table</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Upadek Okràgâego Stoâu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHUR_CHAPTER_HEADING09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The way ahead is heavily patrolled by Saxons, examine each path and choose carefully.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Droga przed nami jest czçsto patrolowana przez Sasèw. Zbadaj kaãdà ácieãkç i uwaãnie wybierz dalszà trasç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Saxons warriors are tough and each one can easily take out several men at arms.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojownicy sascy sà bardzo silni. Kaãdy z nich z âatwoácia poradzi sobie z kilkoma zbrojnymi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Men-At-Arms have a deadly spear throw, but only carry one at a time. They will be resupplied in time, so do not rush.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoi zbrojni potrafià wykonywaå ámiercionoáne rzuty, ale posiadajà tylko po jednej wâèczni. Po pewnym czasie jednak otrzymajà nowe wâècznie - musisz zachowaå cierpliwoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watch out for the bigger, long range patrols, they are best avoided for now.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwaãaj na wiçksze patrole wypuszczajàce siç w dâuãsze trasy. Na razie lepiej bçdzie ich unikaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't forget, once you reach Sir Bedivere, you must return him to the safety to the keep.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie zapomnij - kiedy dotrzesz do sir Bedivere’a, musisz go bezpiecznie odprowadziå do wâasnej siedziby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your best weapon is surprise, ambushing small groups of enemy soldiers is a powerful tactic.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najlepszà bronià jest zaskoczenie. Zastawianie zasadzek na maâe grupy nieprzyjacièâ to doskonaâa taktyka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:Index="4" ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT01_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will be attacked from the sea, so position your troops accordingly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zostaniesz zaatakowany z morza, wiçc wâaáciwie rozmieáå swoje wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Build up your castles economy by placing an extra apple farm.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzmocnij gospodarkç swojego zamku, budujàc dodatkowy sad jabâoni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Begin spear production early, by placing poleturners and an armoury, this will allow you to create extra men at arms.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak najwczeániej rozpocznij produkcjç wâècznikèw – zbuduj warsztaty wâèczniarza i pâatnerza. Pozwoli ci to teã tworzyå dodatkowych zbrojnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you need more gold, raise taxes and offset the negative popularity by increasing rations.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli potrzebujesz wiçcej zâota, podnieá podatki i zrèwnowaã spadek popularnoáci, zwiçkszajàc racje ãywnoáciowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now that Sir Bedivere has regained his health, he will be your best defence.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz, kiedy sir Bedivere odzyskaâ zdrowie, bçdzie twoim najlepszym obroæcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not move your soldiers too far from your estate; you could be attacked from any direction.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie oddalaj ãoânierzy od swojej posiadâoáci, moãesz zostaå zaatakowany z kaãdej strony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT02_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons blocking your path are many. You will need a lot of troops, both archers and Men-At-Arms to succeed in your mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twojà dalszà drogç blokuje bardzo liczna armia Sasèw. Aby zwyciçãyå, bçdziesz potrzebowaâ bardzo duão wojska – âucznikèw i zbrojnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin’s power can be devastating in an emergency, but keep him well guarded as he is weak in hand-to-hand combat.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moce Merlina mogà siç okazaå niesâychanie skutecznà bronià w sytuacji awaryjnej, ale ochraniaj go bardzo szczelnie, gdyã jest on sâaby w walce wrçcz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gain control of the bridge with archers to stop any more Saxon invasions heading towards your castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontroluj most za pomocà âucznikèw, aby uniemoãliwiå Sasom dalsze ataki w kierunku twojego zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will need to use Sir Bedivere’s “Horn of Camelot” to breach the Saxon ramparts and gain access to the circle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bçdziesz musiaâ uãyå mocy „Règ Camelotu” sir Bedivere’a, aby skruszyå umocnienia Sasèw i wedrzeå siç do krçgu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not attempt to rush the circle until you have first secured your castle from Saxon invasions.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie prèbuj pospiesznie wejáå do krçgu, dopèki nie zabezpieczysz zamku przed atakami Sasèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT03_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone is the key to this mission, so get as much of it as quickly as you can!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najwaãniejszym elementem w tej misji jest kamieæ – zgromadä go jak najszybciej i w jak najwiçkszych iloáciach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Concentrate on getting your walls built before moving on to the towers and gatehouse.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skup siç na budowie murèw, potem zajmiesz siç basztami i bramà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Using missile troops in towers can provide the defence needed against invaders due to their increased range.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska strzelajàce na odlegâoáå mogà zapewniå ci ochronç przed najeädäcami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Try to protect your stone quarries!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprèbuj osâaniaå swoje kamienioâomy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur can summon Magical Knights to your aid, be sure and use them.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur moãe przywoâywaå Magicznych Rycerzy na pomoc. Uãyj tej umiejçtnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Where you place your stockpile is vital in this mission,  with little space you need to strike a balance between stone and weapons production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tej misji ogromne znaczenie ma decyzja, gdzie ulokujesz swoje skâadowisko zapasèw. Masz niewiele miejsca i musisz umiejçtnie zrèwnowaãyå produkcjç kamienia i broni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT04_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot has been badly injured from his struggle, protect him at all costs.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot zostaâ ciçãko ranny w bitwie, osâaniaj go za wszelkà cenç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vampiric creepers will try to convert your weaker units and a swordsman will be needed to stop them.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wampiry bçdà usiâowaây zaraãaå i przeciàgaå sâabsze jednostki na swojà stronç. Mogà je przed tym powstrzymaå knechci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Lancelot's special power to give your troops extra strength.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj specjalnej mocy Lancelota, ktèra daje jednostkom dodatkowe siây.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill invading ladder men, if the enemy can’t gain the walls, it will be easy to pick them off with your archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij atakujàcych drabiniarzy. Jeãeli wrèg nie bçdzie mègâ wspiàå siç na mury, twoi âucznicy z âatwoácià go dobijà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make sure you create several swordsmen and spread them out across your walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj, aby stworzyå kilkunastu knechtèw i rozmieáciå ich rèwnomiernie na murach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Think carefully where you place your granary and stockpile. They are very exposed outside the castle walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwaãnie zaplanuj, gdzie umieácisz spichlerz i skâad zapasèw. Poza murami zamku sà one bardzo mocno naraãone na ataki wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT05_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You have limited troops available, so use them wisely.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Masz do dyspozycji niewiele wojska, toteã màdrze z niego skorzystaj.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your path is lined with man traps, Gareth’s “Eye of Truth” will help you, but you need to learn where the enemy  tend to place their traps.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg zastawiâ na ciebie caâà seriç puâapek. Oko Prawdy sir Garetha pomoãe ci je odszukaå, ale musisz nauczyå siç, gdzie wrèg je zazwyczaj rozmieszcza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Allies will send reinforcements, but do not rely solely on them, use your own troops wisely to keep your force at a good size and strength.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sojusznicy bçdà przysyâaå ci posiâki, ale nie moãesz polegaå wyâàcznie na nich. Màdrze uãywaj wâasnych wojsk, tak aby nie naraãaå ich niepotrzebnie i utrzymaå je w dobrym stanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not all paths are what they seem. A trail that seems suicidal may have alternate routes to assist you.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie wszystkie szlaki sà takimi, na jakie wyglàdajà. êcieãka z pozoru samobèjcza moãe otworzyå przed tobà inne drogi, ktère okaãà siç pomocne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you are in trouble at the end, go and commandeer the garrison.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli w koæcu popadniesz w kâopoty, poprowadä do walki garnizon zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If Gareth should be unhorsed, remember that you can buy him a new horse after a few seconds delay.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli Gareth zostanie bez konia, pamiçtaj, ãe po upâywie kilkunastu sekund moãesz kupiå mu nowego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT06_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Speed is of the essence here, make sure you get a strong economy up and running quickly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybkoáå ma w tej misji decydujàce znaczenie. Musisz jak najprçdzej stworzyå sprawnà, wydajnà gospodarkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remember, you cannot help Lancelot right now, concentrate on gaining a foot hold in Morgan's domain. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj – w tej chwili nie moãesz pomèc Lancelotowi. Skup siç na budowie swojej pozycji wyjáciowej na ziemiach Morgany. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make sure you have plenty of archers ready for what is heading to your castle!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przygotuj wielkà armiç âucznikèw przeciwko temu, co zmierza do twojego zamku!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikemen are really good for slowing down the enemy while your archers rain terror on them.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pikinierzy doskonale potrafià zatrzymaå wroga w miejscu, a wtedy âucznicy zadadzà mu bolesne ciosy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Solid walls at the gully entrances are not a bad idea!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Solidne mury przy wejáciach do wàwozu to byâby doskonaây pomysâ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Boost popularity by building an Inn and providing it with ale.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz swojà popularnoáå, budujàc gospodç i zaopatrujàc jà w piwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT07_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When attacking the castle, take out the ice mirrors before sending your archers in.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy zaatakujesz zamek, w pierwszej kolejnoáci zlikwiduj lodowe lustra i dopiero potem álij do walki âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always use mantlets in conjunction with archers when assaulting a castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakujàc zamek, zawsze osâaniaj âucznikèw mantletà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Arthur’s power to remove troops that are in otherwise unreachable locations. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj mocy Artura, aby zlikwidowaå nieprzyjaciela, ktèry broni siç z niedostçpnych pozycji. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Be aware that Morgan Le Fay’s witches do not rest, and will continue to assault your castle from the skies.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj, ãe wiedämy Morgany Le Fay nie prèãnujà i bçdà nieustannie atakowaå twèj zamek z powietrza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin can devastate large groups of troops when he uses his Dragons Breath power.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merlin potrafi rozbijaå potçãne grupy nieprzyjacièâ mocà'Smoczego Oddechu'.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT08_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defend Camelot from all sides to make sure you can survive the enemy invasions.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ Camelotu ze wszystkich stron. Inaczej nie przetrwasz atakèw wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summon the Knights of the Round Table to your aid, their powers will be indispensable.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwij Rycerzy Okràgâego Stoâu na pomoc, ich moce okaãà siç nieocenione.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Protect your economy as best you can, you will need plenty of weapons here. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osâaniaj swojà gospodarkç, jak tylko bçdziesz potrafiâ. W tej misji bçdziesz potrzebowaâ wielkiej iloáci broni. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour is important in this mission if you are to summon the knights of the table. Get a kitchen up and running quickly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tej misji waãnà rolç odgrywa honor. Potrzebujesz go, aby mèc zebraå Rycerzy Okràgâego Stoâu. Jak najszybciej uruchom kuchniç zamkowà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you need more gold, raise taxes and offset the negative popularity by building a church.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli potrzebujesz wiçcej zâota, podnieá podatki i zrèwnowaã spadek popularnoáci, budujàc koácièâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">After much combat, you will generate Glory points. When you have enough, you should use them to place honour giving statues.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Po walce bçdziesz otrzymywaâ punkty chwaây. Kiedy tylko zgromadzisz odpowiednià ich iloáå, zuãyj je do budowy posàgèw, ktère bçdà generowaå honor.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT09_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The path to the grail is lined with many foul creatures, be wary.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êcieãka do êwiçtego Graala jest strzeãona przez wiele zâych istot. Bàdä czujny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan Le Fay’s witches are heading for the grail so move quickly before it is too late and they snatch the grail from your grasp.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiedämy Morgany Le Fay rèwnieã poszukujà Graala. Dziaâaj szybko – jeãeli siç spèänisz, znajdà kielich przed tobà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reinforcements are available if you can reach them on the other beaches.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Na plaãach na dalszym brzegu dostçpne sà posiâki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Sir Bor’s “Heavy Shield” to protect you from the enemies projectiles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj mocy „Ciçãkiej Tarczy” sir Borsa, aby osâaniaå swoje wojska przed strzaâami wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Percival’s “Holy Blast” can knock troops from your path with devastating force.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">„êwiçty Podmuch” sir Percivala moãe w straszliwy sposèb zdmuchiwaå wroga z twojej ácieãki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Galahads “Lady of Light” power is indispensable when your troops are weakened.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moc „Pani êwiatâa” sir Galahada staje siç nieoceniona, kiedy twoje wojska zostanà nadwàtlone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT10_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will need to protect your troops and equipment to breach the walls, as there is only one way in.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Musisz chroniå swoje wojska i sprzçt oblçãniczy. Do árodka moãna dostaå siç tylko w jeden sposèb!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The hill to the right of the castle is a great spot for your catapults, be sure to protect them from archer fire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzgèrze na prawo od zamku to doskonaâe miejsce na katapulty. Pamiçtaj, aby osâaniaå je przed ostrzaâem âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the mantlets and cats provided to protect troops against enemy missiles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj mantlety i zadaszenia, aby osâaniaå wojska przed ostrzaâem nieprzyjaciela.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As well as these, sir Gawain can use his power to provide a shield against the missiles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ponadto sir Gawain moãe uãyå swojej mocy, aby stworzyå tarczç chroniàcà przed ostrzaâem wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don’t walk your troops too close to the water, the tower mounted mangonels may knock them into the sea!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie prowadä swoich oddziaâèw zbyt blisko wody! Mangonele strzelajàce z wieã mogà zepchnàå ãoânierzy do morza!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take stock of the castle defences, they will have to be softened up considerably before you mount your attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gruntownie zmiçkczaj obronç wroga. Musisz go znacznie osâabiå, zanim podejmiesz decydujàcy atak.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT11_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bandits will try to upset your economy, destroy their camp or block their access to your castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bandyci bçdà starali siç zakâèciå funkcjonowanie twojej gospodarki. Zniszcz ich obèz lub zablokuj im dostçp do swojego zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will need to build defences quickly, as Mordred will waste no time in attacking you.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Musisz jak najszybciej stworzyå system obronny. Mordred zaatakuje ciç bez zwlekania.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capturing nearby villages will help provide your castle with valuable goods and resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanowanie pobliskich wiosek powinno dostarczyå ci cennych towarèw i surowcèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred is well guarded and a sizeable force will be needed to defeat him, do not rush, prepare your army well.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siây Mordreda sà bardzo duãe. Aby go pokonaå, bçdziesz potrzebowaâ licznej armii. Nie spiesz siç, dobrze przygotuj swoje wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Try to take out the outer ring of archers before going in for the kill.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprèbuj zlikwidowaå zewnçtrzny pierácieæ âucznikèw, zanim rzucisz siç do gâèwnego ataku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defence in depth is vital, a single wall will be breached almost immediately by Mordreds determined assaults.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogromne znaczenie ma gâçbokoáå linii obrony. Mordred bçdzie atakowaâ zaciekle i pojedyncze mury nie bçdà stanowiå dla niego wiçkszej przeszkody.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ARTHURHINT12_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS327</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Armed Peasants assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki uzbrojonych kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS328</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Men at Arms assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki zbrojnych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS329</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Archers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki âucznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS330</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Crossbowmen assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki kusznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS331</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Macemen assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki paâkarzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS332</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Pikemen assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki pikinierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS333</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Swordsmen assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki knechtèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS334</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Knights assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki rycerzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS335</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Engineers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS336</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Laddermen assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki drabiniarzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS337</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Fighting Monks assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki walczàcych mnichèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS338</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Warrior Monks assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki mnichèw-wojownikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS339</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Boat Warriors assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki wojownikèw piktyjskich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS340</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Outlaws assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS341</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Axe Throwers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki topornikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS342</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Berserkers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki berserkerèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS343</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Horse Archers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki âucznikèw konnych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS344</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Light Cavalry assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki lekkiej kawalerii</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS345</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Thieves assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki zâodziei</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS346</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Assassins assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki zabèjcèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS347</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Catapults assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki katapult</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS348</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Trebuchets assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki trebuszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS349</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Fire Ballistas assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki balist ogniowych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS350</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Small Towers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki maâych baszt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS351</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Large Towers assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki duãych baszt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS352</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Battering Rams assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki taranèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS353</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Cats assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki zadaszeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS354</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Mantlets assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki mantlet</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS355</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Burning Carts assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki pâonàcych wozèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS356</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ASSEMBLYPOINTS357</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set an assembly point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt zbièrki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AUDIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Audio</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Däwiçk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AUDIOSETTINGS_MUSIC_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Music Volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå muzyki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AUDIOSETTINGS_SFX_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sfx Volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå efektèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">AUDIOSETTINGS_SPEECH_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Speech Volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå mowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Źle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BADWEATHER_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad weather has ruined the crops, my Lord.  Our farms will be set back for some time.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâa pogoda zrujnowaâa zbiory, mèj panie. Nasze zagrody przez pewien czas nie bçdà produkowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BALANCED OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unbalanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez rèwnowagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BALANCED ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Balanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rèwnowaga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_ARCHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Archer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëucznik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_CROSSBOWMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbowman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusznik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_KNIGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_MACEMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maceman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâkarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_PIKEMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikeman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pikinier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_SPEARMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Man at Arms</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BARRACKS_SWORDSMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swordsman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Knecht</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BASIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podstawowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yes!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tak!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomocy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I am ready</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jestem gotowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Follow my lead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Za mnà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm under attack!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jestem atakowany!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My army marches to your castle </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moja armia maszeruje na twèj zamek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When shall we attack?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy atakujemy?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Who shall we attack?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kogo atakujemy?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">basic_command_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy is on the move</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg maszeruje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BATTERING RAM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Battering Ram</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Taran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BLOOM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bloom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bloom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BREACH_ENEMY_WALLS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Wall Breached</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mury nieprzyjaciela sforsowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_APPLEFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sad jabâoni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ARMOURERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armourer's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat pâatnerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ARMOURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojownia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ARTHURS_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BAKERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bakery</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piekarnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BARRACKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barracks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koszary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BEEHIVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bee Hive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ul pszczeli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BLACKDRAKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Black Drake</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarny rzygacz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BLACKSMITHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blacksmith's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat kowala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BLOCKAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blockage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Blokada</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BRAZIER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brazier</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koksownik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BREWERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brewery</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Browar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_BURNINGLOGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burning Logs Tipper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzutnia pâonàcych kâèd</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich's Cage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klatka Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CAGE_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot's Cage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klatka Lancelota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CARTERPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carter Post</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wozownia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CHANDLERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chandler's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat áwiecarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CHICKEN_FARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zagroda kur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Church</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koácièâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_DAIRYFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dairy Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zagroda krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_DISPEL_BOMB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dispel Bomb</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Makieta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_DRAGON_EMPLACEMENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon Nest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smocze legowisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_EEL_FARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel Pond</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staw z wçgorzami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ENGINEERSGUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineer's Guild</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cech inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_EVIL_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba siâ Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_FLETCHERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fletcher's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat âuczarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_FOOTPRINT_GATEHOUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse Footprint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fundamenty bramy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_FOOTPRINT_TOWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tower Footprint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fundamenty baszty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_GARDENERSHUT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vegetable Garden</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrèd warzywny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_GATEHOUSE_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brama</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_GATEHOUSE_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brama</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_GRAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Holy Grail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiçty Graal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_HOPSFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawa chmielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_HOVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hovel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_IC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowa wieãa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ICE_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba siâ Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ICE_MIRROR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Mirror</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowe lustro</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ICE_TUNNEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Tunnel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowy tunel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_INN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Inn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karczma</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_IRONMINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kopalnia ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_KILLING_PIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Killing Pit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabèjczy dèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_KITCHEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Kitchen (Pantry)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kuchnia zamkowa (spiãarnia)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_LADDER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ladder</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drabina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_MAGICGARDEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rose Garden</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrèd rèãany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_MANTRAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Man Trap</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Puâapka na ludzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_MARKET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Market</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Targowisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_MASONSGUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineer's Guild</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cech inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_MILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mâyn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_OIL_TIPPER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oil Tipper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wylew oleju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_OUTLAWCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaw Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_OX_TETHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ox Tether (stone and iron transport)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaprzçg woâèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_PIGFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowla áwiæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_PITCHRIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Rig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkrywka smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_POLETURNERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poleturner's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat wâèczniarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_ROUNDTABLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Round Table</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Okràgây Stèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINED_BRIDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruined Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczony most</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_RUINS9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SALLY_PORT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sally Port</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komora wrèt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SEAL_HOLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seal Holes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przerçble na foki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SIEGECAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SIGNPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Signpost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drogowskaz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SIMPLEKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simple Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykâa siedziba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SMELTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oil Smelter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kocioâ z olejem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SORCERERSTOWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer's Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa Czarnoksiçãnika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_BLACK_DRAKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire Drake</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rzygacz ogniowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_BRAZIER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tower and Wall Brazier</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koksownik dla wieã i murèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_BURNING_LOGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wall Mounted Rolling Logs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kâody mocowane na murach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_DOUBLE_WALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double Wall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjny mur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_DRAGON_HARPOON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon Harpoon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harpun smoczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_ICE_MIRROR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Mirror</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowe lustro</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_MANGONEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tower Mounted Mangonel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mangonel wieãowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_MOAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Moat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbuduj fosç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_OIL_TIPPER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oil Tipper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wylew oleju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_PITCH_DITCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Pitch Ditch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbuduj rèw ze smoâà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_SINGLE_WALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Thickness Wall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mur o pojedynczej gruboáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_SPECIAL_TRIPLE_WALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Triple Wall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrèjny mur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_STAIRWELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stairwell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Schody</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_STATUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Statue</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posàg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skâadowisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_STONE_CIRCLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Circle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamienny kràg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_STONEQUARRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Quarry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamienioâom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TANNERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tanner's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat garbarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERARTHUR1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykâa baszta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERARTHUR2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lookout Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta obserwacyjna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERARTHUR3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engine Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta oblçãnicza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWEREVIL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykâa baszta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWEREVIL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lookout Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta obserwacyjna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWEREVIL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engine Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta oblçãnicza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERICE1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykâa baszta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERICE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lookout Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta obserwacyjna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWERICE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engine Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baszta oblçãnicza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWNCENTRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Village Hall Small</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâe centrum wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWNCENTRE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Village Hall Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êrednie centrum wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_TOWNCENTRE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Village Hall Large</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duãe centrum wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_VILLAGE_NEUTRAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This village has no owner.  Place your troops near the flagpole to take control of the village.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta wioska nie ma wâaáciciela. Doprowadä swoje wojska w okolice flagi, aby objàå kontrolç nad wsià.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_VILLAGE_NOT_YOURS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This village belongs to another Lord.  Place your troops near the flagpole to take control of the village.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta wioska naleãy do innego wâadcy. Doprowadä swoje wojska w okolice flagi, aby objàå kontrolç nad wsià.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_VINEYARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vineyard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Winnica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_WELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Studnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_WEREWOLFCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Werewolf Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz wilkoâakèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_WHEATFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawa pszenicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILD_WOODCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz drwali</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_ALL_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystko wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_ALL_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystko wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_NO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_QUESTS_COMPLETE1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">1 Quest Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">1 misja wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_QUESTS_COMPLETE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">2 Quest Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">2 misja wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_QUESTS_COMPLETE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">3 Quest Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">3 misja wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDING_AVAILABILITY_YES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUILDINGAVAILABILITYSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building Availability</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpnoáå budynkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">BUMPERHARVEST_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The good weather has led to a bumper harvest my Lord, we can soon expect to see our farmers delivering extra crops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobra pogoda spowodowaâa nadzwyczajnie obfite zbiory, mèj panie. Rolnicy bçdà dostarczaå dodatkowe iloáci pâodèw rolnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">BURNING CART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burning Cart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâonàcy wèz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_BEDIVERE_ROLLOVER_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere help text here</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tutaj tekst pomocy sir Bedivere’a</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_BEDIVERE_ROLLOVER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_ALFRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alfred the Great</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alfred Wielki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_BEDIVERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_BEOWULF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_CASTLE_CARBONEK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Carbonek</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamek Carbonek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_DEFAULTARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default Arthurian</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Domyálny obiekt Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_DEFAULTEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Domyálny obiekt siâ Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_DEFAULTICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Domyálny obiekt siâ Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_DIETRICH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_DWARF_KING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dwarven King Laurin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl krasnoludzki Laurin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_ENEMY_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieprzyjacielski wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_GALAHAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_GARETH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_GAWAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_HILDERBRUND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hildebrand</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hildebrand</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_JOYOUS_GARDE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joyous-Garde</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Joyous-Garde</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_KNIGHT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_KNIGHT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_LADY_LYONORS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lady Lyonors</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lady Lyonors</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_LORD_BARCLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_MERLIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_MORDRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_MORGAN_LE_FAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan Le Fay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Morgana Le Fay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_PERCIVALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_SIEGFRIED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_SIGENOT_GIANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sigenot the Giant</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sigenot Gigant</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_SIR_BEDIVERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Bedivere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_THE_KING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGN_LORD_VLAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAMPAIGNSCREENSTATICTOOLTIP_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Previous Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprzednie menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CAPRESOURCESSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cap Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Limit zasobèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTER_CONTINUOUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continuous</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ciàgle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_ALLY_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to an Ally's Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do sojuszniczego zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_ALLY_VILLAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to an Ally's Village</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do sojuszniczej wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_ENEMY_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to an Enemy's Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do nieprzyjacielskiego zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_ENEMY_VILLAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to an Enemy's Village</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do nieprzyjacielskiej wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_FRIENDS_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to your Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do swojego zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_FRIENDS_VILLAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sending to your Village</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysyâka do swojej wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_SCREEN_CONTINUOUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continuous</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ciàgle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_SCREEN_ONE_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Shipment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pojedyncza dostawa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_SELECT_ESTATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select Target Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw posiadâoáå docelowà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CARTERPOST_STOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stop</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLESUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Castle Structures</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS092</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Architects View</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok architekta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS093</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View Inside the Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok we wnçtrzu siedziby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS094</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord's Eye View</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok z oczu wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS095</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse Views</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok z bramy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS096</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Views from your Siege Camps</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widoki z obozèw oblçãniczych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS097</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View over the Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok na spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS098</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Free View</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok swobodny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CASTLEVIEWROLLOVERS099</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Cat</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zadaszenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CATAPULT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Catapult</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Katapulta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_JANIBAS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Janibas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Janibas</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_NIEBELUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Niebelung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nibelung</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_ORKIS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orkis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Orkis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_RADU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Radu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_SCHILBUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Schilbung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Schilbung</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_WARLORD_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warlord 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèdz wojownikèw 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_WARLORD_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warlord 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèdz wojownikèw 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHARACTER_WARLORD_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warlord 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wèdz wojownikèw 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Church</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koácièâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CIRCLE_COMPLETE_CAMELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete Camelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kompletny zamek Camelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COL_ATTACKER_WINS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacker Wins!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strona atakujàca zwyciçãa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COL_DEFENDER_WINS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defender Wins!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strona broniàca siç zwyciçãa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COL_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COL_ICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COL_LOSSES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Losses</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COMMON_OK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ok</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">OK</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">COMMON_REMOVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit Stronghold Legends?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáciå Stronghold Legends?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your castle awaits</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Zamek czeka na twoje przybycie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Welcome my Liege, your castle is looking better than ever.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, panie, twèj zamek wyglàda lepiej niã kiedykolwiek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Welcome my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Overwrite this saved game?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapisaå na miejsce starszego pliku?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game saved</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gra zapisana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map saved</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mapa zapisana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warning, your save was unsuccessful.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaga, gra nie zostaâa zapisana.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loaded</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wczytane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No games found my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie odnalazâem ãadnych gier, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Confirm9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There seems to be an error with your network connection my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy problem z poâàczeniem z siecià, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST START AGAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do you wish to take up the challenge again?</Data></Cell>
    xx<Cell ss:StyleID="s24"><Data ss:Type="String">Czy chcesz ponownie podjàå rzucone ci wyzwanie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST START MISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST_NEXT_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go forward one castle along the trail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przemieáå siç wzdâuã szlaku o jeden zamek do przodu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST_NONEXT_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are currently at your furthest point along the trail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jesteá aktualnie w najdalszym punkcie szlaku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST_NOPREV_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are at the start of the trail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jesteá na poczàtku szlaku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUEST_PREV_CASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go back one castle along the trail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cofnij siç wzdâuã szlaku o jeden zamek do tyâu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your first mission is to defend Guadamur castle in Spain.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoja pierwsza misja to obrona zamku Guadamur w Hiszpanii.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rebels are launching one final campaign to defeat us in Scotland.  Hold Edinburgh castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Buntownicy wszczynajà ostatecznà kampaniç, ktèra ma nas wyprzeå ze Szkocji. Utrzymaj zamek Edynburg.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Just as we thought peace was within our grasp Wartburg castle has been taken.  Return to Germany and retake it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy spodziewaliámy siç, ãe pokèj jest juã w zasiçgu rçki, zamczysko Wartburg zostaâo wziçte. Wrèå do Niemiec i odbij je.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Congratulations!  Your enemies have been defeated, peace has been restored and Europe is once again united under your royal standard.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gratulacje! Twoi nieprzyjaciele zostali rozbici, pokèj zostaâ przywrècony i Europa na nowo jest zjednoczona pod twoim berâem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your next mission is to Siege Javier in the mountains of the Pyrennees.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoja nastçpna misja to opanowaå Javier w Pirenejach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your next mission is to protect the ancient wooden fortress of 'The Heuneburg'.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoja kolejna misja to obrona starej drewnianej fortecy Heuneburg.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your next mission is to defend the cliff top castle of Wartburg against heavy attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoja kolejna misja to obrona zamku Wartburg na szczycie urwiska przed zmasowanym atakiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next you must cross to France to seize the disputed castle of Haut-Koenigsburg.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz musisz udaå siç do Francji, aby zdobyå zamczysko Haut-Koenigsburg.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your next target is Fougres to the west.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèj kolejny cel to Fougres na zachodzie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next you must cross to England and take the royal castle of Windsor.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz musisz przeprawiå siç do Anglii i opanowaå zamek krèlewski w Windsorze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">England is ours but the Welsh are rebelling, hurry to the aid of Harlech.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anglia jest nasza, ale Walijczycy zaczçli siç buntowaå. Spiesz na ratunek zamkowi Harlech.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CONQUESTTRAIL_9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To secure Wales we must prevent the rebels from taking Criccieth castle further up the coast.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby zabezpieczyå Waliç, nie moãemy dopuáciå, ãeby buntownicy zdobyli zamek Criccieth w odleglejszej czçáci wybrzeãa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints1.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings my Liege, I am your constable, I will offer you advice on matters military. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, mèj panie. Jestem twoim konstablem, bçdç ci sâuãyâ radà w sprawach wojskowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints10.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lets get those ladders up on the stone walls sire. If we can get a foothold the wall, we can work our way round to the keep. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Oprzyjmy te drabiny o kamienne mury, panie. Jeãeli zdobçdziemy przyczèâek na murze, bçdziemy mogli przedostaå siç do siedziby przeciwnika.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints11.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Liege, we should start to put up some stone tippers, they would strengthen our wall defences considerably</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, powinniámy wybudowaå kilka kamiennych wylewèw oleju. Wzmocniâoby to obronç naszych murèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints12.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Liege, the new man traps are now ready to be tried  they may help rid us of those damn Vikings</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteámy gotowi do wyprèbowania nowych puâapek na ludzi. Umoãliwià nam pozbycie siç tych przeklçtych Wikingèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints13.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege, Viking raiders have landed</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, wylàdowali Wikingowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints14.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Liege. Olaf and his bodyguard are escaping through the trees.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, Olaf i jego ãoânierz uciekajà do lasu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints15.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">An ally has sent us some reinforcements. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sprzymierzeniec przysâaâ nam posiâki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints16.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John Briggs at your service, Lord. The king has send a company of troops with me, let should be following along very soon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">John Briggs do twoich usâug, panie. Krèl przysyâa mnie wraz z oddziaâem ãoânierzy, sam rèwnieã wkrètce wyruszy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints17.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have a few troops to spare now.  I recommend sending out a company of men to start hunting down the wolf packs sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dysponujemy kilkoma wolnymi ãoânierzami. Rozkazaâem wysâaå oddziaâ z zadaniem rozpoczçcia polowania na wilki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints18.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good we now have a strong enough force of archers to keep the brigands at bay.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobrze, dysponujemy teraz wystarczajàcà liczbç âucznikèw, aby utrzymaå bandytèw na odlegâoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints19.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Here they come again sire. Men to arms!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znowu nadciàgajà, panie. Do broni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints2.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lasso some troops with your mouse to select them.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zaznacz kilku ãoânierzy przy pomocy myszki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints20.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's almost the last of the wolves gone, sire. Just one more pack to deal with.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zabiliámi juã prawie wszystkie wilki, panie. Pozostaâo ostatnie stado.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints21.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Those swordsmen Sir William has send over will be mighty useful Sir.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Knechci przysâani przez sir Williama mogà siç okazaå niezwykle przydatni, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints22.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The outlaws are back sire, they have rebuilt the camp and are stronger than ever.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bandyci znowu siç pojawili, panie. Odbudowali swèj obèz, a ich siây sà wiçksze niã poprzednio.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints23.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">They are pretty well dug I sire. I think we are going to need some siege machinery to get in. May I suggest setting up a siege camp on the border.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobrze siç umocnili, panie. Bçdziemy potrzebowali machin oblçãniczych. Proponujç przygotowaå obèz oblçãniczy na granicy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints24.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We got 'em sire. They wont bother old Sir Grey any more.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pokonaliámy siç ich, panie. Nie bçdà juã niepokoiå starego sir Greya.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints25.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire Sir Edwin's army is approaching Sir Greys castle. We have but limited time to prepare a force before he launches his attack.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, armia sir Edwina zbliãa siç do zamku sir Greya. Mamy niewiele czasu, aby przygotowaå siç do odparcia ataku.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints26.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir , Edwin has launched his attack, we will need to help him soon, even if we cannot yet defeat Edwin, we may be able to delay him.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, sir Edwin rozpoczàâ atak. Musimy ruszyå z odsieczà. Pomimo ãe nie jesteámy w stanie pokonaå Edwina, moãemy opèäniå pochèd jego armii.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints27.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir.. we must destroy the enemy siege camp. It will stop them from  building any more siege machinery.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie... musimy zniszczyå obèz oblçãniczy nieprzyjaciela. W ten sposèb uniemoãliwimy mu budowç kolejnych machin oblçãniczych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints28.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have got 'em sir. The enemy are on the run.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pokonaliámy ich, panie. Nieprzyjaciel w odwrocie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints29.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crime is rife here my Lord. We will need guards to arrest the many criminals that operate in the castle and a courthouse to lock them up in .</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przestçpczoáå bardzo wzrosâa, mèj panie. Straãnicy powinni zâapaå bandytèw dziaâajàcych na zamku i wtràciå ich do lochèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints3.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now you have some troops selected, click on the bear to attack it</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wybierz ãoânierzy i kaã im zaatakowaå niedäwiedzia. W tym celu kliknij zwierzç.</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints30.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more guards placed sire. Crime is not yet under control.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçkszej iloáci straãnikèw, mèj panie. Przestçpcy robià, co im siç ãywnie podoba.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints31.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire our knights would benefit from war horses. We should build some stables to provide them.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, naszym rycerzom przydaâyby siç rumaki bojowe. Powinniámy wybudowaå stajnie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints32.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open combat allows the men to engage at will and move quickly about the land. It provides them with no defensive advantages.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dziçki otwartej walce, nasi ludzie mogà swobodnie wybieraå cele i szybko siç przemieszczaå. Formacja taka nie zapewnia ãadnej przewagi obronnej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints33.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defensive knot is a fixed non mobile formation that places weaker units to the centre and gives weaponed troops a big defensive advantage.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Grupa defensywna to nieruchoma formacja, wewnàtrz ktèrej znajdujà siç sâabsze jednostki, a uzbrojonym ãoânierzom zapewnia bardzo duãà przewagç obronnà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints34.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Line Formation provides offensive and defensive advantages to the men, but is often slow  and only really useful in the open field. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Linia zapewnia przewagç obronnà i ofensywnà, ale jednoczeánie sprawia, ãe tworzàcy tç formacjç ãoânierze poruszajà siç powoli. Formacja taka jest uãyteczna podczas walk na otwartym polu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints35.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Column Formation places weaker troops to the back for protection and is the optimal formation for moving.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W kolumnie sâabsi ãoânierze sà umieszczani z tyâu. Jest to najlepsza formacja do poruszania siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints4.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire now we should get some of our men at arms up on those walls. They can hurl rocks down on the enemy from there.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, powinniámy umieáciå kilku zbrojnych na murach. Bçdà mogli ciskaå kamieniami w znajdujàcych siç poniãej wrogèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints5.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need some wooden platforms to give our men access to the walls sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy drewnianych platform, aby nasi ludzie mogli dostaå siç na mury, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints6.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We should place some rock baskets on the walls sire, it will give our men a fighting chance against the Vikings.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Powinniámy umieáciå kosze z kamieniami na murach, mèj panie. Dziçki nim nasi ludzie bçdà mogli nawiàzaå walkç z Wikingami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints7.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's Edwin sire, up there atop the keep</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tam jest Edwin, panie. Na gèrze siedziby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints8.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's quite a few of them sire. But They follow no great leader, if we can take their standard they'll fold I reckon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jest ich wielu, panie. Jednak sà dowodzeni przez marnego przywèdcç. Myálç, ãe pèjdà w rozsypkç, jeãeli zdobçdziemy ich sztandar.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">constable_hints9.wav </Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">They're surrendering sire, the castle is ours.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poddajà siç, panie. Zamek jest nasz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_BOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj âuki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_CROSSBOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj kusze</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_MACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj paâki</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_PIKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj piki</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_SPEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj wâècznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCT_SWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Make Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj miecze</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CONSTRUCTED_BUILDING_PERCENT_COMPLETE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building Work, Percentage Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prace budowlane, procent wykonania</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Consumption</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zuãycie</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Lincoln QA Team</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Mark Lloyd</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Breogan Zazpe Tejedor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Breogan Zazpe Tejedor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS137</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carola Berens</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Carola Berens</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS138</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Francois-Xavier Fouchet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Francois-Xavier Fouchet</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS139</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gabriel Bienzobas Mauraza</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gabriel Bienzobas Mauraza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warrick Buchanan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warrick Buchanan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS140</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Naomi Long</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Naomi Long</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS141</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stefano Moretti</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stefano Moretti</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS142</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beta Testers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Beta testerzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS143</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hayley Barnes (Witch Hazel)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hayley Barnes (Wiedäma Hazel)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS144</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neil Barnes (Brave Sir Robin)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Neil Barnes (Dzielny sir Robin)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS145</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Philippe Barreaux (Jalis)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Philippe Barreaux (Jalis)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS146</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Michael Besley (Lord Michael)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Michael Besley (Lord Michael)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS147</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gill Bilski (GillB)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gill Bilski (GillB)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS148</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trevor Cape (Wraith)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trevor Cape (Zjawa)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS149</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merrill Edmonds (Merrill the Just)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merrill Edmonds (Merrill Sprawiedliwy)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie trybu wieloosobowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS150</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Koen Francois</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koen Francois</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS151</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Guy Fraser (Admin)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Guy Fraser (Administrator)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS152</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greg Holsclaw (Lord Britian)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Greg Holsclaw (Lord Britian)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS153</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">William Gibson (Lord Daffy)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">William Gibson (Lord Daffy)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS154</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aric Ingle (Spiderman)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aric Ingle (Spiderman)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS155</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lorie Jewett (Lady Arcola)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lorie Jewett (Lady Arcola)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS156</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Matthew Johnson (Lord Ted)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Matthew Johnson (Lord Ted)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS157</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thomas Kamenick (Fantasia)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thomas Kamenick (Fantasia)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS158</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Patrick Korhonen (WoS-Badrang)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Patrick Korhonen (WoS-Badrang)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS159</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nick Koutrouboussis (Lord Nick)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nick Koutrouboussis (Lord Nick)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Will Wilson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Will Wilson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS160</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meredith Meadows (Merepatra)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Meredith Meadows (Merepatra)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS161</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John Nicholson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">John Nicholson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS162</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nick Pare (Uber_horseman)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nick Pare (Uber_horseman)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS163</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Henry W. Picman (Victor the Great)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Henry W. Picman (Wiktor Wielki)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS164</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bill Pleake (Bill the Brave)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bill Pleake (Bill Dzielny)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS165</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hans Scheibler (Earl Listbald)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hans Scheibler (Hrabia Listbald)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS166</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Denise J Steele (mouse)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Denise J Steele (mouse)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS167</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Karen Straube (Kester)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karen Straube (Kester)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS168</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Adam Taylor (NAT)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Adam Taylor (NAT)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS169</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alastair Taylor (NAT)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alastair Taylor (NAT)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Additional Game Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie - wspèâpraca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS170</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bob Taylor (Dark Lord)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bob Taylor (Mroczny Lord)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS171</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">JanJaap van den Hurk (Jayhawk)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">JanJaap van den Hurk (Jayhawk)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS172</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joost van der Berg (EJay)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Joost van der Berg (EJay)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS173</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ron York (Duke of York)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ron York (Ksiàãe York)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS174</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This product contains software technology licensed from</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niniejszy produkt zawiera technologie programowe wykorzystane wg licencji udzielonej przez </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS175</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granny Animation, Copyright  1999-2005 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Granny Animation, Copyright 1999-2005 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS176</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bink Video, Copyright  1997-2005 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bink Video, Copyright 1997-2005 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS177</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Miles Sound System, Copyright  1991-2004 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miles Sound System, Copyright 1991-2004 by RAD Game Tools, Inc.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS178</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">LIFESTUDIO:HEAD 2.6 SDK Copyright  2001-2005 by Lifemode Interactive.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">LIFESTUDIO:HEAD 2.6 SDK Copyright 2001-2005 by Lifemode Interactive.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS179</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">FreeType2, Copyright  1996-2000 by David Turner, Robert Wilhelm, and Werner Lemberg.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">FreeType2, Copyright 1996-2000 by David Turner, Robert Wilhelm i Werner Lemberg.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS180</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">ICU 1.8.1 and later, Copyright  1995-2003 by International Business Machines Corporation.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ICU 1.8.1 i pèäniejsze, Copyright 1995-2003 by International Business Machines Corporation.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS181</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This product contains software technology licensed from GameSpy  Industries, Inc. © 1999-2005. GameSpy Industries, Inc. GameSpy and the 'Powered by GameSpy' design are trademarks of Gamespy Industries, Inc.  All Rights Reserved.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niniejszy produkt zawiera technologie programowe uãyte na licencji udzielonej przez GameSpy Industries, Inc. © 1999-2005. GameSpy Industries, Inc. GameSpy oraz znak 'Powered by GameSpy' to znaki towarowe GameSpy Industries, Inc. Wszelkie prawa zatrzeãone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS182</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">MPEG Layer-3 playback supplied with the Miles Sound System from RAD Game Tools, Inc.  MPEG Layer-3 audio compression technology licensed by Fraunhofer IIS and THOMSON multimedia.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Technologia odtwarzania plikèw MPEG Layer-3 dostarczona wraz z Miles Sound System firmy RAD Game Tools, Inc. Technologia kompresji däwiçku MPEG Layer-3 na licencji firm Fraunhofer IIS i THOMSON multimedia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS183</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Actors (US) continued...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâosèw uãyczyli (USA) – cd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS184</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie sztucznej inteligencji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS185</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Movement &amp; Routing Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie ruchu i wyszukiwania trasy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS186</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engine Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie algorytmu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS187</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Editor &amp; Cut scene Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie edytora i sekwencji filmowych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS188</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Graphics Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie grafiki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS189</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andrew McNab</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andrew McNab</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mini Game Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie minigry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS190</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shader Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie shadera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS191</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">UI Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie interfejsu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS192</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie trybu wieloosobowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS193</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Additional Game Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie - wspèâpraca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS194</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Actors (Germany)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâosèw uãyczyli (Niemcy)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS195</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aart Vedder</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aart Vedder</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS196</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Achim Barrenstein</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Achim Barrenstein</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS197</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andreas Baum</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andreas Baum</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS198</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andreas Grber</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andreas Grber</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS199</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barbara Pierson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barbara Pierson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS200</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bert Stevens</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bert Stevens</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS201</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Christian Jungwirth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Christian Jungwirth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS202</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Christian Mey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Christian Mey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS203</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Christian Schoene</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Christian Schoene</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS204</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Christian Schult</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Christian Schult</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS205</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dieter Gring</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dieter Gring</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS206</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eugen Tambosi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eugen Tambosi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS207</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frank Ciazynski</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Frank Ciazynski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS208</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joachim Fillies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Joachim Fillies</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS209</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jochen Ntzelmann</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jochen Ntzelmann</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lead Artist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâèwny grafik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS210</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lars Wellings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lars Wellings</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS211</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Linus Kraus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Linus Kraus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS212</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marco Schmidt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marco Schmidt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS213</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peter Wenke</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peter Wenke</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS214</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pit Knorr</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pit Knorr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS215</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Renier Baaken</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Renier Baaken</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS216</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stephane Bittoun</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stephane Bittoun</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS217</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Susanne Grawe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Susanne Grawe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS218</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sybille Nicolai</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sybille Nicolai</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS219</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Actors (Germany) continued...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâosèw uãyczyli (Niemcy) – cd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren White</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren White</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS220</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jack Froude</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jack Froude</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS221</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Additional Stronghold 2 Deluxe Testing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowe testy Stronghold 2 Deluxe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS222</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Niall Benzie</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niall Benzie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS223</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">David Robertson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">David Robertson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Artists</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grafika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Robert Thornely</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert Thornely</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jorge Cameo</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jorge Cameo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jason Juta</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jason Juta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound design and original score composed by</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Projekt däwiçku oraz oryginalna muzyka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Robert L. Euvino</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert L. Euvino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quality Assurance Manager</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kierownik zapewnienia jakoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Executive Producer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Producent wykonawczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Firefly Testing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Testy - Firefly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS33</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS34</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul Ord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paul Ord</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS35</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stephen Pomphrey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stephen Pomphrey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS36</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Additional Design</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Projekt - wspèâpraca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS37</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C.Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C.Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS39</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Research</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbieranie materiaâèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS40</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS41</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS42</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scenario Design</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Projekt scenariusza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS43</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS44</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scenario Creators</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèrcy scenariusza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS45</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS46</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS47</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul Harris</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paul Harris</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS48</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS49</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Associate Producer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Producent towarzyszàcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS50</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS51</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul Ord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paul Ord</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS52</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stephen Pomphrey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stephen Pomphrey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS53</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Manual Writer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Instrukcja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS54</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren Thompson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS55</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Narrative</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fabuâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS56</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS57</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS58</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Speech Writing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teksty mèwione</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS59</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul Harris</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paul Harris</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS60</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Casimir C. Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS61</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Casting and Direction</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obsada i reãyseria gâosèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS62</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Robert L. Euvino</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert L. Euvino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS63</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Simon Bradbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS64</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eric Ouellette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS65</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Actors (UK)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâosèw uãyczyli (Wielka Brytania)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS66</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anthony Mulligan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anthony Mulligan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS67</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chris Kent</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chris Kent</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS68</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John Tearney</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">John Tearney</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS69</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gerry Kersey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gerry Kersey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Programming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Programowanie gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS70</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Luis Soto</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Luis Soto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS71</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Raymond Greenoaken</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raymond Greenoaken</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS72</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voice Actors (US)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâosèw uãyczyli (USA)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS73</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jason Downs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jason Downs</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS74</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ian Worpole</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ian Worpole</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS75</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John Froude</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">John Froude</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS76</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chris Karczmar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chris Karczmar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS77</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nicole Quinn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nicole Quinn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS78</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Graham Blackburn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graham Blackburn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS79</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lori Wilner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lori Wilner</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andrew Prime</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andrew Prime</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS80</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul Duffy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paul Duffy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS81</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Robert Euvino</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert Euvino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS82</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pat Bottino</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pat Bottino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS83</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Malcolm Cecil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Malcolm Cecil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS84</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">David Rosenbaum</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">David Rosenbaum</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS85</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clinton Graybill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Clinton Graybill</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS86</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Corbin Neuhauser</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Corbin Neuhauser</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS87</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Luke Froude</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Luke Froude</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS88</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A very special thank you to</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo szczegèlne podziçkowania dla:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS89</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">(for the wonderful and authentic musical performances and contributions)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">(za cudowne i autentyczne wykonanie muzyki)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Will Wilson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Will Wilson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS90</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ian Worpole (Mandolin, Octave Mandolin, Guitar)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ian Worpole (mandolina, mandolina oktawowa, gitara)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS91</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Matthew Finck Mandolin, Guitar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Matthew Finck (mandolina, gitara)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS92</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stuart De Usoz (Fiddle, Rhythm Bones, Bodhran, Tin Whistle)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stuart De Usoz (skrzypce, rhythm bones, bodhran, flaãolet irlandzki)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS93</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cathy De Usoz (Celtic Harp)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cathy De Usoz (harfa celtycka)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS94</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lori Wilner (Vocals)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lori Wilner (ápiew)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS95</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lydia Pidlusky (Vocals)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lydia Pidlusky (ápiew)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS96</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Webmaster</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Webmaster</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS97</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Phil Busuttil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS98</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Website Graphics</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grafika strony WWW</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CREDITS99</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jason Juta</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jason Juta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Crime1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire one of our peasants has gone bad. We have a criminal in the castle </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jeden z kmieci uczyniâ coá wielce karygodnego! W naszym zamku znajduje siç przestçpca!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Crime2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Criminals are stealing from our granary sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, przestçpcy okradajà nasz spichlerz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">CRIMERATEACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crime Rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przestçpczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">CRIMEWAVEACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We seem to be suffering a small crime wave, my Liege.  Several of our peasants have turned to crime.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasze ziemie ogarnçâa maâa fala przestçpczoáci, panie. Czçáå naszych kmieci weszâa na drogç wystçpku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You may take our freedom, but you will never take our cutlery!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moãecie pozbawiå nas wolnoáci, ale nigdy nie zabierzecie nam sztuåcèw!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I love the smell of pitch in the morning.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwielbiam zapach smoây o poranku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You talking to me?  You talking to me?  There ain't no one else here so you must be talking to me!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèwisz do mnie? Mèwisz do mnie? Tylko ja tu jestem, wiçc musisz mèwiå do mnie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do you feel lucky, page?  Well page, do you?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy masz dziá szczçácie, kmieciu? Masz, kmieciu?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh, do behave.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, zachowuj siç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You seem awfully cwoss.  I don't like it when people get cwoss.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wyglàdasz na zdenerwowanego. Nie lubiç, kiedy ludzie siç denerwujà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please don't kill me!  I'll do anything you want, just don't kill me!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Proszç, nie zabijaj mnie! Zrobiç, co tylko chcesz, tylko mnie nie zabijaj!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh hello, do come in.  I'll put the kettle on, we can have a nice cup of tea.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, witaj i wchodä do árodka. Zaraz nastawiç wodç, napijemy siç herbaty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small words from a small fish with tiny little gills!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Groäby bez pokrycia wypowiadane przez kogoá, kto nic nie znaczy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">daft_retort_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh ok, you win.  Its only a game you know.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra, wygraâeá. To w koæcu tylko gra.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DEFAULT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Domyálnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DEFEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defeat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poraãka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DEFENSESUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Military Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå obiekty wojskowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DEPTH_OF_FIELD</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâçbia ostroáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Detail Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duão</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êrednio</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez detali</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_VERY_HIGH</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo duão</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DETAIL_LEVEL_VERY_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DISTANCE_LOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Distance Based LOD</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali zaleãny od odlegâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Done</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DOWNLOAD_UPDATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Download Update</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pobierz aktualizacjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DOWNLOADING_UPDATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Downloading Update</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pobieranie aktualizacji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DRAW_DISTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Draw Distance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odlegâoáå rysowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">DYSENTRYINVASION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dysentery has led to a surge in castle waste my Lord. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dyzenteria spowodowaâa gwaâtowny wzrost iloáci áciekèw w zamku, panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need food </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç poãywienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need royal food</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç krèlewskiego poãywienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please send me gold</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przyálij mi zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need weapons</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç broni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need wood</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç drewna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need stone</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç kamieni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need iron</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need pitch</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I need pitch</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujç smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">economic_command_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">your request will be sent </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoje zamèwienie zostanie wysâane </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITOR_THEME_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobro</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITOR_THEME_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITOR_THEME_ICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITORMENU_CLEAR_MAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clear Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oczyáå mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITORMENU_QUIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjdä z edytora</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EDITORMENU_RESUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENEMY_LORD_DIES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Lord Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieprzyjacielski wâadca ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENEMY_TROOPS_ON_WALLS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Troops On Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieprzyjacielskie wojska na murach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Lord has been killed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pan zostaâ zabity!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolves are attacking, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Atakujà nas wilki, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A bear is attacking our people. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niedäwiedä atakuje naszych ludzi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are under attack</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostaliámy zaatakowani.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy is filling in the moat my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, na tamie gromadzi siç nieprzyjaciel.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Lord is under Attack</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pan jest atakowany!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy is hurling diseased carcasses into our castle!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel przerzuca na teren zamku zakaãone truchâa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolves are on the prowl</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wilki ruszyây do ataku!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy have breached the walls.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel wdarâ siç na mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings are on fire, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, budynki pâonà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A small group of soldiers are heading to the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Maây oddziaâ ãoânierzy kieruje siç w stronç zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You have been defeated.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostaâeá pokonany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Woodsmen have seen a band of the enemy troops heading this way.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Leánicy widzieli oddziaâ ãoânierzy kierujàcy siç w tç stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scouts report a large force of the enemies men are marching towards us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zwiadowcy dostrzegli duãy oddziaâ wroga maszerujàcy w naszà stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Danger my Lord, a massive army will soon be upon us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaãaj, mèj panie, w naszà stronç kieruje siç potçãna armia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our enemies are attacking one of our estates my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nieprzyjaciel atakuje jednà z naszych posiadâoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our enemies have captured one of out estates, sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nieprzyjaciel zaatakowaâ jednà z naszych posiadâoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our enemies are attacking one of our castles my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nieprzyjaciel atakuje jeden z naszych zamkèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning26.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have lost a castle my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Straciliámy zamek, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning27.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws are harrying one of our estates my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, bandyci atakujà jednà z naszych posiadâoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning28.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have captured an enemy estate sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, zajçliámy posiadâoáå nieprzyjaciela.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning29.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our lands are expanding my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poszerzyliámy nasze terytorium, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy are attacking the keep.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel atakuje siedzibç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy are inside the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel przedostaâ siç do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy has a siege tower at our walls.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel podprowadziâ wieãç oblçãniczà pod nasze mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Assassins are scaling the walls, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zabèjcy wspinajà siç po ácianach, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have lost control of a gatehouse my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Straciliámy kontrolç nad bramà, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemies ram is destroying our gatehouse.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel niszczy naszà bramç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Enemy_Warning9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemies ladders are on the walls.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel oparâ drabiny o nasze mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENEMYGOLDACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Gold Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto zâoto na wrogu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENEMYGOODSACQUIREDSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Goods Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto towary wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENEMYHONOURACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Honour Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto honor wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENGINEER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inãynier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ENTER_YOUR_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter Your Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz swoje imiç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_01.wav</Data></Cell>
    xx<Cell ss:StyleID="s23"><Data ss:Type="String">Your time of judgement is at hand.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Nadeszâa godzina twojego sàdu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I will make you pay for what you have done!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapâacisz mi za swoje postçpki!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will beg me to take your life before this day is out.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bçdziesz mnie bâagaå o ãycie, zanim ten dzieæ dobiegnie koæca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I have been looking forward to this day for a very long time.  Prepare to die!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dâugo czekaâem na ten dzieæ. Przygotuj siç na ámierå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove yourself from my sight or pay the price.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zejdä mi z oczu lub giæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The line will be drawn here!  You will go no further!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tutaj jest wytyczona granica! Ty jej nie przekroczysz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'll cut your heart out with a spoon!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wyrwç ci serce âyãeczkà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We will fight you on the beaches, in the hills and on the plains.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bçdziemy walczyå na plaãy, na rèwninach i w gèrach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I shall give you a choice.  Death or.... death.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostawiam ci wybèr. Moãesz zginàå lub... umrzeå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_line_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Never again will your kind plague these lands.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoja obecnoáå juã nigdy wiçcej nie skazi tych ziem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ha!  Your courage will fade long before you reach my keep!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ha! Stracisz odwagç, zanim dotrzesz do mojej siedziby!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Is that all you have?  Pathetic!  Come and get me you cretin.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy to wszystko, na co ciç staå? To ãaâosne! Chodä i walcz, gâupcze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Never!  You lack the cunning to win this battle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nigdy! Brak ci sprytu, aby wygraå tç bitwç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Disperse your troops fool, this field is mine!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zabierz swoich ãoânierzy, gâupcz. To pole jest moje!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are far too confident, varlet.  It is you who will pay!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nadmierna pewnoáå siebie bçdzie kluczem do twojej zguby!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small words from a small mind.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìaâosne sâowa wypowiedziane przez gâupca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're stirring up a hornets nest now.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wkâadasz kij w mrowisko.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I will never falter and never surrender!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nigdy siç nie ugnç i nie poddam!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'd rather die.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Prçdzej zginç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">epic_response_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your treachery is beyond measure!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVENTEDITOR_DELAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opèänien.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVENTEDITOR_MONTHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiàce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Those skinny Wallachian runts were nothing more than snivelling babies when they came to us! Still, no one survives the Sultan’s dungeons without toughening up a little. There are sights down there that could turn even my stomach. But the Sultan took a shine to the two boys and even allowed them free roam of the palace. I myself trained them in the Sultan’s elite guard. They’ve become fine young men and as fearless as any Turkish fighter. Now you must help Vlad prove himself on the battlefield, for he is to head up a small army bound for Wallachia to unseat that bloated Hungarian idiot from the throne.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">“Ci woâoscy chudopachoâcy byli ledwie tchèrzliwymi smarkami, kiedy pierwszy raz ich widziaâem! Ale przecieã nikt nie wyjdzie ãyw z lochèw suâtana, jeãeli nie nabierze hardoáci. Tam dziejà siç takie rzeczy, ãe nawet mnie przewraca siç w wàtpiach. Ale suâtan poczuâ do nich sympatiç i nawet pozwoliâ im do woli wâèczyå siç po paâacu. Osobiácie szkoliâem ich w elitarnej gwardii suâtana. Teraz stali siç wspaniaâymi mâodymi wojami, nieustraszonymi jak kaãdy turecki ãoânierz. Musisz teraz pomèc Vladowi sprawdziå siç na polu walki, bo ma stanàå na czele maâej armii, ktèra rusza na Woâoszczyznç, aby pozbawiå tego nadçtego wçgierskiego idiotç tronu.”<Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Traitorous Vladislav! I should have known that the fat fool couldn’t be trusted with a bucket of pig swill, let alone a crown! At least now we have someone in charge who is loyal to Wallachia. Vlad was simply using Turkey’s forces to gain his father’s throne back and, if what he tells me of the Sultan’s prisons is to be believed, I think he would rather die than let it fall into Turkish hands. Vlad has even adopted the name of his father, Vlad Dracul, and has joined the sacred knights of the Order of the Dragon. But now he has pulled the dog’s tail he must face its bite. General Basir and the Turkish army are on the move and heading this way.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Wâadysâaw zdrajca! Powinienem byâ siç domyáliå, ãe temu tâuáciochowi nie moãna powierzyå nawet wiadra ze áwiæskimi pomyjami, a co dopiero korony! Przynajmniej teraz mamy za dowèdcç kogoá, kto bçdzie lojalny Woâoszczyänie. Vlad zwyczajnie wykorzystaâ tureckie wojska, ãeby odzyskaå ojcowski tron i — jeáli wierzyå temu, co siç opowiada o suâtaæskich kazamatach — raczej wolaâby umrzeå, niã trafiå w tureckie rçce. Vlad przyjàâ nawet imiç ojca, Vlada Drakula, i wstàpiâ w szeregi áwiçtych rycerzy Zakonu Smoka. Ale teraz wywoâaâ wilka z lasu i musi stawiå mu czoâa. Generaâ Basir i armia turecka juã sà w drodze i kierujà siç w tç stronç.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“I greet you, friend, you have served me well. It saddens me that Radu hunts me so. He has followed me all the way to the gates of castle Poenari and now he will take it down stone by stone to get to me. It seems the only escape is to flee to Transylvania. We must construct the bridge over the gorge and leave the castle that way. I have enlisted the aid of a nearby lycanthrope clan. These wolfmen will help protect Poenari while the bridge is being built. I will send for my wife Elizabeta once we have found a safe place to reside, there is no sense putting her in unnecessary danger.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Witam ciç, mèj przyjacielu, sâuãyâeá mi wiernie. Zasmuca mnie wiadomoáå, ãe Radu teã na mnie czyha. Podàãaâ za mnà caâà drogç aã do bram zamku Poenari, a teraz chce go rozbiå kamieæ po kamieniu, ãeby tylko mnie pojmaå. Wyglàda na to, ãe jedynà deskà ratunku jest ucieczka do Transylwanii. Musimy zbudowaå most nad wàwozem i tamtçdy opuáciå zamek. Zyskaâem poparcie i obietnicç pomocy pobliskiego klanu wilkoâakèw. Pomogà w ochronie Poenari w trakcie budowy mostu. Poálç po swà ãonç Elãbietç, kiedy tylko znajdziemy bezpieczne schronienie, nie ma sensu naraãaå jej na niepotrzebne niebezpieczeæstwo.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“God has forsaken me… as he will do to every one of his creatures in time. You too, mark my words. But there are many forces that shape this world, for every light there must be a shadow, for every act of good there must be one of evil. Balance is necessary in all things as surely as death follows life. I bid you to listen well. I am not a popular man and there are those that do not wish me to be in Transylvania. They will be here before long. But do not fear… I have acquired new friends that will fight for us. I will take this land and make it my own, then I will ride into Wallachia once more and all shall kneel before me or die by my sword!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Bèg mnie opuáciâ... tak jak w koæcu opuáci wszystkie swoje stworzenia. Ciebie teã, zapamiçtaj me sâowa. Ale istniejà jeszcze inne moce, ktère wâadajà tym áwiatem, bowiem kaãdemu áwiatâu towarzyszy cieæ, a kaãdemu dobremu czynowi - zây. Rèwnowaga jest konieczna we wszystkich sprawach. To pewne jak fakt, ãe po ãyciu nastçpuje ámierå. Lepiej sâuchaj uwaãnie. Nie jestem zbyt lubiany, wielu nie podoba siç moja obecnoáå w Transylwanii. I ci wkrètce tu nadejdà. Lecz nie lçkaj siç... Pozyskaâem nowych przyjacièâ, ktèrzy bçdà dla nas walczyå. Zdobçdç ten kraj i uczyniç go swoim, potem wrècç na Woâoszczyznç - a wszyscy bçdà klçkaå przede mnà lub ginàå od mego miecza!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“We have heard disturbing reports that a group of knights have embarked upon a holy crusade to unseat Prince Vlad from the throne of Transylvania. These are no mere local Warlords, sire; these are hardened fighters and will stop at nothing to fulfil their orders. We will need to retreat further into the Carpathian Mountains so we can build a suitable stronghold to keep them at bay. Although I do not wish to speculate on how he has accomplished this, the Prince has provided some ferocious new units to use at your discretion.”   </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Sâyszeliámy niepokojàce wieáci, ãe grupa rycerzy rozpoczçâa áwiçtà krucjatç, aby pozbawiå ksiçcia Vlada tronu transylwaæskiego. To juã nie zwykâa miejscowa szlachta, panie, ale twardzi, zaprawieni wojownicy, ktèrych nic nie powstrzyma przed wykonaniem rozkazèw. Musimy wycofaå siç gâçbiej w Karpaty i zbudowaå solidnà twierdzç, aby mèc ich zastopowaå. Ksiàãç wezwaâ kilka nowych straszliwych jednostek do twojej dyspozycji, chociaã nie chcç nawet myáleå, jak tego dokonaâ.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL MISSION 6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“My homeland has been taken from me twice already. The throne that should have been mine by right has been stolen by nothing more than traitorous pretenders who care nothing for the welfare of Wallachia. It will not happen a third time, I promise you, for the world is turning in my direction. We will honour those who have fallen in defence of the Dracul name by bathing in the blood of those who now seek to destroy it!” </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Juã dwukrotnie odbierano mi mojà ojczyznç. Tron, ktèry naleãy mi siç na mocy prawa, zostaâ skradziony przez zdradzieckich samozwaæcèw, ktèrzy za nic majà dobro Woâoszczyzny. To nie powtèrzy siç po raz trzeci, przysiçgam ci, bo wszystko zaczyna iáå po mojej myáli. Oddamy czeáå tym, ktèrzy polegli w obronie imienia Drakul, topiàc we krwi wszystkich pragnàcych je zbezczeáciå!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_DESCRIPTION01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Ah Wallachia…if only your history was as clear and beautiful as the blue crystalline waters of the Danube that run beside your borders. But these lands have for too long been subjected to the tyrannous whims of Hungarian and Turkish Empires. To think that our once great leader Vlad II Dracul should pay tribute to Turkey by sending his two sons Vlad and Radu to live as nothing more than prisoners in the Sultan’s palace! So, the father condemns the sons and in turn condemns himself, for Vladislav II, a Hungarian puppet, now sits on the throne. But it is time for one son to rise as a man, avenge the father and bring the name of Dracul back to Wallachian soil.” </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Ach, Woâoszczyzno... gdyby tylko twa historia byâa tak przejrzysta i piçkna, jak krystaliczne, niebieskie wody Dunaju, ktère pâynà wzdâuã twoich granic. Lecz te ziemie zbyt dâugo znosiây tyraæskie kaprysy wçgierskich i tureckich najeädäcèw. I pomyáleå tylko, ãe nasz niegdyá wielki przywèdca Vlad II Drakul musiaâ zâoãyå hoâd Turcji, wysyâajàc swych synèw: Vlada i Radu, aby wiedli ãywot wiçänièw w suâtaæskim paâacu! Tak oto ojciec skazuje swych pierworodnych i siebie, gdyã na tronie zasiadâ teraz Wâadysâaw II, marionetka Wçgrèw. Ale nadszedâ czas, ãeby jeden z jego synèw powstaâ, pomáciâ ojca i przywrèciâ ziemi woâoskiej imiç Drakul.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_DESCRIPTION02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“When my brother and I were locked in the Sultan’s dungeon we relied on the strength of each other. Radu was fragile of spirit and the things he saw… the things we saw distressed him greatly, although I found them…strangely…fascinating. The ritual of death can be exquisite. There can be an artistry in the extinguishing of life. Now Radu seeks to find comfort in my own death. He did not wish to follow me when I left to reclaim Wallachia and he felt betrayed that I could leave him. He did not understand. Now Radu believes himself to be a Turk and I am enemy to all Turks. The bonds of brotherhood are no more!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Kiedy mèj brat i ja tkwiliámy w zamkniçciu w suâtaæskim lochu, polegaliámy nawzajem na swojej sile. Radu miaâ delikatnà duszç, a rzeczy, ktère widziaâ... rzeczy, ktère widzieliámy, nçkaây go straszliwie, chociaã dla mnie byây... dziwnie... fascynujàce. Rytuaâ ámierci moãe byå przepiçkny. Ukracanie ãycia moãe byå sztukà. Radu szuka teraz ukojenia w mojej wâasnej ámierci. Nie pragnàâ podàãyå za mnà, kiedy ruszyâem, aby odzyskaå Woâoszczyznç, i uznaâ, ãe zdradziâem go, kiedy go opuáciâem. Nic nie zrozumiaâ. Teraz wydaje mu siç, ãe jest Turkiem, a ja jestem wrogiem wszystkich Turkèw. Koniec z wiçzami braterstwa!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_DESCRIPTION03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Though Vlad had reached the relative safety of Transylvanian soil, when he heard of Elizabeta’s fate he devoted many nights carelessly searching the river for traces of her. His followers would often find him kneeling in the mud of the riverbank, crying out her name and howling like a wounded animal. When no sign of her was found, the Prince journeyed to a remote temple in the Carpathian Mountains where he stayed secluded for almost two weeks. He entered the temple a broken man, but when he emerged to face the challenges that awaited him, it was with a renewed vigour, as if he'd been enriched with a new vitality and spirit.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Chociaã Vlad dotarâ na wzglçdnie bezpiecznà ziemiç Transylwanii, kiedy dowiedziaâ siç o losach Elãbiety, jak szalony strawiâ wiele nocy na rozpaczliwe poszukiwania w rzece choåby áladu po niej. Jego towarzysze znajdywali go czçsto klçczàcego w przybrzeãnym bâocie, wzywajàcego jej imiç i wyjàcego jak ranne zwierzç. Kiedy nie odnaleziono ãadnego áladu Elãbiety, ksiàãe wyruszyâ do oddalonej áwiàtyni w Karpatach, gdzie pozostaâ w odosobnieniu przez prawie dwa tygodnie. Wszedâ tam jako czâowiek zaâamany, ale kiedy uáwiadomiâ sobie wyzwania, ktère na niego czekajà, powrèciâ z nowym wigorem, jakby wstàpiâ w niego nowy duch.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="108">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_DESCRIPTION04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“With Transylvania at his feet, Vlad Dracul’s strength grew and so did his desire for power. Though the soldiers under his command were treated well and given three good meals a day, rumours circulated about the Prince’s growing cruelty, especially towards prisoners. Many men and women were led into Vlad’s chambers and seldom did they return. Those that did either went back to their cells as gibbering wrecks or walking human husks, devoid of soul. News of Vlad’s brutality spread far across the courts of the lands until it was decided to dispatch a crusade of holy knights to remove this unpalatable thorn from Europe’s side.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Vlad Drakul miaâ Transylwaniç u swych stèp, a jego siâa rosâa, tak samo jak apetyt na wâadzç. Chociaã ãoânierze pod jego dowèdztwem byli dobrze traktowani - otrzymywali trzy posiâki dziennie - kràãyây plotki o coraz wiçkszym okrucieæstwie ksiçcia, zwâaszcza wobec wiçänièw. Wiele osèb zaciàgniçto do komnat Vlada. Niewiele z nich je opuáciâo. Ci, ktèrym siç to udaâo, wracali do swych cel jako beâkoczàce wraki lub teã ludzkie cienie pozbawione dusz. Wieáci o brutalnoáci Vlada rozchodziây siç po wszystkich dworach. W koæcu zdecydowano zorganizowaå krucjatç áwiçtych rycerzy, aby usunàå ten bolesny cieræ z ciaâa Europy.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_DESCRIPTION05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“With yet another challenge to his rule defeated, Vlad Dracul further strengthened his stranglehold on Transylvania with forces sent from the Hungarian royal court. With his new home secured, the Prince looked towards Wallachia once more and his younger brother, Radu, who now occupied the Wallachian throne on behalf of the Turkish Empire.” </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Pokonawszy kolejne wyzwanie, Vlad Drakul jeszcze mocniej chwyciâ Transylwaniç za gardâo przy pomocy siâ nadesâanych z wçgierskiego dworu krèlewskiego. Tak zabezpieczywszy swèj nowy dom, ksiàãç ponownie zaczàâ spoglàdaå w stronç Woâoszczyzny i swego mâodszego brata, Radu, ktèry teraz zajmowaâ tron woâoski w imieniu Imperium Tureckiego.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_HEADING01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Revenge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zemsta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_HEADING02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Radu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_HEADING03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Transylvania</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Transylwania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_HEADING04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crusaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krzyãowcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVIL_CHAPTER_HEADING05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Army of Darkness</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Armia Ciemnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Study the castle carefully and plan the easiest and least defended route to the keep.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwaãnie zbadaj zamek i wybierz najâatwiejszà i najsâabiej bronionà drogç do jego serca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stake hurlers will help to get the enemy troops off the walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miotacze dzid pomogà ci wyeliminowaå obroæcèw z murèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mantlets and Cats will help to protect your troops from missile fire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mantlety i zadaszenia mogà osâoniå twoje wojska przed ostrzaâem przeciwnika.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can use both laddermen and siege towers to get atop the walls, and remember that troops may be mounted on siege towers!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Do forsowania murèw moãesz uãyå drabiniarzy i wieã oblçãniczych. Pamiçtaj, ãe do wnçtrza wieãy oblçãniczej moãna wprowadziå wojownikèw!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The more troops you can get on top of the keep, the quicker you can capture it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Im wiçcej wojska wprowadzisz do siedziby wroga, tym szybciej jà zdobçdziesz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not forget Vlad's summoning power.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie zapominaj o mocach specjalnych Vlada.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT01_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacks could come from either side of the castle, be sure they are both protected.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atak moãe nadejáå z kaãdego kierunku. Zadbaj, aby wszystkie strony zamku byây bronione.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch ditches and traps are effective here, remember you will need a brazier to issue a light pitch order to your archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rowy smolne powinny siç dobrze sprawdziå. Pamiçtaj, ãe potrzebujesz koksownika, aby mèc rozkazaå âucznikom podpalenie rowèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch is available here, so place pitch rigs in the marsh to collect it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W okolicy jest sporo smoây, wiçc zaâèã na bagnach odkrywki smolne, aby gromadziå ten surowiec.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remember what worked well for the enemy when you had to attack this castle!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przypomnij sobie, co byâo najgroäniejszà bronià wrogèw, kiedy to ty atakowaâeá ten zamek!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As a final resort, fall back to the raised inner area and defend the road up to the keep.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli sprawy potoczà siç äle, wycofaj siç do wnçtrza zamku i broæ drogi wiodàcej do twojej siedziby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don’t forget, you can extend the castle walls if you wish!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli zechcesz, moãesz rozbudowaå mury zamkowe!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT02_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place your stockpile as close as possible to the quarries to reduce the time it takes to get your stone.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå skâadowisko towarèw jak najbliãej kamienioâomèw, aby skrèciå czas transportu kamienia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Using some of the stone to build walls could prove vital in your success.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj czçáå kamienia do budowy murèw. To moãe mieå ogromne znaczenie dla losèw przyszâych bitew.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The oxen will have to travel a long distance, so place more than one per quarry to collect stone more frequently.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Woây bçdà musiaây przebywaå duãe odlegâoáci, wiçc przydziel do kaãdego kamienioâomu wiçcej niã jeden zaprzçg, aby zapewniå sobie czçstsze dostawy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Werewolf troops will be sent as reinforcements, use these deadly recruits to your advantage.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jako posiâki bçdziesz otrzymywaâ oddziaây wilkoâakèw. Uãyj tych ámiercionoánych wojownikèw dla swojej sprawy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Experiment with various types of siege equipment to see what works well here in your defence plans.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprèbuj rèãne typy sprzçtu oblçãniczego, aby sprawdziå, co  najlepiej pasuje do twojego planu obrony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic efficiency really is king here. Maximising every element to your camps economy will really pay off.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydajnoáå gospodarki ma kluczowe znaczenie. Maksymalnie usprawnij kaãdy element gospodarki swojego obozowiska - korzyáci tego bçdà znaczàco odczuwalne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT03_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">3 enemies will make for a tough fight, you will need a lighting fast start here.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Masz aã trzech wrogèw, wiçc czeka ciç twarda walka. Najwaãniejszy bçdzie bâyskawiczny poczàtek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Try to take out one enemy early in the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprèbuj jak najwczeániej wyeliminowaå jednego z wrogèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you cannot take out an enemy, you can buy yourself some time by weakening their economy. Destroying their granary should do the trick!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli nie uda ci siç to - osâab jego gospodarkç, aby zyskaå trochç czasu. Zniszczenie wrogiego spichlerza powinno zaâatwiå sprawç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Think strategically, choose the order of who to attack wisely.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Myál strategicznie, màdrze wybierz, kogo zaatakowaå najpierw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Many new troop types are available to you and each can be used to create their own distinct advantage.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Masz do dyspozycji wiele nowych typèw wojsk. Skorzystaj z nich, aby zapewniå sobie przewagç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Werewolf launchers can provide a quick way to get in and disrupt the inside of your enemies castles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzutnie wilkoâakèw to áwietny sposèb, aby bâyskawicznie wtargnàå do wnçtrza zamku i posiaå tam zniszczenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT04_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacks will be from both sides and will increase in size, prepare for them to the best of your ability.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ataki nadejdà z obydwu stron i bçdà coraz silniejsze. Przygotuj siç na nie jak najlepiej potrafisz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All available methods of defence will be crucial, use what you have been provided with!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bçdà ci potrzebne wszystkie moãliwe árodki obronne. Uãyj wszystkiego, co masz pod rçkà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bats will prove to be useful assets in weakening large sections of enemy troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nietoperze bçdà cennymi jednostkami – potrafià one osâabiå nawet duãe ugrupowania wojsk wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy will often head straight for any entrance into your castle, use this fact to prepare surprises for them!.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg czçsto bçdzie nacieraâ wprost na bramç twojego zamku. Skorzystaj z tego i przygotuj dla niego niespodzianki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy troops on your walls could spell the end… line the foot of your walls with pitch as a last ‘ditch’ defence!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli wojska wroga znajdà siç na twoich murach, koniec bçdzie bliski... Wykop wzdâuã murèw ciàg rowèw ze smoâà. To bçdzie twoja ostatnia linia obrony!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT05_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your dragon will not last very long, so use him early.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smok na twoich usâugach bçdzie tylko przez krètki czas, tak wiçc uãyj go jak najwczeániej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are provided with creepers, do not hesitate to use them to turn Radu's weaker troops against him.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Masz do dyspozycji wampiry. Nie wahaj siç ich uãyå, aby przeciàgnàå sâabsze jednostki Radu na swojà stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ladders are not your only way into the castle, but could provide an advantage.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drabiny to nie jedyna droga do zamku, ale mogà one byå bardzo przydatne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capturing the gatehouse will mean your troops will not have to climb ladders and will give them quicker access to the castle’s keep.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli zdobçdziesz bramy, twoje wojska nie bçdà musiaây wspinaå siç na mury po drabinach, a co za tym idzie - szybciej zaatakujà siedzibç nieprzyjaciela.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capturing a feature that overlooks the castle can give your archers a chance to clear the walls of defenders.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj miejsce dominujàce nad caâym zamkiem - bçdzie to szansa dla twoich âucznikèw, aby oczyáciå mury z obroæcèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Digging the moat without trying to clear defenders from the walls will only result in heavy losses.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prèba zasypania fosy bez wczeániejszego oczyszczenia murèw z obroæcèw przyniesie jedynie ciçãkie straty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EVILHINT06_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXPECTED HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Expected Honour:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szacowany honor:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT189</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niãszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT190</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Higher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyãszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT191</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ox Tether</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaprzçg woâèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT192</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rolling Logs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâonàce kâody</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT193</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Decorations</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ozdoby zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT194</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watchman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straãnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT195</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watch Post</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straãnica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT196</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter your name my Liege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz swoje imiç, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT197</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change your name sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ swoje imiç, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT198</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolves remaining</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozostaâa liczba wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT199</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rats remaining</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozostaâa liczba szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT200</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong piles remaining</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozostaâa liczba stosèw nieczystoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT201</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This estate supplies:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta posiadâoáå dostarcza:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT202</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shipments sent:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysâane âadunki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT203</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate popularity:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Popularnoáå posiadâoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT204</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Currently making:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualna produkcja:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT205</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Will make:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyszâa produkcja:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT206</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loading</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytywanie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT207</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please wait</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Proszç czekaå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT208</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Saving</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisywanie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT209</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Connecting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT210</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT211</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT212</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reveal gate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkryj bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT213</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oil Tipper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wylew oleju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT214</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rock Basket</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kosz z kamieniami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT215</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total troops in army:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba wojsk w armii:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT216</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour gained last month</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor zebrany za ostatni miesiàc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT217</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle finances last month</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Finanse zamkowe za ostatni miesiàc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT218</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoje posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT219</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Villages</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT220</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total goods received</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna iloáå uzyskanych towarèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT221</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total tax collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny zebrany podatek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT222</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of prisoners awaiting trial:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba wiçänièw oczekujàcych na proces:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT223</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for a Judge. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na sçdziego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT224</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No prisoners to try.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak podsàdnych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT225</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Court is in session.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sàd obraduje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT226</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Judge is taking the guilty peasant to his punishment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sçdzia wymierza karç winnemu kmieciowi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT227</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for access to a punishment device. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na swojà kolej przy narzçdziu kar.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT228</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Available punishments need torturers to operate them.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpne narzçdzia tortur muszà byå obsâugiwane przez katèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT229</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The prisoner is being led away.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiçzieæ jest wyprowadzany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT230</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Awaiting torturer.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na kata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT231</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Jester</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak bâazna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT232</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Minstrel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak minstrela</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT233</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Entertaining Nobles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bawi szlachtç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT234</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Entertaining Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabawia kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT235</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Idle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leniuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT236</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Working</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pracuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT237</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Tunnel Target</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw punkt docelowy tunelu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT238</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of engineers working</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba pracujàcych inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT239</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tunnel progress</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Postçp tunelu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT240</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until impact</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do uderzenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT241</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Release the hounds</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wypuáå ogary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT242</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mangonel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mangonel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT243</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Killing pit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabèjczy dèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT244</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on a weapon to trade it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij broæ, aby mèc nià handlowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT245</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on a resource to trade it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij zasèb, aby mèc nim handlowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT246</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on a food type to trade it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij poãywienie, aby mèc nim handlowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT247</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on a royal food to trade it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij poãywienie krèlewskie, aby mèc nim handlowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT248</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of bows stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych âukèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT249</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of swords stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych mieczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT250</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of maces stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych paâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT251</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of pikes stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych pik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT252</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of spears stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych wâèczni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT253</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Amount of armour stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych zbroi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT254</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Amount of leather armour stored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zmagazynowanych zbroi skèrzanych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT255</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help on this topic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc na dany temat</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT256</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close this panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij ten panel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT257</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No engineers guild built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie utworzono cechu inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT258</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This stockpile is full.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">To skâadowisko jest zapeânione.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT259</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, as this is the first time you have used a carters post , I will give you some simple instructions in its use.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Panie, poniewaã uãywasz wozowni po raz pierwszy, dam ci kilka podstawowych wskazèwek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT260</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose the goods you wish to send, sire. Notice the goods type selector on the left hand side.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz towary, ktère chciaâbyá wysâaå. Zwrèå uwagç na pole rodzaju towarèw znajdujàce siç po lewej stronie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT261</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now. Select the amount, you wish to send, my Lord. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz wybierz iloáå towaru, jakà chciaâbyá wysâaå, mèj panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT262</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How often would you like to send  the goods sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oraz jak czçsto towary majà byå wysyâane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT263</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Finally, please click on the estate you wish to send the goods to, my Lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij posiadâoáci, do ktèrej towary majà byå przewiezione.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT264</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You cannot send to the same estate sire, please try again.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna wysâaå towarèw do tej samej posiadâoáci. Sprèbuj jeszcze raz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT265</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That is an enemy estate sire, please try again. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta posiadâoáå naleãy do wroga, sir. Proszç sprèbowaå jeszcze raz. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT266</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancelling this shipment, my Lord. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta dostawa zostaje anulowana, mèj panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT267</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The goods are on the way, my Lord. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary zostaây wysâane, mèj panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT268</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You do not have enough goods, my Lord. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie posiadasz wystarczajàcej iloáci towarèw, mèj panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT269</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A reduced amount has been sent sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysâano mniejszà iloáå towarèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT270</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select goods.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz towary.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT271</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose amount. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz iloáå. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT272</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How often, sire?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak czçsto, panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT273</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select target.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz miejsce docelowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT274</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT275</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Royal food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå krèlewska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT276</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasoby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT277</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weaponry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT278</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the mouse wheel to change the traded amount.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ iloáå towarèw, poruszajàc kèâkiem myszy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT279</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje zaawansowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT280</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the mouse wheel to set the retained amount.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal wstrzymanà iloáå towarèw, poruszajàc kèâkiem myszy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT281</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No auto trading</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez handlu automatycznego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT282</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sell all goods over retained amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedaj wszystkie nadwyãki oprècz iloáci wstrzymanej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT283</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy goods up to retained amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupuj towary do iloáci wstrzymanej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT284</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy and Sell goods to maintain retained amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupuj i sprzedawaj towary w celu utrzymania iloáci wstrzymanej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT285</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced trading options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaawansowane opcje handlu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT286</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal trade screen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalny ekran handlu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT287</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit this panel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjdä z tego panelu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT288</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase ration level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz racje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT289</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease ration level </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmniejsz racje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT290</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go to food levels panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przejdä do paneli poziomèw poãywienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT291</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go to ration setting panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przejdä do panelu regulacji racji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT292</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn off eating this food type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz spoãycie tego typu ãywnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT293</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn on eating this food type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz spoãycie tego typu ãywnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT294</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase ale consumption</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz spoãycie piwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT295</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease ale consumption</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmniejsz spoãycie piwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT296</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase Mass type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Polepsz rodzaj mszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT297</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease Mass type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pogorsz rodzaj mszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT298</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Month until next joust:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba miesiçcy do nastçpnego turnieju:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT299</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months until next fair:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba miesiçcy do nastçpnego targu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT300</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour given per month:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor przyznawany miesiçcznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT301</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase tax rate </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podnieá stopç podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT302</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease tax rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obniã stopç podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT303</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dresses stored:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmagazynowane suknie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT304</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineers operating this device.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba inãynierèw obsâugujàcych to urzàdzenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT305</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This device requires a torturer.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">To urzàdzenie wymaga obsâugi kata.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT306</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Making wax</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje wosk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT307</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wax is available for collection.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moãna odebraå wosk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT308</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Damage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obraãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT309</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hit points</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty ãycia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT310</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of arrow slits:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba otworèw dla âucznikèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT311</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij misjç od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT312</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is enclosed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba jest ogrodzona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT313</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is not enclosed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba nie jest ogrodzona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT314</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move here</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idä tutaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT315</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attack this unit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakuj tç jednostkç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT316</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attack this building</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakuj ten obiekt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT317</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scale that wall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wejdä na ten mur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT318</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move to wall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wejdä na mur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT319</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move to tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idä na wieãç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT320</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move to gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idä na bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT321</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT322</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fill in moat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasyp fosç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT323</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Inaccessible location</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miejsce niedostçpne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT324</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target this location.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Celuj w to miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT325</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Man siege tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obsadä wieãç oblçãniczà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT326</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Destroyed building:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt zniszczony:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT327</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT328</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT329</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowe zdarzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT330</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete Selected Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ wybrane zdarzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT331</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Selected Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj wybrane zdarzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT332</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building Availability</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpnoáå budynkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT333</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtkowa iloáå towarèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT334</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tradable Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Surowce dostçpne do handlu</Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Click here to reveal this hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij tutaj, aby pokazaå podpowiedä.</Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Point</Data></Cell>
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   <Row>
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   <Row>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT340</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT341</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter Your Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz swoje imiç</Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Filtering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filtrowanie tekstur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Anisotropic</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Antialiasing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Antyaliasing</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Bump Mapping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapowanie wypukâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Multipass Shaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shadery wieloprzebiegowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Return Lord To Civilian Duties</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Return Lord To Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skieruj wâadcç do siedziby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Maximum Population Achieved</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osiàgniçto maksymalnà liczbç ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT350</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Event Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytor zdarzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT351</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apply</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Launch Cow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wystrzel krowç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Good</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Źle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Good bad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze, äle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Early Culling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczesna selekcja </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieczystoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Rats</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szczury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Crime</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przestçpczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT364</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Religion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Religia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Entertainment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozrywka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Mouse Freelook</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Swobodny widok sterowany myszà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Enhanced Water</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ulepszona woda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">General</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogólne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Textures</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Shaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shadery</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Level of Detail</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT374</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always show this dialog</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawsze pokazuj to okno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT375</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjście</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT377</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mało</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT378</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Recommended</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zalecane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT379</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dużo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Ground Shadows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cienie na gruncie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT381</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arrow Trails</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ślady strzaâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Systems</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Systemy cząsteczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Bloom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poświata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Multipass Shaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shadery wieloprzebiegowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Bump Mapping</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Mapowanie wypukłości</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Early Culling</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Wczesna selekcja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Frame Rate Based</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wg liczby klatek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Wg odległości</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Antialiasing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Antyaliasing</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Draw Distance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odległość rysowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Geometry Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale geometrii</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">NPatch Level</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Shader Version</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wersja shadera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale tekstur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Filtering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filtrowanie tekstur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT399</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anisotropic Filtering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filtrowanie anizotropowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT400</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Średnio</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT401</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Highest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najwyżej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT402</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lowest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najniżej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT403</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT404</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Graphics Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom grafiki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT405</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale cząsteczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT406</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cloud Shadows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cienie chmur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT407</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Snow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Śnieg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT408</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Water Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale wody</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT409</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Real-time Shadows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cienie czasu rzeczywistego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT410</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Min</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Min.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">EXTRATEXT411</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Max</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maks.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/01/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/02/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/03/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/04/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/05/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/06/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/07/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/08/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/09/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">facialExpression/10/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Face10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twarz10</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FARMSUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Farms and Food Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå gospodarstwa rolne i obiekty ãywnoáciowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FEASTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Feasting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ucztuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FEATURES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Features</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cechy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FIRE BALLISTA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire Ballista</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Balista ogniowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">FIREACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle buildings are aflame my Liege, hopefully our well workers can control the inferno. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki zamkowe stojà w pâomieniach, mèj panie, mèdlmy siç, aby nasi ludzie opanowali to piekâo. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food_Double.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double rations, that's fantastic!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podwèjne porcje, to fantastycznie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food_Extra.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra Rations, lovely</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dodatkowe porcje, cudownie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food_Half.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half rations, we'll starve</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tylko pèâ porcji, umrzemy z gâodu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food_None.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No rations? Really?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bez jedzenia? Naprawdç?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food_Normal.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal rations</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Normalne porcje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our granary stocks are growing, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W spichlerzu mamy coraz wiçksze zapasy, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our food stocks are dwindling, my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zaczyna nam brakowaå ãywnoáci, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food Stocks are falling my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brakuje nam ãywnoáci, mèj panie./Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary stocks are very low sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kurczà siç nam zapasy w spichlerzach, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are almost out of food sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie mamy juã prawie ãywnoáci, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No food distributed this month</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W tym miesiàcu w ogèle nie rozdaliámy ãywnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Granary is empty sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Spichlerz jest pusty, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Food8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The peasants are eating well sire. This indeed brings you some honour. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kmiecie dobrze siç odãywiajà, panie. Zyska na tym twèj honor. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FOOTPRINT_BUY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FRAME_RATE_LOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frame Rate Based LOD</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali wg liczby klatek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj inwazjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_LARGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozlegây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êrednio</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_SMALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FREEBUILD_VERY_LARGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very Large</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo rozlegây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F10</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F11</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F11</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F12</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F12</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">FUNCTIONKEY_9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMEOPTIONS_INVERT_GAMESPEED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Speed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybkoáå gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMEOPTIONS_INVERT_MOUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invert Mouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odwrèå mysz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMEOPTIONS_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMEOPTIONS_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMEOPTIONS_PARTICLE_DETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale czàsteczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GAMESCREEN_MENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GATEHOUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brama</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GATEHOUSESCREEN_CLOSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Closed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamkniçte</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GATEHOUSESCREEN_OPEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwarte</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Friend and foes will be decided here... at the Round Table.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tutaj... przy Okràgâym Stole, poznamy przyjacièâ i wrogèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The sides are drawn</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Strony zostaây okeálone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">choose your adversary</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wybierz przeciwnika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A random match</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Losowy pojedynek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A good choice</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobry wybèr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A worthy Ally</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zacny sprzymierzeniec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watch your back</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaãaj na swoich wrogèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A poor choice</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sâaby wybèr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ally chosen</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sprzymierzeniec wybrany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Another joins the cause</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kolejna osoba przyâàczyâa siç do naszej sprawy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Allies</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoi sprzymierzeæcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieprzyjaciel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Great... Sir Edwin</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cudownie... Sir Edwin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hardly a fair fight?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To chyba nie bçdzie uczciwa walka?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, You are the greatest Lord </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, tyá jest niepokonany i najpotçãniejszy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the second greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá drugim najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the third greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá trzecim najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the fourth greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá czwartym najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the fifth greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá piàtym najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the sixth greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá szèstym najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the seventh greatest Lord, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá sièdmym najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are the  (ahhmmph) eighth greatest Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jesteá (ehm) èsmym najpotçãniejszym wâadcà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent their Granary has been destroyed </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie, ich spichlerz zostaâ zniszczony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_23a.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yes .. The enemy's armoury has fallen</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak... Zbrojownia naszego nieprzyjaciela zostaâa zniszczona.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_23b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy's treasury has been demolished</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Skarbiec naszego nieprzyjaciela ulegâ zniszczeniu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_23c.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ha .. The enemy's kitchen has fallen</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ha... Kuchnia naszego nieprzyjaciela zostaâa zniszczona.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bravo sire! </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brawo, panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your power grows my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Roániesz w siâç, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_26.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our army is at its maximum size</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasza armia osiàgnçâa maksymalnà wielkoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_27.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our army is approaching its maximum size</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wielkoáå naszej armii zbliãa siç do maksimum.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_28.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our army is at half its maximum size</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasza armia osiàgnçâa poâowç maksymalnej wielkoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_29.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A valiant effort/Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bohaterski czyn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_30.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Majestic</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Majestatycznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_31.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_32.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Impressive</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Imponujàco</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_33.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A pyrrhic victory</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pyrrusowe zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_34.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Glorious</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chwalebnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_35.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have opened a breach my Lord </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uczyniliámy wyâom, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_36.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Their castle is falling!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ich zamek wkrètce legnie w gruzach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_37.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">For the crown</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Za koronç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_38.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heroic sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Heroicznie, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_39.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We  routed sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostaliámy pokonani, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_40.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I admit, I'm mightily impressed. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przyznajç, ãe jestem pod wraãeniem. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_41.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire we are losing the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, tracimy zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_42.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our men were Vanquished</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasi ludzie zostali rozgromieni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_43.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That was a poor battle sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To byâa beznadziejna bitwa, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_44.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are Humiliated sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostaliámy upokorzeni, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Genie_45.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The castle is enclosed</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zamek jest otoczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GETXTROOPS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Archers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä âucznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GIVEGOLDACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GIVEHONOURACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GIVERESOURCESSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddaj towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Gold_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold needed m'lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy zâota, mèj panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Gold_Needed2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough gold Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy za maâo zâota, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Gold_Needed3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Treasury stocks to low sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data>Skarbiec pustoszeje, panie</Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Gold_Needed4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more gold my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej zâota, mèj panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Otrzymano zâoto</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GONGPRODUCTIONACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rate of Gong Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tempo produkcji nieczystoáci</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Good</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUND_SHADOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ground Shadows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cienie na gruncie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_BUILD_EDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Build Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä obiektu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Cliff Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä urwiska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_CRACKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cracks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pçkniçcia</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_CROP_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crop 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zboãe 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Las</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_FOREST_FLOOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Forest Floor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poszycie leáne</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 1</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_GRASS_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_GRASS_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_GRASS_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_GRASS_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grass 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trawa 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_HEATH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heath</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrzosy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_HEATH_CRACKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heath Crack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pçkniçcie na wrzosach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_HEATH_EDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heath Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä wrzosowiska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_HEATH_MUD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heath Mud</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bâoto na wrzosowisku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_HEATH_STONEY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heath Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ na wrzosowisku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_IRON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìelazo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_MOUNTAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mountain</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_MOUNTAIN_EDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mtn Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä gèry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_MUD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mud</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_MUD_EDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mud Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä bâota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_MUD2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mud 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bâoto 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_ROCK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rock</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skaâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_RUBBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rubble</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamyki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_SAND_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sand</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piasek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_SAND_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sand Dunes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydmy piaskowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_SAND_EDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sand Edge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krawçdä piasku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_SAND_STONEY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sand Stony</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamienisty piasek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_SPARE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spare</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolne miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GROUNDTYPE_STONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GS_ERROR_DISCONNECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unable to connect to the server, or disconnected during the attempt.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna nawiàzaå poâàczenia z serwerem lub rozâàczono w trakcie prèby âàczenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GS_ERROR_INVALID_LOGIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The login info is invalid.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dane logowania sà nieprawidâowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GS_ERROR_INVALID_NICK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That nickname contains at least 1 invalid character, please choose another one.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa zawiera przynajmniej 1 nieprawidâowy znak, proszç wybraå inny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GS_ERROR_NICK_ERROR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There was a nickname error.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bâàd w nazwie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">GS_ERROR_TAKEN_NICK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That nickname is already taken, please choose another one.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ta nazwa jest juã zajçta, proszç wybraå innà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">HEIGHTSUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Landscape tools</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzia krajobrazu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duão</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">We have some wool in the stockpile sire. Maybe we should think about placing some weavers to start cloth production</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy trochç weâny w skâadzie zapasèw, panie. Moãe tkacze powinni zajàå siç szyciem ubraæ?</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire you now have enough honour for a promotion</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, zgromadziâeá wystarczajàcà iloáå honoru, aby awansowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire we can now place a treasury. At last we can tax the peasantry! </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, moãemy wybudowaå skarbiec i naâoãyå podatki na kmieci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, we can now build a Market. Doing so would allow us to sell our surplus goods for a handsome profit</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, moãemy wybudowaå targowisko. Bçdziemy mogli sprzedawaå na nim nadwyãkç dèbr i osiàgaå z tego spore dochody.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the mouse wheel or press the r key to rotate this building to the desired facing</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uãyj kèâka myszy lub naciánij klawisz R, aby obrèciå ten budynek i ustawiå go w odpowiednià stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Edwin has sent us some troops my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Edwin przysâaâ nam ãoânierzy, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are dangerously low on food sire, we should get some hunters out hunting.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zaczyna nam brakowaå ãywnoáci, panie. Powinniámy wysâaå myáliwych na polowanie.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more labour sire, your popularity is good,  If you now build an extra hovel, more peasants will arrive. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej siây roboczej, panie. Przybçdà do nas kolejni kmiecie, jeãeli tylko wybudujesz chatç. </Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more food desperately Liege. Why not halt wood production for a while to free up some peasants </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Za wszelkà cenç musimy zdobyå wiçcej ãywnoáci, panie. Moãe na razie zatrzymamy produkcjç drewna, aby zwolniå kilku kmieci?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more food desperately Liege. Why not halt stone quarrying for a while to free up some peasants </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Za wszelkà cenç musimy zdobyå wiçcej ãywnoáci, panie. Moãe na razie zatrzymamy produkcjç kamienia, aby zwolniå kilku kmieci?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege why not build a kitchen? holding feasts In the hall will greatly improve your honour. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, moãe wybudujemy kuchniç? Wydawanie uczt znaczàco zwiçkszyâoby twèj honor. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The cook informs me that the pantry is empty, it will need filling with royal food, if you are to feast well.  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kucharz powiadomiâ mnie, iã spiãarnia áwieci pustkami. Musimy jà wypeâniå krèlewskim jadâem, jeãeli chcesz wydawaå huczne uczty, panie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If we had more royal food in the kitchen pantry my Liege, we could invite more guests to your table and greatly increase your honour</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, gdybyámy mieli wiçcej krèlewskiego jadâa w naszej spiãarni, moglibyámy zapraszaå wiçcej goáci do twojego stoâu, a tym samym - zyskaå na honorze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hint9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire we now have enough honour to purchase a neighbouring estate</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, mamy wystarczajàco duão honoru, aby zakupiå sàsiednià posiadâoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOMELESS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Homeless</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bezdomny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HONOURACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otrzymano honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Hops_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops needed m'lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzeba nam chmielu, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOPWEEVIL_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop weevil has decimated  the crop My Liege, hop production is at a standstill.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chrzàszcze zdziesiàtkowaây plony chmielu, panie. Produkcja zostaâa wstrzymana.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_BACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_GAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_HOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_NETWORK_HOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Network Host</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Host sieciowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_NUM_OF_PLAYERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_PLAYER_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">HOSTSCREEN_SESSION_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Session Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa sesji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“The unthinkable has happened, my Lord! Prince Dietrich has been drugged and imprisoned by the giant Sigenot. We do not have many forces, Dietrich has always been our first line of defence, but with him gone our lands are left open to raids from the mountain giants and dragons. They have already been spotted in the outlying villages! You must guide Hildebrand and a small group of our forces to where Dietrich is being held and attempt to free him”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Wydarzyâo siç coá nie do pomyálenia, mèj panie! Ksiàãç Dietrich zostaâ otruty i uwiçziony przez giganta Sigenota. Nie mamy zbyt wielu wojsk, a Dietrich od zawsze staâ w pierwszej linii obrony. Bez niego nasze ziemie sà bezbronne wobec napadèw gèrskich olbrzymèw i smokèw. Juã widziano je w bardziej oddalonych wioskach! Musisz poprowadziå Hildebranda i maâà grupç naszych wojownikèw tam, gdzie wiçziony jest Dietrich, i uwolniå go.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Stupid Dietrich… stupid Dietrich! I must learn not to think with my belly, it’s got me into trouble too many times! Now I must make amends for my foolish ways. The castle needs to be reinforced and then Blitztod wants to taste dragon’s blood! I am glad to have you with me on this, my friend. Together we will rid the land of those overgrown lizards, eh?”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">“Gâupi Dietrich… gâupi Dietrich! Muszç przestaå myáleå ãoâàdkiem, zbyt czçsto wpadam przez to w tarapaty! Teraz muszç naprawiå szkody, jakie bezmyálnie wyrzàdziâem. Zamek wymaga wzmocnienia, a Blitztod chce skosztowaå smoczej krwi! Cieszç siç, ãe mi w tym pomoãesz, mèj przyjacielu. Razem przepçdzimy z tej krainy te przeroániçte jaszczury, prawda?”</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“My cousin Dietleib has sent word that he believes his sister Kunhild has been taken prisoner by King Laurin. What has this country come to, sire? To think that a young maiden cannot wander into a beautiful rose garden without becoming the slave to a maniacal dwarven King! That sort of thing would never have happened in my day! Unfortunately, my good lady is great with child and I am loathed to leave her. Dietrich has offered to bring down Laurin himself and return Kunhild to her family. I have no idea how you will destroy that damned rose garden, all I know is that no man can set foot in it. Make of that what you will!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Mèj kuzyn Dietleib przysâaâ wici, ãe jego siostra Kunhilda zostaâa uwiçziona przez krèla Laurina. Dokàd zmierza ten kraj, panie? Toã to niewiarygodne, ãe mâoda dziewica nie moãe spacerowaå po piçknych rèãanych ogrodach, bo grozi jej porwanie przez szalonego krèla krasnoludèw! Za moich czasèw to byâo nie do pomyálenia! Niestety, nasza dobra pani jest brzemienna i nie powinienem jej zostawiaå samej. Dietrich przysiàgâ wâasnorçcznie áciàå Laurina i oddaå Kunhildç jej rodzicom. Nie wiem tylko, jak zniszczyå ten przeklçty ogrèd rèãany, panie. Wiem, ãe ãaden czâowiek nie moãe nawet postawiå w nim stopy. Musisz coá wymyáliå!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“It is an honour and a privilege to meet you, as I’m sure it must be for you to meet me... but please don’t speak too loudly… my head is still ringing after last night’s…celebrations. Dietrich has told me much of your great work together and I wish to pledge myself to your cause. I hear you could do with some funds to help you rebuild your lands. Well, there is a dragon named Fafnir who I have been meaning to slay for quite some time now. The cowardly creature fled my lands and has taken up residence in yours. I believe he guards a sizeable hoard of gold, so if you are with me I shall show you the way and together we can flush the beast out.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„To wielki zaszczyt i przywilej mèc ciç poznaå, tak jak z pewnoácià tobie jest miâo poznaå mnie... Proszç, nie mèw zbyt gâoáno... nadal pçka mi czerep po zeszâonocnym... áwiçtowaniu. Dietrich wiele opowiadaâ mi o waszej wspèlnej pracy, wiçc i ja chciaâbym oddaå siç twojej sprawie. Wiem, ãe potrzebujesz zâota, aby odbudowaå swèj kraj. Od dâuãszego czasu polujç na pewnego smoka imieniem Fafnir. Ta tchèrzliwa bestia uciekâa z mojego kraju i zadomowiâa siç w twoim. Podejrzewam, ãe potwèr posiada niezây zapasik zâota, wiçc jeáli przyâàczysz siç do mnie, razem unicestwimy bestiç.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="114.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“I owe you another apology, my friend. You see, this summer past I found myself in an unfortunate situation. I happened upon two brothers, the Princes Schilbung and Niebelung. They were arguing about how to divide up the treasure left to them by the late King of the Niebelungs. They offered me the great sword Balmung in exchange for settling this matter. But when I did so, they claimed, unjustly of course, that I had taken some of the treasure for myself. They set upon me with full force and it took all my strength to grab Balmung and flee from them. I’d hoped I would be safe here, but it seems their army is preparing to advance on this castle. Alas, now it is my turn to seek your help.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Winien ci jestem kolejne przeprosiny, przyjacielu. Oto bowiem tego lata znalazâem siç w niewesoâej sytuacji. Spotkaâem dwèch braci: ksiçcia Schilbunga i Nibelunga. Wiedli spèr o to, jak podzieliå skarb pozostawiony im przez krèla Nibelungèw. Zaproponowali mi wspaniaây miecz Balmung w zamian za rozstrzygniçcie sporu, lecz kiedy siç zgodziâem, wnet oskarãyli mnie, oczywiácie niesâusznie, ãe przywâaszczyâem sobie czçáå skarbu. Natarli na mnie z caâà mocà, ledwie starczyâo mi siâ, aby chwyciå Balmunga i uciec. ëudziâem siç, ãe bçdç tu bezpieczny, ale wyglàda na to, ãe ich armia gotuje siç do ataku na zamek. Wiçc tym razem ja potrzebujç twojej pomocy.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Ah! I see you made it! You could not have come a moment too soon. The castle of Orkis is up ahead, but we are being raided by giants and bears before we can even get close enough to spit on it, let alone breach the walls. We must build a base here and strengthen our forces. Then we will turn his icy fastness into slush!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Ach, a wiçc udaâo ci siç! Rychâo w czas! Zamek Orkis jest tuã przed nami, ale trudno siç do niego zbliãyå, gdyã nie dopuszczajà doæ atakujàce nas olbrzymy i niedäwiedzie. Nie udaâo nam siç jeszcze nawet splunàå na mury, nie wspominajàc o sforsowaniu ich. Musimy zbudowaå tu obèz i wzmocniå siây. Dopiero wtedy bçdziemy mogli obrèciå tç lodowà twierdzç w pyâ!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Our spies have reported troops gathering near Queen Virginal’s ice castle, which rests to the North on the edge of the lands that border ours. It seems that a powerful sorcerer named Janibas is determined to steal the Queen’s crown. Dietrich has gone to help fortify her stronghold. He seems quite taken with Virginal, although she’s a little bit too skinny for my tastes. He has advised her to use her ice crystal to cast a spell known as ‘The Blessing of Winter’. This will summon the ancient ice dragons from the deep caves in which they slumber, and bring them to our aid.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Nasi szpiedzy wykryli, ãe w pobliãu lodowego zamku Krèlowej Dziewicy, ktèry stoi na pèânocnej granicy naszych ziem, gromadzà siç wojska. Wyglàda na to, ãe potçãny czarnoksiçãnik Janibas ma chrapkç na koronç Krèlowej. Dietrich pomaga jej umocniå twierdzç. Krèlowa oczarowaâa go, choå jak na mèj gust jest zbyt chuda. Radziâ jej uãyå krysztaâowego lodu, aby rzuciå urok „Bâogosâawieæstwa Wiatru”. To przywoâa prastare lodowe smoki z gâçbokich jaskiæ, w ktèrych drzemià. Potwory przyjdà nam z pomocà.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE MISSION 8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Prying Janibas out of his fortress will be the hardest challenge that we’ve faced so far. It’ll be like trying to get a hibernating grizzly out of his cave, only a hundred times more dangerous! It looks as though there are several ways to reach the sorcerer, but I’m willing to bet my boots that he’ll have a surprise in store for us no matter which route we take. Dietrich and I will both be with you for this one. I’ll not let my son grow up in a land where such an evil creature is allowed to live!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Jak wywabiå Janibasa z fortecy – to najwiçksze wyzwanie, jakiemu bçdziemy musieli stawiå czoâa. To jakby chcieå wyprowadziå z jaskini niedäwiedzia, ktèry zapadâ w sen zimowy, tyle ãe tysiàckroå bardziej niebezpieczne! Rèãne drogi prowadzà do czarnoksiçãnika, ale zaâoãç siç o wâasne buty, ãe szykuje dla nas niespodziankç bez wzglçdu na to, ktèrà ácieãkç obierzemy. Dietrich i ja bçdziemy ci towarzyszyå. Nie chcç, aby mèj syn dorastaâ w kraju, gdzie ãyje tak zâowroga istota!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“So big was Dietrich of Bern when he was born, that his mother Queen Odila, almost died giving birth to him. He weighed as much as a sack of grain, with a head fair nearly the size of a watermelon and a smile just as big. People came from miles around to see this oversized infant. As Dietrich grew into adulthood he towered above most normal men and would eat several whole boars in one sitting. Thanks to the constant tutorage of his mentor, the wise and brave Hildebrand who had been by his side since childhood, Dietrich became a masterful fighter - though somewhat foolhardy.  His mighty battle-ax, named Blitztod meaning ‘lightening death’ was never far from this great warrior’s side.” </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Dietrich z Berna byâ tak duãy, kiedy siç urodziâ, ãe jego matka, krèlowa Odila, prawie zmarâa przy poâogu. Waãyâ tyle, co wèr ziarna, miaâ jasnà czuprynç, a gâowç tak duãà jak arbuz - i rèwnie wielki uámiech. Ludzie przybywali z wiosek oddalonych o wiele mil, ãeby zobaczyå to ogromne niemowlç. Kiedy Dietrich dorèsâ do wieku mçskiego, wzrostem przewyãszaâ kaãdego mçãczyznç i mègâ zjeáå kilka caâych dzikèw za jednym zamachem. Dziçki staâym naukom swojego mistrza, màdrego i dzielnego Hildebranda, ktèry od dziecka byâ jego towarzyszem, Dietrich staâ siç doskonaâym, choå czasami nieroztropnym, wojownikiem. Nigdy nie rozstawaâ siç ze swoim ogromnym toporem bojowym noszàcym nazwç Blitztod, w tâumaczeniu: „bâyskawiczna ámierå”.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Sometimes the most beautiful of creations can be the most deadly and the power of desire makes fools of us all. It was with this knowledge that the dwarven King Laurin planted a rose garden in which the beautiful blooms exuded a delicate, hypnotic scent. But Laurin’s heart was black and he delighted in the suffering of others. Any man that set foot in the garden would wither and die, and as their essence soaked into the earth, so the roses would bloom brighter. But any woman that entered the garden would become a slave to the King and reside within his castle as long as the roses still grew.”  </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Czasem najpiçkniejsze twory mogà byå zabèjcze, a siâa poãàdania zamienia nas wszystkich w gâupcèw. Doskonale wiedziaâ o tym krèl krasnoludzki Laurin, kiedy sadziâ ogrèd rèãany, ktèrego piçkne pàki wydzielaây delikatnà hipnotyzujàcà woæ. Ale serce Laurina byâo jak wykute z czarnego kamienia i cieszyâo go tylko cierpienie innych. Kaãdy mçãczyzna, jaki wszedâ do ogrodu, usychaâ i umieraâ, a jego esencja wsiàkaâa w ziemiç, dziçki czmu rèãe kwitây jeszcze piçkniej. Kaãda niewiasta, ktèra znalazâa siç w ogrodzie, stawaâa siç niewolnicà krèla i byâa zmuszona pozostaå w jego zamku tak dâugo, dopèki rosây rèãe.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="127.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Last night a warrior named Siegfried arrived at our gates. It appears that one of the young ladies we rescued from King Laurin was his betrothed, the Princess Kriemhilde, and he wished to thank Dietrich. When those two met, I swear it was like seeing two bears facing off on a mountain pass. Then mead and the battle tales started to flow and all seemed well, until there was some confusion about exactly who had killed the fire demon of Ilgarde. Suddenly Blitztod and Siegfried’s sword, Balmung, were locked together... Well… I just barred the door and told the servants that once the noise of thunderous crashing around had stopped, they should go in with a dozen more barrels and six roasted sheep. Siegfried wishes to speak to you sire, but don’t fear, I dunked them both in the horse trough this morning.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Zeszâej nocy wojownik imieniem Siegfried przybyâ do naszych bram. Okazaâo siç, ãe jedna z mâodych dam uratowanych z ràk krèla Laurina, ksiçãniczka Kriemhilda, byâa jego álubnà i pragnàâ zâoãyå podziçkowania Dietrichowi. Kiedy ci dwaj spotkali siç, przysiçgam, wyglàdali jak dwa niedäwiedzie, ktèrym przyszâo zetknàå siç na gèrskiej ácieãce. Raczyli siç miodem i snuli historie wojenne, i wszystko ukâadaâo siç pomyálnie, aã nagle zwaánili siç o to, kto zabiâ ognistego demona z Ilgardu. Niespodziewanie Blitztod i miecz Siegfrieda, Balmung, spotkaây siç... Ja tylko przytrzymaâem drzwi i powiedziaâem sâuãbie, ãe jak tylko ten okrutny haâas ucichnie, majà donieáå tuzin beczek wina i szeáå pieczonych owiec. Siegfried chce z tobà rozmawiaå, panie, ale nie bèj siç, dziá rano obu ich wsadziâem do koæskiego koryta.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Our land will never be at peace until we find some way of stopping the mountain giants from raiding our villages. Although many of the giants are frightened of Dietrich - and with good reason - the Prince knows that he cannot be everywhere at once. So, in his particular brand of wisdom, he has decided to take the fight right to the doorstep of Orkis, the king of the mountain giants. Dietrich has taken a group of soldiers up to the mountains in order to gain some knowledge about the lay of the land.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Nasz kraj nigdy nie zazna spokoju, jeáli nie znajdziemy sposobu, aby powstrzymaå gèrskie olbrzymy przed najazdami na nasze wioski. Choå wiele gigantèw boi siç Dietricha – i nie bez powodu - ksiàãç zdaje sobie sprawç, ãe nie moãe byå wszçdzie. W przypâywie màdroáci zdecydowaâ siç przenieáå ciçãar walki w pobliãe kryjèwki Orkisa, krèla gèrskich gigantèw. Dietrich zabraâ garstkç ãoânierzy w gèry, aby zapoznaå siç z tamtejszym terenem.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“As Janibas surveyed the crushed remains of his father’s fortress he vowed not only to take revenge for the slaying of Orkis, but to seize the throne from King Dietmar of Bern, Dietrich’s father. With the Prince’s forces now stronger than ever, this was going to be no easy task, so the sorcerer sought to possess the ice crystal from the crown belonging to Virginal, Ice Queen of Tyrol - a jewel which had the ability to command winter itself. Janibas knew that combining this gem with his blood amulet would give him immeasurable power.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Kiedy Janibas dostrzegâ ruiny fortecy ojca, poprzysiàgâ, ãe zemáci siç za ámierå Orkisa i wydrze tron z ràk krèla Dietmara z Berna, ojca Dietricha. Ksiàãç byâ jednak teraz potçãniejszy niã kiedykolwiek, wiçc zadanie to byâo trudne. Dlatego teã czarnoksiçãnik zaplanowaâ, iã najpierw zdobçdzie krysztaâ lodu z korony naleãàcej do Lodowej Krèlowej Tyrolu. Klejnot ten miaâ zdolnoáå wydawania rozkazèw samej zimie. Janibas wiedziaâ, ãe ten kamieæ w poâàczeniu z jego amuletem krwi daâby mu nieprawdopodobnà potçgç.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_DESCRIPTION06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“Few things frighten those who are inclined towards evil as much as the prospect of dying, because no one knows whether those they have wronged in life will come after them in death - and Janibas had wronged a great many. As the sorcerer skulked back to his palace he summoned up every inch of power from his precious amulet to protect himself from the onslaught he knew was coming. Whether darkness or light prevailed, this would be no easy fight.” </Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Niewiele rzeczy przeraãa tych, ktèrzy skâaniajà siç ku zâu, tak jak perspektywa ámierci. Nie wiadomo bowiem, czy ci, ktèrych siç skrzywdziâo, nie podàãà za sprawcà ich krzywd - a Janibas skrzywdziâ wielu. Kiedy czarnoksiçãnik wrèciâ do swej siedziby, wyssaâ caâà siâç ze swego amuletu, aby broniå siç przed nadciàgajàcà karà. Bez wzglçdu na to, czy zwyciçãy áwiatâo, czy mrok, nie bçdzie to âatwa walka.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cellt>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Approaches</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nadciàga zâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Dwarf King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl krasnoludèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Land of the Giants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ziemia gigantèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Virginal: Ice Queen of Tyrol </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowa Krèlowa Tyrolu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICE_CHAPTER_HEADING06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Janibas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Janibas</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use your crossbowmen wisely as you approach the castle. They are very effective against the patrolling pikemen. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W miarç zbliãania siç do zamku, màdrze uãywaj kusznikèw. Potrafià oni doskonale radziå sobie z patrolami pikinierèw. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not attempt to fight the dragons just yet!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie prèbuj juã teraz walczyå ze smokami!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your pikemen are great defenders. Use them to shield your vulnerable missile troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoi pikinierzy doskonale nadajà siç do obrony. Uãyj ich, aby osâaniaå swoich sâabo opancerzonych âucznikèw i kusznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Draw the enemy into pre prepared positions, by baiting them with archers. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wciàgnij wroga na wczeániej przygotowane pozycje, draãniàc go za pomocà âucznikèw. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture gatehouses, by getting your troops on top of them. Use your laddermen to gain the walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj bramy, wprowadzajàc do nich swoje wojska. Uãyj drabiniarzy, aby wspiàå siç na mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the 'Summon ice maidens' spell to help out in times of trouble.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj zaklçcia przyzywania lodowych dziewic, aby ratowaå siç z kâopotèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT01_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Begin crossbow production early in order to defend your castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak najwczeániej rozpocznij produkcjç kusz, aby mèc broniå swojego zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mount ice mirrors on your walls to freeze enemy giants in their tracks.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zakâadaj lodowe lustra na murach, aby zamraãaå atakujàcych gigantèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The giants will not give up, so make sure your castle is well defended before leaving it to attack the dragons.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Giganci nie poddadzà siç, wiçc upewnij siç, ãe twèj zamek jest dobrze broniony, zanim wyruszysz na smoki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragons are slow to turn, be sure to attack them from several sides at once.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoki sà maâo zwrotne, atakuj je z kilku stron jednoczeánie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragons will breathe fire or simply bash your troops away. Use powerful troops so the dragon inflicts as less damage to your army.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoki bçdà zionàå ogniem lub po prostu roztràcaå twoje wojska. Uãyj przeciwko nim silnych jednostek, aby smok zadawaâ im jak najmniejsze obraãenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT02_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Men cannot set foot in the gardens or they will die, but not all your troops are men.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìaden czâowiek nie moãe postawiå stopy w ogrodzie, poniewaã zginie – ale nie wszyscy twoi ãoânierze sà ludämi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Plan your attacks so that your troops are attacking together, this will greatly help to deplete the enemies forces with minimum casualties to your own.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaplanuj uderzenia tak, aby twoje wojska atakowaây rèwnoczeánie. To ci znacznie pomoãe nadwàtliå siây wroga i zmniejszyå straty wâasne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not rush in all your laddermen at once, you may need some of them later.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie rzucaj wszystkich drabiniarzy na mury za jednym zamachem. Czçáå z nich moãesz potrzebowaå na pèäniej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemies fire imps can fly atop of the walls, be wary of their movements.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogniste demony wroga mogà przelatywaå nad murami - uwaãaj na te istoty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Look carefully for good spots to site your missile troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szukaj pilnie dobrych miejsc, w ktèrych mègâbyá umieáciå swoje wojska strzelajàce z dystansu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remember you can summon troops on top of walls…</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj, ãe moãesz wprowadziå wojska na mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT03_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move swiftly and remember about the ability to summon powerful ice maidens.B1754</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poruszaj siç bâyskawicznie i pamiçtaj o moãliwoáci przywoâywania lodowych dziewic.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Avoid the dragon’s bite, it can knock your troops far back, hurting them greatly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Unikaj zçbèw smoka - mogà one daleko odrzuciå twoje wojska i zadaå im bardzo ciçãkie obraãenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remember, Fafnir hates Siegfried. He will try to attack him before any other troop.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj, ãe Fafnir nienawidzi Siegfrieda. Bçdzie staraâ siç zaatakowaå go w pierwszej kolejnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Archers will be of no use against this dragon, they cannot see his soft underbelly, but can provide a good means of defence against the other roaming beasts.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëucznicy na nic nie przydadzà siç przeciwko smokowi, bo nie mogà trafiå go w miçkkie podbrzusze. Mogà oni jednak stanowiå dobrà osâonç przeciwko innym potworom z okolicy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move quickly, the longer you wait, the more enemies that will come to Fafnirs aid.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziaâaj szybko. Im dâuãej bçdziesz czekaâ, tym wiçcej wrogèw áciàgnie na pomoc Fafnirowi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT04_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get your defences up quickly, attacks will be coming soon.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak najszybciej przygotuj obronç. Ataki rozpocznà siç lada chwila.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use high ground and missile troops to fortify your defences.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykorzystaj wzniesienie i wojska raãàce na dystans, aby wzmocniå swojà obronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not all attacks may come fro the front.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie wszystkie ataki bçdà wyprowadzane od frontu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Ice Tunnels to move your forces around quickly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj tuneli lodowych, aby bâyskawicznie przemieszczaå swoje wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT05_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone and Iron are both valuable resources, begin production quickly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ i ãelazo to cenne zasoby. Jak najszybciej rozpocznij ich produkcjç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbowmen will be far more effective against these huge adversaries than archers will.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusznicy bçdà znacznie bardziej skuteczni przeciwko tym wielkim wrogom niã zwykli âucznicy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use any new unit that you have at your disposal.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj wszystkich nowych jednostek, jakie masz do dyspozycji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As with any mission, placing your buildings efficiently is the key to success.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tak jak przy wszystkich misjach, kluczem do sukcesu jest efektywne rozmieszczenie obiektèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do not underestimate the size of army you will need. Enemy archers will cut down all but the most determined assault.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze oceæ, ile wojska bçdziesz potrzebowaå. ëucznikèw nieprzyjaciela moãe zaskoczyå tylko bardzo silny i zdeterminowany atak. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fast moving troops will be much more effective when storming the enemy towers and walls. Use wolves and macemen for your final assault.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybko poruszajàce siç wojska bçdà znacznie bardziej skuteczne podczas ataku na wrogie baszty i mury. Do ostatecznego ataku uãyj wilkèw i paâkarzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT06_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remember to utilise the markets autobuy feature if you run out of resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pamiçtaj, aby uãywaå funkcji automatycznych zakupèw targowiska, jeãeli skoæczà ci siç zasoby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There is plenty of stone and iron available, use it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Masz do dyspozycji duão kamienia i ãelaza – wykorzystaj to bogactwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Ice Queen is a valuable troop, use her power to your advantage and protect her as much as possible.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèlowa Lodu to cenna jednostka. Uãywaj jej mocy dla wâasnych korzyáci i chroæ jà, jak najlepiej potrafisz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon harpoons will help a lot to counteract the enemies dragon attacks.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harpuny smocze pomogà zatrzymaå wiele atakèw wrogich smokèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time your attack carefully, remember the enemy will stop attacking for short periods, leaving him open to an assault.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwaãnie skoordynuj swoje uderzenie. Pamiçtaj, ãe wrèg bçdzie na krètkie momenty zaprzestawaâ ataku i bçdzie wtedy bezbronny wobec twojego uderzenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the 'power of winter' attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj ataku „Potçga Zimy”.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT07_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There are many routes to take, each with their own dangers. Observe your forces and choose accordingly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moãesz wybraå wiele drèg, ale kaãda z nich jest na swèj sposèb niebezpieczna. Oceæ, jakie siây masz do dyspozycji, i dokonaj wâaáciwego wyboru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A path the may look the easiest can have hidden dangers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êcieãka, ktèra wydaje siç byå najâatwiejsza, moãe w rzeczywistoáci kryå duãe niebezpieczeæstwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Ice Queen’s ‘Power of Winter’ can help you through difficult parts of the lands where some enemy forces are out of reach of your own.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moc „Potçga Zimy” Krèlowej Lodu moãe okazaå siç pomocnà w miejscach, w ktèrych wojska nieprzyjaciela sà poza zasiçgiem twoich oddziaâèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Janibas’s castle is surrounded with walls, so you will need to keep some troops alive to take them down and gain entry.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamek Janibasa jest otoczony murami. Musisz doprowadziå pod nie chociaã czçáå oddziaâèw, aby mèc sforsowaå umocnienia i wtargnàå do árodka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some routes are easier than others, but none are simple!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niektère szlaki sà âatwiejsze, ale ãaden nie jest caâkiem prosty!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No one expects a fast victory here. Take the assault slowly and don’t waste your troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie musisz dàãyå do szybkiego zwyciçstwa. Powoli rozwijaj uderzenie i nie marnuj wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">ICEHINT08_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"/>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">IDLE_PEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Idle Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niezatrudnieni kmiecie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">IN_DUNGEON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">In Dungeon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W lochach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INDUSTRYSUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Industrial Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_CHATTOTEAM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F1 Chat To Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F1 Rozmowa z druãynà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F1 Medieval</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F1 êredniowieczne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F2 Flavourful</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F2 Smakowite</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F3 Modern</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F3 Nowoczesne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F4 Silly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F4 Gâupie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F5 Epic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F5 Epickie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F6 Responses</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F6 Odpowiedzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F7 Serious Retorts</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F7 Powaãne odpowiedzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULT8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F8 Daft Retorts</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F8 Sprytne odpowiedzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_INSULTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F3 Insults</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F3 Obelgi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_NORMALCHAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F1 Chat To Everyone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F1 Rozmowa z wszystkimi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_TEAM1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F1 Basic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F1 Podstawowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_TEAM2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F2 Military</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F2 Wojskowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_TEAM3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F3 Economics</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F3 Gospodarcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMECHAT_TEAMCOMMANDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">F2 Commands To Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">F2 Polecenia dla druãyny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMEMENU_CREDITS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Credits</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèrcy gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMEMENU_HELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INGAMEMENU_SETTINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INNSCREEN_MONTHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months supply</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostawa miesiçczna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INNSCREEN_SUPPLY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Supply</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostawa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INSTALLING_UPDATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Installing Update</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Instalacja aktualizacji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasant!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kmieå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong farmer!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hodowca zielska!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stinking rat!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">êmierdzàcy szczur!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flee bitten dog!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapchlony kundel!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Knur!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sheep herder!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">êwiniopas!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fop!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fircyk!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slippery eel!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_flavour_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your head is mine!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoja gâowa zawiánie na moich murach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jack o' napes!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zakuty âeb!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Strawpole!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gnida!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sllubberdegulleon!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gadzina!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dastard!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ëajdak!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dolt!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gâàb!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lollard!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dotard!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poppinjay!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pijaczyna!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nave!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tâuk!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_medieval_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fool!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gâupek!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Idiot!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Idiota!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What are you like?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tylko na tyle ciç staå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come and have a go!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sprèbuj szczçácia!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You want some?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chcesz sprèbowaå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get lost!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Spadaj!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wuss!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miçczak!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pansy!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Laluá!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loser!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ofiara!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come on Punk!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chodä, ámieciu!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_modern_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't give up your day job!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weezle turd!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nieudacznik!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kiss the royal ring!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pocaâuj mnie w krèlewski pierácieæ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">ROB E TO ADD!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_04.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_05.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_06.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_07.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">ROB E TO ADD!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_09.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_rude_10.wav</Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buffoon!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bufon!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oaf!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Varlet!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brute!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Moron!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dureæ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heretic!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Imbecile!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Muscle brain!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Twit!</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Insult_silly_10.wav</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska atakujà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">An Ally is being attacked.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sojusznik zostaâ zaatakowany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASION_MESSAGE_REINFORCEMENTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reinforcements are being sent to you.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysâano do ciebie posiâki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">An ally has sent us reinforcements.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sojusznik wysâaâ do nas posiâki.</Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_AS_WAYPOINT</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakuj gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_BLUE</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_BOTH_WARNINGS</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_DIE</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáå mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_DONT_DIE</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie opuszczaj mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_EARLY_WARNING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Early Warning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczesne ostrzeãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_GREEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Green</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zielony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_INCLUDE_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_INVASIONMARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_NO_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_NO_TARGET_PLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_NON_SIEGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Movement Only</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tylko ruch</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_NOREPEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawsze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_NORMAL_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal Message</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiadomoáå normalna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_OPENFIELD_ATTACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacking Army</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Armia atakujàca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_OPENFIELD_DEFEND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defensive Army</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Armia broniàca </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_RED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Red</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czerwony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_REINFORCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reinforce Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wspomèã gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_REPEATCOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Repeat Count</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Licznik powtèrzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_REPEATTIME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Repeat Time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas powtèrzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_SIEGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_SILENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Warning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez ostrzeãeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inwazja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">INVASIONSCREEN_YELLOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yellow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìoâty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Iron_Need1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron needed m' lord</Data></Cell>
    xx<Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebujemy ãelaza, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Iron_Need2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more iron sire</Data></Cell>
    xx<Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebujemy wiçcej ãelaza, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Iron_Need3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron stocks are insufficient sire</Data></Cell>
    xx<Cell ss:StyleID="s24"><Data ss:Type="String">Nasze zapasy ãelaza sà niewystarczajàce, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Iron_Need4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">More iron needed Lordship</Data></Cell>
   xx<Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebujemy wiçcej ãelaza, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">joinscreen_back</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_BACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_HOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_HOST_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa hosta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_JOIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_NETWORK_JOIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Network Join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz do sieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_PLAYER_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_SEARCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Search</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szukaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">JOINSCREEN_SEARCHING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Searching...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyszukiwanie...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_CASTLE_CARBONEK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Keep at Castle Carbonek</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba w zamku Carbonek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_DWARF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King Laurin's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba krèla Laurina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba siâ Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_GENERIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_GIANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sigenot's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Sigenota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_JANIBAS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Janibas' Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Janibasa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_LADY_LYONORS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lady Lyonors' Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Lady Lyonors</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_LANCELOTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Lancelota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_MORGAN_LE_FAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan Le Fay's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Morgany Le Fay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_ORKIS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orkis' Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Orkisa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEP_RADU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu's Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba Radu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_COURSES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Courses</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kursy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_EXPECT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Expect</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szacowanie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_FEAST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Feast</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uczta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_GIVES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydawanie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_INPRORESS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">In Progress</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_NOT_ENOUGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbyt maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_PEOPLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">People</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ludzie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KEEPSCREEN_RESOURCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasoby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">KILLALLLORDSTROOPSACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill All Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zlikwiduj wszystkie wojska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LADDERMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ladderman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drabiniarz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDDS_BRIEFINGSCREEN_TUTORIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_AI_RETREAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Retreat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odwrèt komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_AIRETREAT_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ai retreats off the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer wycofuje siç z mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_AIRETREAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Retreat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odwrèt komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CHARACTER_IS_ENEMY_LORD_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Makes a different Character the AI Lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inna postaå zostaje wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CHARACTER_IS_ENEMY_LORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Character Is AI Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Postaå jest wâadcà ze strony komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CHARACTER_IS_LORD_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Makes a different Character the Human Lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inna postaå zostaje wâadcà ze strony gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CHARACTER_IS_LORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Character Is Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Postaå jest wâadcà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CLEAR_EVENT_MARKER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clears markers on the Mini-Map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuniçcie znacznikèw z minimapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CLEAR_EVENT_MARKER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clear Mini-Map Markers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ znaczniki na minimapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CUSTOM_CONTROL_DIETRICH_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom, take control of Dietrich.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolnie – obejmij kontrolç nad Dietrichem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_CUSTOM_CONTROL_DIETRICH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom Control Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Swobodna kontrola Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_APPLE_BLIGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Blight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba jabâoni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_APPLE_BLIGHT_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Blight.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba jabâoni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BAD_WEATHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad Weather</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâa pogoda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BAD_WEATHER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad Weather.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâa pogoda.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BATHING_SYSTEM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Bathing System</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowy system kàpieli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BATHING_SYSTEM_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Bathing System.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowy system kàpieli.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BEAR_ATTACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bear Attack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atak niedäwiedzia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BEAR_ATTACK_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bear Attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atak niedäwiedzia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BISHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bishop Arrives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywa biskup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BISHOP_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bishop arrives.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywa biskup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BUMPER_HARVER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bumper Harvest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obfite zbiory</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_BUMPER_HARVER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bumper Harvest.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obfite zbiory</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_COW_DISEASE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mad Cow Disease</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba wáciekâych krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_COW_DISEASE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mad Cow Disease.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba wáciekâych krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_CRIME_WAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crime Wave</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fala zbrodni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_CRIME_WAVE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crime Wave.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fala zbrodni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_DANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A Dance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Taæce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_DANCE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A Dance.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Taæce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_FIRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Random Fire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Losowy poãar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_FIRE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Random Fire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Losowy poãar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_FOUND_GOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold Find</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkrycie zâota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_FOUND_GOLD_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold has been found.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znaleziono zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_HOP_WEEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop Weevil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chrzàszcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_HOP_WEEVIL_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop Weevil.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chrzàszcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_JESTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jester Arrives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywa bâazen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_JESTER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jester Arrives.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywa bâazen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_JOUSTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jousting Tournament</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Turniej rycerski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_JOUSTING_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jousting Tournament.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Turniej rycerski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_MARKER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shows a marker on the Mini-Map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokazuje znaczniki na minimapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_MARKER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mini-Map Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik minimapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_MERCENARIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mercenaries Arrive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywajà najemnicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_MERCENARIES_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mercenaries Arrive.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybywajà najemnicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_OUTLAWS_RETURN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws Return</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_OUTLAWS_RETURN_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws Return.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_PEASANTS_REVOLT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants Revolt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bunt kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_PEASANTS_REVOLT_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants Revolt.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bunt kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_RABBIT_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rabbit Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga krèlikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_RABBIT_INVASION_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rabbit Invasion.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga krèlikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_RAT_PLAGUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat Plague</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_RAT_PLAGUE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat Plague.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_SMALL_POX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Pox</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ospa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_SMALL_POX_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Pox.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ospa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_SWINE_FEVER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine Fever</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiæska goràczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_SWINE_FEVER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine Fever.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiæska goràczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_TRAVELLING_FAIR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Travelling Fair</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçdrowny jarmark</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_TRAVELLING_FAIR_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Travelling Fair.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçdrowny jarmark</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_VINE_WITHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vine Wither</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba wina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_VINE_WITHER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vine Wither.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Choroba wina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WHEAT_RUST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Rust</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rdza zboãowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WHEAT_RUST_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Rust.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rdza zboãowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WITCHCRAFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchcraft</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WITCHCRAFT_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchcraft.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WOLF_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_EVENT_WOLF_INVASION_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Invasion.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inwazja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Action Invasion desc</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå: inwazja - opis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRAFLAGS_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalna Inwazja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRAFLAGS_SIEGEPOINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt oblçãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRAFLAGS_TARGETPOINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt docelowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRALORD_ATTACKPLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attack Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atakuj gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRALORD_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Free AI</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Swobodny komputer</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_EXTRALORD_REINFORCEPLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reinforce Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wspomèã gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_LEAVEMAP_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't leave map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie opuszczaj mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_LEAVEMAP_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáå mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_MESSAGES_EARLY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Early Warnings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczesne ostrzeãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_MESSAGES_FULL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Full Warnings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peâne ostrzeãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_MESSAGES_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal Warnings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalne ostrzeãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_MESSAGES_NOWARNING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No warning</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez ostrzeãeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_NEEDLORD_NIEBELUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Include Niebelung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwzglçdniå Nibelunga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_NEEDLORD_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_NEEDLORD_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Include Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwzglçdniå wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_NEEDLORD_SCHILBUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Include Schilbung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwzglçdniå Schilbunga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_SIEGE_ATTACKING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attacking Army</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Armia atakujàca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_SIEGE_DEFENSIVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defensive Army</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Armia broniàca </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_SIEGE_MOVEMENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Movement</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruch</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_SIEGE_SIEGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_SIEGE_VANDALISE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vandalise</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wandalizm</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_INVASION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion Action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Akcja inwazyjna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_KILL_ALL_LORDS_TROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill All Lord's Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszcz wszystkie wojska wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_KILL_ALL_LORDS_TROOPS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kills all the troops belonging to a specific Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszcz wszystkie wojska naleãàce do konkretnego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_KILL_ALL_LORDS_TROOPS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill All Lord's Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszcz wszystkie wojska wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_LOSE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When all of the selected triggers are completed, the player loses the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy wszystkie wybrane zdarzenia progowe zostanà speânione, gracz przegrywa grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_LOSE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lose action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå poraãki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play Message</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odtwèrz wiadomoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_MESSAGE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Message Action allows you to choose an avatar who will then either play a speech file of your choosing, display a line of text from the text file of your choosing, or both. Any blank fields will be ignored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå wiadomoáci pozwala wybraå awatara, ktèry odtworzy wskazany przez Ciebie plik däwiçkowy, wyáwietli wiersz tekstu ze wskazanego przez Ciebie pliku lub wykona obie te czynnoáci rèwnoczeánie. Wszelkie puste pola zostanà zignorowane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_MESSAGE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play Message Action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå: odtwèrz wiadomoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_NOENEMYONMAP_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When there are none of the player's enemy's troops left on the map, the selected actions will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy z mapy zniknà wszystkie wojska wroga gracza, podjçte zostanà wybrane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_NOENEMYONMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No enemy troops left on the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska wrogèw na mapie zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_PERCENT_DEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">% Troops Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">% wojsk zniszczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_PERCENTDEAD_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When x% Troops are dead then, the selected actions will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy dany procent wojsk zostanie zniszczony, podjçte zostanà wybrane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_PERCENTDEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">x% Troops Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">x% wojsk zniszczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_BLOCKAGES_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Removes all Ice Blocks from the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuwa wszystkie blokady lodowe z mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_BLOCKAGES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Ice Blocks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ blokady lodowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_DRAGON_EMPLACEMENTS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Removes all Dragon Nests from the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuwa wszystkie smocze legowiska z mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_DRAGON_EMPLACEMENTS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Dragon Nests</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ smocze gniazda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_EVENT_MARKER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Removes a marker on the Mini-Map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuwa znacznik z minimapy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_EVENT_MARKER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Mini-Map Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ znacznik minimapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_ROSE_GARDENS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Removes all Rose Gardens from the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuwa wszystkie ogrody rèãane z mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_REMOVE_ROSE_GARDENS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove Rose Gardens</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ ogrody rèãane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_SCRIBE_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play Scribe Message</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odtwèrz wiadomoáå skryby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_SCRIBE_MESSAGE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Plays the scribe's text and speech files.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odtworzenie plikèw z tekstem i mowà skryby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_SCRIBE_MESSAGE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play Scribe Message Action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå: odtwèrz wiadomoáå skryby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_STOP_LORD_CREATION_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stops all lords from being Created.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymanie tworzenia wszystkich wâadcèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_STOP_LORD_CREATION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Lord Creation</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj tworzenie wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_STOP_REPEATING_INVASIONS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stops all currently running repeating invasions.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymanie wszystkich ponawiajàcych siç bieãàcych inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_STOP_REPEATING_INVASIONS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stops Repeating Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj ponawiajàce siç inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_WIN_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When all of the selected triggers are completed, the player wins the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy wszystkie wybrane zdarzenia progowe zostanà speânione, gracz wygrywa grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTION_WIN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Win action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáå zwyciçstwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_AIRETREAT_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until AI Retreat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do odwrotu komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_FINAL_INVASION_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until final Invasion.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do ostatecznej inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_INVASION_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until invasion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_INVASION_MARKERSTITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Invasion Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_KILL_ALL_LORDS_TROOPS_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until All Lords Troops Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas dopèki wojska wszystkich wâadcèw nie zostanà zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_LOSE_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until defeat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do klçski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_LOSE_BARTEXT_CUSTOM_GRAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until you lose your quest for the holy grail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do momentu poraãki w misji poszukiwania êwiçtego Graala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_WIN_BARTEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until victory.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do zwyciçstwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_WIN_BARTEXT_GUINEVEREAND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until Guinevere arrives.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do przybycia Ginewry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_WIN_BARTEXT_MERLIN_new</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Survive until Merlin's Arrival.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ siç do przybycia Merlina.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ACTIONS_WIN_LANCELOT_RECOVERED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Survive until Lancelot is fit to travel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ siç, dopèki Lancelot nie bçdzie gotowy do drogi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ANIMALS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Animals</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwierzçta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_BOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_CROSSBOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_LEATHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leather Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbroja skèrzana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_MACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mace</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_METAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Plate Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbroja pâytowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_PIKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pike</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_SPEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spear</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâècznia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ARMOURY_SWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sword</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BASEPANE_ADVANCED_ADVANCEDBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaawansowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BASEPANE_ADVANCED_CLOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BLANKACTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Empty</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Puste</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BLANKTRIGGER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Empty</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Puste</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BLANKTRIGGERMESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Will always happen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawsze siç wydarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_BRIEFING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Briefing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_HINTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hints</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_LOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poraãka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_OBJECTIVES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Objectives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cele</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_QUESTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quests</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_RETURNTOGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BRIEFINGSCREEN_WIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Win</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BUILDING_ARMOURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojownia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BUILDING_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set which buildings you want to be available for your mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal, ktère budynki majà byå dostçpne w tej misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BUILDING_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BUILDING_PANTRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Kitchen (Pantry)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kuchnia zamkowa (spiãarnia)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_BUILDING_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skâad zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Player Campaign</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kampania dla pojedynczego gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_ARTHURDIFFICULTY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">(Easy)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">(ëatwy)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_EVILDIFFICULTY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">(Hard)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">(Trudny)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_ICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CAMPAIGN_TITLE_ICEDIFFICULTY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">(Medium)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">(êredni)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_AMOUNTTOSEND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Amount to send:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå wysyâana:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CHANGEDESTINATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change Destination</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ miejsce przeznaczenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CHANGESETTINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change all</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ wszystko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CHANGESETTINGSTOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change all settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå wszystkie ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CONFIRMAMOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use this amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj tej iloáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CONFIRMREPEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use this Repeat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj tego powtèrzenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CURRENTITEMTOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change current good and amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ bieãàcy towar i iloáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_CURRENTREPEATTOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change Delivery count</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ liczbç dostaw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_DESTINATIONDESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on the mini map to choose a new destination for this carter post to deliver goods to. Only friendly estates are valid destinations.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij minimapç, aby wybraå nowy pkt. docelowy, do ktèrego ta wozownia ma dostarczaå towary. Dostawy trafià tylko do posiadâoáci wâasnych lub sojuszn.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_INFINITE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Infinite</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieskoæczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_NOTHINGSENDINGDESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nothing Queued up to be delivered at the moment. Hit the change all button to set up a delivery.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tym momencie kolejka do dostawy jest pusta. Wciánij przycisk Zmieæ wszystko, aby ustawiå dostawç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_NOVALIDESTATESWARNING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There are no valid destinations for this carter post.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dla tej wozowni nie wskazano prawidâowych punktèw docelowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CARTERPOSTSUBPANEL_STOPCURRENTTRADETOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop all deliveries</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj wszystkie dostawy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CHAPTERSCREEN_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Briefing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CHAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CHURCH_HONOURGAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour Gain Monthly: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiçczny wzrost honoru: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CHURCH_NUMBEROFSERVICES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Services: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba usâug: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CONSTRUCTIONPANEL_GATEHOUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse Construction</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konstrukcja bramy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_CONSTRUCTIONPANEL_TOWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tower Construction</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konstrukcja baszty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEFAULT_PROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Profil domyálny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEFAULT_PROFILE_FILENAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Default Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Profil domyálny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEFAULT_PROFILE_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEMO_CLICKTOEXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby wyjáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEMO_EASY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Easy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëatwy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEMO_HARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trudny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEMO_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_DEMO_SKIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skip</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomiæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EDITORKEEPSUBPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keeps</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EDITORMISCSUBPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Misc</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rèãne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EDITORRUINSUBPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ESTATECOLOURS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Colours</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kolory posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVENTEDITOR_ACTIONSTITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Actions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czynnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVENTEDITOR_CHOOSEANACTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose an action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz czynnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVENTEDITOR_CHOOSEATRIGGER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose a trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz zdarzenie progowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVENTEDITOR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Event Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytor zdarzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVENTEDITOR_TRIGGERSTITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Triggers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenia progowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_EVILTROOPS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FEATURES_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Features</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cechy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_DEMO_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_DEMO_TUTORIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_LOADGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_MAPEDITOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytor map</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_MULTIPLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra wieloosobowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_OPTIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_QUIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_FRONTSCREEN_SINGLEPLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeden gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GAME_END</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The End</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koniec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL OVERWRITE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Overwrite File?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisaå na miejscu starszego pliku?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_ADDAI</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add Computer Opponent</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj przeciwnika komputerowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_AMOUNT_HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysoki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_AMOUNT_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_AMOUNT_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êredni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_AMOUNT_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_BACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_BUY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_CANCEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_CHOOSEAI</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose an AI Opponent</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz przeciwnika komputerowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_CLOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_DATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Data</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_ENTERPLAYERNAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter your player name, my Lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz swoje imiç, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_FOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">For</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">za</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_GOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_HELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_LOAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MAINMENUMESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to main menu?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Month</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiàc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_APRIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">April</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kwiecieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_AUGUST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">August</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sierpieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_DECEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">December</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grudzieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_FEBUARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">February</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Luty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_JANUARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">January</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Styczeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_JULY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">July</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lipiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_JUNE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">June</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czerwiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_MARCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">March</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marzec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_MAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">May</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_NOVEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">November</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Listopad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_OCTOBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">October</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paädziernik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTH_SEPTEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">September</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrzesieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MONTHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiàce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_MORE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">More</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiçcej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_NO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_OK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ok</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">OK</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_PAUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paused</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pauza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_PLAYUSERMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play User Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj na mapie uãytkownika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_QUITMESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Stronghold Legends?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjáå ze Stronghold Legends?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_RALLY_POINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">RP</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">RP</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_RESTARTMESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Game?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpoczàå grç od nowa?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_SAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_SELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_SETTINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_STARTGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_TROOPLOCK_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lock troop count</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zablokuj liczbç wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_YEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Year</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_YEARS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Years</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERAL_YES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 1, right click to decrease the selected good by 1 or mouse wheel to increase/decrease the selected good by 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 1, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 1, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 1.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT10_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 10, right click to decrease the selected good by 10 or mouse wheel to increase/decrease the selected good by 10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 10, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 10, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 10.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT10_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 10</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT100_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 100, right click to decrease the selected good by 100 or mouse wheel to increase/decrease the selected good by 100</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 100, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 100, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 100.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT100_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 100</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 100</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT5_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 5, right click to decrease the selected good by 5 or mouse wheel to increase/decrease the selected good by 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 5, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 5, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 5.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT5_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT50_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 50, right click to decrease the selected good by 50 or mouse wheel to increase/decrease the selected good by 50</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 50, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 50, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 50.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT50_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 50</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 50</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT500_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click to increase the selected good by 500, right click to decrease the selected good by 500 or mouse wheel to increase/decrease the selected good by 500</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy, aby zwiçkszyå iloáå wybranego towaru o 500, prawym przyciskiem myszy, aby zmniejszyå iloáå towaru o 500, albo pokrçå kèâkiem myszy, aby zmniejszaå lub zwiçkszaå iloáå towaru o 500.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERIC_CHANGEGOOD_AMOUNT500_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change by 500</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana o 500</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_ALLBUILDINGSOFFBUTTON_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn all of this type of building on</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wszystkie budowle tego typu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_ALLBUILDINGSOFFBUTTON_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn all of this type of building off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz wszystkie budowle tego typu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_GATEHOUSECLOSEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close this gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij tç bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_GATEHOUSEOPENBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open this gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz tç bramç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_SINGLEBUILDINGOFFBUTTON_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn only this building on</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wyâàcznie ten budynek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GENERICBUILDINGPANEL_TOOLTIP_SINGLEBUILDINGOFFBUTTON_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn only this building off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz wyâàcznie ten budynek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_APPLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jabâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_BREAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bread</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chleb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_CHEESE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cheese</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ser</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_FOOD_TYPES_EATEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food types eaten: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Typy zjadanej ãywnoáci: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_MEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miçso</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_MONTHSSUPPLY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months supply: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostawa miesiçczna: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONS_DOUBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONS_EXTRA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONS_HALF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONS_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONS_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_RATIONSLEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rations level: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wielkoáå racji: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARY_TOTALFOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total food: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna iloáå ãywnoáci: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARYPANEL_TOOLTIP_DECREASERATIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease rations</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmniejsz racje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_GRANARYPANEL_TOOLTIP_INCREASERATIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase rations</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz racje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_ICETROOPS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki Lodowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_ANIMALSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Animals</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwierzçta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_ARTHURTROOPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_CASTLEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_DEFENSESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defence Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty obronne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_ESTATESETUPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estates Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_EVILTROOPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_FEATURESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Features</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cechy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_FOODBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty ãywnoáciowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_HEIGHTBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Landscape tools</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzia krajobrazu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_ICETROOPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki Lodowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_INDUSTRYBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Industry Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_KEEPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keeps etc</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziby itd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_MISCBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Misc</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rèãne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_NORMALTROOPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standard Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki standardowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_RUINSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruins</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ruiny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_SIEGETROOPSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Equipment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzçt oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_SOUNDBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Environmental Sounds</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Däwiçki otoczenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_TEXTURESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Textures, Tints and Shades</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstury, zabarwienie i cienie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_THEMESETUPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Theme Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja dziedziny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_TOWNBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty miejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_WATERBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Water tools</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzia wody</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_CONSTRUCTION_WAYPOINTSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waypoints</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty nawigacyjne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_BUILDINGSMODE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb obiektèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_ESTATESMODE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Region Mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb regionèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_EXTRAFEATURES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra Features</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Elementy dodatkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Minimum Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie minimalnej wysokoáci </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very Small Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie bardzo maâej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie maâej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie áredniej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie duãej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra Large Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie bardzo duãej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_GROUNDLEVEL6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Max Height Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie maksymalnej wysokoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_HEAVYEQUALISEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Equalise Land Quickly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybko wyrèwnuj làd</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_HEAVYMOUNTAINSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large Mountains Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie duãych gèr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_LIGHTEQUALISEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Equalise Land Slowly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolno wyrèwnuj làd</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_LIGHTMOUNTAINSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Mountains Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie maâych gèr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_LOWERLAND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lower Land</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obniãaj teren</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_RAISELAND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Raise Land</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podnoá teren</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_HEIGHT_UNEVENGROUNDBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uneven Ground Tool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie nierèwnego podâoãa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_LANDSCAPEMODE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Landscape Editing Mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb edycji krajobrazu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_SOUNDMODE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound Mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb däwiçkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_NOTINTORSHADE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clear Tints and Shades</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ zabarwienia i cienie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_SHADE8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shade 8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieæ 8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURE9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture 9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstura 9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TEXTURESTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Textures</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz tekstury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINT8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tint 8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabarwienie 8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TEXTURESPANEL_TINTSANDSHADESTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Shades and Tints</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz cienie i zabarwienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_TROOPSMODE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Troops Mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_BRIDGEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå most</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_FOGBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Fog</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå mgâç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_LARGEWHITEWATERBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Large white water</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå duãà biaâà wodç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_MARSHBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Marsh</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå bagno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_RIPPLEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add Ripples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj maâe fale</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_RIVERBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place River</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå rzekç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_RIVERDIRECTIONBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change River Direction</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ kierunek rzeki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_SEABUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Sea</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå morze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_SEADIRECTIONBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change Sea Direction</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ kierunek morza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_SMALLWHITEWATERBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place small white water</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå maâà biaâà wodç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_WATERFALLBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create Waterfall Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk tworzenia wodospadèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_WAVEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Waves</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå fale</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EDITOR_WATERPANEL_WAVECRASHBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Wave-crashing effect</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå efekt rozbijajàcych siç fal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_ESTATESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Estates On/Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz/wyâàcz posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_EXITEDITOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the Map Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do edytora mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_HELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_LOAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_MAINMENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit to Main Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_OPTIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_QUITGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_RESTART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uruchom od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_RESTART_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampanie Artura od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_RESTART_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Zâa od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_RESTART_ICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Lodu od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_RESUMEGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resume Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznèw grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SELECTORS_DELETETOOL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SELECTORS_ESTATESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SELECTORS_OBJECTIVESBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Objectives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cele misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SELECTORS_SERVICEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reports Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk raportèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_SELECTORS_ZOOMBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zoom Mini Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybliã minimapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_APPLEFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sad jabâoni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_ARMOURER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armourer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâatnerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_ARMOURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbrojownia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_BAKERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bakery</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piekarnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_BARRACKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barracks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koszary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_BLACKSMITH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blacksmith</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kowal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_BLACKSMITHSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blacksmith's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat kowala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_BREWERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brewery</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Browar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CARTERPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carter's Post</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wozownia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CARTERPOST_CHOOSEAMOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Amount</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz iloáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CARTERPOST_CHOOSEDESTINATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Destination</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz punkt docelowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CARTERPOST_CHOOSEGOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Good</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz towar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CARTERPOST_CHOOSEREPEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Delivery Count</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz liczbç dostaw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CHANDLERWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chandler's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat áwiecarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CHICKENFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zagroda kur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Church</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koácièâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_DAIRYFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dairy Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zagroda krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_EELFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel Pond</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staw z wçgorzami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_FLETCHERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fletcher's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat âuczarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_GARDENERSHUT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gardener's Hut</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chatka ogrodnika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_GATEHOUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gatehouse</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brama</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_HOPFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawa chmielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_HOVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hovel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chata</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_ICECAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowa czeluáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_ICETUNNEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Tunnel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowy tunel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_INN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Inn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karczma</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_INN_DANCINGBEARINN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Dancing Bear Inn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gospoda pod Taæczàcym Niedäwiedziem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_INN_SWORDANDBUCKLERINN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Sword and Buckler Inn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karczma pod Mieczem i Puklerzem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_INN_SWORDANDPISTOLTAVERN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Sword and Pistol Tavern</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karczma pod Mieczem i Samopaâem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_IRONMINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kopalnia ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_KITCHEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Kitchen (Pantry)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kuchnia zamkowa (spiãarnia)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_MARKET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Market</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Targowisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_MARKETTEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Market Test Screen (Phil)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ekran testowy targowiska (Phil)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_MASONSGUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Engineer's Guild</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cech inãynierèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_MILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mâyn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_OXTHETHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ox Tether</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaprzçg woâèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_PIGFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowla áwiæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_PITCHRIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Rig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkrywka smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_POLETURNERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poleturner's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat wâèczniarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_QUARRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quarry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamienioâom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_RALLYPOINTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rally Points</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty zbièrki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_RANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_ESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estates report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport o posiadâoáciach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_FIANCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Finances report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport finansowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_HONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport o honorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_MILITARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Military report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport wojskowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_POPULARITY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Popularity report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport popularnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_REPORTS_POPULATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Population report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raport popularnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_ROUNDTIME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Round Table</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Okràgây Stèâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_RUINEDBRIDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruined Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczony most</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_SALLYPORT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sally Port</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komora wrèt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_SEALHOLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seal Hole</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przerçbel na foki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_SIEGECAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_SORCERERSTOWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer's Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa Czarnoksiçãnika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_STATUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Statue</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posàg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skâad zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_TANNERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tanner's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat garbarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_TOWNCENTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town Centre</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Centrum miasta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_TREASURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Treasury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skarbiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_VINEYARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vineyard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Winnica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_WELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Studnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_WHEATFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Farm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawa pszenicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLE_WOODCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obèz drwali</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_TITLEPOLETURNER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poleturner's Workshop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztat wâèczniarza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAME_ZOOMBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zoom mini-map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybliã minimapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEEDITOR_KEEPPANEL_MISSLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create an AI Helper - Missile unit attack position</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz pomocnika komp. – pozycja ataku jednostek strzelajàcych na dystans</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEEDITOR_KEEPPANEL_SIEGECAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create an AI Helper - Siege camp position</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz pomocnika komp. – pozycja obozu oblçãniczego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_ENEMYDRAGON_LIFESPAN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Dragon's Life Span.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dâugoáå ãycia wrogiego smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_ENEMYDRAGON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrogi smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_ENEMYDRAGONEGG_PREPARING_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Dragon Egg is Preparing.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jajo wrogiego smoka przygotowuje siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_ENEMYDRAGONEGG_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">An enemy is producing a dragon! When this timer runs out, they will be ready to spawn the beast.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg produkuje smoka! Kiedy ten licznik wskaãe koniec, wrèg bçdzie mègâ uãyå potwora.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_ENEMYDRAGONEGG_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Dragon Egg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jajo wrogiego smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_YOURDRAGON_LIFESPAN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Dragon's Life Span.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dâugoáå ãycia twojego smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_YOURDRAGON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèj smok</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_YOURDRAGONEGG_PREPARING_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Dragon Egg is Preparing.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jajo twojego smoka przygotowuje siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_YOURDRAGONEGG_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Dragon Egg is Ready.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jajo twojego smoka jest gotowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEOBJECTIVESPANEL_YOURDRAGONEGG_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Dragon Egg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jajo twojego smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_ALEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale Brewed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uwarzone piwo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_ALEPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå piwa w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_APPLESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apples Picked:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane jabâka:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_APPLESPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apples Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå jabâek w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BOWSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bows Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane âuki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BREADPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bread Baked:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wypieczony chleb:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BREADPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bread Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå chleba w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BUILDINGSCOVEREDBYTHISWELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Covered:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane budynki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BUILDINGSDESTROYEDBYFIRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Destroyed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone budynki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_BUILDINGSDESTRYOEDBYFIRELASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Destroyed Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CANDLESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candles Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane áwiece:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CANDLESPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candles Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå áwiec w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CHEESEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cheese Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowany ser:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CHEESEPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cheese Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå sera w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CROSSBOWSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbows Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane kusze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CURRENTGLORYPOINTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Glory Points:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty chwaây:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CURRENTNUMBEROFFIRES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Fires:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba poãarèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_CURRENTPOPULARITY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Popularity:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Popularnoáå:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_EELSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eels Caught:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâowione wçgorze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_EELSPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eels Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå wçgorzy w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_ESTATEOWNER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Owner:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâaáciciel posiadâoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_FLOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flour Milled:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmielona màka:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_FLOURPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flour Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå màki w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_GLORYPOINTSLASTYEARS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Glory Points last month:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba punktèw chwaây w zeszâym miesiàcu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_GLORYPOINTSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Glory Bestowed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyznane punkty chwaây:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_HIGHPOPULARITYLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Highest Popularity Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najw. popular. w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_HONOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour Earned:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyty honor:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_HONOURPRODUCEDFROMFEASTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour from Feasting:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor z ucztowania:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_HOPSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops Farmed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrany chmiel:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_HOPSPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå chmielu w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_IRONMINEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mined Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå ãelaza w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_IRONPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mined:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyte ãelazo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_IRONSTOREDHERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Stored Here:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przechowywane ãelazo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_LASTJOURNEYTIME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Last Journey:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ostatnia podrèã:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_LEATHERARMOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane zbroje:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_LEATHERARMOURPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå zbroi w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_LOWPOPULARITYLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lowest Popularity Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najniã. popular. w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_MACESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maces Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane paâki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_MEATPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meat Produced:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane miçso:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_MEATPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meat Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå miçsa w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_METALARMOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane zbroje:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_METALARMOURPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå zbroi w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NAMEOFESTATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Name:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa posiadâoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFAPPLEFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sady jabâoni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFARMOURERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armourers:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pâatnerze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFBAKERIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bakeries:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piekarnie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFBLACKSMITHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blacksmiths:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kowale:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFBREWERIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Breweries:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Browary:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFCHANDLERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chandlers:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiecarze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFCHICKENFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chicken Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kurniki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFDAIRYFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dairy Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zagrody krèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFDAIRYFARMSPRODUCINGARMOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour Workshops:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warsztaty pâatnerzy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFEELSFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel Ponds:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stawy z wçgorzami:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFFIRESLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fires Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba poãarèw w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFFIRESYOUVEHAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Number of Fires:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba poãarèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFFLETCHERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fletchers:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuczarze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFGLORIOUSKILLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Glorious Kills:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chwalebne triumfy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFHOPSFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawy chmielu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFHOUSES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hovels:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chaty:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFICETUNNELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Tunnels:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowe tunele:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFINNS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Inns:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karczmy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFIRONMINES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mines:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kopalnie ãelaza:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFMILLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mills:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mâyny:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFOXTHETHERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ox Tethers:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaprzçgi woâèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFPIGFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hodowle áwiæ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFPITCHRIGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Rigs:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkrywki smoây:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFPOLETURNERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poleturners:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâèczniarze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFQUARRIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Quarries:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamienioâomy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFSEALHOLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seal Holes:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przerçble na foki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFSTATUES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Statues:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posàg:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFTANNERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tanners:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Garbarze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFTROOPSTHATUSEDTHISTUNNEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Troops who used tunnel:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska uãywajàce tuneli:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFVEGGARDENS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vegetable Gardens:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrody warzywne:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFVINEYARDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vineyards:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Winnice:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFWELLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wells:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Studnie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFWHEATFARMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Farms:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawy pszenicy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_NUMBEROFWOODCAMPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Camps:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obozy drwali:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PEASANTSWORKINGHERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Workers:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robotnicy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PIGSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pigs Reared:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odchowane áwinie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PIGSPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pigs Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå áwiæ w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PIKESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikes Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane piki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PITCHPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Extracted:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyta smoâa:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_PITCHPRODUCEDPLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå smoây w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_SPEARSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spears Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane wâècznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_STONEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Quarried:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyty kamieæ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_STONEPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_STONEQUARRIEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Quarried Last year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ wydobyty w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_STONESTOREDHERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Stored:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmagazynowany kamieæ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_SWORDSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swords Made:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane miecze:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TIMEESTATEOWNED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Estate Owned:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas wâadania posiadâoácià:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALEMPLOYEDPEOPLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Employed People:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba zatrudnionych:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALIRONDELIVERED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Delivered:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostarczone ãelazo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALIRONMINED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Mined:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyte ãelazo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALPEOPLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmiecie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALSEALSCLUBBED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seals Clubbed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Upolowane foki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALSTONEDELIVERED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Delivered:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostarczony kamieæ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALSTONEQUARRIED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone Quarried:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyty kamieæ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_TOTALUNEMPLOYEDPEOPLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unemployed Peasants:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bezrobotni kmiecie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_VEGETABLESPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vegetables Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå warzyw w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_VEGPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vegetables Grown:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowane warzywa:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WEAPONSPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weapons Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå broni w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WHEATPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Harvested:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrana pszenica:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WHEATPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå pszenicy w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WINEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wine Produced:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane wino:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WINEPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wine Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå wina w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WOODPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Gathered:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane drewno:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WOODPRODUCEDLASTYEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Last Year:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå drewna w ubiegâym roku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INGAMEPANEL_STATTEXT_WOODSPENTONBUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood Used for Buildings:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drewno zuãyte do budowy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_ALELEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Consumption:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konsumpcja:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_CONSUMPTIONLEVEL_DOUBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_CONSUMPTIONLEVEL_EXTRA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_CONSUMPTIONLEVEL_HALF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_CONSUMPTIONLEVEL_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_CONSUMPTIONLEVEL_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_LEVEL0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_LEVEL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_LEVEL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_LEVEL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_INN_LEVEL4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KEEPPANEL_DECREASETAXES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Decrease the tax rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obniã stopç podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KEEPPANEL_INCREASETAXES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase the tax rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podnieá stopç podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KEEPPANEL_TURNALLBUILDINGSOFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn all of your buildings off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz wszystkie swoje budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KEEPPANEL_TURNALLBUILDINGSON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn all of your buildings on</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wszystkie swoje budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_EELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eels</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçgorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_FEASTINGLEVEL_DOUBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_FEASTINGLEVEL_EXTRA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_FEASTINGLEVEL_HALF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_FEASTINGLEVEL_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_FEASTINGLEVEL_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_PIGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pigs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwinie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_RATIONS_DOUBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_RATIONS_EXTRA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_RATIONS_HALF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_RATIONS_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_RATIONS_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_VEG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Veg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warzywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KITCHEN_WINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KNIGHTS_POWERS_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight's powers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moce rycerzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KNIGHTS_POWERS_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KNIGHTS_POWERS_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_KNIGHTS_POWERS_ONE_SHOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One Shot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeden strzaâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LANDSCAPETEXTURES_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Textures</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tekstury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LOADINGSCREEN_MISSINGPACKFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rebuilding Packfile...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odtwarzanie archiwum...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LOADSAVE_NOSAVES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No save games available to load!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak gier do wczytania!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LORDS_POWERS_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord's Magic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czary wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LORDS_POWERS_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LORDS_POWERS_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_LORDS_POWERS_ONE_SHOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One Shot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeden strzaâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ADDNEWMISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowà misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ADVANCED_REPEATINFINITE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Infinite</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieskoæczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ANIMALS1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Wolves</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå wilki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ANIMALS2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Crows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå kruki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ANIMALS3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Seagulls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå mewy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_BASEPANE_LORDS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Owner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâaáciciel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_CTFMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture The Flag Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa: 'Zdobàdä flagç'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_CUSTOMMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa dowolna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_DATEDELAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opèänienie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_DATEMONTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">January</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Styczeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATECOLOURTOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paint Estate Colours</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maluj kolory posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEFLAGS1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Red Marker Flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå flagi czerwonych znacznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEFLAGS2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Green Marker Flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå flagi zielonych znacznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEFLAGS3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Blue Marker Flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå flagi niebieskich znacznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEFLAGS4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Yellow Marker Flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå flagi ãèâtych znacznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEMANAGER_AI_PLACE_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Places Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer rozmieszcza budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEMANAGER_CLOSEESTATEPANEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEMANAGER_NOAI_PLACE_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Doesn't Place Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer nie rozmieszcza budynkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATEMANAGER_USEMAPBUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Map Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj budynki mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ESTATESSETUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Village Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja wioski w posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_EVENTDATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Data</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_FREEBUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Freebuild Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa do swobodnego budowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_FREEBUILDSETUP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_IRONOREBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Ore Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk rudy ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_KOTHMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King of the Hill Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa: Krèl wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_MISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_REPEATCOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Repeat count</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Licznik powtèrzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_REPEATTIME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Repeat time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas powtèrzeæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_ROCKSBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Rocks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå skaây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 10</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 11</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 11</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SHRUB9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Shrub Type 9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå krzaki typu 9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SKIRMISH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa potyczki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Sea Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - morze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Insects Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - owady</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Marsh Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - bagno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Town Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - miasto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Ice Wind 1 Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – mroäny wiatr 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Ice Wind 2 Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – mroäny wiatr 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Evil Atmosphere 1 Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – ponura okolica 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Evil Atmosphere 2 Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – ponura okolica 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Evil Atmosphere 3 Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – ponura okolica 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Waves Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - fale</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Small River Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - strumyk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Large River Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - rzeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Waterfall Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia - wodospad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Heavy Wind Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – silny wiatr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Light Wind Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – lekki wiatr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Heavy Birds Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – intensywny ápiew ptakèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_SOUNDPANEL_SOUND9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ambient Light Birds Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå däwiçki otoczenia – âagodny ápiew ptakèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_STANDARDMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standard Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa standardowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_STONEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Quarry Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå zâoãa dla kamienioâomèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytor map</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_TREEBUTTON1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Tree Type 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå drzewa typu 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_TREEBUTTON2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Tree Type 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå drzewa typu 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_TREEBUTTON3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Tree Type 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå drzewa typu 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITOR_UNNAMEDMISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Untitled Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja bez tytuâu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_EDITMAPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_EDITSCENARIOBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj scenariusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_LOADMAPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_NEWMAPLARGEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Large Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowa duãa mapa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_NEWMAPSMALLBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Small Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowa maâa mapa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_SAVEMAPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORMANAGERSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytor map</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MAPEDITORWARNINGSCREEN_WARNING_PREVIOUSMAPNOTSAVED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map not saved! Continue?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra nie zapisana! Kontynuowaå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MARKERFLAGS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marker Flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Flagi markerèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MARKET_AUTOBUY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Autobuy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zakup automatyczny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MARKET_AUTOSELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Autosell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedaã automatyczna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MESSAGES_ACTION_SOUNDFILE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound File Name:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa pliku däwiçku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MESSAGES_ACTION_TEXTINPUT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Text File ID:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Identyfikator pliku tekstowego:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_ADDNEWACTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowà czynnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_ADDNEWEVENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowe zdarzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_ADDNEWTRIGGER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowe zdarzenie graniczne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_AVAILABILITYTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Availability</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_BUILDINGSSUBTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Build</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_EVENTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Events</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_MISSIONDESCTITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Briefing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_STARTGOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtkowa iloáå towarèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_TRADERSUBTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITOR_UNITSSUBTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITORSCREEN_BUYGOODS_TOOLTIP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turns on and off the ability to buy this good during the mission. A green state is on, a red state is off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz moãliwoáå kupowania tego towaru w trakcie misji. Kolor zielony oznacza wâàczenie opcji, kolor czerwony – wyâàczenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITORSCREEN_BUYGOODS_TOOLTIP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Buy Available</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz moãliwoáå kupna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITORSCREEN_SELLGOODS_TOOLTIP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turns on and off the ability to sell this good during the mission. A green state is on, a red state is off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz moãliwoáå sprzedawania tego towaru w trakcie misji. Kolor zielony oznacza wâàczenie opcji, kolor czerwony – wyâàczenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MISSIONEDITORSCREEN_SELLGOODS_TOOLTIP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Sell Available</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz moãliwoáå sprzedaãy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_CONNECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Connected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâàczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_CONNECTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Connecting... (2)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczenie... (2)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_CONNECTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Failed to resolve peer from server</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie udaâo siç ustanowiå poâàczenia z serwerem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_CONNECTIONFAILED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Connection failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâàczenie nieudane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_COUNTRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Country</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kraj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_CREATINGGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Creating new game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tworzenie nowej gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_DISCONNECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Could not connect (wrong password?)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna nawiàzaå poâàczenia (zâe hasâo?)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_ENTERPASSWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Password</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hasâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GAMENAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GAMETYPE_CTF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture the Flag</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä flagç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GAMETYPE_DEATHMATCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deathmatch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pojedynek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GAMETYPE_KOTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King of the Hill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GAMETYPE_TARGET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic War</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojna gospodarcza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_GOODREMAINING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods Remaining</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozostaâe dobra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_HASJOINED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">has joined the game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcza do gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_HASLEFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">has left the game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuszcza grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_HOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_ISNOWHOSTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">is now hosting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jest aktualnym hostem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_JOIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_JOININGGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joining Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàczanie do gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_LATENCY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Latency</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opèänienie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_MAPNAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
   <Cell ss:StyleID="sTag"><Data ss:Type="String">LEGENDS_MULTIPLAYER_MAXNUMPLAYERS</Data></Cell>
   <Cell ss:StyleID="sReadOnly"><Data ss:Type="String">Maximum Number of Players</Data></Cell>
   <Cell ss:StyleID="sReadWrite"><Data ss:Type="String">Maksymalna liczba graczy</Data></Cell>
   <Cell ss:StyleID="sReadWrite"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_NOGAMESPY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Service is not available. Please try again later.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usâuga gry wieloosobowej jest niedostçpna. Proszç sprèbowaå pèäniej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_PEACETIMEREMAINING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peace Time Remaining</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozostaây czas pokoju:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_PLAYERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_RANKS_1STPLACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">1st Place</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pierwsze miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_RANKS_2NDPLACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">2nd Place</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drugie miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_RANKS_3RDPLACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">3rd Place</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trzecie miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_RANKS_4THPLACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">4th Place</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czwarte miejsce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_REFRESH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Refresh</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odáwieã</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_SERVICENOLONGERAVAILABLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online support for Stronghold Legends is no longer available.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc internetowa dla Stronghold Legends nie jest juã dostçpna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_SERVICETEMPORARILYAVAILABLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online support for Stronghold Legends is temporarily unavailable.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc internetowa dla Stronghold Legends jest chwilowo niedostçpna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
   <Cell ss:StyleID="sTag"><Data ss:Type="String">LEGENDS_MULTIPLAYER_SHOWLANONLY</Data></Cell>
   <Cell ss:StyleID="sReadOnly"><Data ss:Type="String">Tylko gry w sieci LAN:</Data></Cell>
   <Cell ss:StyleID="sReadWrite"><Data ss:Type="String"></Data></Cell>
   <Cell ss:StyleID="sReadWrite"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_STATUS_JOININGGAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joining Game...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàczanie do gry...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tryb wieloosobowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_TOGGLECHAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Chat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz rozmowç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_TURNOFFTARGET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn this target off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz ten cel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_MULTIPLAYER_WAITINGFORPLAYERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for players...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oczekiwanie na graczy...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_NORMALTROOPS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podstawowe wojska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OBJECTIVESSCREEN_CLICKAHINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to reveal a hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zobaczyå podpowiedä.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONS_RESOLUTIONCONFIRMWINDOW_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keep this resolution?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zachowaå tç rozdzielczoáå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_CONFIRMDELETEPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Are you sure you want to delete this profile?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czy na pewno chcesz usunàå ten profil?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_CONFIRMDELETESAVEGAMES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove all files (save games, maps, configs etc) associated with this profile?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usunàå wszystkie pliki (zapisane gry, mapy, pliki konfiguracji itd.) skojarzone z tym profilem?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GAMEPLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gameplay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozgrywka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GAMEPLAY_GAMESPEED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Speed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybkoáå gry:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GAMEPLAY_TOGGLEFREELOOK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Allow Quicklook (Alt key + Middle mouse)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dopuáå szybkie spojrzenie (Alt + êPM)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_ANTIALIASING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anti Aliasing Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom antyaliasingu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_ANTISTROPIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anisotropic Filtering Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom filtrowania anizotropowego:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_CLOUDSHADOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Cloud Shadows:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã cienie chmur:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_DRAWDISTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Draw Distance:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odlegâoáå rysowania:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_EARLYCULLING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Early Culling:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãywaj wczesnej selekcji: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_GROUNDSHADOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Ground Shadows:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã cienie na ziemi:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_LEVELOFDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level Of Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_NPATCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">N-Patch Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom N-Patch:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_PARTICLEDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale czàsteczek:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_SHOWGRASS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Grass:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã trawç:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_ADVANCED_TEXTUREDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale tekstur:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_16BIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">16 Bit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">16 bitèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_24BIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">24 Bit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">24 bity</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_32BIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">32 Bit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">32 bity</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_APPLYRESOLUTIONANDCOLOURDEPTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apply Settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zastosuj ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_CHOOSERESOLUTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose new Resolution</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz nowà rozdzielczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_CURRENTCOLOURDEPTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Colour Depth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paleta kolorèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_CURRENTRESOLUTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resolution</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdzielczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Detail Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_CUSTOM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_HIGHEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Highest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najwyãsza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_LOWEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lowest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najniãsza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_BASIC_DETAILLEVEL_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êrednia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_CANCELNEWRESOLUTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_DRAWDISTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Draw Distance:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odlegâoáå rysowania:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_GEOMETRYDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Geometry Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale geometrii:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_GRAPHICSLEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Graphics Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom grafiki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INGAMEINTERFACESCALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ingame Interface Scale:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skala interfejsu gry:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INTERFACESCALE_LARGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duãy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INTERFACESCALE_LARGEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Largest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najwiçkszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INTERFACESCALE_MEDIUM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êredni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INTERFACESCALE_SMALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_INTERFACESCALE_SMALLEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Smallest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najmniejszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_LEVELOFDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level Of Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom detali:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_NPATCHLEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">N-Patch Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom N-Patch:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_PARTICLEDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale czàsteczek:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_SCREENRESOLUTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Screen Resolution:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdzielczoáå ekranu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_TEXTUREDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale tekstur:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_TOGGLECLOUDSHADOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Cloud Shadows:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã cienie chmur:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_TOGGLEEARLYCULLING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Early Culling:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãywaj wczesnej selekcji: </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_TOGGLEGRASS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Grass:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã trawç:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_TOGGLEGROUNDSHADOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show ground shadows:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã cienie na ziemi:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICS_WATERDETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Water Detail:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale wody:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICSTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Graphics</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grafika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICSTAB_ADVANCEDTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaawansowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICSTAB_BASICTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Basic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podstawowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_GRAPHICSTAB_SHADERSTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shadery</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_AVATARCHOOSER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Avatar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Awatar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_AVATARHELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your chosen avatar will appear in the interface to represent you. You can create your own avatars using a paint package.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybrany awatar pojawi siç na interfejsie, aby przedstawiaå twojà postaå. Moãesz stworzyå wâasne awatary za pomocà pakietu graficznego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_CRESTCHOOSER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Godâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_CRESTHELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your chosen crest will appear on your buildings and units. You can invert the crest colours to suit your personal preference.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybrane godâo bçdzie pojawiaå sie na twoich obiektach i jednostkach. Moãesz odwrèciå kolory godâa, aby dostosowaå jego wyglàd do swoich upodobaæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_FLAGCHOOSER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flag Type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Typ flagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYER_PLAYERNAMEFIELD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Name:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gracza:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PLAYERTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_AWARDSWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Awards Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyte nagrody</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_GAMEPERCENTAGECOMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percentage of game complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Procent ukoæczenia gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_MULTIPLAYERGAMESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Games Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przegrane gry wieloosobowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_MULTIPLAYERGAMESPLAYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Games Played</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegrane gry wieloosobowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_MULTIPLAYERGAMESWINLOSERATIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Win-Lose Ratio</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stosunek zwyciçstw do poraãek w trybie wieloosobowym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_MULTIPLAYERGAMESWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Games Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wygrane gry wieloosobowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_PLAYERNAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_SKIRMISHGAMESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish Games Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przegrane potyczki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_SKIRMISHGAMESPLAYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish Games Played</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegrane potyczki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_SKIRMISHGAMESWINLOSERATIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish Win-Lose Ratio</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stosunek zwyciçstw do poraãek w trybie potyczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_SKIRMISHGAMESWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish Games Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wygrane potyczki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_TIMEPLAYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Played</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_TIMEPLAYEDDAYS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Days</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_TIMEPLAYEDHOURS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hours</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Godziny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_TIMEPLAYEDMINUTES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Minutes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Minuty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILEINFO_TIMEPLAYEDSECONDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seconds</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sekundy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_CANCELNEWPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_CREATETHISPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create this profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz ten profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_DELETEPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_ENTERNAMEFORNEWPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter a name for the new profile:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz nazwç nowego profilu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_NEWPROFILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowy profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILES_PROFILEINFOTITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Profile Info</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Informacje o profilu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_PROFILESTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Profiles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Profile</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_SOUND_DEFAULTSETTINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reset to default settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przywrèå ustawienia domyálne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_SOUND_MUSICVOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Music Volume:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå muzyki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_SOUND_SOUNDFXVOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound FX Volume:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå efektèw däwiçkowych:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_SOUND_SPEECHVOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Speech Volume:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå mowy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_SOUNDTAB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Däwiçk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_OPTIONSSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PATCHDOWNLOADING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Downloading Update</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pobieranie aktualizacji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_BLANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_BOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Bow Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç âukèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_CROSSBOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Crossbow Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç kusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_MACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Mace Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç paâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_PIKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Pike Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç pik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_SPEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Spear Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç wâèczni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_PRODUCTION_SWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Sword Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz produkcjç mieczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_RANK_PANEL_INCREASERANK_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase your rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podnieá stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_RANKSUBPANEL_PROMOTEMEBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Promote me!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Awansuj mnie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_ESTATES_CASTLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of castles:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba zamkèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_ESTATES_GOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Money from goods:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pieniàdze z towarèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_ESTATES_TAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Money from tax:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pieniàdze z podatkèw:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_ESTATES_TOTAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of estates:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_FINANCES_OVERALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total tax collected:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny zebrany podatek:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_FINANCES_TAXCASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax from your castle:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek z zamku:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_FINANCES_TAXESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax from estates:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek z posiadâoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_FINANCES_TRADEINCOME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade income:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dochèd z handlu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_HONOUR_CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Church:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koácièâ:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_HONOUR_FEAST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Feasting:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uczty:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_HONOUR_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spichlerz:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_HONOUR_OVERALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Honour:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny honor:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_HONOUR_STATUES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Statues:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posàg:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_MILITARY_KILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Killed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba zabitych:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_MILITARY_LOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Lost:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna licz. strac. wojsk:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_MILITARY_PRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Produced:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna licz. wypr. wojsk:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_PEASANTS_HOMELESS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Homeless Peasants:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bezdomni kmiecie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_PEASANTS_IDLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Idle peasants:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niezatrudnieni kmiecie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_PEASANTS_NOLABOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Empty buildings:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Puste budynki:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_PEASANTS_OVERALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pulation:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba ludnoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_ALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piwo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_BONUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low Population Bonus:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Premia za maâà licz. ludnoáci:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_FOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_RELIGION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Religion:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Religia:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_TAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_REPORTS_PANEL_POPULARITY_TOTAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Overall Popularity:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna popularnoáå:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SIEGETROOPS_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Units</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednostki oblçãnicze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_CUSTOMSKIRMISH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom Skirmish</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolna potyczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_LEGENDSCAMPAIGN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Legends Campaign</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kampania Legend</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_SKIRMISHCAMPAIGN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legends Trails</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szlak Legend</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeden gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_TUTORIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SINGLEPLAYER_USERMAPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">User Maps</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapy uãytkownika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_AIADVANTAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Advantage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przewaga komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_BALANCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Balanced map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa zrèwnowaãona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_FIXEDRANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fixed Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staây stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_FIXRANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fixed Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staây stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_KOTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">KOTH Points</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty Krèla wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_KOTHPOINTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">KOTH Points</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty Krèla wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_LOCKED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Locked</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zablokowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_Name</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_PEACETIME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peace Time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas pokoju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_RANDOM_EVENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Random Events</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenia losowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_RANDOM_EVENTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Random Events</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenia losowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_SETALIGNMENTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Alignments</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal strony konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTFOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå poczàtkowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTINGFOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå poczàtk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTINGGOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâoto poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTINGHONOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor poczàtk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTINGRANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtk. stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTRANK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtk. stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTRESOURCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasoby poczàtk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTTROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtk. wojska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_STARTWEAPONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Weapons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bronie poczàtk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TARGET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potyczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE_KICK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzuå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE_PLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE_READY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ready?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gotowy?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TITLE_TEAM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Druãyna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TOGGLEOPTIONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRADEFOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj ãywnoácià</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRADERESOURCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj zasobami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRADEWEAPONS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Weapons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj bronià</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legends Trails</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szlak Legend</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_BONUS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can you reach the end and prove yourself as a Knight of the Table?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czy zdoâasz dotrzeå do koæca i dowieáå, ãe zasâugujesz na to, aby zasiàáå przy Okràgâym Stole?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_BONUS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur's Challenge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyzwanie Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_EASY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take a stroll in the valley!  An easier set of skirmish missions for the novice campaigner!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przespaceruj siç dolinà! ëatwiejszy zestaw potyczek dla mniej doáwiadczonego gracza!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_EASY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Valley of Flowers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dolina Kwiatèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_HARD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This trail starts hard and gets harder! Not for the faint hearted.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ten szlak zaczyna siç od trudnych starå, a potem jest jeszcze gorzej! To nie droga dla ludzi o sâabych nerwach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_HARD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Road to Hell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Droga do piekieâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_MEDIUM_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A real test of your Legendary skills. Do you really have what it takes to reach the end?  </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prawdziwy test dla twoich legendarnych umiejçtnoáci. Czy naprawdç masz doáå ikry, aby dojáå do koæca?  </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_MEDIUM_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Long March</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dâugi marsz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_TRAIL_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_UNBALANCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Un-Balanced map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa niezrèwnowaãona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISH_UNLOCKED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Un-Locked</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odblokowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHCAMPAIGN_CONTINUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontynuuj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHCAMPAIGN_LOAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHCAMPAIGN_RESTART_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart As Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij od nowa jako Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHCAMPAIGN_RESTART_EVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Zâa od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHCAMPAIGN_RESTART_ICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampanie Lodu od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHLOBBY_CLOSEAIPANEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHLOBBY_CLOSEOPTIONSPANEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHMENUSCREEN_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHSCREEN_SETTINGS_HELP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Depending on the colour of the buttons, you can tell if the other players are happy (Green), neutral (Yellow) or unhappy (Red) about each of the options you set.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W zaleãnoáci od koloru przyciskèw moãesz okreáliå, czy inni gracze sà zadowoleni (zielony), neutralni (ãèâty) czy niezadowoleni (czerwoni) z ustawionych opcji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHSCREEN_SETTINGS_TOGGLEALLSTART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle all starting options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wszystkie opcje poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHSCREEN_SETTINGS_TOGGLEALLTRADE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle all trading options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wszystkie opcje handlu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SKIRMISHTRAILMENU_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play Trail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj szlak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SOUND_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Däwiçk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STARTGOODS_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set which goods you want to be given to player at the beginning of your mission. Use the mouse wheel to change the amount of each good or, alternatively, select the good and use the selector buttons to increase (left mouse) or decrease (right mouse) the value by the selector's amount.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw, ktère dobra majà byå przyznane graczowi na poczàtku twojej misji. Za pomocà kèâka myszy zmieniaj iloáå kaãdego towaru lub, alternatywnie, wybierz towar i uãyj przyciskèw wyboru, aby zwiçkszyå (lewy przycisk myszy) lub zmniejszyå (prawy przycisk myszy) wartoáå o kwotç okreálonà na narzçdziu wyboru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_BOWSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bows Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione âuki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_BOWSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bows Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane âuki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_BOWSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bows Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane âuki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_CROSSBOWSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbows Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione kusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_CROSSBOWSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbows Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane kusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_CROSSBOWSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbows Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane kusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_LEATHERARMORBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Leather Armour Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione zbroje skèrzane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_LEATHERARMOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Leather Armour Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane zbroje skèrzane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_LEATHERARMOURSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Leather Armour Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane zbroje skèrzane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_MACESBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mace Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione paâki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_MACESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Maces Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane paâki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_MACESSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Maces Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane paâki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_METALARMOURBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Metal Armour Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione zbroje metalowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_METALARMOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Metal Armour Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane zbroje metalowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_METALARMOURSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Metal Armour Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane zbroje metalowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_PIKESBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikes Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione piki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_PIKESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikes Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane piki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_PIKESSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikes Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane piki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SPEARSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Spears Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione wâècznie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SPEARSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Spears Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane wâècznie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SPEARSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Spears Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane wâècznie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SWORDSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swords Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione miecze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SWORDSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swords Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane miecze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_SWORDSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swords Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane miecze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_TOTALBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Weapons Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona broæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Weapons Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonana broæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ARMOURY_TOTALSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Weapons Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana broæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BABYSEALSORPHANED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Baby Seals Orphaned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osierocone maâe foczki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_ARCHERSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Archers Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici âucznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_ARCHERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Archers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni âucznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_ARCHERSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Archers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani âucznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_CROSSBOWMENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbowmen Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici kusznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_CROSSBOWMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbowmen Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni kusznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_CROSSBOWMENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Crossbowmen Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani kusznicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_KNIGHTSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Knights Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici rycerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_KNIGHTSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Knights Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni rycerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_KNIGHTSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Knights Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani rycerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_MACEMENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Macemen Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici paâkarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_MACEMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Macemen Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni paâkarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_MACEMENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Macemen Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani paâkarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_PIKEMENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikemen Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici pikinierzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_PIKEMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikemen Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni pikinierzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_PIKEMENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pikemen Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani pikinierzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SPEARMANPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Men at Arms Produced:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani zbrojni âàcznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SPEARMENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Men at Arms Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici zbrojni âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SPEARMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Men at Arms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni zbrojni âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SWORDSMENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swordsmen Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici knechci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SWORDSMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swordsmen Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni knechci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_SWORDSMENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Swordsmen Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani kmiecie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_TOTALKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Standard Soldiers Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici zwykli ãoânierze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_TOTALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Standard Soldiers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni zwykli ãoânierze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BARRACKS_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Standard Soldiers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani zwykli ãoânierze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_APPLEFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apple Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone sady jabâoni âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_APPLEFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apple Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone sady jabâoni âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_APPLEFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apple Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone sady jabâoni âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURERSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armourer's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane warsztaty pâatnerza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURERSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armourer's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone warsztaty pâatnerza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURERSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armourer's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone warsztaty pâatnerza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armouries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane zbrojownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armouries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone zbrojownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ARMOURIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Armouries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zbrojownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BAKERIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bakeries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane piekarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BAKERIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bakeries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone piekarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BAKERIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bakeries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone piekarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BARRACKSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Barracks Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane koszary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BARRACKSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Barracks Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone koszary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BARRACKSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Barracks Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone koszary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BLACKSMITHSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Blacksmith's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane kuänie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BLACKSMITHSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Blacksmith's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone kuänie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BLACKSMITHSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Blacksmith's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone kuänie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BRAZIERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Braziers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane koksowniki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BRAZIERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Braziers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone koksowniki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BRAZIERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Braziers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone koksowniki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BREWERIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Breweries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane browary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BREWERIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Breweries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone browary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_BREWERIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Breweries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone browary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CARTERSPOSTSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Carter's Posts Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane wozownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CARTERSPOSTSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Carter's Posts Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wozownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CARTERSPOSTSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Carter's Posts Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wozownie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHANDLERSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chandler's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane warsztaty áwiecarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHANDLERSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chandler's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone warsztaty áwiecarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHANDLERSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chandler's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone warsztaty áwiecarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHEESEFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone hodowle krèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHEESEFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone hodowle krèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHEESEFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone hodowle krèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHICKENFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chicken Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone hodowle kur âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHICKENFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chicken Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone hodowle kur âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHICKENFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Chicken Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone hodowle kur âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHURCHESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Churches Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane koácioây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHURCHESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Churches Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone koácioây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_CHURCHESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Churches Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone koácioây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_DRAGONHARPOONSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dragon Harpoons Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane harpuny smocze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_DRAGONHARPOONSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dragon Harpoons Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone harpuny smocze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_DRAGONHARPOONSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dragon Harpoons Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone harpuny smocze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_EELFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eel Ponds Placed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone stawy wçgorzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_EELFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eel Ponds Destroyed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone stawy wçgorzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_EELFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eel Ponds Lost:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone stawy wçgorzy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FIREDRAKESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Drakes Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane rzygacze ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FIREDRAKESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Drakes Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone rzygacze ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FIREDRAKESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Drakes Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone rzygacze ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FLETCHERSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fletcher's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane warsztaty âuczarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FLETCHERSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fletcher's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone warsztaty âuczarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_FLETCHERSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fletcher's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone warsztaty âuczarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GATEHOUSESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gatehouses Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane bramy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GATEHOUSESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gatehouses Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone bramy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GATEHOUSESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gatehouses Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone bramy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GRANARIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Granaries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane spichlerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GRANARIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Granaries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone spichlerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_GRANARIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Granaries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone spichlerze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOPSFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone uprawy chmielu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOPSFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone uprawy chmielu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOPSFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone uprawy chmielu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOVELSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hovels Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybudowane chaty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOVELSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hovels Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone chaty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_HOVELSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hovels Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone chaty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEMIRRORSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Mirrors Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone lodowe lustra âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEMIRRORSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Mirrors Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone lodowe lustra âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEMIRRORSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Mirrors Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone lodowe lustra âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEPITSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Towers Built:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone lodowe czeluáci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEPITSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Towers Built:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane lodowe czeluáci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICEPITSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Towers Built:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane lodowe czeluáci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICETUNNELSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Tunnels Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane lodowe tunele âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICETUNNELSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Tunnels Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone lodowe tunele âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ICETUNNELSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Tunnels Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone lodowe tunele âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_INNSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Inns Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane karczmy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_INNSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Inns Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone karczmy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_INNSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Inns Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone karczmy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_IRONMINESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Mines Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwarte kopalnie ãelaza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_IRONMINESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Mines Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone kopalnie ãelaza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_IRONMINESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Mines Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone kopalnie ãelaza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_KILLINGPITSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Killing Pits Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykopane zabèjcze doây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_KILLINGPITSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Killing Pits Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone zabèjcze doây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_KILLINGPITSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Killing Pits Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zabèjcze doây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_LARGETOWERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Large Towers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane duãe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_LARGETOWERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Large Towers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone duãe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_LARGETOWERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Large Towers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone duãe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MAGICGARDENSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rose Gardens Placed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone ogrody rèãane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MAGICGARDENSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rose Gardens Destroyed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone ogrody rèãane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MAGICGARDENSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rose Gardens Lost:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone ogrody rèãane âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MANTRAPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Man Traps Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytworzone puâapki na ludzi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MANTRAPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Man Traps Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone puâapki na ludzi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MANTRAPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Man Traps Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone puâapki na ludzi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MARKETSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Markets Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwarte targowiska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MARKETSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Markets Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone targowiska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MARKETSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Markets Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone targowiska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MASONSGUILDSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineer's Guilds Placed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone cechy inãynierèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MASONSGUILDSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineer's Guilds Destroyed:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone cechy inãynierèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MASONSGUILDSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineer's Guilds Lost:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone cechy inãynierèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MEDIUMTOWERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Medium Towers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane árednie baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MEDIUMTOWERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Medium Towers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone árednie baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MEDIUMTOWERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Medium Towers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone árednie baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MILLSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mills Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane mâyny âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MILLSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mills Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone mâyny âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MILLSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mills Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone mâyny âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_MOATPLACED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Moat Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane fosy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OILTIPPERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Oil Tippers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane wylewy oleju âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OILTIPPERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Oil Tippers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wylewy oleju âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OILTIPPERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Oil Tippers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wylewy oleju âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OXTHETHERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ox Tethers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone zaprzçgi woâèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OXTHETHERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ox Tethers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone zaprzçgi woâèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_OXTHETHERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ox Tethers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zaprzçgi woâèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PANTRIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pantries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane spiãarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PANTRIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pantries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone spiãarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PANTRIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pantries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone spiãarnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PIGFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pig Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane hodowle áwiæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PIGFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pig Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone hodowle áwiæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PIGFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pig Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone hodowle áwiæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PITCHBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone rowy ze smoâà âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PITCHRIGSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Rigs Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone odkrywki smoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PITCHRIGSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Rigs Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone odkrywki smoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_PITCHRIGSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Rigs Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone odkrywki smoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_POLETURNERSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Poleturner's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otworzone warsztaty wâèczniarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_POLETURNERSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Poleturner's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone warsztaty wâèczniarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_POLETURNERSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Poleturner's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone warsztaty wâèczniarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROLLINGLOGSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rolling Logs Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane wyrzutnie kâèd âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROLLINGLOGSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rolling Logs Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wyrzutnie kâèd âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROLLINGLOGSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Rolling Logs Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wyrzutnie kâèd âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROUNDTABLESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Tables Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane Okràgâe Stoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROUNDTABLESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Tables Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone Okràgâe Stoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_ROUNDTABLESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Tables Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone Okràgâe Stoây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SEALFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Seal Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone hodowle fok âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SEALFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Seal Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone hodowle fok âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SEALFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Seal Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone hodowle fok âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SIEGECAMPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Camps Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybudowane obozy oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SIEGECAMPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Camps Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obozy oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SIEGECAMPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Camps Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obozy oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SMALLTOWERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Small Towers Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane maâe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SMALLTOWERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Small Towers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone maâe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SMALLTOWERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Small Towers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone maâe baszty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SORCERERSTOWERSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerer's Towers Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane Wieãe Czarnoksiçãnika âàcznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SORCERERSTOWERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerer's Towers Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane Wieãe Czarnoksiçãnika âàcznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_SORCERERSTOWERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerer's Towers Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane Wieãe Czarnoksiçãnika âàcznie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STAIRSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stairs Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane schody âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STAIRSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stairs Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone schody âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STAIRSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stairs Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone schody âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STATUESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Statues Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane posàgi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STATUESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Statues Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane posàgi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STATUESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Statues Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane posàgi âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STOCKPILESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stockpiles Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybudowane skâady zapasèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STOCKPILESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stockpiles Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone skâady zapasèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STOCKPILESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stockpiles Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone skâady zapasèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STONEQUARRIESBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Quarries Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otworzone kamienioâomy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STONEQUARRIESDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Quarries Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone kamienioâomy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_STONEQUARRIESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Quarries Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone kamienioâomy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TANNERSWORKSHOPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tanner's Workshops Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane warsztaty garbarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TANNERSWORKSHOPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tanner's Workshops Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone warsztaty garbarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TANNERSWORKSHOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tanner's Workshops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone warsztaty garbarza âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TOWERMANGONELSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tower Mangonels Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane mangonele wieãowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TOWERMANGONELSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tower Mangonels Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane mangonele wieãowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_TOWERMANGONELSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tower Mangonels Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone mangonele wieãowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VEGETABLEGARDENSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetable Gardens Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone ogrody warzywne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VEGETABLEGARDENSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetable Gardens Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone ogrody warzywne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VEGETABLEGARDENSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetable Gardens Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone ogrody warzywne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VINEYARDSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vineyards Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone winnice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VINEYARDSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vineyards Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone winnice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_VINEYARDSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vineyards Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone winnice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WALLBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Walls Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane mury âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WALLDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Walls Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone mury âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WALLLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Walls Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone mury âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WELLSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wells Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykopane studnie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WELLSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wells Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone mury âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WELLSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wells Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone mury âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WHEATFARMSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Farms Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stworzone uprawy pszenicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WHEATFARMSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Farms Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone uprawy pszenicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WHEATFARMSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Farms Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone uprawy pszenicy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WOODCAMPSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Woodcamps Placed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obozy drwali âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WOODCAMPSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Woodcamps Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obozy drwali âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_BUILDING_WOODCAMPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Woodcamps Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obozy drwali âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_APPLESBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apples Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione jabâka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_APPLESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apples Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowane jabâka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_APPLESSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Apples Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane jabâka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_BREADBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bread Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiony chleb âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_BREADPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bread Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowany chleb âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_BREADSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bread Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedany chleb âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_CHEESEBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiony ser âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_CHEESEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowany ser âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_CHEESESOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cheese Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedany ser âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_MEATBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Meat Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione miçso âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_MEATPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Meat Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane miçso âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_MEATSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Meat Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane miçso âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_TOTALBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Food Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona ãywnoáå âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Food Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowana ãywnoáå âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_GRANARY_TOTALSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Food Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana ãywnoáå âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_DWARFKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dwarfs Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite krasnoludy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_DWARFLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dwarfs Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone krasnoludy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_DWARFPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Dwarfs Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane krasnoludy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_FROSTGIANTKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Frost Giants Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici giganci mrozu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_FROSTGIANTLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Frost Giants Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni giganci mrozu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_FROSTGIANTPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Frost Giants Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwani giganci mrozu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEDRAGONKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Dragons Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite lodowe smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEDRAGONLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Dragons Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone lodowe smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEDRAGONPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Dragons Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane lodowe smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEMAIDENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Shield Maidens Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite lodowe dziewice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEMAIDENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Shield Maidens Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone lodowe dziewice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEMAIDENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Shield Maidens Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane lodowe dziewice âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEQUEENKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Queens Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Krèlowej Lodu - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEQUEENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Queens Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Krèlowej Lodu - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_ICEQUEENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Queens Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Krèlowej Lodu - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_POLARBEARKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Polar Bears Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite niedäwiedzie polarne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_POLARBEARLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Polar Bears Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone niedäwiedzie polarne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_POLARBEARPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Polar Bears Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane niedäwiedzie polarne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_TOTALKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki lodowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_TOTALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki lodowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Units Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane jednostki lodowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWITCHKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Witches Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite biaâe wiedämy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWITCHLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Witches Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone biaâe wiedämy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWITCHPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Witches Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane biaâe wiedämy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWOLFKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Wolves Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite biaâe wilki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWOLFLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Wolves Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone biaâe wilki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ICEPIT_WHITEWOLFPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total White Wolves Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane biaâe wilki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_LONGESTTIMECAPTUREDESTATEHELD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Longest Time Captured Estate Held</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najdâuãszy czas utrzymania zdobytej posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_ARROWSFIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Arrows Fired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wystrzelone strzaây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_ARTHURTROOPSSUMMONED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Arthur Troops Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane wojska Artura âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_CATAPULTROCKSLAUNCHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Catapult Rocks Launched</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâazy wystrzelone z katapult âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_EVILTROOPSSUMMONED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Evil Troops Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane wojska siâ Zâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_ICETROOPSSUMMONED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Troops Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane wojska siâ Lodu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESBEDIVERESPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Bedivere's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Bedivere’a</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESGALAHADSPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Galahad's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Galahada</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESGARETHSPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Gareth's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Garetha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESGAWAINSPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Gawain's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Gawaina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESLANCELOTSPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Lancelot's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Lancelota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESMERLINSPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Merlin's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Merlina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TIMESPERCIVALESPECIALUSED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Percival's Special Used</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczny czas uãywania mocy Percivala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TREBUCHETROCKSLAUNCHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Trebuchet Rocks Launched</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâazy wystrzelone z trebuszy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TREBUCHETSCOWSLAUNCHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cows Thrown from Trebuchets</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krowy wystrzelone z trebuszy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_TROOPSYOUCONVERTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops You've Converted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba wojsk przeciàgniçtych na stronç gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MILITARYMISC_YOURTROOPSCONVERTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Converted by the Enemy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba wojsk przeciàgniçtych na stronç wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_CTFESTATESCAPTURED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Estates Captured in CTF Games</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba posiadâoáci zdobytych w grach „Zdobàdä flagç”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_ECOWARGOODSCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eco War Goods Collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczne zebrane towary w wojnach gosp.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_GAMESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przegrane gry wieloosobowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_GAMESSTARTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Started</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpoczçte gry wieloosobowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_GAMESUNFINISHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Unfinished</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niezakoæczone gry wieloosobowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_GAMESWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wygrane gry wieloosobowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_KILLEDEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Evil Players Killed in Multiplayer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici gracze Zâa w grach wieloosobowych âàcznie </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_KILLEDGOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Arthur Players killed in Multiplayer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici gracze Artura w grach wieloosobowych âàcznie </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_KILLEDICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ice Players Killed in Multiplayer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici gracze Lodowi w grach wieloosobowych âàcznie </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_KOTHPOINTSCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total King of the Hill points collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkty zebrane w grach Krèl wzgèrza” âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_PLAYEDEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Played as Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba gier wieloosobowych jako siây Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_PLAYEDGOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Played as Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba gier wieloosobowych jako Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_MULTIPLAYER_PLAYEDICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Multiplayer Games Played as Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba gier wieloosobowych jako siây Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_NUMBEROFCHURCHSERVICESHELD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Number of Church Services Held</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Msze odprawione w koáciele âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_NUMBEROFDRUNKENPEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Number of Drunken Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pijani kmiecie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_NUMBEROFFEATSHELD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Number of Feasts Held</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zorganizowane uczty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_EELSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eels Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione wçgorze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_EELSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eels Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâowione wçgorze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_EELSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Eels Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane wçgorze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_PIGSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pigs Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione áwinie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_PIGSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pigs Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowane áwinie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_PIGSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pigs Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane áwinie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_TOTALBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Royal Food Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona ãywnoáå krèlewska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Royal Food Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowana ãywnoáå krèlewska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_TOTALSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Royal Food Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana ãywnoáå krèlewska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_VEGETABLESBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetables Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione warzywa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_VEGETABLESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetables Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowane warzywa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_VEGETABLESSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Vegetables Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane warzywa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_WINEBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wine Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione wino âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_WINEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wine Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane wino âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_PANTRY_WINESOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wine Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane wino âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_BEDIVEREKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bediveres Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Bedivere’a - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_BEDIVERELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bediveres Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Bedivere’a - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_BEDIVEREPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Bediveres Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Bedivere’a - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GALAHADKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Galahads Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Galahada - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GALAHADLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Galahads Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Galahada - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GALAHADPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Galahads Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Galahada - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GARETHKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gareths Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Garetha - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GARETHLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gareths Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Garetha - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GARETHPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gareths Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Garetha - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GAWAINKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gawains Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Gawaina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GAWAINLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gawains Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Gawaina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GAWAINPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gawains Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Gawaina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GOODDRAGONKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Green Dragons Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite zielone smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GOODDRAGONLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Green Dragons Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zielone smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_GOODDRAGONPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Green Dragons Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane zielone smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_LANCELOTKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Lancelots Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Lancelota - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_LANCELOTLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Lancelots Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Lancelota - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_LANCELOTPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Lancelots Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Lancelota - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_MERLINKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Merlins Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Merlina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_MERLINLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Merlins Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Merlina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_MERLINPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Merlins Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Merlina - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_PERCIVALEKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Percivals Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Percivala - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_PERCIVALELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Percivals Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Percivala - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_PERCIVALEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Percivals Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Percivala - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_TOTALKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Table Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki Okràgâego Stoâu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_TOTALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Table Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki Okràgâego Stoâu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_ROUNDTABLE_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Round Table Units Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane jednostki Okràgâego Stoâu âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SEALSCLUBBEDTODEATH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Seals Clubbed To Death</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Upolowane foki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BATTERINGRAMDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Battering Rams Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone tarany âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BATTERINGRAMLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Battering Rams Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone tarany âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BATTERINGRAMPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Battering Rams Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane tarany âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BURNINGCARTDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Burning Carts Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone pâonàce wozy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BURNINGCARTLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Burning Carts Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone pâonàce wozy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_BURNINGCARTPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Burning Carts Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane pâonàce wozy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATAPULTDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Catapults Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone katapulty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATAPULTLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Catapults Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone katapulty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATAPULTPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Catapults Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane katapulty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cats Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone zadaszenia âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cats Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zadaszenia âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_CATSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Cats Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane zadaszenia âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENCHANTEDORBSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Enchanted Orbs Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone zaklçte kule âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENCHANTEDORBSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Enchanted Orbs Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone zaklçte kule âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENCHANTEDORBSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Enchanted Orbs Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane zaklçte kule âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENGINEERSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici inãynierowie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENGINEERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni inãynierowie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_ENGINEERSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Engineers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani inãynierowie âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_FIREBALLISTADESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Ballistas Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone balisty ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_FIREBALLISTALOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Ballistas Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone balisty ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_FIREBALLISTAPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Fire Ballistas Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane balisty ogniowe âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_LADDERMENDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Laddermen Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczeni drabiniarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_LADDERMENLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Laddermen Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni drabiniarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_LADDERMENPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Laddermen Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowani drabiniarze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_MANTLETSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mantlets Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone mantlety âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_MANTLETSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mantlets Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone mantlety âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_MANTLETSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Mantlets Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane mantlety âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_SIEGETOWERDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Towers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wieãe oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_SIEGETOWERLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Towers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wieãe oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_SIEGETOWERPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Towers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane wieãe oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_STAKEHURLERDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stake Hurlers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone miotacze dzid âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_STAKEHURLERLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stake Hurlers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone miotacze dzid âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_STAKEHURLERPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stake Hurlers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane miotacze dzid âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TOTALDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Units Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone jednostki oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TOTALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Siege Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki oblçãnicze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TREBUCHETSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Trebuchets Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone trebusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TREBUCHETSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Trebuchets Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone trebusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_TREBUCHETSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Trebuchets Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane trebusze âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_WEREWOLFLAUNCHEDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolf Launchers Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wyrzutnie wilkoâakèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_WEREWOLFLAUNCHERLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolf Launchers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wyrzutnie wilkoâakèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SIEGECAMP_WEREWOLFLAUNCHERPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolf Launchers Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane wyrzutnie wilkoâakèw âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHAWARDSWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Awards Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nagrody za potyczki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przegrane potyczki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESPLAYEDASEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Played as Evil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba potyczek jako siây Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESPLAYEDASGOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Played as Good</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba potyczek jako siây Dobra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESPLAYEDASICE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Played as Ice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna liczba potyczek jako siây Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESRESTARTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Restarted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potyczki rozpoczçte od nowa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHGAMESWON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Games Won</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wygrane potyczki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHMAPSUNLOCKED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Skirmish Maps Unlocked</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odblokowane mapy do potyczek âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SKIRMISHTRAILSFINISHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Legends Trails Finished:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczone szlaki Legend âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_BLACKDRAGONSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Black Dragons Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite czarne smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_BLACKDRAGONSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Black Dragons Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone czarne smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_BLACKDRAGONSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Black Dragons Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane czarne smoki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_CREEPERSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Creepers Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite wampiry âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_CREEPERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Creepers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wampiry âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_CREEPERSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Creepers Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane wampiry âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_DEMONSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Demons Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_DEMONSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Demons Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_DEMONSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Demons Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_GIANTDEMONICBATSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Giant Demonic Bats Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite nietoperze-demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_GIANTDEMONICBATSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Giant Demonic Bats Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone nietoperze-demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_GIANTDEMONICBATSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Giant Demonic Bats Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane nietoperze-demony âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_HELLHOUNDSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hell Hounds Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite ogary piekieâ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_HELLHOUNDSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hell Hounds Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone ogary piekieâ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_HELLHOUNDSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hell Hounds Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane ogary piekieâ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SAXONWARRIORSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Saxon Warriors Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici wojownicy sascy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SAXONWARRIORSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Saxon Warriors Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straceni wojownicy sascy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SAXONWARRIORSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Saxon Warriors Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwani wojownicy sascy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SORCERERSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerers Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabicie Czarnoksiçãnika - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SORCERERSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerers Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrata Czarnoksiçãnika - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_SORCERERSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Sorcerers Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie Czarnoksiçãnika - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_TOTALKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Evil Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki Zâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_TOTALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Evil Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki Zâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Evil Units Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane jednostki Zâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_WEREWOLVESKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolves Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite wilkoâaki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_WEREWOLVESLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolves Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wilkoâaki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_SORCERERSTOWER_WEREWOLVESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Werewolves Summoned</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwane wilkoâaki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_ALEBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ale Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione piwo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_ALEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ale Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane piwo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_ALESOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Ale Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane piwo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_CANDLESBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Candles Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione áwiece âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_CANDLESPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Candles Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane áwiece âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_CANDLESSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Candles Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane áwiece âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_FLOURBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Flour Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona màka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_FLOURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Flour Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowana màka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_FLOURSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Flour Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana màka âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_HOPSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiony chmiel âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_HOPSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowany chmiel âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_HOPSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Hops Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedany chmiel âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_IRONBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione ãelazo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_IRONPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyte ãelazo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_IRONSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Iron Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane ãelazo âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_PITCHBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona smoâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_PITCHPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyta smoâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_PITCHSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Pitch Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana smoâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_STONEBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiony kamieæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_STONEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobyty kamieæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_STONESOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedany kamieæ âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_TOTALBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_TOTALSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WHEATBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupiona pszenica âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WHEATPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyhodowana pszenica âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WHEATSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wheat Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedana pszenica âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WOODBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wood Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione drewno âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WOODPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wood Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane drewno âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_STOCKPILE_WOODSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wood Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane drewno âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TIMESARTHURCAMPAIGNFINISHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Arthur Campaign Finished</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczenie kampanii Artura - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TIMESEVILCAMPAIGNFINISHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Evil Campaign Finished</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczenie kampanii Zâa - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TIMESICECAMPAIGNFINISHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Times Ice Campaign Finished</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczenie kampanii Lodu - âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALESTATESCAPTURED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Estates Captured</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyte posiadâoáci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALESTATESLOSTTOTHEENEMY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Estates Lost to the Enemy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáci utracone na rzecz wroga âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGLORYPOINTSCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Glory Points Collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane punkty chwaây âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGOLDCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gold Collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zgromadzone zâoto âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGOLDFROMESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gold From Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâoto z posiadâoáci âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGOODSBOUGHTINMARKET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Bought in Market</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary kupione na targowisku âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGOODSSENTVIACARTERPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Sent Via Carter Post</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary wysâane wozem âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALGOODSSOLDINMARKET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Sold in Market</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary sprzedane na targowisku âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALHONOURCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Honour Collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zgromadzony honor âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALPEASANTSTOARRIVEATYOURCASTLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Peasants to arrive at your Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba kmieci przybyâych do zamku âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALSTONESPENTONBUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Stone spent constructing buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ zuãyty do budowy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALTAXCOLLECTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Tax Collected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane podatki âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STAT_TOTALWOODSPENTONBUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Wood spent constructing buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drewno zuãyte do budowy âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STATS_GRANARY_TOTALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total food Produced: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowana ãywnoáå âàcznie </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STATS_STOCKPILE_WHEATPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total wheat gathered: </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrana pszenica âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STATS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stats</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Statystyki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_AKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_CANDLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiece</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_FLOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Màka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_HOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chmiel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_IRON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìelazo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_PITCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_STONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_WHEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pszenica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_STOCKPILE_WOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drewno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_SUBPANELS_SHOWADVANCEDSLIDER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show advanced slider</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã suwak zaawansowany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TEAMLORDSETUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Team Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja druãyny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TEASURY_TAXLEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax Level:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_CHAPTERSCREEN_BACKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na poprzedni ekran.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_CHAPTERSCREEN_BACKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_EASY_TEXT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Easy setting will give you the best starting position and the largest amount of starting resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom âatwy to najwygodniejsza pozycja wyjáciowa i najwiçkszy poczàtkowy zapas surowcèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_EASY_TITLE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Easy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëatwy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_HARD_TEXT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hard setting will give you the most disadvantaged starting location and the least starting resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom trudny to najtrudniejsze poâoãenie na mapie i najmniejsza iloáå surowcèw poczàtkowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_HARD_TITLE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trudny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_MEDIUM_TEXT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal setting will give you some positional advantage and a reasonable amount of starting resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom normalny to doáå dogodne miejsce do rozpoczçcia gry oraz rozsàdna iloáå surowcèw poczàtkowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_DEMO_MEDIUM_TITLE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Medium</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êredni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GAME_END_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The End of the Legend</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koniec legendy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GAME_END_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view the stats for the final mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby wyáwietliå statystyki ostatniej misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 1.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 1.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY10_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 10.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 10.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY10_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 10</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 10</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY100_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 100.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 100.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY100_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 100</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 100</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY5_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 5.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 5.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY5_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY50_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 50.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 50.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY50_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 50</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 50</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY500_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase selected good by 500.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwiçksz wybrany towar o 500.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERAL_CHANGEVALUEBY500_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Increase by 500</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wzrost o 500</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na poprzedni ekran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_ALIGNMENTS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Setup this maps team alignments. You can change who each colour represents and team different lords together.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skonfiguruj przynaleãnoáå druãyn do stron konfliktu na tej mapie. Moãesz zmieniå przypisanie poszczegèlnych kolorèw oraz pogrupowaå wâadcèw w zespoây.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the Map Editor Manager</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menedãera edytora mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_CLOSEESTATEPANEL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Closes the estate panel and shows the mission list.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamyka panel posiadâoáci i wyáwietla listç misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_CTFMAP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into a Capture the Flag map. Requires at least one empty estate.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na mapç “Zdobàdä flagç”. Wymagana jest co najmniej jedna pusta posiadâoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_CUSTOMMAPTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into a Custom map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na mapç dowolnà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_DATESELECTEDMONTH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the month this map starts at. Left click steps forward through the months, right click steps backwards.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ miesiàc, w jakim rozpocznie siç gra na danej mapie. Klikniçcie lewym przyciskiem myszy przeâàcza miesiàce do przodu, a prawym – do tyâu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_ESTATEMANAGER_AIPLACEBUILDINGS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Allows the AI to build up estates as it needs to.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer moãe budowaå posiadâoáci wedle swojej oceny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_ESTATEMANAGER_NOAIPLACEBUILDINGS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stops the AI building up estates as it needs to.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer nie moãe budowaå posiadâoáci wedle swojej oceny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_FREEBUILD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into a Free build map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na mapç do swobodnego budowania.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_KOTHMAP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into a King of the Hill map. Requires a stone circle to work.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na mapç “Krèl wzgèrza”. Taka mapa wymaga kamiennego krçgu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_MISSIONEDITOR_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the Scenario Editor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do edytora scenariuszy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_SKIRMISHTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into a skirmish map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na mapç do potyczek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_STANDARDMAP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change this map into standard Skirmish maps.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ tç mapç na standardowà mapç do potyczek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_GENERIC_MAPEDITOR_USEMAPBUILDINGS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No building is done. Only buildings that exist on the map when the game starts will be used.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zakaz prowadzenia budowy. Moãna wykorzystywaå tylko budynki istniejàce na mapie w momencie rozpoczçcia gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_HELPBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View Stronghold Legends' Help.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã pomoc Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_HELPBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_LOADBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load a savegame.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytanie zapisanej gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_LOADBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_OPTIONSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change in-game options.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana opcji w grze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_OPTIONSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_QUITGAMEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Stronghold Legends and return to desktop.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie ze Stronghold Legends i powrèt na pulpit.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_QUITGAMEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie ze Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_QUITTOMAINMENUBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit your current game and return to the Main Menu.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z bieãàcej gry i powrèt do menu gâèwnego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_QUITTOMAINMENUBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit to Main Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_RESTARTBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart the mission from the beginning.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powtèrne rozpoczçcie tej misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_RESTARTBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij misjç od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_RESUMEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit the menu and resume your game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z menu i powrèt do gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_RESUMEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_SAVEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save your progress.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz swoje postçpy w grze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_INGAMEMENU_SAVEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do poprzedniego ekranu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 1: The Coming of the Saxons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 1: Nadejácie Sasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER10_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 1: Evil Approaches</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 1: Nadciàga Zâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER10_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER11_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 2: The Dwarf King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 2: Krèl krasnoludèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER11_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER12_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 3: Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 3: Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER12_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER13_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 4: The Land of the Giants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 4: Ziemia gigantèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER13_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER14_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 5: Virginal, Ice Queen of Tyrol</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 5: Lodowa Krèlowa Tyrolu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER14_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER15_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 6: Janibas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 6: Janibas</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER15_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER16_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 1: Revenge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 1: Zemsta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER16_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Vlad Dracul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Vlada Dracula</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER17_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 2: Radu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 2: Radu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER17_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Vlad Dracul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Vlada Dracula</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER18_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 3: Transylvania</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 3: Transylwania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER18_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Vlad Dracul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Vlada Dracula</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER19_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 4: Crusaders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 4: Krzyãowcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER19_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Vlad Dracul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Vlada Dracula</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 2: Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 2: Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER20_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 5: The Army of Darkness</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 5: Armia Ciemnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER20_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of Vlad Dracul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda Vlada Dracula</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 3: Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 3: Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 4: The Making of Sir Gareth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 4: Narodziny sir Garetha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER5_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 5: Morgan le Fay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 5: Morgana Le Fay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER5_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER6_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 6: Victory</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 6: Zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER6_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER7_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 7: The Grail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 7: êwiçty Graal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER7_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER8_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 8: The Fall of the Round Table</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 8: Upadek Okràgâego Stoâu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER8_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER9_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 9: Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 9: Mordred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LEGENDSCAMPAIGNSCREEN_CHAPTER9_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Legend of King Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legenda krèla Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_LOADBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load the selected savegame or map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytanie wybranej zapisanej gry lub mapy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_LOADBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_PLAYBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the selected map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj na wybranej mapie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_PLAYBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SAVEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save the selected map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz wybranà mapç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SAVEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SORTDATEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort the list in date order.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw listç wg kolejnoáci dat.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SORTDATEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg daty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SORTNAMEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort the list in name order.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw listç wg kolejnoáci nazw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_LOADSAVESCREEN_SORTNAMEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by game name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg nazwy gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_INGAMEMENU_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load and save games, access game options or quit Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisywanie i wczytywanie gier, opcje gry oraz wyjácie ze Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_INGAMEMENU_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Main menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Menu gâèwne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_FOOD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Granary Panel if you have a Granary built.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel spichlerza, o ile juã zbudowaâeá spichlerz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_FOOD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Granary Panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz panel spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_GLORY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Reports Panel on the Military Report page.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel raportèw na stronie z raportem wojskowym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_GLORY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Military Report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz raport wojskowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_GOLDREPORT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Treasury Panel where you can set the Tax Level of your Castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel skarbca, w ktèrym moãesz ustawiå stopç podatkèw obowiàzujàcà na twoim zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_GOLDREPORT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Treasury Panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz panel skarbca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_HONOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Reports Panel on the Honour Report page.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel raportèw na stronie z raportem o honorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_HONOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Honour Report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz raport o honorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_POPULARITY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Reports Panel on the Popularity Reports Page.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel raportèw na stronie z raportem popularnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_POPULARITY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Popularity Report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz raport popularnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_POPULATION_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Reports Panel on the Population Reports Page.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel raportèw na stronie z raportem o liczbie ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_POPULATION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Population Report</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz raport o liczbie ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_RANK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens the Rank panel. If you have enough resources, you can promote yourself to the next rank.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwiera panel stopnia. Jeãeli posiadasz doáå zasobèw, moãesz awansowaå na wyãszy stopieæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINGAME_TOPBAR_RANK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Open the Rank Panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwèrz panel stopnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_DEMO_PLAY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the Stronghold Legends Demo.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra w demo Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_DEMO_PLAY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_DEMO_TUTORIAL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the Stronghold Legends' tutorial and learn to play the basics of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj samouczek Stronghold Legends i opanuj podstawowe zasady gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_DEMO_TUTORIAL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_FIREFLYCREDITS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View the credits.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokazuje listç twèrcèw gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_FIREFLYCREDITS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Credits</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèrcy gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_LOAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load an existing save game and continue from where you left off previously.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcja wczytuje zapisanà grç i kontynuuje jà od miejsca, w ktèrym zostaâa przerwana.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_LOAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_MAPEDITOR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create your own Stronghold Legends' maps and scenarios.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tworzenie wâasnych map i scenariuszy do Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_MAPEDITOR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_MULTIPLAYER_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play a multiplayer game against other human or computer opponents.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra w trybie wieloosobowym przeciwko innym graczom lub przeciwnikom komputerowym.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_MULTIPLAYER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiplayer Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra wieloosobowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_OPTIONS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change options and settings.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmiana opcji i ustawieæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_OPTIONS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_QUIT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">End your session of Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koniec sesji gry w Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_QUIT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_SINGLEPLAYER_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play a single player game against the computer.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra dla jednego gracza przeciwko komputerowi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAINMENU_SINGLEPLAYER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Player Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra pojedyncza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_ADDMISSION_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add a brand new mission to the map. Once you have you have added a new mission, you can give it a name, a description and script a mission as you want it to play out using the triggers and actions system.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodawanie nowej misji do mapy. Kiedy dodasz nowà misjç, moãesz nadaå jej nazwç, opis oraz zaplanowaå scenariusz rozgrywki przy pomocy systemu zdarzeæ progowych i czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_ADDMISSION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowà misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_ALIGNMENTS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Team Alignments</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przydziel druãyny do stron</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_BALANCEDMAP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flag this map as being balanced. Balanced maps appear in the multiplayer and skirmish setup with a star next to them, letting the host know that each player has an evenly balanced start position.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznaczenie danej mapy jako zrèwnowaãnonej. Mapy zrèwnowaãone sà na ekranach konfiguracji gry wieloosobowej lub potyczki oznaczone gwiazdkà. Jest to znak dla hosta, iã na tej mapie wszyscy gracze rozpoczynajà rozgrywkç z porèwnywalnych pozycji poczàtkowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_BALANCEDMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Balanced Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç zrèwnowaãonà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_CLOSEESTATEPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close the Estate Panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij panel posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_CTFMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Capture the Flag Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç 'Zdobàdä flagç'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_CUSTOMMAPTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Custom Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç dowolnà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_DATESELECTEDMONTH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change starting month</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ miesiàc poczàtkowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_ESTATEMANAGER_AIPLACEBUILDINGS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle AI Placing Buildings On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dopuáå, aby komputer tworzyâ budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_ESTATEMANAGER_NOAIPLACEBUILDINGS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle AI Placing Buildings Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zakaã komputerowi tworzenia budynkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_FREEBUILD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Freebuild Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç do swobodnego budowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_FREEBUILDSETUP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set up the scenario for your freebuild map, including start goods and building availability.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja scenariusza dla mapy do swobodnego budowania – w tym poczàtkowej iloáci towarèw oraz dostçpnoáci obiektèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_FREEBUILDSETUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Free Build Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja swobodnego budowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_KOTHMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle King of the Hill Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç 'Krèl wzgèrza'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_MISSIONEDITOR_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_SKIRMISHTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Skirmish Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç do potyczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_STANDARDMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Standard Skirmish Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako standardowà mapç do potyczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_UNBALANCEDMAP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flag this map as being Un-balanced. Un-Balanced maps appear in the multiplayer and skirmish setup with a star next to them, letting the host know that the map is not balanced, and that one or more players will be at a disadvantaged start position.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznaczenie danej mapy jako niezrèwnowaãonej. Mapy niezrèwnowaãone sà na ekranach konfiguracji gry wieloosobowej lub potyczki oznaczone gwiazdkà. Jest to znak dla hosta, iã mapa jest niezrownowaãona i jeden lub wiçcej graczy rozpocznie rozgrywkç na znacznie gorszych pozycjach poczàtkowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_UNBALANCEDMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Un-Balanced Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz jako mapç niezrèwnowaãonà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITOR_USEMAPBUILDINGS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle using map Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oznacz wg budynkèw na mapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the main menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_EDITMAPBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit the currently loaded map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj aktualnie wczytanà mapç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_EDITMAPBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_EDITSCENARIOBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit the currently loaded map's scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj scenariusz aktualnie wczytanej mapy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_EDITSCENARIOBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edytuj scenariusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_LOADMAPBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load a map you previously saved.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj wczeániej zapisanà mapç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_LOADMAPBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_NEWMAPBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a brand new map from scratch with all the default settings.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stwèrz od poczàtku nowà mapç z domyálnymi ustawieniami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_NEWMAPBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowa mapa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_SAVEMAPBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save your currently loaded map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz aktualnie wczytanà mapç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MAPEDITORMANAGERSCREEN_SAVEMAPBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONEDITOR_ADDEVENT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add a brand new event to the map. The new event will have no triggers or actions and inherit the date from the last event on the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodawanie nowego zdarzenia do mapy. Nowe zdarzenie nie bçdzie posiadaâo ãadnych przypisanych warunkèw progowych ani czynnoáci. Przydzielona mu zostanie data ostatniego zdarzenia na tej mapie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONEDITOR_ADDEVENT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Event</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowe zdarzenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_BACKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na poprzedni ekran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_BACKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_BRIEFINGTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View mission briefing.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podglàd wprowadzenia do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_BRIEFINGTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Briefing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadzenie do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_EASY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the difficulty level to easy.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ poziom trudnoáci na âatwy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_EASY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Difficulty Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom trudnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HARD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the difficulty level to hard.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ poziom trudnoáci na trudny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HARD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Difficulty Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom trudnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS5_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS5_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS6_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to view mission hint.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby pokazaå podpowiedä do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTS6_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Hint</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podpowiedä do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTSTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View mission hints and tips.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã podpowiedzi i porady do misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_HINTSTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hints &amp; Tips</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Porady i podpowiedzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_MEDIUM_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the difficulty level to medium.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ poziom trudnoáci na áredni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_MEDIUM_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Difficulty Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom trudnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_OBJECTIVESTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View mission objectives.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã cele misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_OBJECTIVESTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Objectives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cele misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_PLAYBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_PLAYBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_TUTORIALTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View mission tutorial.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã samouczek do misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MISSIONOBJECTIVESSCREEN_TUTORIALTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_BACKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na poprzedni ekran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_BACKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_CANCELBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel password creation and return to multiplayer lobby.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anulowanie tworzenia hasâa i powrèt do poczekalni trybu wieloosobowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_CANCELBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_CHATTAB_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the chatbox to speak to other players.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmowa z innymi graczami za pomocà pola rozmowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_CHATTAB_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_COUNTRY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The country where the game is being hosted.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kraj, z ktèrego hostowana jest gra.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_COUNTRY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Country</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kraj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_GAMENAME_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name of the multiplayer game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gry wieloosobowej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_GAMENAME_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_HOSTBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host a new multiplayer game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hostowanie nowej gry wieloosobowej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_HOSTBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hostuj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_JOINBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join the selected multiplayer game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàczenie do wybranej gry wieloosobowej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_JOINBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz do gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_LATENCY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The network latency of the multiplayer game (the higher the latency the lower the network performance).</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opèänienie sieci w grze wieloosobowej (im wyãsze opèänienie, tym sâabsza wydajnoáå sieci).</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_LATENCY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Latency</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opèänien.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_MAPNAME_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The name of the map being used in the multiplayer game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa mapy uãywanej w grze wieloosobowej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_MAPNAME_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Map Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_OKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create password.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz hasâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_OKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">OK</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">OK</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_PASSWORDBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Games that require a password to join.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gry, w ktèrych doâàczajàcy gracz musi podaå hasâo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_PASSWORDBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Password Enabled Games</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gry zabezpieczone hasâem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_PLAYERS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of players currently in the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba graczy bçdàcych aktualnie w grze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_PLAYERS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_REFRESH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Refresh the list of multiplayer games.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odáwieãenie listy gier wieloosobowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_REFRESH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Refresh List</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odáwieã listç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_SEARCHBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Search for a multiplayer game using their IP address.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poszukiwanie sesji gry wieloosobowej wg adresu IP</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_MULTIPlAYERLOBBYSCREEN_SEARCHBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Search</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szukaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_GRAPHICS_BASIC_APPLYRESOLUTIONANDCOLOURDEPTH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apply settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zastosuj ustawienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_GRAPHICS_BASIC_CHANGERESOLUTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the Resolution</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ rozdzielczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_GRAPHICS_CANCELNEWRESOLUTION_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel, keeping the current resolution and return to the graphics options.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anulowanie, zachowanie bieãàcej rozdzielczoáci i powrèt do opcji grafiki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_GRAPHICS_CANCELNEWRESOLUTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_OPTIONSSCREEN_GRAPHICS_BASIC_APPLYRESOLUTIONANDCOLOURDEPTH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attempts to Apply the selected resolution and colour depth. If the change does not work, your old settings will be restored.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prèba zastosowania wybranej rozdzielczoáci i palety kolorèw. Jeãeli prèba zakoæczy siç niepowodzeniem, przywrècone zostanà stare ustawienia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_OPTIONSSCREEN_GRAPHICS_BASIC_CHANGERESOLUTION_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opens a dialogue that allows you to choose a new resolution to run the game in. Higher resolutions make the game look sharper but make the game run slower.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otwarcie okna dialogowego umoãliwiajàcego wybèr nowej rozdzielczoáci, w ktèrej ma dziaâaå gra. W wyãszych rozdzielczoáciach gra wyglàda lepiej, ale dziaâa wolniej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_CANCELNEWPROFILE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel creating a new profile and return to the profile list.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anulowanie tworzenia nowego profilu i powrèt do listy profili</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_CANCELNEWPROFILE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_CREATETHISPROFILE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a new profile with this name - The name of the profile will be your player name by default.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utworzenie nowego profilu pod tà nazwà – domyálnie jest to nazwa gracza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_CREATETHISPROFILE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create this profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz ten profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_DELETEPROFILE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete the selected profile, settings and saved games.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuniçcie wybranego profilu, ustawieæ i zapisanych gier.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_DELETEPROFILE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete this Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ ten profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_NEWPROFILE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a new player profile.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utworzenie nowego profilu gracza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_OPTIONSSCREEN_PROFILES_NEWPROFILE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a new Profile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz nowy profil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_ALE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to ale production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç piwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_ALE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Ale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj piwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_APPLES_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to apple production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç jabâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_APPLES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Apples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj jabâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_BOW_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to bow production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç âukèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_BOW_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj âuki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_BREAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to bread production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç chleba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_BREAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Bread</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj chleb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CANDLES_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to candle production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç áwiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CANDLES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Candles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj áwiece</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CHEESE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to cheese production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç sera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CHEESE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Cheese</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj ser</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CROSSBOW_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to crossbow production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç kusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_CROSSBOW_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj kusze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_EELS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to eel production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na hodowlç wçgorzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_EELS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Eels</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoduj wçgorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_FLOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to flour production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç màki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_FLOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Flour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj màkç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_HOPS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to hop production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na uprawç chmielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_HOPS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawiaj chmiel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_IRON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to iron production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_IRON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj ãelazo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_LEATHERARMOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to leather armour production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç zbroi skèrzanych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_LEATHERARMOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Leather Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj zbroje skèrzane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_MACE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to mace production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç paâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_MACE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj paâki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_MEAT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to meat production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç miçsa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_MEAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Meat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj miçso</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_METALARMOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to metal armour production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç zbroi metalowych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_METALARMOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Metal Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj zbroje metalowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_NOGOOD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch off production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz produkcjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PIGS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to pig production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na hodowlç áwiæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PIGS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Pigs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoduj áwinie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PIKE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to pike production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç pik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PIKE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj piki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PITCH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to pitch production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç smoây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_PITCH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Pitch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj smoâç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_SPEAR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to spear production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç wâèczni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_SPEAR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj wâècznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_STONE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to stone production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç kamienia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_STONE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj kamieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_SWORD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to sword production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç mieczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_SWORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj miecze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_VEG_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to vegetable production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na uprawç warzyw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_VEG_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Vegetables</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawiaj warzywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WHEAT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to wheat production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na uprawç pszenicy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WHEAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Wheat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawiaj pszenicç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WINE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to wine production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç wina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WINE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Wine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarzaj wino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WOOD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to wood production.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na produkcjç drewna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_PRODUCTION_WOOD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produce Wood</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuj drewno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_CASTLEBUILDINGSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings used to construct your castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki uãywane do rozbudowy zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_CASTLEBUILDINGSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_DELETEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete tool.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Narzçdzie usuwania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_DELETEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_FARMBUILDINGSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings used to produce food.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki, w ktèrych wytwarza siç ãywnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_FARMBUILDINGSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Farm Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty spoãywcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_INDUSTRYBUILDINGSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings used produce resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki, w ktèrych produkuje siç towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_INDUSTRYBUILDINGSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Industry Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_MAPESTATESBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to switch between map view and estates view.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby przeâàczaå siç pomiçdzy widokiem mapy a widokiem posiadâoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_MAPESTATESBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_MILITARYBUILDINGSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings used to attack enemies and defend your castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki sâuãàce do atakowania wroga i obrony wâasnego zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_MILITARYBUILDINGSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Military Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty wojskowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_OBJECTIVESBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View mission objectives.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyáwietlenie celèw misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_OBJECTIVESBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Objectives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cele misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_SERVICESBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View information about your castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyáwietlenie informacji o zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_SERVICESBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reports</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raporty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_TOWNBUILDINGSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Miscellaneous civilian buildings.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmaite budowle cywilne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_TOWNBUILDINGSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekty miejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_ZOOMBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to zoom into the minimap.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby przybliãyå widok na minimapie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SELECTIONBUTTONSPANEL_ZOOMBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zoom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybliã</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do poprzedniego ekranu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_CUSTOMSKIRMISH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set up a skirmish game against computer opponents.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja potyczki z przeciwnikami sterowanymi przez komputer.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_CUSTOMSKIRMISH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom Skirmish</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolna potyczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_LEGENDSCAMPAIGN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the Legends campaigns.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra w kampanie Legend.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_LEGENDSCAMPAIGN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Legends Campaign</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kampania Legend</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_SKIRMISHCAMPAIGN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Test your sieging skills and castle building cunning. How far can you progress down the trails? </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprawdä swoje umiejçtnoáci oblçãnicze i wiedzç na temat budowy zamkèw. Jak daleko zawçdrujesz tymi szlakami? </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_SKIRMISHCAMPAIGN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Legends Trails</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szlak Legend</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_TUTORIAL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Learn to play Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nauka gry w Stronghold Legends.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_TUTORIAL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samouczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_USERMAPS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play missions you have created or downloaded.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj misje, ktère stworzyâeá lub pobraâeá.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SINGLEPLAYERSCREEN_USERMAPS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">User created missions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misje uãytkownika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_CONTINUE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontynuacja gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_CONTINUE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontynuuj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_LOAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load savegame.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytanie zapisanej gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_LOAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_ARTHUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Arthur campaign.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Artura od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_ARTHUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_EVIL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Evil campaign.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Zâa od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_EVIL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_ICE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Ice campaign.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij kampaniç Lodu od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHCAMPAIGN_RESTART_ICE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHLOBBY_CLOSEAIPANEL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close the AI player selection panel and return to the player list.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamkniçcie panelu wyboru graczy komputerowych i powrèt do listy graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHLOBBY_CLOSEAIPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close this panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij ten panel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHLOBBY_CLOSEOPTIONSPANEL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close the options windows and return to the player list.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamkniçcie okna opcji i powrèt do listy graczy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHLOBBY_CLOSEOPTIONSPANEL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Close options Panel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamknij panel opcji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sworn to return and protect his people in times of need, Arthur is a noble king and a brave warrior.  He relies heavily on his ‘Knights of the Round Table’ and his loyal advisor and friend, the wizard Merlin.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur to szlachetny krèl i wielki wojownik, ktèry álubowaâ, iã powrèci i weämie swèj narèd w obronç w godzinie prèby. W duãej mierze polega on na swoich wspaniaâych Rycerzach Okràgâego Stoâu oraz radach swojego lojalnego doradcy i przyjaciela, czarodzieja Merlina.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Prince is very much the bold and carefree adventurer and his mighty battle-ax ‘Blitztod’ is never far from the action.  His allies from the icy peaks of the Tyrol have sent a shiver down the spine of many a castle defender.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ksiàãç jest odwaãnym i nieco lekkomyálnym poszukiwaczem przygèd. Jego potçãny topèr bojowy Blitztod nigdy nie odpoczywa zbyt dâugo. Jego sprzymierzeæcy, zamieszkujàcy lodowe szczyty Tyrolu, budzà lodowaty strach wárèd obroæcèw zamkèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Intelligent and shrewd, but ultimately insane and totally without compassion, Vlad will stop at nothing to achieve power.  His grasp of the dark arts, and his readiness to explore them, is without equal.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad jest inteligentny i przebiegây, ale caâkowicie obâàkany i wyzuty z jakiegokolwiek wspèâczucia. Nic go nie zatrzyma w marszu po wâadzç. Jego talent do mrocznych czarèw i gotowoáå do najstraszniejszych eksperymentèw nie majà sobie rèwnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Noble, chivalrous and without equal in Camelot, ‘Lancelot du Lac’ fights honestly and fairly.  His refusal to use magic or ‘unnatural beasts’ is his weak spot however.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot z Jeziora, czâowiek szlachetny, rycerski i niemajàcy sobie rèwnych w caâym Camelot, zawsze walczy uczciwie i czysto. Jego niechçå do korzystania z magii lub nadprzyrodzonych stworèw moãe jednak byå sâabym punktem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI5_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Protector of the Rhine, champion of the Germans, Siegfried is both a mighty warrior and a cunning general.  If needs be, he will summon the powers of the frozen north to defend his homelands.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried, obroæca Renu i wèdz Germanèw to jednoczeánie potçãny wojownik i przebiegây wèdz. Jeãeli zajdzie potrzeba, do ochrony swoich ziem wezwie moce lodowej pèânocy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI5_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI6_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bitter and resentful at what he regards as his lost birthright, Mordred thinks of little else, other than gaining his crown.  He frequently draws on the powers of his mother ‘Morgan le Fay’ to support him in his obsession.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred jest czâowiekiem zgorzkniaâym. Uwaãa, ãe odebrano mu przywileje naleãne z racji szlachetnego urodzenia, toteã myáli wyâàcznie o tym, jak zagarnàå dla siebie koronç. Czçsto korzysta z mocy swojej matki, wiedämy Morgany Le Fay, ktèra wspiera go w walce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI6_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI7_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The great Anglo-Saxon hero, Beowulf overcame his fear of the unknown to slay the monster Grendal.  He can draw both on this experience of the dark places and his friendships with the northmen to command a wide range of legendary beasts.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wielki bohater Anglosasèw, Beowulf, jako jedyny przezwyciçãyâ potworny starch i pokonaâ potwora Grendala. Moãe on korzystaå ze swojej znajomoáci mrocznych zakàtkèw áwiata oraz wielu sojusznikèw poárèd ludzi pèânocy. Dziçki temu ma do dyspozycji szeroki wybèr legendarnych potworèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI7_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI8_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Legendary king of the Saxons.  Alfred's wisdom and thorough grasp of how to rule the land is unequalled.  His approach to warfare is straightforward, strength in numbers!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legendarny krèl Sasèw. Màdroáå Alfreda oraz talent do rzàdzenia nie majà sobie rèwnych. Jego taktyka bitewna jest zawsze prosta – siâa leãy w liczebnoáci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAI8_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alfred the Great</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alfred Wielki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAIBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose the opponents you want to play against.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz przeciwnika, przeciwko ktèremu chcesz graå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ADDAIBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add Computer Opponent</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj przeciwnika komputerowego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_AIADVANTAGEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give either the human or computer player an extra resources at the start of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przydziel graczowi lub komputerowi dodatkowe zasoby przy rozpoczçciu gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_AIADVANTAGEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Advantage</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przewaga komputera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå stronç konfliktu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose your alignment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose your alignment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose your alignment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ALIGNMENTBUTTON4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose your alignment</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz stronç konfliktu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_BACKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the previous screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na poprzedni ekran</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_BACKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CHANGETARGETGROUP_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the category of the economic target you wish to create.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz kategoriç celu ekonomicznego, jaki chcesz stworzyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CHANGETARGETGROUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic Target Category</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kategoria celu ekonomicznego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CHANGETARGETITEM_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the economic target you wish to create.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz cel ekonomiczny, jaki chcesz stworzyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CHANGETARGETITEM_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic Target Category</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kategoria celu ekonomicznego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CTF_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the gametype to Capture the Flag: Capture the estate flags to win the game!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw rodzaj gry na “Zdobàdä flagç”: Zdobywaj flagi posiadâoáci, aby zwyciçãyå w grze!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_CTF_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Capture the Flag</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz tryb “Zdobàdä flagç”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEATHMATCH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the gametype to deathmatch: Last team standing wins!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw rodzaj gry na pojedynek: Ostatnia druãyna, ktèra utrzyma siç na mapie, wygrywa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEATHMATCH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Deathmatch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz tryb pojedynku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEFAULTSTARTGOODSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change all starting goods levels.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ poziomy poczàtkowe wszystkich towarèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEFAULTSTARTGOODSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change All Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ wszystkie towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEFAULTTRADEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change all trading options to on/off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz wszystkie opcje handlu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_DEFAULTTRADEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change All Trading</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ caây handel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ECOWAR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the gametype to Economic War: Build a strong economy and gather the goods before everyone else!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw rodzaj gry na wojnç gospodarczà: Zbuduj silnà gospodarkç i zgromadä towary przed innymi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_ECOWAR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle Economic War</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wojnç gospodarczà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 2 out of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzucenie gracza 2 z gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzuå gracza 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 3 out of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzucenie gracza 3 z gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzuå gracza 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 4 out of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzucenie gracza 4 z gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KICKBUTTON4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzuå gracza 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KOTH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the gametype to King of the Hill: Hold the fort and acquire points to win!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw rodzaj gry na “Krèl wzgèrza”: Utrzymaj fort i zbieraj punkty, aby zwyciçãyå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KOTH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle King of the Hill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz tryb “Krèl wzgèrza”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KOTHPOINTS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the length that the King of the Hill game last for.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ dâugoáå trwania gry 'Krèl wzgèrza'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_KOTHPOINTS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change the KotH Game Length</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ dâugoáå gry 'Krèl wzgèrza'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_OPTIONSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Customize the game settings.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Regulacja ustawieæ gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_OPTIONSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Settings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustawienia gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_PEACETIMEBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn peace time (time at the beginning of the game when no fighting is allowed) on or off.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz czas pokoju (okres na poczàtku rozgrywki, kiedy walka jest niedozwolona).</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_PEACETIMEBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peace Time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas pokoju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_RANDOMEVENTSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn random events on or off.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz zdarzenia losowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_RANDOMEVENTSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Random Events</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenia losowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_READYBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click here to change your ready status.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij tutaj, aby zmieniå swèj stan gotowoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_READYBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Are you ready?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jesteá gotowy?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the Economic Objective 1.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustalenie celu gospodarczego 1.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic Objective 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cel gospodarczy 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the Economic Objective 2.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustalenie celu gospodarczego 2.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic Objective 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cel gospodarczy 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the Economic Objective 3.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustalenie celu gospodarczego 3.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETGOOD3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Economic Objective 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cel gospodarczy 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETRANKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fix the Start Rank for the entire game.  Promotions are disabled.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zachowaj stopieæ poczàtkowy przez caâà grç. Awanse sà wyâàczone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SETRANKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fixed Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staây stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYBALANCED_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort the list according to weather the maps are balanced or unbalanced.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Porzàdkowanie listy w zaleãnoáci od tego, czy mapy sà zrèwnowaãone, czy teã nie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYBALANCED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by map type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg typu mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYNAME_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort the list in name order.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw listç wg nazw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYNAME_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by game name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg nazwy gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYPLAYERCOUNT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by number of players.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg liczby graczy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_SORTBYPLAYERCOUNT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click here to start the skirmish game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij tutaj, aby rozpoczàå potyczkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGFOODBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The amount of food each player will start with in their granary at the beginning of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå ãywnoáci, jakà kaãdy gracz bçdzie miaâ w spichlerzu na poczàtku gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGFOODBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìywnoáå poczàtkowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGGOLDBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The amount of gold each player starts with.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå zâota, z jakà kaãdy gracz rozpoczyna grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGGOLDBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâoto poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGHONOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose the amount of honour you want to start the game with. More honour allows players to get the more powerful units quicker.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybèr iloáci honoru, z jakà chcesz rozpoczàå grç. Wiçksza iloáå honoru oznacza, iã gracze szybciej otrzymajà potçãne jednostki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGHONOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the starting Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw honor poczàtkowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGRANKBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rank each player will start with at the beginning of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stopieæ, z jakim kaãdy gracz rozpocznie grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGRANKBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stopieæ poczàtkowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGRESOURCESBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The amount of resources each player will start with in their stockpile at the beginning of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå zasobèw, jakà kaãdy gracz bçdzie miaâ w skâadzie zapasèw na poczàtku gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGRESOURCESBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasoby poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGTROOPSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The number of troops each player will start with at the beginning of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba wojsk, z jakà kaãdy gracz rozpocznie grç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGTROOPSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGWEAPONSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The amount of weapons each player will start with in their armoury at the beginning of the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Iloáå broni, jakà kaãdy gracz bçdzie posiadaâ w zbrojowni na poczàtku gry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_STARTINGWEAPONSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Weapons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bronie poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON1_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your team alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå przynaleãnoáå swojej druãyny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON1_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Druãyna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your team alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå przynaleãnoáå swojej druãyny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Druãyna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to change your team alignment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby zmieniå przynaleãnoáå swojej druãyny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TEAMBUTTON4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Druãyna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADEFOODBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn on or off the ability to buy/sell food.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz moãliwoáå kupowania i sprzedawania ãywnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADEFOODBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Food</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj ãywnoácià</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADERESOURCESBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn on or off the ability to buy/sell resources.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz moãliwoáå kupowania i sprzedawania zasobèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADERESOURCESBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj zasobami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADEWEAPONSBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn on or off the ability to buy/sell weapons.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz lub wyâàcz moãliwoáå kupowania i sprzedawania broni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TRADEWEAPONSBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Weapons</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj bronià</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TURNTARGETOFF_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove this target goal from the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ ten cel z rozgrywki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_TURNTARGETOFF_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn this target off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz ten cel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTEBUTTONS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click button to vote whether you like a setting or not.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij przycisk, aby zagâosowaå, czy podoba Ci siç to ustawienie, czy nie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTEBUTTONS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voting Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk gâosowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER2_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other player's vote.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâos innego gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER2_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voting Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk gâosowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER3_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other player's vote.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâos innego gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER3_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voting Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk gâosowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER4_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other player's vote.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâos innego gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHSETUPSCREEN_VOTERESULTSPLAYER4_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Voting Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk gâosowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAIL_BACK_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to the main menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAIL_BACK_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAIL_CHICKENBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One of the missions proving too hard? Chicken out and skip it. Be warned though, you only have a limited number of chickens.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jedna z misji jest zbyt trudna? Moãesz stchèrzyå i pominàå jà. Pamiçtaj jednak, ãe stchèrzyå moãesz tylko ograniczonà liczbç razy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAIL_CHICKENBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use a chicken</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stchèrz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAILMENU_PLAY_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to choose and play this trail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby wybraå i rozegraå ten szlak.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_SKIRMISHTRAILMENU_PLAY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play This Trail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj ten szlak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_ALE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell ale.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã piwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_ALE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Ale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj piwem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_APPLES_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell apples.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã jabâek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_APPLES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Apples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj jabâkami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_BOW_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell bows.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã âukèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_BOW_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj âukami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_BREAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell bread.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã chleba.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_BREAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Bread</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj chlebem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CANDLES_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell candles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã áwiec.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CANDLES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Candles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj áwiecami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CHEESE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell cheese.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã sera.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CHEESE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Cheese</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj serem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CROSSBOW_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell crossbows.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã kusz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_CROSSBOW_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj kuszami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_EELS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell eels.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã wçgorzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_EELS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Eels</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj wçgorzami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_FLOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell flour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã màki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_FLOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Flour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj màkà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_HOPS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell hops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã chmielu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_HOPS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj chmielem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_IRON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell iron.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã ãelaza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_IRON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj ãelazem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_LEATHERARMOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell leather armour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã zbroi skèrzanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_LEATHERARMOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Leather Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj zbrojami skèrzanymi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_MACE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell maces.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã paâek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_MACE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj paâkami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_MEAT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell meat.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã miçsa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_MEAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Meat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj miçsem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_METALARMOUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell metal armour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã zbroi metalowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_METALARMOUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Metal Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj zbrojami metalowymi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PIGS_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell pigs.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã áwiæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PIGS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Pigs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj áwiniami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PIKE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell pikes.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã pik.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PIKE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj pikami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PITCH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell pitch.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã smoây.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_PITCH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Pitch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj smoâà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_SPEAR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell spears.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã wâèczni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_SPEAR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj wâèczniami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_STONE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell stone.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã kamienia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_STONE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj kamieniem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_SWORD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell swords.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã mieczy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_SWORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj mieczami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_VEG_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell vegetables.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã warzyw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_VEG_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Vegetables</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj warzywami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WHEAT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell wheat.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã pszenicy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WHEAT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Wheat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj pszenicà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WINE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell wine.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã wina.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WINE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Wine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj winem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WOOD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Switch to buy/sell wood.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàcz na kupno/sprzedaã drewna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_TRADEGOODS_WOOD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade wood</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Handluj drewnem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_NEXTMISSION_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue to the next mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przejácie do nastçpnej misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_NEXTMISSION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpna misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOGAMEVIEWBUTTON_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">View the game world as it was when the game finished.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokaã widok áwiata gry w momencie ukoæczenia rozgrywki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOGAMEVIEWBUTTON_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to game view</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do widoku gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOMAINMENU_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave the game and return to the main menu.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z gry i powrèt do menu gâèwnego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOMAINMENU_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOMULTIPLAYERMENU_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave the game and return to the multiplayer lobby.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z gry i powrèt do poczekalni trybu wieloosobowego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIP_WINLOSESCREEN_RETURNTOMULTIPLAYERMENU_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_APPLEFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces apples which are delivered to the granary and used to feed the population.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoduje jabâka, ktère sà dostarczane do spichlerza i sâuãà do karmienia poddanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ARMOURERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses iron to create armour which is stored in the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia z ãelaza zbroje, ktère sà magazynowane w zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ARMOURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stores weapons created in the weapons workshops.  You must have an armoury to create troops in the barracks.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Magazyn broni wykonanej w warsztatach rzemieálniczych. Zbrojownia jest niezbçdna, aby mèc formowaå oddziaây wojsk w koszarach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ARTHURSKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is the stronghold of your castle.  It is where taxes are set and is your last line of defence against the enemy.  If your keep is captured your castle is lost.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba to najwaãniejszy punkt obrony twojego zamku. To tutaj reguluje siç poziom podatkèw; jest to teã ostatni bastion obrony przed wrogiem. Jeãeli stracisz siedzibç, tracisz caây zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BAKERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses flour from the mill to create bread.  The bread is delivered to the granary and used to feed the population.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykorzystuje màkç z mâyna do pieczenia chleba. Chleb jest dostarczany do spichlerza i sâuãy do karmienia poddanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BARRACKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to create standard troops.  To create troops an armoury containing weapons must be available.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt sâuãàcy do formowania standardowych rodzajèw wojsk. Aby mèc tworzyå wojska, niezbçdna jest rèwnieã zbrojownia ze zmagazynowanà bronià.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BEEHIVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building help placeholder</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik uâatwiajàcy budowç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BLACKDRAKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Holds a fire breathing fire drake.  Great last line of defence.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt, w ktèrym znajduje siç rzygacz ogniowy, plujàcy strugami ognia. Doskonaây jako ostatnia linia obrony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BLACKSMITHS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses iron to create swords or maces which are stored in the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia z ãelaza miecze lub paâki, ktère sà magazynowane w zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BLOCKAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">An impassable ice blockage.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Blokada z lodu, ktèrej nie moãna sforsowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BRAZIER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the brazier to light your arrows and ignite pitch ditches.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koksownik sâuãy âucznikom do podpalania strzaâ, ktèrymi bçdà zapalaå rowy ze smoâà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BREWERY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses hops to make ale.  ale is delivered to the stockpile and used in the inn.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje piwo z chmielu. Piwo jest dostarczane do skâadu zapasèw, a potem konsumowane w karczmie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_BURNING_LOGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on the Rolling Logs to roll them down the hill towards the enemy.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij pâonàce kâody, aby zrzuciå je na atakujàcego wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich is being held prisoner by the giant Sigenot.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich jest wiçziony przez giganta Sigenota.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CAGE_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot is being held prisoner by the sorceress Morgan le Fay.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot jest wiçziony przez wiedämç Morganç Le Fay.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CARTERPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to transport goods from one estate to another.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sâuãy do transportu towarèw pomiçdzy posiadâoáciami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CHANDLERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces candles which are delivered to the stockpile and used in the church.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarza áwiece, ktère sà dostarczane do skâadu zapasèw, a nastçpnie zuãywane w koáciele.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CHICKENFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces meat which is delivered to the granary and used to feed the population.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarza miçso, ktère jest dostarczane do spichlerza i sâuãy do karmienia poddanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses candles to boost popularity.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykorzystuje áwiece i sâuãy do podnoszenia popularnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_DAIRYFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces cheese which is delivered to the granary and used to feed the population.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia ser, ktèry jest dostarczany do spichlerza i sâuãy do karmienia poddanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_DISPELBOMB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building help placeholder</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik uâatwiajàcy budowç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_DRAGONEMPLACEMENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire breathing dragon who will attack anyone who dares come near.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smok plujàcy ogniem, ktèry zaatakuje kaãdego, kto siç zbliãy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_EELFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces eels which are delivered to the castle kitchen's pantry and used to generate honour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëowi wçgorze, ktère sà dostarczane do spiãarni w kuchni zamkowej i sâuãà do generowania honoru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_EVILKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is the stronghold of your castle.  It is where taxes are set and is your last line of defence against the enemy.  If your keep is captured your castle is lost.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba to najwaãniejszy punkt obrony twojego zamku. To tutaj reguluje siç poziom podatkèw; jest to teã ostatni bastion obrony przed wrogiem. Jeãeli stracisz siedzibç, tracisz caây zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_FLETCHERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses wood to create bows or crossbows which are stored in the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia z drewna âuki i kusze, ktère sà magazynowane w zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GARDENERSHUT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces vegetables which are delivered to the castle kitchen's pantry and used to generate honour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawia warzywa, ktère sà dostarczane do spiãarni w kuchni zamkowej i sâuãà do generowania honoru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GATEHOUSEARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides a safe way for peasants to go in/out of the castle walls whilst also protecting against enemy invaders.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stanowi bezpieczne wejácie do zamku dla kmieci i jednoczeánie zabezpiecza przed wrogami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GATEHOUSEEVIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides a safe way for peasants to go in/out of the castle walls whilst also protecting against enemy invaders.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stanowi bezpieczne wejácie do zamku dla kmieci i jednoczeánie zabezpiecza przed wrogami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GATEHOUSEFOOTPRINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Once you have enough stone click on the gatehouse footprint to build the gatehouse.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy zbierzesz dostatecznie duão kamienia, kliknij fundament, aby zbudowaå bramç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GRAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The fabled cup that Jesus drank from at the Last Supper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legendarny kielich, z ktèrego piâ Jezus podczas Ostatniej Wieczerzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stores all food grown by the standard food farms.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Magazyn wszelkiej ãywnoáci wyprodukowanej przez zwykâe gospodarstwa rolne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_HOPSFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces hops which are delivered to the stockpile and used to create ale.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawia chmiel, ktèry jest dostarczany do skâadu zapasèw, a nastçpnie zuãywany do produkcji piwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_HOVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your population lives in small huts called hovels.  Each hovel holds 8 peasants.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoi poddani zamieszkujà w takich maâych chatach. Kaãda chata mieáci 8 kmieci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ICE_MIRROR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Ice Mirrors on castle walls to freeze advancing enemies.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lodowe lustra zawieszone na murach zamraãajà atakujàcych wrogèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ICEKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is the stronghold of your castle.  It is where taxes are set and is your last line of defence against the enemy.  If your keep is captured your castle is lost.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba to najwaãniejszy punkt obrony twojego zamku. To tutaj reguluje siç poziom podatkèw; jest to teã ostatni bastion obrony przed wrogiem. Jeãeli stracisz siedzibç, tracisz caây zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ICEPIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to create special troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt sâuãàcy do formowania specjalnych rodzajèw wojsk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ICETUNNEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Allows troops to move quickly between two locations.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umoãliwia bâyskawiczne przemieszczenie wojsk miçdzy dwoma punktami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_INN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses ale to boost popularity.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykorzystuje piwo i sâuãy do podnoszenia popularnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_IRONMINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides iron which is delivered to the stockpile and used to make weapons and armour.  An ox tether is required to transport the iron to the stockpile.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wydobywa ãelazo, ktère jest dostarczane do skâadu zapasèw i sâuãy do wyrobu broni i zbroi. Do transportu ãelaza do skâadu zapasèw niezbçdny jest zaprzçg woâèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_KILLINGPIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A camouflaged pit of razor sharp spikes.  Instantly kills all enemies who stand on it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukryty dèâ z zaostrzonymi palami. Bâyskawicznie zabija nieprzyjaciela, ktèry na niego nastàpi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_LORDSKITCHEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stores all food grown by the royal food farms.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Magazyn wszelkiej ãywnoáci wyprodukowanej przez gospodarstwa ãywnoáci krèlewskiej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_MAGICGARDEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A garden full of the most beautiful roses with a deadly secret.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrèd najpiçkniejszych rèã, ktère kryjà ámiertelny sekret.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_MANTRAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spikes in the ground which shoot up when stood upon and cause massive damage.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaostrzone kolce ukryte w ziemi, ktère sprçãynujà z wielkim impetem, kiedy ktoá na nie nastàpi, i zadajà ofierze ogromne obraãenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_MARKET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Allows you to Auto Buy &amp; Sell goods.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umoãliwia automatyczny zakup i sprzedaã towarèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_MASONSGUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to repair castle walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sâuãy do naprawy murèw zamkowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_MILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses wheat to make flour.  Flour is delivered to the stockpile and used in the bakery.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje màkç z pszenicy. Màka jest nastçpnie dostarczana do skâadu zapasèw i zuãywana w piekarni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_OIL_TIPPER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on the Oil Tipper to drop hot burning oil onto the enemies at the castle walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij wylew oleju, aby rozlaå wrzàcy olej na wrogèw stojàcych pod murami zamkowymi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_OUTLAWCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaws are automatically generated here and will attack any player.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tym miejscu automatycznie generowani sà bandyci, ktèrzy bçdà atakowaå wszystkich graczy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_OXTETHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the Ox Tether to transport iron and stone to the stockpile.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaprzçg woâèw sâuãy do transportu ãelaza i kamienia do skâadu zapasèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_PIGFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces pigs which are delivered to the castle kitchen's pantry and used to generate honour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoduje áwinie, ktère sà dostarczane do spiãarni w kuchni zamkowej i sâuãà do generowania honoru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_PITCHRIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces pitch which is delivered to the stockpile and used to create pitch ditches.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje smoâç, ktèra jest dostarczana do skâadu zapasèw, a nastçpnie zuãywana do budowy rowèw ze smoâà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_POLETURNERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uses wood to create spears or pikes which are stored in the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia z drewna wâècznie lub piki, ktère sà magazynowane w zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_ROUNDTABLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to create Merlin and the Knights of the Round Table.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sâuãy do wzywania Merlina i Rycerzy Okràgâego Stoâu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_RUINEDBRIDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">An impassable ruined bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczony most, niemoãliwy do sforsowania.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_RUINS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ruined pieces of castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zrujnowane fragmenty zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SEALHOLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces meat which is delivered to the granary and used to feed the population.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje miçso, ktère jest dostarczane do spichlerza i sâuãy do karmienia poddanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SIEGECAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to create siege equipment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt sâuãàcy do budowy sprzçtu oblçãniczego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SIGNPOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A decorative signpost.  No special function.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dekoracyjny drogowskaz. Bez ãadnej funkcji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SIMPLEKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The keep is the stronghold of your castle.  It is where taxes are set and is your last line of defence against the enemy.  If your keep is captured your castle is lost.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siedziba to najwaãniejszy punkt obrony twojego zamku. To tutaj reguluje siç poziom podatkèw; jest to teã ostatni bastion obrony przed wrogiem. Jeãeli stracisz siedzibç, tracisz caây zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SMELTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building help placeholder</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik uâatwiajàcy budowç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_SORCERERSTOWER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to create special troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obiekt sâuãàcy do formowania specjalnych rodzajèw wojsk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_STAIRWELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to allow troops to climb onto the walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umoãliwia wojskom wspinanie siç na mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_STATUE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Earn enough glory points and you can place a statue which will generate honour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä wystarczajàcà iloáå punktèw chwaây, a bçdziesz mègâ wybudowaå posàg generujàcy honor.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stores all resources produced by your industries.  Your first stockpile must be placed near your keep and subsequent stockpiles must be placed near your existing stockpiles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Magazyn wszystkich towarèw wyprodukowanych w twoich obiektach przemysâowych. Twèj pierwszy skâad zapasèw musi byå umieszczony w pobliãu siedziby. Kolejne skâady muszà znaleäå siç w pobliãu wczeániej wybudowanych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_STONECIRCLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">An ancient stone circle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Staroãytny kamienny kràg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_STONEQUARRY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides stone which is delivered to the stockpile and used to builds walls, towers and gatehouses.  An ox tether is required to transport the stone to the stockpile.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostarcza kamienia, ktèry jest przekazywany do skâadu zapasèw i sâuãy do budowy murèw, baszt i bram. Do transportu kamienia do skâadu zapasèw niezbçdny jest zaprzçg woâèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TANNERSWORKSHOP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces leather armour which is delivered to the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrabia zbroje skèrzane, ktère sà dostarczane do zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERARTHUR1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The cheapest and weakest tower.  Provides limited space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najtaæsza i najsâabsza baszta. Zapewnia ograniczonà iloáå miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERARTHUR2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taller and stronger than the basic tower with more space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa wyãsza i solidniejsza niã zwykâa baszta, oferujàca rèwnieã wiçcej miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERARTHUR3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very strong with lots of space for archers but also very expensive.  The only tower which can support tower mounted siege equipment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo mocna baszta, dajàca âucznikom duão miejsca – ale rèwnoczeánie najkosztowniejsza w produkcji. Jedyna baszta, na ktèrej moãna ustawiå wieãowy sprzçt obronny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWEREVIL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The cheapest and weakest tower.  Provides limited space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najtaæsza i najsâabsza baszta. Zapewnia ograniczonà iloáå miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWEREVIL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taller and stronger than the basic tower with more space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa wyãsza i solidniejsza niã zwykâa baszta, oferujàca rèwnieã wiçcej miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWEREVIL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very strong with lots of space for archers but also very expensive.  The only tower which can support tower mounted siege equipment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo mocna baszta, dajàca âucznikom duão miejsca – ale rèwnoczeánie najkosztowniejsza w produkcji. Jedyna baszta, na ktèrej moãna ustawiå wieãowy sprzçt obronny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERFOOTPRINT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Once you have enough stone click on the tower footprint to build the tower.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy zbierzesz dostatecznie duão kamienia, kliknij na fundamencie, aby zbudowaå basztç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERICE1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The cheapest and weakest tower.  Provides limited space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najtaæsza i najsâabsza baszta. Zapewnia ograniczonà iloáå miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERICE2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taller and stronger than the basic tower with more space for archers.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa wyãsza i solidniejsza niã zwykâa baszta, oferujàca rèwnieã wiçcej miejsca dla âucznikèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWERICE3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very strong with lots of space for archers but also very expensive.  The only tower which can support tower mounted siege equipment.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo mocna baszta, dajàca âucznikom duão miejsca – ale rèwnoczeánie najkosztowniejsza w produkcji. Jedyna baszta, na ktèrej moãna ustawiå wieãowy sprzçt obronny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_TOWNCENTRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click to choose which goods the estate will produce.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij, aby wybraå, jakie towary ma produkowaå posiadâoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_VINEYARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces wine which is delivered to the castle kitchen's pantry and used to generate honour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytwarza wino, ktère jest dostarczane do spiãarni w kuchni zamkowej i sâuãy do generowania honoru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_WELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Used to put out fires.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sâuãy do gaszenia poãarèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_WEREWOLF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wild werewolves gather here for shelter.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Legowisko dzikich wilkoâakèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_WHEATFARM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces wheat which is delivered to the stockpile and used in the mill to create flour.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uprawia pszenicç, ktèra jest dostarczana do skâadu zapasèw, a nastçpnie zuãywana do produkcji màki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_BUILDINGS_BUILTHELP_WOODCAMP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides wood which is delivered to the stockpile and used to build most buildings.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkuje drewno, ktère jest dostarczane do skâadu zapasèw, a nastçpnie zuãywane do budowy wiçkszoáci obiektèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_ARTHUR_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Call on a group of magical knights to fight by your side.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwanie grupy magicznych rycerzy, ktèrzy bçdà walczyå u twego boku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_ARTHUR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summon Knights</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwij rycerzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_BEDIVERE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound the horn to bring down the enemies walls.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatràb w règ, aby obaliå nieprzyjacielskie mury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_BEDIVERE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Horn of Camelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Règ Camelotu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_DIETRICH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summons a group of noble Ice maidens. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwanie grupy szlachetnych lodowych dziewic. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_DIETRICH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summon Maidens</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwij dziewice</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_EVILSORCERER_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bombard an area with fiery meteors.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bombardowanie terenu pâonàcymi meteorytami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_EVILSORCERER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meteor Storm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Deszcz meteorèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GALAHAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summon the lady to heal your troops.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwanie damy, ktèra uleczy twoje wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GALAHAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The lady of light</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwietlista Pani</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GARETH_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Uncover and destroy enemy traps.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odkrycie i zniszczenie nieprzyjacielskich puâapek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GARETH_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The eye of truth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oko prawdy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GAWAIN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Protect all those under the shield from aerial attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osâona wszystkich, ktèrzy znajdà siç pod tarczà, przed atakiem z powietrza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_GAWAIN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heavenly shield</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tarcza niebieska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_ICEQUEEN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slow and damage all that fall under its spell.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spowolnienie i zadawanie obraãeæ wszystkim, ktèrzy znajdà siç obrçbie dziaâania zaklçcia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_ICEQUEEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The power of winter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potçga zimy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_LANCELOT_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Provides friendly troops with extra strength.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowa siâa dla wâasnych wojsk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_LANCELOT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The sword of Albion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miecz Albionu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_MERLIN_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deals terrible damage to all it touches.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Straszliwe obraãenia zadawane wszystkim, ktèrych obejmie czar.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_MERLIN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The dragons breath</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddech smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_PERCIVALE_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A power blast that will throw any man caught in its range.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potçãny podmuch odrzucajàcy wszystkich, ktèrzy znajdà siç w jego zasiçgu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_PERCIVALE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The holy blast</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiçty podmuch</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_VLAD_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Produces a clan of powerful werewolves for your use.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wezwanie klanu potçãnych wilkoâakèw na twoje usâugi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TOOLTIPS_KNIGHTTIMERS_VLAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Summon beasts</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyzwij potwory</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRADER_ALLOFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystko wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRADER_ALLON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set all on</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâàcz wszystko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRADER_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set which goods you want the player to be able to trade during the course of the mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal, ktèrymi towarami bçdzie mègâ handlowaå gracz w trakcie trwania misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_CURRENTBRIBE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Current Bribe:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualne przekupstwo:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_CURRENTTAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Current Tax:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualny podatek:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large bribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duãe przekup.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small bribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâe przekup.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No tax</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez podatk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low taxes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normalne</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykłe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High taxes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysokie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extortionate taxes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bolesne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cruel taxes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Okrutne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TAXLEVEL8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra cruel taxes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâodziejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TOTALBRIBE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bribes this month:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przekupstwo w tym miesiàcu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TOTALGOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gold:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëàczna iloáå zâota:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TREASURY_TOTALTAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax this month:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek w tym miesiàcu:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ACQUIRED_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The goods acquired trigger allows you to setup which stockpile goods a player must acquire before the action is taken.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie progowe nabycia towarèw pozwala zdecydowaå, jakie towary gracz bçdzie musiaâ nabyå, zanim podjçta zostanie okreálona czynnoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods acquired trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie nabycia towarèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALL_LORDS_TROOPS_DEAD_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the Lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALL_LORDS_TROOPS_DEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Lord's Troops Are Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie wojska wâadcy zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_CUSTOM_ARTHURMISSION_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Mordreda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_CUSTOM_EVILMISSION_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Radu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Radu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_CUSTOM_ICEMISSION_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the giant Sigenot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij giganta Sigenota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_CUSTOM_ICEMISSION_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the Dwarf King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij krèla krasnoludèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_CUSTOM_ICEMISSION_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the giant Orkis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij giganta Orkisa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When all of the player's enemy's lord have been killed, the selected actions will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy wszyscy wâadcy nieprzyjacielscy zostanà zabci, podjçte zostanà wybrane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLENEMYLORDSDEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All enemy Lords are dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszyscy nieprzyjacielscy wâadcy nie ãyjà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLPLAYERSTROOPSDEAD_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When all of the player's troops are dead, the selected actions are activated.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy wszystkie wojska gracza zostanà zniszczone, podjçte zostanà wybrane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALLPLAYERSTROOPSDEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All player's troops are dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie wojska gracza zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALWAYS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always makes the selected action happen regardless of any event.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybrana czynnoáå wydarza siç zawsze, niezaleãnie od jakiegokolwiek zdarzenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ALWAYS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dziaâa zawsze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAMELOT_COMPLETE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Camelot has been built.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamek Camelot zostaâ zbudowany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAMELOT_COMPLETE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete Camelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczony zamek Camelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAMELOT_NOT_COMPLETE_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Camelot has not been built.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zamek Camelot nie zostaâ zbudowany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAMELOT_NOT_COMPLETE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete Not Camelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Camelot nie ukoæczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAPTURE_KEEP_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture the keep of the estate with the marker in it.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä siedzibç posiadâoáci oznaczonej znacznikiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAPTURE_KEEP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj siedzibç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAPTURE_STONE_CIRCLES_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter the number of Stone Circles you need to capture.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz liczbç kamiennych krçgèw, jakà trzeba zdobyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CAPTURE_STONE_CIRCLES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Stone Circles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj kamienne krçgi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CHARACTER_DIES_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the Character for this Trigger.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz postaå dla tego zdarzenia progowego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CHARACTER_DIES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Character Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Postaå z gry ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CHARACTER_NEAR_MARKER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the Marker, army and Character that needs to be near the marker.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz znacznik, armiç i postaå, ktèra ma siç znaleäå w pobliãu danego znacznika.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_CHARACTER_NEAR_MARKER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Character Proximity To Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bliskoáå postaci do znacznika </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_DRAGON_EMPLACEMENT_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All the Dragon Nests are Destroyed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie smocze gniazda zostaây zniszczone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_DRAGON_EMPLACEMENT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Dragon Nests Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie smocze gniazda zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_FOOD_ACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto ãywnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_FOOD_ACQUIRED_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The food acquired trigger allows you to setup which granary food a player must acquire before the action is taken.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie progowe nabycia ãywnoáci pozwala zdecydowaå, jaki rodzaj ãywnoáci gracz bçdzie musiaâ nabyå, zanim podjçta zostanie okreálona czynnoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_FOOD_ACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food acquired trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie nabycia ãywnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_GOODSACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_GOODSACQUIRED_EXPRESS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Acquire goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_GOODSACQUIRED_EXPRESS_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quarry Stone to Complete Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ z kamienioâomèw do ukoæczenia mostu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOENEMYLEFTONMAP_CUSTOM_ARTHURMISSION_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hold out until Lancelot is fit to travel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wytrwaj, dopèki Lancelot nie bçdzie gotowy do drogi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOENEMYLEFTONMAP_CUSTOM_ARTHURMISSION_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Survive all enemy attacks.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przetrwaj wszystkie ataki nieprzyjacielskie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOENEMYLEFTONMAP_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If all the player's enemies have been eliminated from the map the actions will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli wszyscy wrogowie gracza zostanà wyeliminowania z mapy, podjçte zostanà wskazane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOENEMYLEFTONMAP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No enemies left on the map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrogowie na mapie zniszczeni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOPEOPLELEFT_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When the play has no peasants left, the selected actions will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kiedy w grze zniszczeni zostanà wszyscy kmiecie, podjçte zostanà wybrane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_NOPEOPLELEFT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player has no peasants left</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmiecie gracza zniszczeni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ROSE_GARDENS_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All the Enemy's Rose Gardens are Destroyed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie ogrody rèãane wroga zostaây zniszczone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_ROSE_GARDENS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Enemy Rose Gardens Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie ogrody rèãane wroga zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_TITLE_ALLPLAYERTROOPSDEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All player's troops are dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie wojska gracza zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_TITLE_ALLPLAYERTROOPSDEAD_CUSTOM_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Party Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oddziaâ ratunkowy zniszczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_TROOPS_NEAR_MARKER_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select the Marker and the army that needs to be near the marker.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz znacznik oraz armiç, ktèra ma siç znaleäå w pobliãu danego znacznika.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_TROOPS_NEAR_MARKER_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Proximity To Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bliskoáå do znacznika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_WEAPONS_ACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weapons acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto broæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_WEAPONS_ACQUIRED_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The weapons acquired trigger allows you to setup which weapons a player must acquire in their armoury before the action is taken.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie progowe nabycia broni pozwala zdecydowaå, ktère rodzaje broni gracz bçdzie musiaâ posiàáå, zanim podjçta zostanie okreálona czynnoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_WEAPONS_ACQUIRED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weapons acquired trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie nabycia broni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_YOURLORDDIES_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If your lord dies during the cause of the game, the selected action will happen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli twèj wâadca zginie w trakcie gry, podjçte zostanà wskazane czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TRIGGER_YOURLORDDIES_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your lord dies trigger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdarzenie ámierci twojego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPS_CARTERPOSTSUBPANEL_TIMESTOREPEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Times to Deliver:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do dostawy:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPS_DESC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set which troops you want to be available for your mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal, ktère wojska majà byå dostçpne w tej misji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPS_NUMBEROFTROOPSTOPRODUCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Troops to produce:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska do produkcji:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSBASEPANE_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSBASEPANE_SIEGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSBASEPANE_SPECIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Special</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Specjalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_NUMBEROFTROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Units Selected</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybrane jednostki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_AGGRESSIVESTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the selected troops to the aggressive stance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw wybrane wojska w postawie agresywnej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_ATTACKHERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Force the selected troops to attack a specified area</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmuá wybrane wojska do atakowania wskazanego obszaru</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_CLOSEDFORMATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the troops to use 'open formation'</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wojskom uãyå 'szyku otwartego'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_DEFENSIVESTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the selected troops to the defensive stance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw wybrane wojska w postawie obronnej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_DISBAND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Disband the selected units, returning them to the peasant population</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozwiàã wybrane jednostki, zasilajàc z powrotem populacjç kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_DISMOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dismount the selected units from their horses</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wybranym jednostkom zsiàáå z koni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_GUARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tell the selected troops to guard the target you specify</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wybranym jednostkom strzec wskazanego celu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_LINEFORMATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the troops to use 'line formation'</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wojskom uãyå 'szyku szeregu'</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_MOUNT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy a new horse for the selected unit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup nowego konia dla wskazanej jednostki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_MOUNTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mounted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Na koniu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_OPENFORMATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the troops to use 'no formation'</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wojskom nie uãywaå szyku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_PACKUNPACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle trebuchets between their packed and unpacked states</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeâàczanie trebuszy pomiçdzy stanem zâoãonym a rozstawionym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_PATROL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tell the selected troops to move between rally points you specify</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã wybranym jednostkom poruszaå siç pomiçdzy wskazanymi punktami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_STANDGROUNDSTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set the selected troops to the stand ground stance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw wybrane wojska w tryb obrony miejsca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_STOPBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop the selected troops from moving and cancel all actions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj ruch wybranych jednostek i anuluj wszystkie czynnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TROOPSSUBPANEL_TOOLTIP_TOGGLECOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Toggle trebuchets firing cows instead of rocks</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nakaã trebuszom wyrzucaå krowy zamiast gâazèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TUTORIAL_CONTINUETUTORIAL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue playing the Stronghold Legends Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontynuacja gry w samouczek Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TUTORIAL_CONTINUETUTORIAL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue Playing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj dalej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TUTORIAL_QUITTUTORIAL_TEXT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit the Tutorial and return to the main menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z samouczka i powrèt do menu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_TUTORIAL_QUITTUTORIAL_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjdä z samouczka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_VILLAGE_PRODUCENOTHING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn off all production in this village</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâàcz caâà produkcjç w tej wiosce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WATER_SUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Water</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Woda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSEBANNER_LOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defeat!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klçska!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSEBANNER_WIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Victory!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwyciçstwo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_ARMOURYGOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary ze zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_ARTHURTROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthurian Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_BUILDINGS_BUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_BUILDINGSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_BUILDINGSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_EVILTROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska siâ Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GLORYSOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Glory Sought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyta chwaâa âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GOLDMADE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Gold Made</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zebrane zâoto âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GOODSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GOODSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GOODSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane towary âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_GRANARYGOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary ze spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_HONOURGAINED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Honour Gained</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyty honor âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_ICETROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska siâ Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_NEXTMISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpna misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_PANTRYGOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pantry Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary ze spiãarni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_RESTARTBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij misjç od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_RETURNTOGAMEVIEW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_RETURNTOMAINMENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_RETURNTOMULTIPLAYERMENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_SPECIALKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Special Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki specjalne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_SPECIALLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Special Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki specjalne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_SPECIALPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Special Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki specjalne âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSBACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go back a page</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strona do tyâu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSHOME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to stats overview page</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt na stronç statystyk ogèlnych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ARMOURYBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury Weapons Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ kupiona do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ARMOURYPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury Weapons Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ wyprodukowana do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ARMOURYSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armoury Weapons Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Broæ sprzedana ze zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ARTHURKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ARTHURPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_BUILDINGSBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_BUILDINGSDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_BUILDINGSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_CASTLEBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_CASTLEDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_CASTLELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_DEFENCEBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defence Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty obronne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_DEFENCEDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defence Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty obronne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_DEFENCELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defence Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty obronne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_EVILKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_EVILLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_EVILPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evil Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki Zâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_FOODBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty ãywnoáciowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_FOODDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty ãywnoáciowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_FOODLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Food Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty ãywnoáciowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GOODSBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kupione towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GOODSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GOODSSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedane towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GRANARYBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary kupione do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GRANARYPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary wyprodukowane do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_GRANARYSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary sprzedane ze spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ICEKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ICELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_ICEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_INDUSTRYBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Industry Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_INDUSTRYDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Industry Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_INDUSTRYLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Industry Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty przemysâowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_LOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki Artura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_MAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission Stats</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Statystyki misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_PANTRYBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pantry Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary kupione do spiãarni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_PANTRYPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pantry Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary wyprodukowane do spiãarni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_PANTRYSOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pantry Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary sprzedane ze spiãarni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SIEGEKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Equipment Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczony sprzçt oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SIEGELOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Equipment Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracony sprzçt oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SIEGEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Equipment Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowany sprzçt oblçãniczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SPECIALTROOPSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Special Units Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabite jednostki specjalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SPECIALTROOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Special Units Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone jednostki specjalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_SPECIALTROOPSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Special Units Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane jednostki specjalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_STOCKPILEBOUGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile Goods Bought</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary kupione do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_STOCKPILEPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile Goods Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary wyprodukowane do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_STOCKPILESOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile Goods Sold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary sprzedane ze skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TOWNBUILT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town Buildings Built</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowane obiekty miejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TOWNDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town Buildings Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone obiekty miejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TOWNLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Town Buildings Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone obiekty miejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TROOPSKILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczone wojska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TROOPSLOST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stracone wojska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STATSTITLE_TROOPSPRODUCED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total Troops Produced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyprodukowane wojska âàcznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_STOCKPILEGOODS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stockpile Goods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Towary w skâadzie zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WINLOSESCREEN_TOTAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Total</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Razem</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_PEASANTNAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_PEASANTOCCUPATION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Occupation:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawèd:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_PEASANTOPINION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opinion:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opinia:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_PEASANTSKILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skill:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umiejçtnoáå:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_PEASANTSTATUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Status:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stan:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_TIMEINJOB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time in Job:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas zatrudnienia:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL0</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beginner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtkujàcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apprentice</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeladnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">World Famous</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiatowa sâawa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Professional</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawodowiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grand Master</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wielki mistrz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGENDS_WORKERPANEL_WORKERSKILLLEVEL9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Level 9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom 9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LEGNEDS_MAPEDITOR_IRONBUTTON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron Button</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przycisk ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIFT_SIEGE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lift Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozbij oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONPRODUCTIONACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weapons Production Allowed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkcja broni dozwolona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_BOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_CROSSBOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_MACES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_BOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez âukèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_CROSSBOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez kusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_MACES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez paâek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_PIKES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez pik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_SPEARS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez wâèczni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_NO_SWORDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez mieczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_PIKES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_SPEARS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâècznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LIMITWEAPONSACTION_SWORDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miecze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIO_STATICTOOLTIP_CANCEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIO_STATICTOOLTIP_DATESORT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg daty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIO_STATICTOOLTIP_FILENAMESORT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg nazwy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIO_STATICTOOLTIP_PLAYERNUMBERSORT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg liczby graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_CANCEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_DATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Data</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_HEADER_LOAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_HEADER_SAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_LOAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_PLAYERS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">P</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">P</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOADSCENARIOSCREEN_SAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOBBYSCREEN_BACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOBBYSCREEN_NETWORK_LOBBY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Network Lobby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczekalnia sieciowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOBBYSCREEN_START</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">login_createaccount_button</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create Account</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz konto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">login_login_button</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Login</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Login</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">logon_email_label</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Email</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">E-mail</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">logon_nick_label</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nickname</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pseudonim</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">logon_password_label</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Password</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hasâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">logon_title</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online Login</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Login sieciowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LORD_BASE_PANE_ALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszyscy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LORD_DAMAGED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord Damaged</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadca ranny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOSEACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You have lost this mission.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przegraâeá misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOSESCREEN_RESTART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Restart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij od nowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOSESCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defeat!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klçska!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MADCOWDISEASE_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our cows suffer terribly, my Lord.  The madness disease is on them again.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasze krowy straszliwie cierpià, mèj panie. Ponownie nawiedziâo je szaleæstwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINMENU_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOEDITOR_SCREEN_CREATE_HISTORICAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">New Historical</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nowa misja historyczna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOEDITOR_SCREEN_LOAD_HISTORICAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Historical</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj misjç historycznà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_EXIT_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_HELP_CREATE_NEW_SCENARIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a New Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz nowy scenariusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_HELP_CREATE_NEW_SCENARIO_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a New Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utwèrz nowy scenariusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_HELP_LOAD_SCENARIO_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load a Previously Saved Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj wczeániej zapisany scenariusz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCENARIOSCREEN_LOAD_SCENARIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj scenariusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS079</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Current Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualny stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS080</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Data</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS081</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS082</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS083</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants / Maximum Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmiecie/Maks. liczba kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS084</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Popularity</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Popularnoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS085</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Delete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS086</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Objectives</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cele</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS087</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Views</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widoki zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS088</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Ownership</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâasnoáå posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS089</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zoom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przybliã</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS090</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reports</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raporty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINSCREENROLLOVERS091</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radar Map (left click to move)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mapa radarowa (kliknij lewym przyciskiem myszy, aby przybliãyå)</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINTAIN_MIN_FOOD_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAINTAIN_MIN_FOOD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maintain Minimum Food Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Utrzymuj minimalny poziom ãywnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MANTLET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mantlet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mantleta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MANY_ENEMIES_CLOSE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Many Enemies Close To Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wielu wrogèw w pobliãu wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cold Harbour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zimna przystaæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deep in the woods</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâçboko w lasach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon Island</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyspa Smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter the dragon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wejácie smoka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fjords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fiordy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fork in the river</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozwidlenie rzek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Four flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cztery flagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Four kings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czterej krèlowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frozen Island</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyspa Zamarzniçta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hammerhead ridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pasmo Mâota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High passes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèrskie przeâçcze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Island warfare</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojna na wyspie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meeting point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miejsce spotkania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mountain</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèra</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Opposing hills</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeciwstawne wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peninsula</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pèâwysep</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">River crossing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeprawa przez rzekç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skull Island</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyspa Czaszek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small valley</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâa dolinka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swamp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bagno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The crater</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krater</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The five estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piçå posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The frozen coast</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zlodowaciaâe wybrzeãe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The ring</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pierácieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The snake</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wàã</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The three lords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trzej wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Three flags</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trzy flagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Three kings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trzej krèlowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Two kings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dwaj krèlowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Up close</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bliziutko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPNAMES_LEGENDS31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vantage point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt przewagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MAPREQUESTSCREEN_PLAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Marketing_35.wav</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MASS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mass</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Msza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MASSLEVEL_EXULTED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Exulted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozanielony</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MASSLEVEL_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MASSLEVEL_SIMPLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simple</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prosty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MASSLEVEL_SPECIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Special</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Specjalny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MASSLEVEL_STANDARD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Standard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwykây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C1MISSION1_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What? I told these fools it was merely a scratch! I had to sew my own foot back on after the Battle of Tryfrwyd, you know! But nevertheless, I thank you for your swift aid, friend. Now then, if you could get me back to your castle I’m sure that my sword arm will prove worthy to you.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Co? Powiedziaâem tym gâupcom, ãe to ledwie zadrapanie! Dacie wiarç, ãe musiaâem zszyå swojà wâasnà stopç w drodze powrotnej z bitwy pod Tryfrwyd? Tak czy inaczej, jestem ci wdziçczny za szybkà pomoc, przyjacielu. Czy mègâbyá zabraå mnie z powrotem do swojego zamku? Z pewnoácià moje ramiç uzbrojone w miecz bçdzie ci przydatne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C1MISSION1_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">With the aid of fine wine, and even finer wenches, Sir Bedivere soon returns to full strength and pledges his sword to your cause.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Z pomocà áwietnego wina i jeszcze lepszych dziewek sir Bedivere wkrètce powrèci do siâ i bçdzie sâuãyâ ci swoim mieczem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C1MISSION2_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Boyo! I’ve just seen a flock of white doves on the horizon, Merlin is close. Just hold out for a little while longer, see!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Châopcze! Wâaánie widziaâem stado biaâych goâçbi na horyzoncie! Merlin siç zbliãa! Wytrzymaj jeszcze trochç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C1MISSION2_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good news, sire! Merlin has arrived safely at our castle and wishes an audience with you.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Dobra nowina, panie! Merlin przybyâ bezpiecznie do naszego zamku i pyta, czy przyjmiesz go na audiencji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C1MISSION3_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave them! They won’t be back in a hurry. Besides, my blade is broken and I cannot fight on.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Zostaw ich! Nie wrècà za szybko. Zresztà, zâamaâem orçã i nie mogç dalej walczyå. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C2MISSION4_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Camelot still stands, and Arthur’s new Queen is safely within! The King has some notion of building a table to mark the occasion and to provide a meeting place for the knights he hopes to attract to our cause. A round table! I mean, who ever heard of a round table? How will we know our ranks and more importantly where will the serving wenches put my beer barrel?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Camelot nadal stoi, a nowa krèlowa Artura jest juz bezpieczna za murami! Krèl pragnie zbudowaå stèâ dla uczczenia tej okazji i stworzyå tym samym miejsce spotkaæ dla rycerzy, ktèrych spodziewa siç przyciàgnàå do naszej sprawy. Okràgây stèâ! Czy sâyszaâ kto kiedyá o okràgâym stole? Skàd bçdziemy wiedzieli, kto jest waãniejszy i przede wszystkim, gdzie dziewki sâuãebne postawià beczkç piwa?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C3MISSION5_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lady Guinevere appeared very shaken by what had happened and on returning to Camelot and the welcoming arms of her husband, the Queen seemed changed somehow, more distant and reserved. Only the presence of Sir Lancelot seems to give her comfort.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Lady Ginewra jest wstrzàániçta tym, co siç staâo. Kiedy krèlowa wrèciâa do Camelot i wpadâa w ramiona swego mçãa, byâa jakby odmieniona, odlegâa myálami. Jedynie obecnoáå sir Lancelota daje jej ukojenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C4MISSION6_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">After Gareth freed Lady Lyonors from the grip of the Red Knight and returned to the Camelot, he was rewarded with a knighthood and granted a place on the Round Table. After he’d had a good bath and a new set of clothes, Lynette suddenly saw a new side to this former kitchen boy and the couple were seen regularly courting in the castle gardens.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Po tym jak Gareth uwolniâ Lady Lynors z kleszczy Czerwonego Rycerza i powrèciâ do Camelot, zostaâ pasowany na rycerza i przyznano mu miejsce przy Okràgâym Stole. Wykàpaâ siç wtedy solidnie, przywdziaâ nowe szaty, a Lynette nagle dostrzegâa innà twarz byâego kuchcika. Odtàd czçsto widywano tç parç gawçdzàcà w zamkowych ogrodach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C4MISSION6_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I don’t know why the King couldn’t give me a real knight.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nie pojmujç, dlaczego Krèl nie przysâaâ mi prawdziwego rycerza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C4MISSION6_TAUNT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Could you stand downwind of me Gareth!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Gareth, czy mogâbyá stanàå na zawietrznej?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C4MISSION6_TAUNT3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Are you sure you know what to do with that sword Gareth?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Jesteá pewien, ãe umiesz posâugiwaå siç tym mieczem, Gareth?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C4MISSION6_TAUNT4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What does a kitchen boy know about fighting?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Co taki kuchcik moãe wiedzieå o walce?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C5MISSION7_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have successfully held off Morgan le Fay’s forces, now it’s time to take the castle. Merlin has journeyed from Camelot to join us and has important news for you.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Udaâo nam siç powstrzymaå siây Morgany Le Fay, nadszedâ czas wziàå zamek. Merlin wyruszyâ z Camelot, aby przyâàczyå siç do nas i przekazaå ci waãne wieáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C5MISSION7_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My witches will flay the skin from your quivering flesh!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Moje wiedämy zedrà skèrç z twojego drãàcego truchâa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C5MISSION8_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Lancelot has been freed but there is no sign of Excalibur’s scabbard or Morgan and her accursed offspring. If I know anything about that witch then this won’t be the last time we taste her sinister, meddling ways.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Sir Lancelot zostaâ uwolniony, ale nigdzie nie widaå pochwy Excalibura ani Morgany i jej przeklçtego potomstwa. O ile znam tç wiedämç, to nie ostatni raz, kiedy mamy do czynienia z jej zâowieszczymi i niecnymi postçpkami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C5MISSION8_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stay back pitiful worms. The knight is mine!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nie zbliãaå siç, nçdzne robaki! Rycerz jest mèj!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C6MISSION9_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Despite the removal of the Saxon threat, at least for now, Arthur refused to let his knights be resigned to a life growing fat in the banqueting hall of Camelot. He assembled the members of the Round Table together and announced there would be a new quest, a quest for the ultimate prize: a quest for the Holy Grail.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Pomimo ãe zagroãenie ze strony Sasèw na jakiá czas minçâo, Artur nie pozwoliâ swym rycerzom obrastaå w tâuszcz w sali bakietowej Camelot. Zebraâ czâonkèw Okràgâçgo Stoâu i ogâosiâ kolejnà wyprawç – poszukiwanie najwiçkszej nagrody, êwiçtego Graala.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C7MISSION10_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">History has never truly revealed exactly what those three knights saw in Castle Carbonek, but from that moment forth they dedicated themselves to the protection and preservation of the Holy Grail, and became known for ever more as the Grail Knights. They never returned to Camelot again. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C8MISSION11_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When we breached the walls of Joyous Garde, Sir Gawain challenged Lancelot to a duel for taking the life of his brothers. Once these two brave knights were the closest of allies, but now they fought as enemies - metal against metal, churning the earth beneath them into mud. When Lancelot struck the killing blow against Gawain, he collapsed to the ground weeping over his friend’s fallen body. He kept a vigil over Sir Gawain’s corpse until sun rose the next day, then departed without saying a word.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy sforsowaliámy mury Joyous Garde, sir Gawain wyzwaâ Lancelota na pojedynek, aby pomáciå ámierå swoich braci. Niegdyá ci dwaj dzielni rycerze byli najbliãszymi sprzymierzeæcami, a wèwczas walczyli jak najwiçksi wrogowie, miecz w miecz, zmieniajàc grunt pod swoimi stopami w pyâ. Kiedy Lancelot zadaâ Gawainowi ostatni cios, padâ na ziemiç, szlochajàc nad martwym ciaâem swego przyjaciela. Czuwaâ nad nim, aã wzeszâo sâoæce, a potem odeszedâ bez sâowa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C8MISSION11_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">“I’m coming for you, Lancelot. My brothers will be avenged!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">„Lancelocie, nadchodzç. Moi bracia zostanà pomszczeni!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C9MISSION12_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">During that ferocious last battle on Salisbury Plain, Arthur killed Mordred, but in the instant Excalibur struck, Mordred’s own sword also inflicted a mortal blow upon his opponent.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Podczas tej zaãartej ostatniej bitwy na rèwninie Salisbury, Artur zabiâ Mordreda, lecz zanim Excalibur uderzyâ po raz ostatni, miecz Mordreda takãe zadaâ ámiertelny cios swojemu przeciwnikowi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C9MISSION12_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don’t hide in Camelot, come out and face me!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nie kryj siç w Camelot, wyjdä i staw mi czoâa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_C9MISSION12_TAUNT2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come, Arthur, let us fight like family!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Przyjdä, Arturze, walczmy jak krewniacy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_A_CUT_SCENE2_5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">And so ends the tale of King Arthur; the boy who became a King, the King who became a Legend.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">I tak koæczy siç opowieáå o krèlu Arturze, châopcu, ktèry staâ siç krèlem, i krèlu, ktèry staâ siç legendà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission1_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">So big was Dietrich of Bern when he was born, that his mother Queen Odila, almost died giving birth to him. He weighed as much as a sack of grain, with a head fair nearly the size of a watermelon and a smile just as big. People came from miles around to see this oversized infant. As Dietrich grew into adulthood he towered above most normal men and would eat several whole boars in one sitting. Thanks to the constant tutorage of his mentor, the wise and brave Hildebrand who had been by his side since childhood, Dietrich became a masterful fighter - though somewhat foolhardy.  His mighty battle-ax, named Blitztod meaning ‘lightening death’ was never far from this great warrior’s side.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Dietrich z Berna byâ tak duãy, kiedy siç urodziâ, ãe jego matka, krèlowa Odila, prawie zmarâa przy poâogu. Waãyâ tyle, co wèr ziarna, miaâ jasnà czuprynç, a gâowç tak duãà jak arbuz - i rèwnie wielki uámiech. Ludzie przybywali z wiosek oddalonych o wiele mil, ãeby zobaczyå to ogromne niemowlç. Kiedy Dietrich dorèsâ do wieku mçskiego, wzrostem przewyãszaâ kaãdego mçãczyznç i mègâ zjeáå kilka caâych dzikèw za jednym zamachem. Dziçki staâym naukom swojego mistrza, màdrego i dzielnego Hildebranda, ktèry od dziecka byâ jego towarzyszem, Dietrich staâ siç doskonaâym, choå czasami nieroztropnym, wojownikiem. Nigdy nie rozstawaâ siç ze swoim ogromny toporem bojowym noszàcym nazwç Blitztod – co znaczy: bâyskawiczna ámierå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission1_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The unthinkable has happened, my Lord! Prince Dietrich has been drugged and imprisoned by the giant Sigenot. We do not have many forces, Dietrich has always been our first line of defence, but with him gone our lands are left open to raids from the mountain giants and dragons. They have already been spotted in the outlying villages! You must guide Hildebrand and a small group of our forces to where Dietrich is being held and attempt to free him.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Wydarzyâo siç coá nie do pomyálenia, mèj panie! Ksiàãç Dietrich zostaâ otruty i uwiçziony przez olbrzyma Sigenota. Nie mamy zbyt wielu wojsk, a Dietrich od zawsze staâ na pierwszej linii obrony. Bez niego nasze ziemie sà bezbronne wobec napadèw gèrskich olbrzymèw i smokèw. Juã widziano je w bardziej oddalonych wioskach! Musisz poprowadziå Hildebranda i maâà grupç naszych wojownikèw tam, gdzie wiçziony jest Dietrich, i uwolniå go.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission1_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Owwwww… my head! Feel like there’s a swamp dragon nesting in it…Last thing I remember was accepting that mutton leg from a nice little old lady and then out went the lights!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Aaauuu… moja gâowa! Czujç siç tak, jakby zagnieädziâ siç w niej smok bâotny... Ostatnià rzeczà, ktèrà pamiçtam, to jak dostaâem nogç barana od miâej starszej damy, a potem nagle áwiatâo zgasâo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission1_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You were drugged Dietrich, you really need to be more careful about just who you accept food from in future. Remember: head first… stomach later! Now let’s get back to the castle.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Zostaâeá otruty, Dietrich, na przyszâoáå musisz uwaãaå, od kogo przyjmujesz jedzenie. Pamiçtaj: najpierw gâowa... a potem ãoâàdek! A teraz wracajmy do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission2_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stupid Dietrich… stupid Dietrich! I must learn not to think with my belly, it’s got me into trouble too many times! Now I must make amends for my foolish ways. The castle needs to be reinforced and then Blitztod wants to taste dragon’s blood! I am glad to have you with me on this, my friend. Together we will rid the land of those overgrown lizards, eh?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Dietrich, ty gâupcze! Muszç nauczyå siç nie myáleå ãoâàdkiem, przez to wiele razy wpakowaâem siç w kâopoty! Muszç naprawiå swoje gâupie zachowanie. Trzeba wzmocniå zamek, a potem niech Blitztod skosztuje smoczej krwi! Rad jestem, ãe mi towarzyszysz, przyjacielu. Razem oczyácimy nasze ziemie z tych wyroániçtych jaszczurèw!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission2_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All that slaying has made me hungry, men. I need to find the nearest kitchen!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ta caâa jatka sprawiâa, ãe zgâodniaâem, bracia. Poszukajmy jakiejá kuchni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission2_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clean that up, would you?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Posprzàtaj to natychmiast, dobrze?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C1Mission2_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">And so it came to pass that the castle was rebuilt and the dragon plague quelled. But with the sounds of battle still raging in his ears, Prince Dietrich was eager for a new adventure. However, as is often the way with these things, adventure would find him first...</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Tak siç staâo, ãe zamek zostaâ odbudowany, a plaga smokèw zduszona. Jednak w uszach Dietricha wciàã brzçczaâ szczçk mieczy, a ksiàãç juã myálaâ o nowych przygodach. Jednak, jak to zwykle bywa z rycerzami, przygoda znalazâa go pierwsza…</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C2Mission3_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sometimes the most beautiful of creations can be the most deadly and the power of desire makes fools of us all. It was with this knowledge that the dwarven King Laurin planted a rose garden in which the beautiful blooms exuded a delicate, hypnotic scent. But Laurin’s heart was black and he delighted in the suffering of others. Any man that set foot in the garden would wither and die, and as their essence soaked into the earth, so the roses would bloom brighter. But any woman that entered the garden would become a slave to the King and reside within his castle as long as the roses still grew.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Czasem najpiçkniejsze twory mogà byå zabèjcze, a siâa poãàdania nas wszystkich zamienia w gâupcèw. Doskonale wiedziaâ o tym krèl krasnoludzki Laurin, kiedy sadziâ ogrèd rèãany, ktèrego piçkne pàki wydzielaây delikatnà hipnotyzujàcà woæ. Ale serce Laurina byâo jak wykute z czarnego kamienia i cieszyâo go tylko cierpienie innych. Kaãdy mçãczyzna, ktèry wszedâ do ogrodu, usychaâ i umieraâ, a jego esencja wsiàkaâa w ziemiç, dziçki czmu rèãe kwitây jeszcze piçkniej. Kaãda niewiasta, ktèra znalazâa siç w ogrodzie, stawaâa siç niewolnicà krèla i byâa zmuszona pozostaå w jego zamku tak dâugo, dopèki rosây rèãe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C2Mission3_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My cousin Dietleib has sent word that he believes his sister Kunhild has been taken prisoner by King Laurin. What has this country come to, sire? To think that a young maiden cannot wander into a beautiful rose garden without becoming the slave to a maniacal dwarven King! That sort of thing would never have happened in my day! Unfortunately, my good lady is great with child and I am loathed to leave her. Dietrich has offered to bring down Laurin himself and return Kunhild to her family. I have no idea how you will destroy that damned rose garden, all I know is that no man can set foot in it. Make of that what you will!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Mèj kuzyn Dietlieb przysâaâ wici, ãe jego siostra Kunhilda zostaâa uwiçziona przez krèla Laurina. Dokàd zmierza ten kraj, panie? Toã to niewiarygodne, ãe mâoda dziewica nie moãe spacerowaå po piçknych rèãanych ogrodach, bo grozi jej porwanie przez szalonego krèla krasnoludèw! Za moich czasèw byâo to nie do pomyálenia! Niestety, nasza dobra pani jest brzemienna i ja sam nie powinienem jej zostawiaå. Dietrich przysiàgâ wâasnorçcznie áciàå Laurina i oddaå Kunhildç jej rodzicom. Nie wiem tylko, jak zniszczyå ten przeklçty ogrèd rèãany, panie. Wiem, ãe ãaden czâowiek nie moãe nawet postawiå w nim stopy. Musisz coá wymyáliå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C2Mission3_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When Dietrich entered Laurin castle he found it was full of ladies of all ages who had wandered into the garden and unwittingly become prisoners, some for many years. With the King dead and the garden destroyed, the spell was broken and the women could return to their homes. When the land on which the garden was planted was dug up, it was found that the roots of the roses stretched deep into the earth and all were twisted around the skeletons of the many men who had gone to seek beauty and received only death.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy Dietrich przestàpiâ prèg zamku, spostrzegâ, ãe jest on peâen dam w rèãnym wieku, ktère nieopatrznie wkroczyây do ogrodu i mimo woli staây siç zakâadniczkami - niekiedy na wiele lat. Wraz ze ámiercià krèla i zniszczeniem ogrodu czar prysnàâ i kobiety mogây powrèciå do swych domèw. Po przekopaniu ziemi, na ktèrej rèsâ ogrèd, odkryto, iã korzenie rèã tkwiây gâçboko w gruncie i ciasno oplataây szkielety dziesiàtkèw mçãczyzn, ktèrzy wyruszyli na poszukiwanie piçkna, a znaleäli tylko ámierå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C2Mission3_TAUNT1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My roses! My beautiful roses! Die, vandals!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Moje rèãe! Moje piçkne rèãe! Zdychajcie, wandale!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="127.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission4_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Last night a warrior named Siegfried arrived at our gates. It appears that one of the young ladies we rescued from King Laurin was his betrothed, the Princess Kriemhilde, and he wished to thank Dietrich. When those two met, I swear it was like seeing two bears facing off on a mountain pass. Then mead and the battle tales started to flow and all seemed well, until there was some confusion about exactly who had killed the fire demon of Ilgarde. Suddenly Blitztod and Siegfried’s sword, Balmung, were locked together... Well… I just barred the door and told the servants that once the noise of thunderous crashing around had stopped, they should go in with a dozen more barrels and six roasted sheep. Siegfried wishes to speak to you sire, but don’t fear, I dunked them both in the horse trough this morning.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Zeszâej nocy wojownik imieniem Siegfried przybyâ do naszych bram. Okazaâo siç, ãe jedna z mâodych dam uratowanych z ràk krèla Laurina, ksiçãniczka Kriemhilda, byâa jego álubnà i pragnàâ zâoãyå podziçkowania Dietrichowi. Kiedy ci dwaj spotkali siç, przysiçgam, wyglàdali jak dwa niedäwiedzie, ktèrym przyszâo zetknàå siç na gèrskiej ácieãce. Raczyli siç miodem i snuli historie wojenne, i wszystko ukâadaâo siç pomyálnie, aã nagle zwaánili siç o to, kto zabiâ ognistego demona z Ilgardu. Niespodziewanie Blitztod i miecz Siegfrieda, Balmung, spotkaây siç... Ja tylko przytrzymaâem drzwi i powiedziaâem sâuãbie, ãe jak tylko ten okrutny haâas ucichnie, majà donieáå tuzin beczek wina i szeáå pieczonych owiec. Siegfried chce z tobà rozmawiaå, panie, ale nie bèj siç, dziá rano obu ich wsadziâem do koæskiego koryta.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission4_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It is an honour and a privilege to meet you, as I’m sure it must be for you to meet me... but please don’t speak too loudly… my head is still ringing after last night’s… celebrations. Dietrich has told me much of your great work together and I wish to pledge myself to your cause. I hear you could do with some funds to help you rebuild your lands. Well, there is a dragon named Fafnir who I have been meaning to slay for quite some time now. The cowardly creature fled my lands and has taken up residence in yours. I believe he guards a sizeable hoard of gold, so if you are with me I shall show you the way and together we can flush the beast out.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">To wielki zaszczyt i przywilej mèc ciç poznaå, tak jak z pewnoácià tobie jest miâo poznaå mnie... Proszç, nie mèw zbyt gâoáno... nadal pçka mi czerep po zeszâonocnym... áwiçtowaniu. Dietrich wiele opowiadaâ mi o waszej wspèlnej pracy, wiçc i ja chciaâbym oddaå siç twojej sprawie. Wiem, ãe potrzebujesz zâota, aby odbudowaå swèj kraj. Od dâuãszego czasu polujç na pewnego smoka imieniem Fafnir. Ta tchèrzliwa bestia uciekâa z mojego kraju i zadomowiâa siç w twoim. Podejrzewam, ãe potwèr ma niezây zapasik zâota, wiçc jeáli przyâàczysz siç do mnie, razem unicestwimy bestiç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission4_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please accept my thanks. I’m afraid I was not altogether honest with you earlier. It is true that I have been pursuing that dragon for many years. What I did not tell you is that Fafnir was once my uncle. He stole that treasure from my foster father Regin, but not before he had slain him in cold blood. But great wealth can bring unhappiness, my friend. Fafnir was so fearful that his hoard would be taken from him that he used powerful magic to turn himself into a dragon in order to guard it. Now that his crime has been punished, I can rest easy. But my people are fat and my land is plentiful, I have no need of his treasure, so take it away and may it serve you better than it did my uncle.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Przyjmij moje podziçkowania. Obawiam siç, ãe nie byâem z tobà do koæca szczery. To prawda, ãe wiele lat tropiâem tego smoka. Nie powiedziaâem ci jednak, ãe Fafnir byâ niegdyá moim wujkiem. Ukradâ ten skarb memu przybranemu ojcu Reginowi, po tym jak zamordowaâ go z zimnà krwià. Lecz wielkie bogactwo moãe przynieáå nieszczçácie, przyjacielu. Fafnir tak bardzo baâ siç je utraciå, ãe przy uãyciu potçãnej magii zmieniâ siç w smoka, aby strzec skarbu. Teraz, kiedy jego zbrodnia zostaâa ukarana, mogç odpoczàå w spokoju. Moi poddani ãyjà w zamoãnoáci, a mèj kraj jest urodzajny. Nie potrzebujç tego skarbu, wiçc zabierz go, niech ci sâuãy lepiej niã mojemu wujowi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission5_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think you need to speak to our newly found acquaintance, sire. I took the liberty of requesting more information about the women who we freed from Laurin’s castle and it appears that Princess Kriemhilde was not amongst them. Siegfried awaits you in the Great Hall…perhaps he will have some answers.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Myálç, ãe musisz porozmawiaå z naszym nowym znajomym, panie. Pozwoliâem sobie zebraå wiçcej wieáci o kobietach, ktère wyzwoliliámy z zamku Laurina. Wyglàda na to, ãe ksiçãniczki Kriemhildy nie byâo pomiçdzy nimi. Siegfried oczekuje ciç w Wielkiej Sali... byå moãe on bçdzie znaâ odpowiedä.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="114.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission5_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I owe you another apology, my friend. You see, this summer past I found myself in an unfortunate situation. I happened upon two brothers, the Princes Schilbung and Niebelung. They were arguing about how to divide up the treasure left to them by the late King of the Niebelungs. They offered me the great sword Balmung in exchange for settling this matter. But when I did so, they claimed, unjustly of course, that I had taken some of the treasure for myself. They set upon me with full force and it took all my strength to grab Balmung and flee from them. I’d hoped I would be safe here, but it seems their army is preparing to advance on this castle. Alas, now it is my turn to seek your help.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Winien ci jestem kolejne przeprosiny, przyjacielu. Oto bowiem tego lata znalazâem siç w niewesoâej sytuacji. Spotkaâem dwèch braci: ksiçcia Schilbunga i Nibelunga. Wiedli spèr o to, jak podzieliå skarb pozostawiony im przez krèla Nibelungèw. Zaproponowali mi wspaniaây miecz Balmung w zamian za rozstrzygniçcie sporu, lecz kiedy siç zgodziâem, wnet oskarãyli mnie, oczywiácie niesâusznie, ãe przywâaszczyâem sobie czçáå skarbu. Natarli na mnie z caâà mocà, ledwie starczyâo mi siâ, aby chwyciå Balmunga i uciec. ëudziâem siç, ãe bçdç tu bezpieczny, ale wyglàda na to, ãe ich armia gotuje siç do ataku na zamek. Wiçc tym razem ja potrzebujç twojej pomocy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission5_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Their forces have been defeated, but now we must take down the brothers themselves!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Pokonaliámy ich wojska, teraz musimy zabiå samych braci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C3Mission5_4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Did you see that? What a fight! What a battle! This will go down in history, my friend. Minstrels will write epic songs about it! But we have left a land without heirs… and I hear that the Niebelung people are clamouring that I, Siegfried, should rule them. And who am I to refuse their demands? I must bid Dietrich, Hildebrand and your good self farewell. But do not be strangers - there will always be a warm welcome and an open barrel for you all at the court of King Siegfried!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Widziaâeá? Co za walka! Co za bitwa! To przejdzie do historii, przyjacielu. Bardowie bçdà o tym ápiewaå pieáni! Lecz zostawiliámy kraj bez nastçpcèw tronu... sâyszç, ãe Nibelungowie twierdzà, ãe ja, Zygfryd, powinienem zostaå ich wâadcà. Kim jestem, by odmawiaå ich proábom? Muszç poãegnaå Dietricha, Hildebranda i ciebie. Lecz nigdy nie bçdziecie dla mnie obcymi - zawsze moãecie liczyå na otwartà bekç trunku na dworze krèla Siegfrieda!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C4Mission6_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our land will never be at peace until we find some way of stopping the mountain giants from raiding our villages. Although many of the giants are frightened of Dietrich - and with good reason - the Prince knows that he cannot be everywhere at once. So, in his particular brand of wisdom, he has decided to take the fight right to the doorstep of Orkis, the king of the mountain giants. Dietrich has taken a group of soldiers up to the mountains in order to gain some knowledge about the lay of the land.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nasz kraj nigdy nie zazna spokoju, jeáli nie znajdziemy sposobu, aby powstrzymaå gèrskie olbrzymy przed najazdami na nasze wioski. Choå wielu gigantèw boi siç Dietricha – i nie bez powodu - ksiàãç zdaje sobie sprawç, ãe nie moãe byå wszçdzie. W przypâywie màdroáci zdecydowaâ siç przenieáå ciçãar walki w pobliãe kryjèwki Orkisa, krèla gèrskich gigantèw. Dietrich zabraâ garstkç ãoânierzy w gèry, aby zaznajomiå siç z tamtejszym terenem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C4Mission6_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ah! I see you made it! You could not have come a moment too soon. The castle of Orkis is up ahead, but we are being raided by giants and bears before we can even get close enough to spit on it, let alone breach the walls. We must build a base here and strengthen our forces. Then we will turn his icy fastness into slush!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ach, a wiçc udaâo ci siç! Rychâo w czas! Zamek Orkis jest tuã przed nami, ale trudno siç do niego zbliãyå, gdyã nie dopuszczajà doæ atakujàce nas olbrzymy i niedäwiedzie. Nie udaâo nam siç jeszcze nawet splunàå na mury, nie wspominajàc o sforsowaniu ich. Musimy zbudowaå tu obèz i wzmocniå siây. Dopiero wtedy bçdziemy mogli obrèciå tç lodowà twierdzç w pyâ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C4Mission6_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">With Orkis gone, the remainder of the giants fled their mountain stronghold. But Orkis had a son, Janibas the sorcerer, whose evil powers far outweighed those of his father. Janibas had long ago surrendered himself to the dark arts. He was rumoured to have performed many human sacrifices of men, women, even children, to maintain his power, which was centred in a blood-red amulet he wore around his neck. Although for Dietrich the war seemed to be over, it was only just beginning...</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy Orkis sczezâ, ostatnie wspomnienie o gigantach uleciaâo z gèrskiej twierdzy. Jednak Orkis miaâ syna, czarnoksiçãnika Janibasa, ktèry wâadaâ zâymi mocami - znacznie potçãniejszymi niã ojca. Dawno temu Janibas poáwiçciâ siç mrocznej sztuce czarnoksiçskiej. Mèwiono, ãe skâadaâ ofiary z mçãczyzn, kobiet, a nawet dzieci, aby utrzymaå swà siâç skupiajàcà siç w krwistoczerwonym amulecie, ktèry zawsze wisiaâ na jego szyi. I chociaã Dietrichowi wydawaâo siç, ãe wojna siç skoæczyâa, to byâ dopiero poczàtek... </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C4Mission6_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oi! I see you pipsqueaks knocking at my door! I’ll crush you like ants!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Oj! Widzç, ãe pukacie do mych drzwi, miernoty! Zmiaãdãç was jak mrèwki!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C5Mission7_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As Janibas surveyed the crushed remains of his father’s fortress he vowed not only to take revenge for the slaying of Orkis, but to seize the throne from King Dietmar of Bern, Dietrich’s father. With the Prince’s forces now stronger than ever, this was going to be no easy task, so the sorcerer sought to possess the ice crystal from the crown belonging to Virginal, Ice Queen of Tyrol - a jewel which had the ability to command winter itself. Janibas knew that combining this gem with his blood amulet would give him immeasurable power.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy Janibas dostrzegâ ruiny fortecy ojca, poprzysiàgâ, ãe zemáci siç za ámierå Orkisa i wydrze tron z ràk krèla Dietmara z Berna, ojca Dietricha. Ksiàãç byâ jednak teraz potçãniejszy niã kiedykolwiek, wiçc zadanie to byâo trudne. Dlatego teã czarnoksiçãnik zaplanowaâ, iã najpierw zdobçdzie krysztaâ lodu z korony naleãàcej do Lodowej Krèlowej Tyrolu. Klejnot ten miaâ zdolnoáå wydawania rozkazèw samej zimie. Janibas wiedziaâ, ãe ten kamieæ w poâàczeniu z jego amuletem krwi daâby mu nieprawdopodobnà potçgç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C5Mission7_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our spies have reported troops gathering near Queen Virginal’s ice castle, which rests to the North on the edge of the lands that border ours. It seems that a powerful sorcerer named Janibas is determined to steal the Queen’s crown. Dietrich has gone to help fortify her stronghold. He seems quite taken with Virginal, although she’s a little bit too skinny for my tastes. He has advised her to use her ice crystal to cast a spell known as ‘The Blessing of Winter’. This will summon the ancient ice dragons from the deep caves in which they slumber, and bring them to our aid.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nasi szpiedzy wykryli, ãe w pobliãu lodowego zamku Krèlowej Dziewicy, ktèry stoi na pèânocnej granicy naszych ziem, gromadzà siç wojska. Wyglàda na to, ãe potçãny czarnoksiçãnik Janibas ma chrapkç na koronç Krèlowej. Dietrich pomaga jej umocniå twierdzç. Krèlowa oczarowaâa go, choå jak na mèj gust jest zbyt chuda. Radziâ jej uãyå krysztaâowego lodu, aby rzuciå urok Bâogosâawieæstwa Wiatru. To przywoâa prastare lodowe smoki z gâçbokich jaskiæ, w ktèrych drzemià. Potwory przyjdà nam z pomocà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C5Mission7_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Once again, thank you for your aid in this matter. Even though that pitiful dog’s pizzle fled before I could reach him, Queen Virginal is safe for now and I shall not rest until I send Janibas to the hell in which he belongs. Only then will I return to this place and ask Virginal to be my wife. Can’t let this fine figure of a man go to waste can I, my friend?</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Raz jeszcze dziçkujç ci za pomoc. Chociaã ten nçdzny pies uciekâ, zanim go dopadlismy, Krèlowa Dziewica jest na razie bezpieczna, a ja nie spocznç, pèki nie poálç Janibasa do piekieâ – tam gdzie jego miejsce. Wtedy powrècç tu i poproszç Krèlowà o rçkç. Nie mogç straciå tak wspaniaâej okazji, nieprawdaã, przyjacielu?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C5Mission7_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come out, come out, wherever you are!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Wychodä, wychodä, gdziekolwiek jesteá!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C5Mission7_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That frigid maiden’s crown will be mine!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Korona tej oziçbâej baby bçdzie moja!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C6Mission8_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Few things frighten those who are inclined towards evil as much as the prospect of dying, because no one knows whether those they have wronged in life will come after them in death - and Janibas had wronged a great many. As the sorcerer skulked back to his palace he summoned up every inch of power from his precious amulet to protect himself from the onslaught he knew was coming. Whether darkness or light prevailed, this would be no easy fight.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Niewiele rzeczy przeraãa tych, ktèrzy skâaniajà siç ku zâu tak, jak perspektywa ámierci. Nie wiadomo bowiem, czy ci, ktèrych siç skrzywdziâo, nie podàãà za sprawcami ich cierpieæ - a Janibas skrzywdziâ wielu. Kiedy czarnoksiçãnik wrèciâ do swej siedziby, wyssaâ caâà siâç ze swego amuletu, aby broniå siç przed nadciàgajàcà karà. Bez wzglçdu na to, czy zwyciçãy áwiatâo, czy mrok, to nie bçdzie âatwa walka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C6Mission8_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prying Janibas out of his fortress will be the hardest challenge that we’ve faced so far. It’ll be like trying to get a hibernating grizzly out of his cave, only a hundred times more dangerous! It looks as though there are several ways to reach the sorcerer, but I’m willing to bet my boots that he’ll have a surprise in store for us no matter which route we take. Dietrich and I will both be with you for this one. I’ll not let my son grow up in a land where such an evil creature is allowed to live!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Jak wywabiå Janibasa z fortecy – to najwiçksze wyzwanie, jakiemu bçdziemy musieli stawiå czoâa. To jakby chcieå wyprowadziå z jaskini niedäwiedzia, ktèry zapadâ w sen zimowy, tyle ãe tysiàckroå bardziej niebezpieczne! Rèãne drogi prowadzà do czarnoksiçãnika, ale zaâoãç siç o wâasne buty, ãe szykuje dla nas niespodziankç bez wzglçdu na to, ktèrà ácieãkç obierzemy. Dietrich i ja bçdziemy ci towarzyszyå. Nie chcç, aby mèj syn dorastaâ w kraju, gdzie ãyje tak zâowroga istota!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_C6Mission8_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come closer, Prince Dietrich, I’ve got lots of painful gifts for you!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Podejdä bliãej, ksiàãç Dietrichu, mam dla ciebie mnèstwo bolesnych podarkèw!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_D_CUT_SCENE1_7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">With Janibas gone, the land returned to a peaceful serenity and Dietrich was free to marry Queen Virginal. Let him have his happiness for now, there will be many more adventures for Dietrich. The gods are not finished with him yet...</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Teraz, kiedy zgâadzono Janibasa, kraj powrèciâ do spokojnego ãycia i nic nie staâo na przeszkodzie, ãeby Dietrich mègâ poálubiå Krèlowà Dziewicç. Niech cieszy siç przez chwilç szczçáciem, choå czeka go jeszcze wiele przygèd. Bogowie jeszcze nie wyrèwnali z nim rachunku...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission1_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ah Wallachia…if only your history was as clear and beautiful as the blue crystalline waters of the Danube that run beside your borders. But these lands have for too long been subjected to the tyrannous whims of Hungarian and Turkish Empires. To think that our once great leader Vlad II Dracul should pay tribute to Turkey by sending his two sons Vlad and Radu to live as nothing more than prisoners in the Sultan’s palace! So, the father condemns the sons and in turn condemns himself, for Vladislav II, a Hungarian puppet, now sits on the throne. But it is time for one son to rise as a man, avenge the father and bring the name of Dracul back to Wallachian soil.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ach, Woâoszczyzno... gdyby tylko twa historia byâa tak przejrzysta i piçkna, jak krystaliczne, niebieskie wody Dunaju, ktère pâynà wzdâuã twoich granic. Lecz te ziemie zbyt dâugo znosiây tyraæskie kaprysy wçgierskich i tureckich najeädäcèw. I pomyáleå tylko, ãe nasz niegdyá wielki przywèdca Vlad II Drakul musiaâ zâoãyå hoâd Turcji, wysyâajàc swych synèw: Vlada i Radu, aby wiedli ãywot wiçänièw w suâtaæskim paâacu! Tak oto ojciec skazuje swych pierworodnych i siebie, gdyã na tronie zasiadâ teraz Wâadysâaw II, marionetka Wçgrèw. Ale nadszedâ czas, ãeby jeden z jego synèw powstaâ, pomáciâ ojca i przywrèciâ ziemi woâoskiej imiç Drakul.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission1_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Those skinny Wallachian runts were nothing more than snivelling babies when they came to us! Still, no one survives the Sultan’s dungeons without toughening up a little. There are sights down there that could turn even my stomach. But the Sultan took a shine to the two boys and even allowed them free roam of the palace. I myself trained them in the Sultan’s elite guard. They’ve become fine young men and as fearless as any Turkish fighter. Now you must help Vlad prove himself on the battlefield, for he is to head up a small army bound for Wallachia to unseat that bloated Hungarian idiot from the throne.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ci woâoscy chudopachoâcy byli ledwie tchèrzliwymi smarkami, kiedy pierwszy raz ich widziaâem! Ale przecieã nikt nie wyjdzie ãyw z lochèw suâtana, jeãeli nie nabierze hardoáci. Tam dziejà siç takie rzeczy, ãe nawet mnie przewraca siç w wàtpiach. Ale suâtan poczuâ do nich sympatiç i nawet pozwoliâ im do woli wâèczyå siç po paâacu. Osobiácie szkoliâem ich w elitarnej gwardii suâtana. Teraz stali siç wspaniaâymi mâodymi wojami, nieustraszonymi jak kaãdy turecki ãoânierz. Musisz teraz pomèc Vladowi sprawdziå siç na polu walki, bo ma stanàå na czele maâej armii, ktèra rusza na Woâoszczyznç, aby pozbawiå tego nadçtego wçgierskiego idiotç tronu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission1_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The times are strange indeed. For no sooner had young Vlad seized the throne of Wallachia, when he was unseated two months later by General Hunyadi and the Hungarian army. They placed Vladislav II back in control and sent Vlad into exile. But people can change sides in the blink of an eye and those in power are easily swayed by the thought of more power. The Sultan of Turkey was so relentless in his courting of Vladislav II, that to Hungary it seemed as if their puppet had broken its strings. The only option was to turn to Vlad and, with Hunyadi’s help, the young Wallachian Prince seized back the throne, this time with Hungary’s blessing.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nadeszây dziwne czasy, zaiste. Dwa miesiàce po tym, jak mâody Vlad zajàâ tron Woâoszczyzny, generaâ Hunyadi i armia wçgierska stràcili go z tego siedziska. Wçgrzy z powrotem umieácili Wâadysâawa II u wâadzy, a Vlada zesâali na wygnanie. Ale lud potrafi zmieniaå poglàdy w mgnieniu oka, a rzàdzàcy âatwo ulegajà pokusie jeszcze wiçkszej wâadzy. Suâtan Turcji tak skutecznie prowadziâ zaloty wobec Wâadysâawa II, ãe wkrètce Wçgrom wydawaâo siç, ãe ich marionetce odciçto sznurki. Jedynym wyjáciem byâo ponownie zwrèciå siç do Vlada. Z pomocà Hunyadiego mâody ksiàãç woâoski znowu odzyskaâ tron, tym razem z bâogosâawieæstwem Wçgier.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission2_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Traitorous Vladislav! I should have known that the fat fool couldn’t be trusted with a bucket of pig swill, let alone a crown! At least now we have someone in charge who is loyal to Wallachia. Vlad was simply using Turkey’s forces to gain his father’s throne back and, if what he tells me of the Sultan’s prisons is to be believed, I think he would rather die than let it fall into Turkish hands. Vlad has even adopted the name of his father, Vlad Dracul, and has joined the sacred knights of the Order of the Dragon. But now he has pulled the dog’s tail he must face its bite. General Basir and the Turkish army are on the move and heading this way.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Wâadysâaw zdrajca! Powinienem byâ siç domyáliå, ãe temu tâuáciochowi nie moãna powierzyå nawet wiadra ze áwiæskimi pomyjami, a co dopiero korony! Przynajmniej teraz mamy za dowèdcç kogoá, kto bçdzie lojalny Woâoszczyänie. Vlad zwyczajnie wykorzystaâ tureckie wojska, ãeby odzyskaå ojcowski tron i — jeáli wierzyå temu, co siç opowiada o suâtaæskich kazamatach — raczej wolaâby umrzeå, niã trafiå w tureckie rçce. Vlad przyjàâ nawet imiç ojca, Vlada Drakula, i wstàpiâ w szeregi áwiçtych rycerzy Zakonu Smoka. Ale teraz wywoâaâ wilka z lasu i musi stawiå mu czoâa. Generaâ Basir i armia turecka juã sà w drodze i kierujà siç w tç stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission2_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Turkish army was sprawling and numerous, but Vlad Dracul held out against them. When their reinforcements arrived the next morning, they were not prepared for the sight that awaited them: 20,000 Turkish prisoners had been impaled on spikes outside the castle. No Turkish soldier would go near that gruesome forest of dead and dying men and they returned home frightened and demoralised.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Armia turecka byâa pokaäna i poruszaâa siç szybko, lecz Vlad Drakul przetrzymaâ jej napèr. Posiâki, ktère nadeszây nastçpnego ranka, nie spodziewaây siç widoku, ktèry siç im przedstawiâ. 20000 tureckich jeæcèw zostaâo nabitych na pale przed zamkiem. ìaden turecki ãoânierz nie podszedâby do tego straszliwego gàszcza trupèw i konajàcych ludzi. Turcy powrècili do domu przeraãeni i ze zâamanym morale.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission2_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You should have been left to rot in the Sultan’s dungeons!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Powinieneá gniå przez caâe ãycie w suâtaæskich lochach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C1Mission2_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That castle won’t protect you, Wallachian scum!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ten zamek nie obroni ciç, woâoska szumowino!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">When my brother and I were locked in the Sultan’s dungeon we relied on the strength of each other. Radu was fragile of spirit and the things he saw… the things we saw distressed him greatly, although I found them…strangely…fascinating. The ritual of death can be exquisite. There can be an artistry in the extinguishing of life. Now Radu seeks to find comfort in my own death. He did not wish to follow me when I left to reclaim Wallachia and he felt betrayed that I could leave him. He did not understand. Now Radu believes himself to be a Turk and I am enemy to all Turks. The bonds of brotherhood are no more!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy mèj brat i ja tkwiliámy w zamkniçciu w suâtaæskim lochu, polegaliámy nawzajem na swojej sile. Radu miaâ delikatnà duszç, a rzeczy, ktère widziaâ... rzeczy, ktère widzieliámy, nçkaây go straszliwie, chociaã dla mnie byây... dziwnie... fascynujàce. Rytuaâ ámierci moãe byå przepiçkny. Ukracanie ãycia moãe byå sztukà. Radu szuka teraz ukojenia w mojej wâasnej ámierci. Nie pragnàâ podàãyå za mnà, kiedy ruszyâem, aby odzyskaå Woâoszczyznç, i uznaâ, ãe zdradziâem go, kiedy go opuáciâem. Nic nie zrozumiaâ. Teraz wydaje mu siç, ãe jest Turkiem, a ja jestem wrogiem wszystkich Turkèw. Koniec z wiçzami braterstwa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I greet you, friend, you have served me well. It saddens me that Radu hunts me so. He has followed me all the way to the gates of castle Poenari and now he will take it down stone by stone to get to me. It seems the only escape is to flee to Transylvania. We must construct the bridge over the gorge and leave the castle that way. I have enlisted the aid of a nearby lycanthrope clan. These wolfmen will help protect Poenari while the bridge is being built. I will send for my wife Elizabeta once we have found a safe place to reside, there is no sense putting her in unnecessary danger.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Witam ciç, mèj przyjacielu, sâuãyâeá mi wiernie. Zasmuca mnie wiadomoáå, ãe Radu teã na mnie czyha. Podàãaâ za mnà caâà drogç aã do bram zamku Poenari, a teraz chce go rozbiå kamieæ po kamieniu, ãeby tylko mnie pojmaå. Wyglàda na to, ãe jedynà deskà ratunku jest ucieczka do Transylwanii. Musimy zbudowaå most nad wàwozem i tamtçdy opuáciå zamek. Zyskaâem poparcie i obietnicç pomocy pobliskiego klanu wilkoâakèw. Pomogà w ochronie Poenari w trakcie budowy mostu. Poálç po swà ãonç Elãbietç, kiedy tylko znajdziemy bezpieczne schronienie, nie ma sensu naraãaå jej na niepotrzebne niebezpieczeæstwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad Dracul rode on ahead and once he had found safe lodgings, the Prince sent two of his men to bring back Elizabeta. But before they could reach Poenari they were intercepted and executed by Radu’s soldiers. When no word of her husband came, Elizabeta became convinced that he had been killed and when she heard the great doors of Poenari finally give way, she threw herself off the highest balcony and into the raging river below. Her body was never found.”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Vlad Drakul ruszyâ przed siebie i jechaâ tak daleko, aã znalazâ bezpiecznà kryjèwkç. Wysâaâ dwèch ludzi, aby sprowadzili do niego Elãbietç. Zanim jednak ci dotarli do Poenari, wpadli w rçce ãoânierzy Radu, ktèry kazaâ ich zabiå. Nie otrzymawszy ãadnych wieáci od mçãa, Elãbieta uznaâa, ãe zginàâ i kiedy wreszcie bramy Poenari puáciây, rzuciâa siç z najwyãszego balkonu do wzburzonej rzeki. Jej ciaâa nigdy nie odnaleziono.”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_Nar1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The bridge is complete, sire! The Prince and his escorts must use the horses to escape. I have taken the liberty of instructing the local blacksmith to fit the horses’ shoes on backwards, so when they leave it will look like they’re still in the castle!”</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Ukoæczono most, panie! Ksiàãç i jego ludzie muszà uãyå koni do ucieczki. Pozwoliâem sobie poinstruowaå lokalnego kowala, aby podkuâ konie podkowami zaâoãonymi w przeciwnà stronç, tak aby álady wskazywaây, ãe konie sà nadal w zamku!”</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Those walls won’t hold me back, brother.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Te mury nie powstrzymajà mnie, bracie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C2Mission3_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I owe my life to the Sultan, but he will accept yours in payment!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Zawdziçczam ãycie Suâtanowi, ale przyjmie twoje jako spâatç dâugu!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C3Mission4_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Though Vlad had reached the relative safety of Transylvanian soil, when he heard of Elizabeta’s fate he devoted many nights carelessly searching the river for traces of her. His followers would often find him kneeling in the mud of the riverbank, crying out her name and howling like a wounded animal. When no sign of her was found, the Prince journeyed to a remote temple in the Carpathian Mountains where he stayed secluded for almost two weeks. He entered the temple a broken man, but when he emerged to face the challenges that awaited him, it was with a renewed vigour, as if he'd been enriched with a new vitality and spirit.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Chociaã Vlad dotarâ na wzglçdnie bezpiecznà ziemiç Transylwanii, kiedy dowiedziaâ siç o losach Elãbiety, jak szalony strawiâ wiele nocy na rozpaczliwe poszukiwania w rzece choåby áladu po niej. Jego towarzysze znajdywali go czçsto klçczàcego w przybrzeãnym bâocie, wzywajàcego jej imiç i wyjàcego jak ranne zwierzç. Kiedy nie odnaleziono ãadnego áladu Elãbiety, ksiàãe wyruszyâ do oddalonej áwiàtyni w Karpatach, gdzie pozostaâ w odosobnieniu przez prawie dwa tygodnie. Wszedâ tam jako czâowiek zaâamany, ale kiedy uáwiadomiâ sobie wyzwania, ktère na niego czekajà, powrèciâ z nowym wigorem, jakby wstàpiâ w niego nowy duch.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C3Mission4_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">God has forsaken me… as he will do to every one of his creatures in time. You too, mark my words. But there are many forces that shape this world, for every light there must be a shadow, for every act of good there must be one of evil. Balance is necessary in all things as surely as death follows life. I bid you to listen well. I am not a popular man and there are those that do not wish me to be in Transylvania. They will be here before long. But do not fear… I have acquired new friends that will fight for us. I will take this land and make it my own, then I will ride into Wallachia once more and all shall kneel before me or die by my sword!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Bèg mnie opuáciâ... tak jak w koæcu opuáci wszystkie swoje stworzenia. Ciebie teã, zapamiçtaj me sâowa. Ale istniejà jeszcze inne moce, ktère wâadajà tym áwiatem, bowiem kaãdemu áwiatâu towarzyszy cieæ, a kaãdemu dobremu czynowi - zây. Rèwnowaga jest konieczna we wszystkich sprawach. To pewne jak fakt, ãe po ãyciu nastçpuje ámierå. Lepiej sâuchaj uwaãnie. Nie jestem zbyt lubiany, wielu nie podoba siç moja obecnoáå w Transylwanii. I ci wkrètce tu nadejdà. Lecz nie lçkaj siç... Pozyskaâem nowych przyjacièâ, ktèrzy bçdà dla nas walczyå. Zdobçdç ten kraj i uczyniç go swoim, potem wrècç na Woâoszczyznç - a wszyscy bçdà klçkaå przede mnà lub ginàå od mego miecza!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="76.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C3Mission4_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prince Vlad’s lust for the death and destruction seemed unquenchable and when the last of the enemy soldiers were brought to him he took great delight in dispatching them as savagely as possible. With teeth bared and eyes burning, like the very image of the devil himself, he would slice into each one of them until they all lay dead before him. Even then he was not satisfied and would continue to carve through their lifeless flesh as if it were no more than pats of butter.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">ìàdza zadawania ámierci i siania zniszczenia ksiçcia Vlada byâa nieograniczona. Kiedy przyprowadzano do niego ostatnch jeæcèw, z prawdziwà rozkoszà uámiercaâ ich wâasnorçcznie w jak najbardziej okrutny sposèb. Z wyszczerzonymi zçbami i pâonàcymi oczami, niczym sam diabeâ, siekaâ kaãdego z nich, dopèki nie leãeli martwi u jego stèp. Nawet wtedy nie byâ w peâni kontent, dägaâ bez opamiçtania ich nieãywe ciaâa, zamieniajàc je w krwawà miazgç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C3Mission4_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will never take our beloved Transylvania!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Nigdy nie zdobçdziesz mojej ukochanej Transylwanii!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C3Mission4_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take your stakes and leave our lands, your evil ways are not wanted here.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Zabieraj manatki z naszego kraju, nie chcemy tutaj twych zâych mocy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="102">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C4Mission5_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">With Transylvania at his feet, Vlad Dracul’s strength grew and so did his desire for power. Though the soldiers under his command were treated well and given three good meals a day, rumours circulated about the Prince’s growing cruelty, especially towards prisoners. Many men and women were led into Vlad’s chambers and seldom did they return. Those that did either went back to their cells as gibbering wrecks or walking human husks, devoid of soul. News of Vlad’s brutality spread far across the courts of the lands until it was decided to dispatch a crusade of holy knights to remove this unpalatable thorn from Europe’s side.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Vlad Drakul miaâ Transylwaniç u swych stèp, a jego siâa rosâa, tak samo jak apetyt na wâadzç. Chociaã ãoânierze pod jego dowèdztwem byli dobrze traktowani - otrzymywali trzy posiâki dziennie - kràãyây plotki o coraz wiçkszym okrucieæstwie ksiçcia, zwâaszcza wobec wiçänièw. Wiele osèb zaciàgniçto do komnat Vlada. Niewiele z nich je opuáciâo. Ci, ktèrym siç to udaâo, wracali do swych cel jako beâkoczàce wraki lub teã ludzkie cienie pozbawione dusz. Wieáci o brutalnoáci Vlada rozchodziây siç po wszystkich dworach. W koæcu zdecydowano zorganizowaå krucjatç áwiçtych rycerzy, aby usunàå ten bolesny cieræ z ciaâa Europy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="89.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C4Mission5_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have heard disturbing reports that a group of knights have embarked upon a holy crusade to unseat Prince Vlad from the throne of Transylvania. These are no mere local Warlords, sire; these are hardened fighters and will stop at nothing to fulfil their orders. We will need to retreat further into the Carpathian Mountains so we can build a suitable stronghold to keep them at bay. Although I do not wish to speculate on how he has accomplished this, the Prince has provided some ferocious new units to use at your discretion.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Sâyszeliámy niepokojàce wieáci, ãe grupa rycerzy rozpoczçâa áwiçtà krucjatç, aby pozbawiå ksiçcia Vlada tronu transylwaæskiego. To juã nie zwykâa miejscowa szlachta, panie, ale twardzi, zaprawieni wojownicy, ktèrych nic nie powstrzyma przed wykonaniem rozkazèw. Musimy wycofaå siç gâçbiej w Karpaty i zbudowaå solidnà twierdzç, aby mèc ich zastopowaå. Ksiàãç wezwaâ kilka nowych straszliwych jednostek do twojej dyspozycji, chociaã nie chcç nawet myáleå, jak tego dokonaâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C4Mission5_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">God sends his finest men to defeat me and now I have sent them back to him! I have seen hell, my noble commander, when my father condemned me to that Turkish prison, and I have survived it. Now there is nothing on this Earth that can stop me!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Bèg ále nam swych najlepszych mçãèw, aby mnie pokonali, a teraz ja odsyâam ich truchâa z powrotem! Widziaâem piekâo, mèj szlachetny dowèdco, kiedy mèj ojciec skazaâ mnie na tureckie wiçzienie, ale wyszedâem z niego caâo. Na tej ziemi nie ma nic, co mogâoby mnie powstrzymaå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C4Mission5_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bring the beast out to us and we will cleanse him!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Wyprowadä nam tç bestiç, my jà odeálemy do piekieâ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C4Mission5_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">God is on our side!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Bèg jest po naszej stronie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C5Mission6_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My homeland has been taken from me twice already. The throne that should have been mine by right has been stolen by nothing more than traitorous pretenders who care nothing for the welfare of Wallachia. It will not happen a third time, I promise you, for the world is turning in my direction. We will honour those who have fallen in defence of the Dracul name by bathing in the blood of those who now seek to destroy it!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Juã dwukrotnie odbierano mi mojà ojczyznç. Tron, ktèry naleãy mi siç na mocy prawa, zostaâ skradziony przez zdradzieckich samozwaæcèw, ktèrzy za nic majà dobro Woâoszczyzny. To nie powtèrzy siç po raz trzeci, przysiçgam ci, bo wszystko zaczyna iáå po mojej myáli. Oddamy czeáå tym, ktèrzy polegli w obronie imienia Drakul, topiàc we krwi wszystkich pragnàcych je zbezczeáciå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C5Mission6_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My homeland has been taken from me twice already. The throne that should have been mine by right has been stolen by nothing more than traitorous pretenders who care nothing for the welfare of Wallachia. It will not happen a third time, I promise you, for the world is turning in my direction. We will honour those who have fallen in defence of the Dracul name by bathing in the blood of those who now seek to destroy it!</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Juã dwukrotnie odbierano mi mojà ojczyznç. Tron, ktèry naleãy mi siç na mocy prawa, zostaâ skradziony przez zdradzieckich samozwaæcèw, ktèrzy za nic majà dobro Woâoszczyzny. To nie powtèrzy siç po raz trzeci, przysiçgam ci, bo wszystko zaczyna iáå po mojej myáli. Oddamy czeáå tym, ktèrzy polegli w obronie imienia Drakul, topiàc we krwi wszystkich pragnàcych je zbezczeáciå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="120">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C5Mission6_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">With his brother Radu slain, Vlad Dracul could consolidate Wallachia and Transylvania, and finally a fragile peace was brought to both kingdoms. However, the Prince’s blood-thirsty tendencies, which had earned him the nickname Vlad Tepes, or “Vlad the Impaler”, were not abated and he continued to lead numerous crusades against the Turks. Some say he died peacefully of old age, others claim he was decapitated in battle, his severed head still shouting curses while his body still fought on until it was filled with arrows. There are even those who swear that he still lives to this day. That he is never far from bloodshed and still stalks the land searching for his beloved Elizabeta.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Kiedy Radu, rodzony brat Vlada, w koæcu zginàâ, Vlad Drakul mègâ wreszcie zjednoczyå Woâoszczyznç i Transylwaniç i obydwa krèlestwa zaczçây cieszyå siç kruchym pokojem. Jednakãe krwioãercze skâonnoáci ksiçcia szybko przysporzyây mu przydomek Vlad Tepes, czyli Vlad Palownik. Ksiàãç nie zarzuciâ swoich agresywnych upodobaæ i przeprowadziâ jeszcze wiele krucjat przeciwko Turkom. Niektèrzy twierdzà, ãe w pokoju doãyâ wieku starczego, inni mèwià, ãe w trakcie bitwy uciçto mu gâowç, a jego czerep nadal miotaâ obelgi, kiedy korpus przebity dziesiàtkiem strzaâ wciàã walczyâ, dopèki wreszcie nie osunàâ siç na ziemiç. Sà nawet tacy, ktèrzy przysiçgajà, ãe ksiàãe ãyje do dziá – zawsze zamieszkuje tam, gdzie leje siç krew i caây czas szuka swej ukochanej Elãbiety.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C5Mission6_Taunt1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come to me brother, I will embrace you upon my blade.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Chodä do mnie, bracie, powitam ciç ostrzem mojego miecza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MESSAGE_V_C5Mission6_Taunt2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are already dead to me.</Data></Cell>
    <Cell ss:StyleID="s30"><Data ss:Type="String">Dla mnie juã jesteá martwy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Watch out for tunnellers!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaãaj na dràãàcych tunele!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your castle is under attack</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twèj zamek jest atakowany!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I am launching my attack</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Rozpoczynam atak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charge!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Do ataku!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defend my castle</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Broæ mojego zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Run away!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uciekaj!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Defend this area</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ochraniaj ten obszar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Create a diversion</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Odwrèå uwagç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please send me some troops </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przyálij mi ãoânierzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">military_command_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use your siege engines</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uãyj machin oblçãniczych</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">misc/error/apperror</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stronghold Legends Error</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Błąd Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">misc/error/apprunning</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stronghold Legends is already running.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stronghold Legends już działa</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">MISSIONEDITOR_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpnoáå budynkèw</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczàtkowa iloáå towarèw</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Handlarz</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Always</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawsze</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Apr</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Aug</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sie</Data></Cell>
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   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_DECEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dec</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gru</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_FEBRUARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Feb</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lut</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_JANUARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_JULY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lip</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_JUNE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jun</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_MARCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_MAY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">May</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_NOVEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nov</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_OCTOBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oct</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paä</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MONTH_SEPTEMBER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MOVELORDACTION_DIE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáå mapç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MOVELORDACTION_DONT_DIE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't Leave Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie opuszczaj mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MOVELORDACTION_TARGETMARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt docelowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MOVELORDACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Move Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przesuæ wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">mp/info/hostchanged</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Is now hosting.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualny host</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">mp/info/playerleft</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Has left the game.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáciâ grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS067</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Cow Throwing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez strzelania krowami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS068</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Dogs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez psèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS069</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Rush</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez poápiechu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS070</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Speed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szybkoáå gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS071</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS072</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Auto Save Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Automatyczny zapis gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS073</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS074</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">5 Minutes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">5 minut</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS075</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">10 Minutes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">10 minut</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS076</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">20 Minutes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">20 minut</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS077</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">30 Minutes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">30 minut</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MPADVANCEDOPTIONS078</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">1 Hour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">1 godzina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">multiplayer/connect/waitingforplayers</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for players...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oczekiwanie na graczy...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN038</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Opponents</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz przeciwnikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN039</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Ready</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz gotowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN040</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Not Ready</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz nie gotowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN041</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Randomize Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Losuj graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN042</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kick Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyrzuå gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN043</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN044</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start at Freeman</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Rozpocznij jako wolny czâowiek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN045</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start as Knight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij jako rycerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN046</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start as Baron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij jako baron</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN047</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start as Duke</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij jako diuk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN048</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advantage Human</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przewaga - czâowiek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN049</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advantage Computer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przewaga - komputer</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN050</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Remove from Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ z druãyny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN051</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Team</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustal druãynç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN052</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zajmij posiadâoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN053</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leave Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáå posiadâoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN054</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change Home Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ posiadâoáå macierzystà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN055</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Player Number</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg liczby graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN056</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Balanced</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg rèwnowagi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN057</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Map Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg nazwy mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN058</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sort by Date</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sortuj wg daty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN059</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Crest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz godâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN060</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Preparing Game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przygotowanie gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN061</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The combatants are assembling</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strony walczàce gromadzà siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN062</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Insults</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obelgi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN063</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobry wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN064</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zây wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN065</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neutral Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Neutralny wâadca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERHOSTSCREEN066</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Advanced Options</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opcje zaawansowane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN000</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play on the Internet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj w Internecie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN001</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play a Local Network game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Graj w sieci lokalnej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN002</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host a game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hostuj grç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN003</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Refresh Game List</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odáwieã listç gier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN004</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join a game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz do gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN005</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enter the name of the game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wpisz nazwç gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN006</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on a game to join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij grç, aby doâàczyå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN007</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Server Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa serwera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN008</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Name</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nazwa gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN009</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI opponents</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przeciwnicy komputerowi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN010</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Game Type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Typ gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN011</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN012</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Max Number of Players</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maks. liczba graczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN013</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hosting Country</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kraj hostujàcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN014</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ping Time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas pingu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN015</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">IP Address</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Adres IP</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN016</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Local IP </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lokalne IP</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN017</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can't connect to server</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna podâàczyå do serwera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN018</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You have been disconnected from the game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zostaâeá odâàczony od gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN019</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reconnecting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ponowne âàczenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN020</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">GameSpy service unavailable</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usâuga GameSpy niedostçpna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN021</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online support for Stronghold Legends is no longer available</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomoc internetowa dla Stronghold Legends nie jest juã dostçpna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN022</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online play for Stronghold Legends is temporarily unavailable due to maintenance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozgrywka internetowa w Stronghold Legends jest chwilowo niedostçpna ze wzglçdu na prace konserwacyjne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN023</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unable to connect to the server, or disconnected during the attempt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna nawiàzaå poâàczenia z serwerem lub rozâàczono w trakcie prèby âàczenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN024</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attempting to connect</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prèba poâàczenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN025</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attempting to join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Prèba doâàczenia do gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN026</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please wait</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Proszç czekaå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN027</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Connection failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâàczenie nieudane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN028</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hosting failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hostowanie nieudane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN029</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unable to host a game</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie moãna hostowaå gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN030</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No patch available at this time</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tym momencie ãadna poprawka nie jest dostçpna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN031</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There is a new patch available. Do you want to download it?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpna jest nowa poprawka. Czy chcesz jà pobraå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN032</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Downloading patch...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pobieranie poprawki...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN033</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nickname</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pseudonim</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN034</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for players...</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oczekiwanie na graczy...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN035</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ready</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gotowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN036</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Network game has lost synchronization</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra sieciowa utraciâa synchronizacjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLAYERSETUPSCREEN037</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The game will now end</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gra zostanie zakoæczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MULTIPLE_LORDS_DEAD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lords Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadcy nie ãyjà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MUSIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Music</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Muzyka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">MUSIC_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Music volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå muzyki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lady Allison</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lady Allison</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lady Betty</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lady Betty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name100.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Kelly</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Kelly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1001.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Antoine</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Antoine</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1002.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Franois-Xavier</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Franois-Xavier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1003.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Naomi</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Naomi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1004.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Breogan</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Breogan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1005.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Dominic</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Dominicu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1007.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Carola</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Carola</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1008.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Birgit</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Birgit</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1009.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Stefano</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Stefano</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name101.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Ken</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Ken</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1010.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Alain</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Alain</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1011.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Wilding</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Wilding</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1012.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Traxler</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Traxler</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1013.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Wehner</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Wehner</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1014.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Frber</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Frber</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1015.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Sturm</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Sturm</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1016.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Harlander</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Harlander</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1017.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lord Glausi</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lordzie Glausi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1018.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Labertaschi</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Labertaschi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1019.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Lila</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Lila</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name102.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Kevin</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Kevinie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name1020.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seid gegrt, Lady Wombetty</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Seid gegrt, Lady Wombetty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Ken</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name199.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord deRusett</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie de Rusett</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lady Amy</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lady Amy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lady Ellen</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lady Ellen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name200.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Sir Randall</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Randall</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2001.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Marie</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2002.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Vronique</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Vronique</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2003.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Frdric</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Frdric</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2004.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Jrme</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Jrme</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2005.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir David</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir David</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2006.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Loc</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Loc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2007.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Marie-Laure</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Marie-Laure</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2008.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Emmanuel</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Emmanuel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2009.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Morganne</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Morganne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name201.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Carl</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Carl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2010.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Sandrine</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Sandrine</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2011.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Richard</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Richardzie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2012.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Sophie</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Sophie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2013.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Killian</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Killianie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2014.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Monica</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Monica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2015.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Patrick</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Patricku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2016.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Aurlia</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Aurlia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2017.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Michel</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Michel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2018.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Christian</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Christianie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2019.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Corinne</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Corinne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name202.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Carlo</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Carlo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2020.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Nasko</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Nasko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2021.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Mathias</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Mathiasie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2022.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Giovanni</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Giovanni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2023.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Monica</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Monica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2024.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Cristiana</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Cristiana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2025.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Antoine</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Antoine</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2026.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Franois-Xavier</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Franois-Xavier</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2027.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Naomi</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Naomi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2028.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Breogan</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Breogan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2029.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Dominic</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Dominicu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name203.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord SpineMan</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie SpineMan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2030.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Gabriel</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Gabrielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2031.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Carola</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Carola</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2032.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Birgit</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Birgit</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2033.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Stefano</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Stefano</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2034.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Alain</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Alain</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2035.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Claire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Claire</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2036.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Estelle</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Estelle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2037.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Fred</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Fred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2038.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Sbastien</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Sbastien</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2039.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Juliette</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Juliette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name204.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Thunder</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Grzmot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2040.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Catherine</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Catherine</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2041.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Anne-Sophie</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Anne-Sophie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2042.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Patrick</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Patricku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2043.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Manu</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Manu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2044.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Bob</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Bobie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2045.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Yti</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Yti</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2046.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Franck</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Francku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2047.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Marianne</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Marianne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2048.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Bndicte</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bien le bonjour, Dame Bndicte</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2049.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Christophe</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Christophe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">name205.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings Lord Tony</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, Lordzie Tony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2050.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Achille</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Achillesie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2051.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Le bonjour, Sir Philas</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Le bonjour, sir Philas</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Name2052.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bien le bonjour, Dame Eve</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL24</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Flipper</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL25</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL27</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Skradek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Foxy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lisek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL29</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Rudzielec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Edward</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Pan Ed</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL33</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Neddy</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL34</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Adams</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL35</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL36</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Red Rum</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Red Rum</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEANIMAL37</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Sreberko</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Shergar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Thumper</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Bright eyes</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Dimwit</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Donner</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Blitzen</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Ratty</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Quacker</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE05</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE06</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE08</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE09</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Susan</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rhiannon</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Emma</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anna</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ava</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ava</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charity</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Charity</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rèãa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Daisy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Helcia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Catherine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Katarzyna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Florence</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Florencja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Freya</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Freya</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jacquline</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jacquline</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vicci</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vicci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fiona</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fiona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shanna</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shanna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEFEMALE25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Natalie</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Natalia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bob</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bob</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charley</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karol</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Reg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barley</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barley</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jim</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kuba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sam</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sam</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Billy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Billy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Roger</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Roger</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">David</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dawid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thomas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tomasz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Philip</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filip</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edward</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edward</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hairy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâochacz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Adam</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Adam</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Billy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Billy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Little</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">James</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jakub</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Keith</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Keith</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">George</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jerzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">William</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">William</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piotr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Matt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maciej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jake</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jake</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carl</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karol</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Geoffrey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Geoffrey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cas</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ethlered</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ethlered</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andrew</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andrzej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tomek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE33</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mike</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Michaá</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE34</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eryk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE35</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szymon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE36</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rob</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE37</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE38</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jorge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jorge</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE39</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Philip</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filip</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE40</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kevin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kevin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE41</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Denby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Denby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE42</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mark</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE43</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dave</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dawid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE44</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jamie</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jamie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE45</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Declan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Declan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE46</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Josh</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Josh</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEMALE47</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piotr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Ironfist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ironfist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME51</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greenleaf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Greenleaf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME52</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merrydown</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merrydown</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME53</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rotherbeast</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rotherbeast</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME54</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Luckless</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pechowiec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME55</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bratsack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bratsack</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME56</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shoemaker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szewc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME57</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jones</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jones</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME58</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brown</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brown</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME59</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shovelface</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Morda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME60</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hobson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hobson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME61</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grace</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grace</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME62</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mason</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mason</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME63</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hewitt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hewitt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME64</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Emeny</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Emeny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME65</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lloyd</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lloyd</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME66</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nulty</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nulty</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME67</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rush</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rush</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME68</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pritchard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pritchard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME69</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bell</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME70</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arris</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Arris</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME71</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Juttle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Juttle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME72</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buckingham</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Buckingham</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME73</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pomfreton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomfreton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME74</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ordingly </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ordingly </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMESURNAME75</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Willberforce</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Willberforce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE00</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alfreton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alfreton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ashbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ashbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Avon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Avon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bilston</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bilston</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Birdsgreen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zieleniec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bolsterstone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bolsterstone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Borrowash</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Borrowash</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bramshott</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bramshott</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chiddingstone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chiddingstone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chilton Poldon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chilton Poldon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chipping</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chipping</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cople</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cople</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deaf Hill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâuche Wzgèrze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ewerby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ewerby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Foxfield</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Foxfield</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Froyle </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Froyle </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Great Gransden</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Great Gransden</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grimston</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grimston</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hambledon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hambledon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Haslingfield</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Haslingfield</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hartford</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hartford</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hawkshead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hawkshead</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High Beech</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brzozowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kettlebaston</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kettlebaston</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kirk Bramwith </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kirk Bramwith </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Long Melford</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Long Melford</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lower Swineshead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dolna êwiniarnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">North Elmham</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">North Elmham</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nettlefoot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nettlefoot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ockbrook</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ockbrook</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Petworth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Petworth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quorndon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Quorndon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ratby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ratby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE33</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">St Columb Minor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">St Columb Minor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE34</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scarcliffe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Scarcliffe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE35</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shapwick</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shapwick</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE36</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sible Hedingham</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sible Hedingham</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE37</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slaughterford</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Slaughterford</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE38</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stainforth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stainforth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE39</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thaxted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thaxted</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE40</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ticehurst</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ticehurst</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE41</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turleygreen </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Turleygreen </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE42</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Upper Swineshead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèrna êwiniarnia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE43</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Upper Muckton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gèrne Muckton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE44</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Upwey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Upwey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE45</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">West Chester</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">West Chester</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE46</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Westbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Westbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE47</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wirksworth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wirksworth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE48</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wissett</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wissett</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE49</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zennor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zennor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE50</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lower Kingsbottom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dolne Krèlodupie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE51</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Muckling Vernon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Muckling Vernon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE52</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tripeswillington</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tripeswillington</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE53</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE54</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pesingham</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pesingham</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE55</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whitle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Whitle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE56</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charvon Wingly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Charvon Wingly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE57</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Churly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Churly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE58</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thistle Bagton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thistle Bagton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE59</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crumbleton </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Crumbleton </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE60</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greater Tinswitle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cynkowo Duãe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE61</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tinswitle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cynkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE62</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Boorswell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Boorswell</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE63</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchhollow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Witchhollow</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE64</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charnel Blackberry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Charnel Blackberry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE65</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sternly on Toad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sternly on Toad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE66</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wassle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wassle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE67</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frimswit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Frimswit</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE68</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Upper Fullbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Upper Fullbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE69</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meadowsweet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Meadowsweet</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE70</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tinhill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tinhill</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE71</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thymesby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thymesby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE72</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rotherton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rotherton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE73</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spoondun</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spoondun</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE74</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Little Munchhampton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Little Munchhampton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE75</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quincetown</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Quincetown</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE76</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dachet Foolbury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dachet Foolbury</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE77</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tingle Uncton </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tingle Uncton </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE78</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lower Wallow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lower Wallow</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE79</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barns End</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barns End</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE80</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fothering Haycock</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fothering Haycock</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE81</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Much Hemlock</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Much Hemlock</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE82</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spittle Erly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spittle Erly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE83</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hissleslit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hissleslit</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE84</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hoggle Bray</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoggle Bray</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE85</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darley Dale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darley Dale</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE86</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wintertop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wintertop</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE87</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yowley Gobtop </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Yowley Gobtop </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE88</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Parnley</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Parnley</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE89</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Henslaywell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Henslaywell</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE90</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Byfoot Armly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Byfoot Armly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE91</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hole Binstoon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hole Binstoon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE92</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aleston</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aleston</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE93</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harnly Cowsfoot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harnly Cowsfoot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE94</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Implestow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Implestow</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE95</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Badgerly</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Badgerly</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE96</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Egghampton</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Egghampton</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE97</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">North Hiccup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czkawka Gèrna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE98</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jowertop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jowertop</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NAMEVILLAGE99</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burnside</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pogorzelisko</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NEUTRAL_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neutral</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Neutralny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NEXT FEAST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Feast:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpna uczta:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NEXT_DANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dresses needed before next Dance:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ubiera siç do nastçpnego taæca:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NEXT_FEAST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months until next feast:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba miesiçcy do nastçpnej uczty:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NO. OF GUESTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Guests expected:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spodziewani goácie:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NO_MISSIONS_FREE_BUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No missions available in Free Build mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W trybie swobodnego budowania nie wystçpujà misje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NO_MISSIONS_Kingmaker</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No missions available in Kingmaker mode</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W trybie tworzenia krèlèw nie wystçpujà misje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NO_SETUP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nothing to setup for this trigger/action</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak konfiguracji dla tego zdarzenia/czynnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NOESTATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NOFOODINGRANARY_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Food in Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak ãywnoáci w spichlerzu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NPATCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">NPatch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">NPatch</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">NUMQUESTSOMPLETE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Quests Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba wykonanych misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinelobby_back</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinelobby_host</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Host</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinelobby_join</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Join</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doâàcz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinelobby_title</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online Lobby</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poczekalnia internetowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinestaging_back</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinestaging_start</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Start</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozpocznij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">onlinestaging_title</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Online Staging</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przygotowanie gry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/constable/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Constable</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konstabl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/ladyseren/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lady Seren</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lady Seren</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/lordbarcly/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/monk/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Monk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mnich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/olaf/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Olaf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Olaf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/scribe/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skryba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/siredwin/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Edwin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Edwin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/sirgrey/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Grey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Grey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/sirwilliam/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir William</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir William</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/thebull/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Bull</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Byk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/thehawk/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Hawk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jastrzàb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">opponent/theking/desc</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs one more person</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzeba jeszcze jednej osoby</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs two more people</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzeba jeszcze dwèch osèb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Work halted my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Praca zatrzymana, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour needed my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebny honor, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You do not have enough honour for this promotion my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Masz zbyt maâo honoru, aby awansowaå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You do not have enough honour to purchase this estate sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Masz zbyt maâo honoru, aby zakupiå tç posiadâoáå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You do not have enough gold to train this unit</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Masz zbyt maâo zâota, aby wyszkoliå tç jednostkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You do not have enough gold to hire this unit</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Masz zbyt maâo zâota, aby wynajàå tç jednostkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants needed sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebni sà kmiecie, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Recruits needed sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebni sà rekruci, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Weapons needed sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebna jest broæ, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This building is Currently Functioning my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten budynek funkcjonuje prawidâowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This building has no labour sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W tym budynku nikt nie pracuje, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Other_Warning9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A peasant is on his way</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kmieå jest juã w drodze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAW_ALL_MAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Caâa mapa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAW_HUMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Human Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáå gracza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAW_NEIGHBOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neighbouring Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáci sàsiadujàce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAW_OWN_AND_NEIGHBOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Own &amp; Neighbouring Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáci wâasne i sàsiadujàce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAW_OWN_ESTATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Own Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáå wâasna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAWPRODUCTIONACTION_SIZE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attack Size</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wielkoáå ataku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OUTLAWPRODUCTIONACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outlaw Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Produkcja rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">OutlawsReturnACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some outlaws from the woods have repented their sins and offer you service, my Liege.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niektèrzy bandyci z lasèw odpokutowali za swoje grzechy i zgâaszajà siç na twojà sâuãbç, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OVERLORDSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Overlord Message</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiadomoáå od najwyãszego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">OWNED_VILLAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Estate :</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoja posiadâoáå:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PARTICLE_SYSTEMS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Particle Systems</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Systemy czàsteczek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PASTE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paste</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wklej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PATCH_DESCRIPTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There is a new update available. Do you want to download it?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dostçpna jest nowa aktualizacja. Czy chcesz jà pobraå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PAUSESIEGESACTION_NEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Near Marker Flag</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Flaga okolicy znacznika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PAUSESIEGESACTION_PAUSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pause</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pauza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PAUSESIEGESACTION_RESUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wznèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PAUSESIEGESACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pause Sieges</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymuj oblçãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACECREENSTATICTOOLTIP_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Previous menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprzednie menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREEN_CUSTOM_MAPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Custom Maps</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolne mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREEN_FREE_BUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Free Build</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Swobodne budowanie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREEN_SIM_CAMPAIGN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sim Campaign</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kampania symulacyjna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREENSTATICTOOLTIP_CUSTOM_MAPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load a user created sim mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj misjç symulacyjnà stworzonà przez uãytkownika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREENSTATICTOOLTIP_FREE_BUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Build peacefully in a setting of your own choosing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Buduj spokojnie w wybranym przez siebie otoczeniu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEACESCREENSTATICTOOLTIP_SIM_CAMPAIGN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help the King rebuild the county, in this gentler Sim campaign</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomèã krèlowi odbudowaå kraj w mniej agresywnej kampanii symulacyjnej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save us Lordship!  I don't want to die.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niech Wasza ëaskawoáå nas ocali! Nie chcemy umieraå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I quite impressed with the way your managing your castle sire.  Soon everyone will have a smile on their face.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jestem pod wraãeniem, ãe tak dobrze radzisz sobie z rzàdzeniem zamkiem, panie. Wkrètce wszyscy bçdà szczçáliwi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_100.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I heard we lost a castle.  We are winning aren't we sire?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobno straciliámy zamek. Chyba nie wygrywamy, panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_101.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I've heard rumours that some big burly outlaws are doing ungodly things in one of our villages.  Is this true?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sâyszano plotki, ãe potçãni bandyci wyprawiajà bezeceæstwa w jednej z naszych wiosek. Czy to prawda?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_102.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It's good to see your territory growing sire.  It must be nice being rich and powerful like you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobrze widzieå, ãe twoje terytoria powiçkszajà siç, panie. Wiele bym daâ, aby byå tak bogatym i potçãnym, jak ty, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_103.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I don't like the way your managing the castle and I'm not the only one who's unhappy.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie podoba mi siç sposèb, w jaki rzàdzisz zamkiem, i nie jestem jedynà osobà, ktèra jest niezadowolona.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_104.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your doing an alright job if you ask me sire.  Your not winning any hearts though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wedâug mnie - dobrze sobie radzisz, panie. Niestety, nie zyskujesz na popularnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_105.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are doing a wonderful job my Liege.  You grow more popular by the day.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie ci idzie, mèj panie. Z kaãdym dniem jesteá coraz bardziej popularny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_106.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well I think I'm going to pack my bags soon if things don't improve.  I won't be the first to leave either.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Trzeba bçdzie siç wkrètce wynieáå, jeãeli sprawy nie ulegnà poprawie. Zresztà, nie bçdç pierwszà osobà, ktèra opuáci to miejsce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_107.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm afraid to go out in broad daylight, let alone at night.  The castle is swarming with unsightly criminals!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bojç siç wyjáå na zewnàtrz w biaây dzieæ, o nocy nawet nie wspominajàc. Na zamku aã siç roi od przestçpcèw!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_108.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our husbands work hard to put food in that granary and you just let thieves walk off with it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasi mçãowie ciçãko pracujà, aby zapeâniå spichlerz, a ty pozwalasz zâodziejom na kradzieãe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_109.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your dealing with crime very well my Liege.  Show them the stick, but don't use it, that's what I say.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie sobie radzisz z przestçpcami, mèj panie. Pokaã im kij, ale go nie uãywaj, takie jest moje zdanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I thinking about leaving this castle I'm sorry to say.  I'm not impressed with your castle management skills.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przykro mi to mèwiå, ale myálç o opuszczeniu zamku. Nie podoba mi siç sposèb, w jaki nim rzàdzisz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_110.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I really must protest on humanitarian grounds.  You can't torture people, what do you think this is?  The middle ages?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç zaprotestowaå w obronie ludzkich praw. Nie moãesz stosowaå tortur. Jak myálisz, co to za czasy? êredniowiecze?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_111.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well I don't mind telling you, your treatment of prisoners is despicable!  You are a bully and a brute!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie zamierzam tego tolerowaå, dlatego muszç ci powiedzieå, ãe wiçänièw nie moãna traktowaå w taki sposèb! Jesteá potwornym brutalem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_112.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This new diet you have me on is excellent sire.  Just look at my figure.  Pretty good, don't you think?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ta twoja nowa dieta czyni cuda, panie. Spèjrz tylko na mojà figurç. êwietna, prawda?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_113.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's a good variety of food to eat and I feel well because of it.  Thank you my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy duãy wybèr ãywnoáci i to mi siç podoba. Dziçkujç ci, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_114.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The food here's alright.  It's a bit bland though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jedzenie jest caâkiem w porzàdku. Moãe przydaâoby siç nieco wiçcej przypraw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_115.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm so bored with eating the same food day in day out.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam dosyå jedzenia w kèâko tego samego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_116.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I don't think I've ever eaten so much food.  These rations are enormous!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W ãyciu tak siç nie objadaâam. Te porcje sà ogromne!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_117.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Me and the family never go hungry thanks to your generous rations.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dziçki wydzielanym przez ciebie porcjom, ja i moja rodzina, nigdy nie chodzimy gâodni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_118.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My family eat well, but it would be nice to feed them up.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moja rodzina jada caâkiem dobrze, ale przydaâoby siç nieco zwiçkszyå porcje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_119.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Why are the rations so small?  Is there a food shortage?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dlaczego porcje sà takie maâe? Mamy kâopoty z zaopatrzeniem?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There seems to be criminals everywhere, its not safe to walk the streets!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wszçdzie roi siç od przestçpcèw, ulice nie sà bezpieczne!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_120.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you don't feed us we're going to starve!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jeãeli nie bçdziesz nas karmiå, to umrzemy z gâodu!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_121.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish to complain about these ridiculous taxes.  I think you're really mean.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie podobajà mi siç te niewiarygodnie wysokie podatki. Myálç, ãe tym razem przesadziâeá.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_122.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think you're asking a bit much with these taxes.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wydaje mi siç, ãe podatki sà zbyt wysokie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_123.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can't complain too much about the taxes, considering what we get.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bioràc pod uwagç to, co dostajemy, nie moãna narzekaå na podatki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_124.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I do like this new tax policy sire.  We've almost saved enough to buy another chicken.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobajà mi siç nowe podatki, panie. Udaâo nam siç zaoszczçdziå na nowego kurczaka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_125.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I love the fact that everything here is tax free.  It makes a nice change.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podoba mi siç, ãe nie ma tu ãadnych podatkèw. To naprawdç miâa odmiana.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_126.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're paying us alms money?  Well, thank you very much!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dajesz nam jaâmuãnç? Cèã, wielkie dziçki!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_127.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's nothing quite like a good old fashioned fair.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma nic lepszego od starego, dobrego targu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_128.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I've tried rubbing all sorts of things into this nasty rash but nothing shifts it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nacieraâam tç wysypkç wszelkimi mazidâami. Niestety, nic nie pomaga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_129.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The wheat looks a funny colour.  I can't imagine it'll make very nice bread.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ta pszenica ma dziwny kolor. Chyba nie bçdzie z niej dobrego chleba.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Criminals are stealing food from our granary sire.  Isn't there something you can do?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przestçpcy kradnà ãywnoáå z naszego spichlerze, panie. Czy nie moãesz jakoá temu zaradziå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_130.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh!  Look at all these little bugs.  I wonder what they are?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Popatrz na te maâe owady. Ciekawe, co to jest?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_131.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I couldn't help noticing there's an odd smell in the castle.  Smells like rotten apples.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W zamku unosi siç dziwny zapaszek. Przypomina zgniâe jabâka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_132.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This jousting business is quite rough.  It's certainly a spectacle though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te pojedynki na kopie to bolesna zabawa. Ale za to niezâe widowisko.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_133.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ahhh Look at all the cute little bunnies.  They're so sweet.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach. Popatrz na te maâe, sâodkie krèliczki. Sà takie milutkie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_134.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can I hear howling?  My husband said there were wolves about.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy to byâo wycie? Mèj màã mèwiâ, ãe w okolicy grasujà wilki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_135.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hasn't the weather been horrible recently.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pogoda ostatnio bardzo siç pogorszyâa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_136.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Those poor old cows.  And here was me expecting a nice piece of cheese with my dinner.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach, te biedne krowy. Szkoda, nie bçdzie sera do obiadu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_137.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some of those outlaws who joined us are quite handsome.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niektèrzy z tych bandytèw sà caâkiem przystojni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_138.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Doesn't look like you'll be having any wine for a while my Liege, what with all the vines dying.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wyglàda na to, ãe przez dâuãszy czas nie zaznasz smaku wina, mèj panie - winoroále usychajà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_139.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Isn't the weather lovely my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pogoda jest cudowna, nieprawdaã, mèj panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I must compliment you on the way your dealing with crime my Liege.  Your being firm handed without being cruel, well done.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wspaniale sobie radzisz z przestçpczoácià, mèj panie. Pomimo ãe jesteá surowy, nie jesteá okrutny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_140.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire?  We are safe from bear attacks, aren't we?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nie groãà nam ataki niedäwiedzi, prawda?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_141.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I've got myself a nasty tummy bug.  I must have eaten something funny.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Strasznie mnie mçczy bèl brzucha. To chyba zatrucie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_142.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eeeek!  Rats!  Get them away from me!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach! Szczury! Zabierzcie je ode mnie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_143.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The poor old pigs have got the fever, they're sweating like well, pigs!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te biedne áwinie majà goràczkç, a pocà siç jak myszy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_144.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I 'm been getting awfully forgetful recently Have I already said that?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ostatnio zapominam o wielu rzeczach. Czy juã o tym mèwiâem?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_145.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need wells sire!  The castle's on fire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy studni, panie! Zamek pâonie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_146.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hope the well boys can manage, what with all the fire's we've been having.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam nadziejç, ãe châopcy poradzà sobie z ugaszeniem ognia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_147.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hubble, bubble, toil and oh, err, hello sire.  Witchcraft?  I wouldn't know anything about that I'm afraid.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ranikus, manikus i... Och, witaj, panie. Czary? Obawiam siç, ãe nie wiem, o czym mèwisz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_148.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm not walking another step until you do something about this foot rot.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ruszç siç na krok, dopèki nie zrobisz czegoá z zanokcicà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_149.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What's got in to everyone recently?  Even my husbands talking about turning to crime!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co siç tu ostatnio wyprawia!? Nawet mèj màã chce siç zajàå zbèjnictwem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think your being a bit harsh on some of those criminals sire.  Some of those torture devices look really painful!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, myálç, ãeá byâ zbyt okrutny dla tych przestçpcèw. Niektère urzàdzenia do zadawania tortur wyglàdajà potwornie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_150.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good morning your Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, wasza wysokoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_151.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Afternoon sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miâego popoâudnia, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_152.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evening my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobry wieczèr, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_153.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Having a good day?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy masz dziá dobry humor, panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_154.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How are you my Liege?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co u ciebie sâychaå, panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_155.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ooooh!  Have you heard?  The price of fish has gone up again.  Not that I ever buy fish.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Sâyszeliácie? Cena ryb znowu poszâa w gèrç. Na szczçácie ja ich nie kupujç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_156.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think your doing a grand job managing the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Myálç, ãe áwietnie rzàdzisz zamkiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_157.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're doing alright managing this castle, all things considered.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Rozwaãywszy caâoksztaât sytuacji, myálç, ãe dobrze rzàdzisz zamkiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_158.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This castles rubbish!  It's an absolute disgrace!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten zamek to obraz nçdzy i rozpaczy! Prawdziwe dno!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_159.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I love a clean and tidy castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwielbiam czysty i zadbany zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your treatment of prisoners is disgusting!  Erm, not that I have any problem with that you understand, your eminence.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sposèb, w jaki traktujesz wiçänièw, jest odraãajàcy! Oczywiácie, eminencjo, rozumiem racje, jakie tobà kierujà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_160.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's nothing like a nice clean castle, and this is nothing like a nice clean castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma nic przyjemniejszego od zadbanego zamku. A ten przybytek, bynajmniej, takowy nie jest.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_161.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This castle is a human rights nightmare.  The amount of husbands I've lost to the torture equipment is shocking!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na tym zamku nie majà pojçcia, czym sà prawa ludzi. Juã siç nawet nie orientujç, ilu mçãèw straciâam na torturach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_162.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ahh, this castle is just beautiful.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach, ten zamek jest taki piçkny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_163.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We're doomed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jesteámy zgubieni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_164.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The end of the of the world is neigh!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbliãa siç koniec áwiata!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_165.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You really must do something about the diseases in this castle.  Where's the apothecary?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Musisz coá zrobiå zarazami ciàgle szalejàcymi na zamku. Gdzie jest aptekatrz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_166.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Congratulations on your new bride your Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gratulujç nowej narzeczonej, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_167.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're looking a bit rough, if you don't mind me saying.  Maybe you should see the apothecary.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie obraä siç, ale nie wyglàdasz najlepiej. Moãe powinieneá udaå siç do aptekarza?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_168.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're looking well!  Did you see an apothecary?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wyglàdasz znakomicie! Byâeá u aptekarza?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_169.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't put my leather armour in the armoury sire, there's not the space.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie mogç zostawiå mojej zbroi w zbrojowni, panie. Jest tam za maâo miejsca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are indeed honourable.  This diet you have us on makes me feel really fit and lively.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jesteá niezwykle honorowy. Dziçki tej diecie czujç siç naprawdç áwietnie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_170.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more stockpile space my Liege, where am I supposed to put this now?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej miejsca w skâadzie zapasèw, mèj panie. Gdzie mam to odâoãyå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_171.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't brew beer without hops my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, bez chmielu nie nawaãç piwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_172.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If you want me to make leather armour I'm going to need some cows.  Where else am I going to get the hides?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jeãeli potrzebujesz skèrzanych zbroi, dostarcz mi krowy. Jakãe inaczej zdobçdç skèry?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_173.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think a drop of wine would go well with your feast my Liege.  It would wash it down nicely.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Myálç, ãe podczas uczty nie powinno zabraknàå wina, mèj panie. Przyjemnie byâoby popiå nim jedzenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_174.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't cook you anything today I'm afraid.  There's no food in the pantry see.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Obawiam siç, ãe dzisiaj nic nie ugotujç. W spiãarni nie ma ãadnych zapasèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_175.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I could cook you a lovely glazed ham... if we had any pork that is.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mègâbym przyrzàdziå wspaniaâà glazurowanà szynkç... gdybyámy tylko mieli wieprzowinç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_176.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh what I wouldn't give for nice wriggly eel.  Really succulent they are.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, aleã mam ochotç na wçgorza! Ostatnio coraz trudniej je dostaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_177.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What about a couple of vegetables to go with your meat my Liege?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co byá powiedziaâ, mèj panie, gdybyámy dodali nieco warzyw do miçsa?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_178.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How about a nice tasty bird sire? No, I'm talking about a goose!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moãe miaâbyá ochotç na jakàá smakowità ptaszynç, panie? Nie? Myálaâem o gçsi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_179.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't be making you cloth without wool now can I!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie dam rady uszyå ubrania bez weâny!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Isn't the food good here, lots of variety.  I feel quite healthy.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jedzenie jest tu bardzo dobre i urozmaicone. Czujç siç wspaniale.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_180.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How is one supposed to sew royal garments if one doesn't have the cloth?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak mam uszyå krèlewskie szaty, skoro nie mam ãadnych materiaâèw?!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_181.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Its so boring just standing here.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Stanie tutaj jest takie nudne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_182.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hope they find me a job soon.  I'm falling to sleep.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam nadziejç, ãe wkrètce znajdà mi jakieá zajçcie. Zaczynam zasypiaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_183.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What's taking so long?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dlaczego to trwa tak dâugo?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_184.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Why haven't they found me a job yet?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dlaczego jeszcze nie znaleäli mi pracy?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_185.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Timber!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaga, drzewo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_186.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Look out below!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaga tam niãej!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_187.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Right, lets go.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra, ruszajmy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_188.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's the lot then. Yar!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Duão tego!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_189.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phew, thirsty work this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, zaschâo mi w gardle od tej roboty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's not a huge amount of choice when it come to food is there sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìywienie jest maâo urozmaicone, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_190.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Careful!  Mind me fingers.  Oops, sorry.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ostroãnie! Uwaga na palce. Och, przepraszam.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_191.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think I know the way.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chyba znam drogç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_192.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yeah it's just up here</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak, to tutaj, pod gèrç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_193.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I recon you show call this place The Woodsman's Arms.  What do think?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To miejsce powinno siç nazywaå Toporem leánika. Co o tym sàdzisz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_194.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Right, hic, where's my axe?  Hic, I'm ready to cut down a forest, hic, you see if I don't!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra, hik, gdzie moja siekiera? Hik, jestem gotèw áciàå caây las, hik, caluteæki, mèwiç ci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_195.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blergh!  What a stink.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fuj! Co za smrèd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_196.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trust me to get lumbered with gong duty.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bez problemu poradzç sobie z tym âadunkiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_197.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This barrows useless, the wheel isn't even round.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te taczki sà do niczego, nawet koâa nie sà okràgâe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_198.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon get this gong shifted.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szambo musi zostaå wywiezione.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_199.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gong away!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wywèzka szamba!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help!  Fire!  Bring water!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pomocy! Poãar! Dajcie wody!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The food here is so boring.  Could we have a bit more variety in what we eat?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jedzenie jest tutaj strasznie monotonne. Czy nie daâoby siç go trochç urozmaiciå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_200.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yeuck!  That's horrible.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fuj! To jest okropne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_201.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"> Yes I know..  sorry about the smell barkeep!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak, wiem... przepraszam za ten zapach!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_202.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I 'ate being a gong farmer.  I should've listened my mum and joined the army.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie cierpiç wywoãenia szamba. Trzeba byâo sâuchaå mamy i zaciàgnàå siç do wojska.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_203.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Go on bird, gets us a rat for me tea.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Leå, ptaszku, przynieá nam szczura na podwieczorek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_204.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off ya go.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ruszaj.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_205.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good job bird.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">êwietnie, ptaszku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_206.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That'll do bird.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie, ptaszku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_207.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pint of ya finest barman.  Oh, and a tipple for my hawk too.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kufelek najlepszego, barmanie. Och, i coá dla mojego sokoâa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_208.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, I wish I could fly, hic, just like my bird.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, szkoda, ãe nie mogç lataå, hik, jak mèj ptak.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_209.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I don't think I've ever eaten so much in my life.  You are generous with your food sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W ãyciu tak siç nie najadâem. Jesteá niezwykle szczodry, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_210.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"></Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bâagam o wybaczenie, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_211.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good to see you me Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobrze ciç widzieå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_212.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good day my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzieæ dobry, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_213.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">M, m, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_214.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorry my Liege.  I shall not trouble you further.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wybacz, mèj panie. Nie bçdç ciç dalej kâopotaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_215.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorry, can I get by?  Sure, there you go.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przepraszam, czy mogç przejáå? Oczywiácie, proszç bardzo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_216.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scuse me, coming through.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przepraszam, proszç mnie przepuáciå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_217.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oi</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_218.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get out of my way.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zejdä mi z drogi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_219.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good day there.  Thanks, and you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzieæ dobry. Dziçki, wzajemnie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You certainly give us plenty of food sire.  I never go hungry.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dajesz nam wiele ãywnoáci, panie. Nigdy nie chodzimy gâodni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_220.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lovely weather we're having.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy dziá piçknà pogodç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_221.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yuck!  Who left that there?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fuj! Kto to tutaj zostawiâ?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_222.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooo eeee Ow!  Flipping Rats.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Oooo eeee Oâ! Szczury!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_223.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh dear, I think I'm coming down with something.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, chyba coá mnie bierze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_224.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hurry up, race ya.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szybciej, ácigajmy siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_225.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come on, go go go.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Naprzèd, dalej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_226.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ow!  Splinters.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Odâamki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_227.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wee!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wee!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_228.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Am I old enough to drink?  Yes barman I mean yes barman, honest.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy skoæczyâem osiemnaácie lat? Oczywiácie, barmanie, naprawdç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_229.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh, eerr.  I don't feel too good.  I think I'm going to be sick.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ooch, ajjj. Źle siç czujç. Chyba siç rozchorujç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rations you give are fine but that's all.  Not good, not bad, just fine.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Porcje sà w porzàdku, i to wszystko. Nie sà ani dobre, ani zâe; sà akurat.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_230.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Core!  Look at all those juicy apples.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Core! Popatrz na te piçkne, soczyste jabâka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_231.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ripe for the picking, lovely.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dojrzaâe i gotowe do zerwania, kochanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_232.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Why don't you sell cider?  I hate ale!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dlaczego nie sprzedajesz cydru? Nie cierpiç ale!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_233.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Urgh!  I never could hold my ale.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Urgh! Zawsze mam kâopoty z utrzymaniem ale!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_234.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hold still cow!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Stèj spokojnie, krowo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_235.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nothing like the smell of fresh cheese.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwielbiam zapach áwieãego sera.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_236.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pint of milk please barman.  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Proszç kufelek zimnego mleka. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_237.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh dear.  My stomach's turning over something rotten.  Beer and milk don't mix too well.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och. Mèj ãoâàdek nieco siç zbuntowaâ. Chyba nie trzeba byâo mieszaå piwa z mlekiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_238.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Got to keep me eyes peeled.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç mieå oczy szeroko otwarte.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_239.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Must stay vigilant.  A thief could be round the next corner.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç zachowaå czujnoáå. Zâodziej moãe siç czaiå za kaãdym rogiem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rations you're handing out are measly.  We've got to eat sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te porcje sà zbyt mizerne. Musimy siç odãywiaå, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_240.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop!  Thief!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Stèj! Zâodziej!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_241.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come 'ere you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chodä tutaj!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_242.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I am placing you under arrest.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Aresztujç ciç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_243.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can you build me a dungeon sire?. I want to get back to catching criminals.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy moãesz wybudowaå lochy, panie? Chciaâbym wrèciå do âapania przestçpcèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_244.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think this place it part to blame for all the crime.  It's the binge drinking see.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To miejsce jest prawdziwà wylçgarnià przestçpcèw. To najzwyklejsza speluna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_245.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, oh no, hic, look at me, hic, an ciffer of the law, hic, drunk on duty.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, och nie, hik, popatrz na mnie, hik, oficer, hik, pijany na szâuãbie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_246.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Careful now.  Don't want to get spotted.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ostroãnie. Nie mogà mnie zauwaãyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_247.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm gunna get me some loot.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç coá ukraáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_248.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Got it!  I'm out of 'ere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam! A teraz znikam stàd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_249.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">it's all mine.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To jest teraz moje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You have to feed us my Liege, we can't work on an empty stomach.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Musisz nas karmiå, panie. Nie moãemy pracowaå o pustych ãoâàdkach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_250.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I didn't do nuffin'</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nic nie zrobiâem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_251.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can't prove a fing!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nic mi nie udowodnicie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_252.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This dungeons so depressing.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te lochy sà przygnçbiajàce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_253.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It weren't me guv, honest!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To nie byâem ja, naprawdç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_254.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please don't kill me, I've got a family.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie zabijajcie mnie, mam rodzinç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_255.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whoa!  Get me off of this thing.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej! Zdejmijcie to ze mnie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_256.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm going to be sick.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chyba siç pochorujç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_257.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pomocy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_258.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yeow!  Hot!  Argh!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Au! Goràce! Argh!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_259.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's not much space in here is there.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma tu juã miejsca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_26.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish to complain about these ridiculous taxes.  They are far too high!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç ponarzekaå o podatkach. Sà niewiarygodnie wysokie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_260.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You don't look like a trained chiropractor?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie jesteá dyplomowanym krçgarzem, prawda?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_261.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wait, I don't think my arms-are-supposed-go-that-far!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chwileczkç, moje ramiona nie powinny odchylaå siç pod takim kàtem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_262.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well, it could be worse.  At least I'm out in the fresh air now.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã, mogâo byå gorzej. Przynajmniej jestem na áwieãym powietrzu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_263.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">So, I just hang around here for bit?  No?  Wait, what you doing with that stick?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam tu teraz trochç powisieå, tak? Chwileczkç, co robisz z tym kijem?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_264.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">So, what's this basket for?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Do czego sâuãy ten kosz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_265.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choke, gargle</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Duszenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_266.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I must look absolutely ridiculous.  I'll never live this down.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç wyglàdaå naprawdç ámiesznie. Nie przeãyjç tego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_267.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">HOT!  HOT! HOT!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">GORéCE! GORéCE! GORéCE!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_268.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oi!  Did you steal my pint?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej! Ukradâeá mi kufel?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_269.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, the next heists the last one, hic, I just need one more big score, hic.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, nastçpny numer bçdzie ostatnim, hik. I to musi byå coá naprawdç duãego, hik.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_27.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">These taxes are a bit much sire, I'm a bit upset actually.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podatki sà zbyt wysokie, panie. Zaczyna mnie to denerwowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_270.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon get this field ploughed.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To pole ma zostaå wkrètce zaorane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_271.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back breaking work this but honest.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ciçãka praca, ale przynajmniej uczciwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_272.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You reap what you sew, that's what they say.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbierasz, co zasiejesz. Tak mèwià.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_273.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hope the birds don't eat this lot.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam nadziejç, ãe ptaki nie wyjedzà wszystkiego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_274.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Another bumper crop, the mill boys will be happy.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kolejne zbiory, châopcy w mâynie bçdà szczçáliwi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_275.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harvest time again, comes by so quickly.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znowu zbiory, aleã ten czas szybko leci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_276.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't have any wheat beers do you barkeep?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Masz moãe piwo pszeniczne?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_277.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, right then, hic, where's me scythe, hic, soon get them crops cut.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, dobra, gdzie jeszt moja kosza, hik. Trza szç braå, hik, za sianokosy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_278.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pesky rabbits, get orf my land!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przeklçte krèliki, uciekajce z mojej ziemi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_279.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh no, that's the harvest done for?  What am I supposed to do now?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och nie, juã po zbiorach? I co ja teraz zrobiç?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_28.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think your taxes are just about right.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Myálç, ãe wysokoáå podatkèw jest w porzàdku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_280.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phew, I'm going to need more dough.  Ha!  Kneed more dough.  Geddit?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã, potrzebujç wiçcej pieniçdzy. Ha! Wiçcej pieniçdzy.  Pojàâeá?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_281.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dough kneaded my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebne pieniàchy, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_282.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ah, that smells delicious.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach, to pachnie cudownie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_283.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nothing compares to a freshly baked loaf.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nic siç nie moãe rèwnaå ze áwieão upieczonym chlebem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_284.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ooooh, what should I have.  Erm, I'll have a beer please barkeep.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ooch, co tu zamèwiå? Hmm, poproszç o piwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_285.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, hmm?  Beer and bread  Hic, Beer bread!  That's it, I'll make some beer bread.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, hmm? Piwo i chleb. Hik, piwny chleb! To jest to! Upiekç piwny chleb!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_286.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Down I go.  See you in a minute.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Schodzç na dèâ. Wracam za minutç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_287.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Be right up!  Right oh!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Za chwilç wracam!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_288.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's some good ore that is.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To caâkiem niezâa ruda.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_289.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorry about the soot barkeep, I've been down the mine.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przepraszam za ten baâagan, byâem w kopalni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_29.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">These low taxes are wonderful!  I hope they stay this way.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niskie podatki sà cudowne! Mam nadziejç, ãe utrzymajà siç jak najdâuãej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_290.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oi!  I'll 'ave you!  You see if I don't!  Hic!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej! Zâapiç ciç! Zobaczysz! Hik!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_291.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Right, that's your lot.  See ya then.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jasne, to twoje. Do zobaczenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_292.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ring a ring a roses, a pocket full of poses, a tissue, a tissue, we all die of the plague.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Po co nam bukiet rèã, skoro nie ocali nas juã ãaden cud? Zaraz wpadnie Kostucha i wszystkich pozbawi ducha.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_293.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I 'ate this castle. Everyone's so 'horrible.  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nienawidzç tego zamku. Wszyscy sà tacy okropni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_294.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eeeew!  It's a poo poo!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fuj! To jest kupka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_295.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rat bite me!  Mummy!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szczur mnie ugryzâ! Mamo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_296.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do you want to play?  Yeah, lets throw things at people!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chcesz siç pobawiå? Tak, porzucajmy sobie w ludzi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_297.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I farted!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pryknàâem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_298.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hear ye, hear ye.  It's time to get yer coffers out.  The tax mans 'ere!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sâuchajcie, sâuchajcie. Czas wyjàå mieszki. Przybyâ poborca!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_299.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hello?  Anyone in?  Where's my money?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Halo? Jest tam kto? Gdzie sà moje pieniàdze?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My friends in the next village are being attacked sir.  Is there nothing you can do to help?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moi przyjaciele z sàsiedniej wioski zostali zaatakowani, panie.  Czy moãesz im pomèc?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_30.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm sorry?  Did you say there's no need to pay tax?  Well I never!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sâucham? Nie trzeba pâaciå podatkèw? Dobrze, nigdy tego nie robiâem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_300.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Another big haul for the treasury.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kolejny âup do skarbca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_301.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One shiny gold coin two shiny gold coins three shiny gold coins, I love this job.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jedna lániàca zâota moneta, dwie lániàce zâote monety, trzy lániàce zâote monety, kocham tç pracç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_302.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'll have a beer  And don't spit in it neither!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poproszç o piwo. I proszç do niego nie pluå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_303.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Why doesn't anyone like me?  It's not my fault I was made a tax man!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dlaczego nikt mnie nie lubi? To nie moja wina, ãe zrobili mnie poborcà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_304.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come on bees, give it up.  I need that wax.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dajcie spokèj, pszczèâki. Potrzebujç tego wosku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_305.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good wax this, these candles should burn for ages.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobry wosk, te áwieczki bçdà siç paliây bardzo dâugo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_306.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Have you ever considered serving mead?  I get bored of beer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie myáleliácie, ãeby zaczàå podawaå mièd? Piwo juã mi siç znudziâo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_307.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All that beer's made me sleepy.  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Od tego piwa zachciaâo mi siç spaå.  </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_308.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm really looking forward to my next sermon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Z radoácià oczekujç na moje kolejne kazanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_309.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">These candle should brighten up that dusty old church.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te áwiece powinny rozjaániå ten stary, zakurzony koácièâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_31.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I do like the new alms policy, I might buy myself some new shoes.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobajà mi siç nowe zasady jaâmuãny, moãe nawet kupiç sobie nowe buty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_310.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Welcome, glad you could make it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, cieszç siç, ãe udaâo ci siç zdàãyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_311.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">So he said to the burning bush, oh bush that burneth so bright, oh bush with naught a leaf, oh bush tell me of your woes but the bush spoke naught for the bush had burned away to ash.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">I on powiedziaâ do pâonàcego krzewu, krzewu, ktèry pâonàâ tak jasno... och, krzewie, opowiedz mi swojà historiç. Ale krzew nic nie powiedziaâ, bo spaliâ siç na popièâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_312.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dear Lord, thank you for sparing us from painful deaths, such as burning in the fires of our enemies, being eaten by wild bears or slow nasty starvation.  Amen.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Drogi Panie, dziçkujç, ãe ocaliâeá nas przed bolesnà ámiercià, nie pozwalajàc, aby zabili nas wrogowie, zjadây dzikie niedäwiedzie bàdä powaliâ gâèd. Amen.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_313.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please turn to hymn 5492,  Oh god... what on earth is going on</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Proszç, teraz zaápiewamy psalm 5492. Na Boga, co siç tam dzieje?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_314.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thanks ever so much for coming.  Thank you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dziçkujç za przybycie. Bardzo dziçkujç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_315.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Another pint bartender!.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jeszcze jeden kufelek, barmanie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_316.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thank you for giving us hops o Lord.  Hic!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dziçkujç Ci, Panie, ãe nas obdarzyâeá chmielem.  Hik!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_317.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shh, behave!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szz, zachowuj siç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_318.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gis a pint barkeep.  I'm gasping!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Daj jeszcze jeden kufel, barmanie. Ja pragnç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_319.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, I have enough of that baby!  Hic, I need a holiday.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, chyba mam juã dosyå! Hik, potrzebne mi wakacje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_32.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That travelling fair has really cheered me up.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten objazdowy targ poprawiâ mi humor.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_320.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh!  Look at the colourful fish, aren't they pretty.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ooch! Popatrz na te kolorowe ryby, czyã nie sà piçkne?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_321.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's how you were made.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak wâaánie powstaâeá.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_322.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I've caused more pain than you this week.  No!  I think you'll find I've caused more pain than you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zadaâem w tym tygodniu wiçcej bèlu niã ty. Nie! Myálç, ãe uznasz, ãe to jednak ja zadaâem wiçcej bèlu niã ty!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_323.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Must cause pain must cause pain!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç zadawaå bèl, muszç zadawaå bèl!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_324.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're for the chop mate.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pèjdziesz pod topèr, châopie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_325.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off with his 'ed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">êciàå mu gâowç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_326.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nothing like a good 'hanging.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma to jak dobre powieszenie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_327.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What's the weather like up there? Speak up!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jaka pogoda na gèrze? Mèw gâoániej!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_328.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Round she goes, where she stops, nobody knows.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Krçci siç wkoâo i niewiadomo kiedy siç zatrzyma.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_329.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oi mate, can you smell burning?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej, kolego, czujesz spaleniznç?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_33.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm feeling quite ill, I hope I'm not coming down with something.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie czujç siç najlepiej. Mam nadziejç, ãe to nic powaãnego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_330.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No need to worry, I'm a trained chiropractor or is it osteopath? No, my mistake, I'm neither!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma siç czym przejmowaå. Jestem krçgarzem, a moãe osteopatà? Nie, nie jestem ani jednym, ani drugim!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_331.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take that you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">A masz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_332.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now don't panic, this won't hurt a bit  It'll hurt A LOT!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie panikuj, to nie bçdzie bolaâo. To zaboli jak DIABLI!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_333.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pain please barkeep.  No, I mean beer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bèl poproszç. To znaczy piwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_334.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, I love my job!  Hic, all that screaming, it's like music to my ears.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, kocham mojà robotç! Hik, te wszystkie wrzaski brzmià niczym muzyka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_335.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's got to be something to hunt round 'ere somewhere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tu musi siç znajdowaå coá do upolowania.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_336.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hold still you... I've got ya!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ruszaj siç... Mam ciç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_337.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good bit of meat this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Porzàdny kawaâ miçsa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_338.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon have the meat out of this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wkrètce bçdzie z tego miçso.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_339.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You should rename this place the Huntsmen's Tavern.  What do you think?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To miejsce powinno siç nazywaå Tawernà Myáliwych. Co o tym sàdzisz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_34.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Would you look at that.  All the wheat's gone a nasty brown colour.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Popatrz. Caâa pszenica zabarwiâa siç na bràzowo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_340.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, now where did I leave my bow.  Hic, I'm off shooting'!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, gdzie siç podziaâ mèj âuk? Hik, muszç ruszaå na âowy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_341.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Core!  This pork ain't half 'heavy!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Core! Dlaczego ten kotlet jest taki maây?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_342.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hate waiting'.  So boring.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nienawidzç czekaå. To jest takie nudne.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_343.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chopping things is definitely better than waiting on that bench.  I think I've got splinters in my you know what.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ràbanie rzeczy jest znacznie ciekawsze od czekania na tej âawce. A na mojej jest strasznie duão zadr.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_344.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh, at last.  Something to do.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, nareszcie. Coá do roboty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_345.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What you mean you need to see ID</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co to znaczy, ãe chcesz zobaczyå mèj identyfikator?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_346.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon have this meal ready.  It'll a meal fit for a king.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wkrètce posiâek bçdzie gotowy. Posiâek godny krèla.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_347.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're always mucking about you pair!  Get on with your work!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ciàgle narzekasz! Bierz siç do roboty!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_348.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't worry lads, they'll soon be plenty to get on with.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie martwcie siç, wkrètce bçdzie sporo pracy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_349.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come on boys, lets get to it!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra, zabierajmy siç za to!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_35.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">These weevils get everywhere.  That'll be the hops ruined!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te chrzàszcze sà wszçdzie. Zniszczà nam uprawy chmielu!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_350.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barkeep!  A beer!  I've been slaving over that stove for ages!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Barman! Piwo! Czekam caâe wieki przykuty do tego stoâka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_351.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Show me the way to go home.  I'm tired and I want to go to bed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wskaãcie mi drogç do domu. Jestem zmçczony i chcç iáå do âèãka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_352.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This food smells delicious, much better than the rubbish they feed us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Aleã to jedzenie pachnie smakowicie! Znacznie lepiej niã ta papka, ktèrà nas karmià.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_353.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lords, ladies, enjoy your meal.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie i panowie, smacznego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_354.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'll have another lemonade please!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poproszç o jeszcze jednà lemoniadç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_355.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh, you'll never guess what I heard at court</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, nigdy nie uwierzysz, co usâyszaâam na dworze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_356.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I must say the food you have laid on is delightful.  One is most impressed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Muszç przyznaå, ãe jedzenie jest bardzo smaczne. Jestem pod wraãeniem!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_357.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This halls alright, but you should see mine.  It's much grander.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te hole sà przednie, ale musisz zobaczyå moje. Sà znacznie wiçksze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_358.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This food is delicious!  You must send my compliments to your staff.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jedzenie jest przepyszne! Przekaã sâuãbie wyrazy mojego uznania.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_359.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One day, little seedling, you'll grow up to be an enormous vegetable just like your dad, and your dad's dad and your dad's dad's dad</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moje maâe nasionko, pewnego dnia wyroániesz na duãe warzywo, tak jak twèj tata i jego tata, i tata taty twojego taty, oraz tata taty taty twojego taty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_36.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Have you seen the orchards sire?  All the apples have gone off!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Widziaâeá sady, mèj panie? Zniknçây wszystkie jabâka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_360.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Look at that, what a lovely piece of veg.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Popatrz na to, cèã za piçkne warzywko.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_361.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get orf my carrots ye beggars!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zostawcie moje marchewki, ãebracy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_362.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hello barkeep!  How's the wife? </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, barmanie! Co sâychaå u ãony?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_363.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I miss my vegetable patch.  I just love vegetables, do you love vegetables too?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brakuje mi mojego ogrèdka warzywnego. Kocham warzywa, a czy ty rèwnieã je kochasz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_364.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorry goose but your needed for the table.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przykro mi, gàsko, ale musisz trafiå na stèâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_365.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Core, netted some beauts today!  Look at that!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Core, mamy tu dziá parç piçknisièw! Popatrz na to!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_366.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beer please barman.  Can I owe ya?  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poproszç piwo. Czy mogç ci zapâaciå pèäniej?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_367.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish I'd gone to sea.  There's just not enough water in this castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chciaâbym wyruszyå na morze. Na zamku jest za maâo wody.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_368.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goodbye pig.  It's the pantry for you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìegnaj, áwinko. Czeka na ciebie spiãarnia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_369.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pint of your best and a packet of pork scratchings please. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poproszç kufelek najlepszego i wieprzowy przysmak. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_37.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's nothing quite like a good joust.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma nic lepszego nad turnieje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_370.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic, why does everyone go on about the way I smell?  Hic, I think I smell quite nice!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik, dlaczego nikomu nie podoba siç mèj zapach? Hik, przecieã pachnç cudownie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_371.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now listen carefully vine, if you don't grew up quick and produce tons of grape, you'll wither and die, do you hear me?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Posâuchaj mnie uwaãnie, winoroáli. Jeãeli szybko nie uroániesz i nie wydasz wielu owocèw, to uschniesz i bçdzie po tobie, sâyszysz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_372.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's a bumper crop of grapes and no mistake!  You've got to talk to your plants see.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Oczywiácie, ãe to tylko winogrona! Ale trzeba rozmawiaå z roálinami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_373.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What kind of wine you got? </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jakie macie wino?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_374.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think I need a little lie down, that beer went straight to my head.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chyba muszç siç poâoãyå, to piwo uderzyâo mi prosto do gâowy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_375.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Die grapes!  Die!  I crush you!  Crush your little heads!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Giæcie, winogrona! Giæcie! Zgniotç was! Zgniotç wasze maâe gâèwki!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_376.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's no crushed grape alcoholic beverage in here is there?... No I thought not </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie macie tutaj napitku ze zgniecionych winogron?... Nie? Tak myálaâem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_377.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic!  I hate grapes, I'll crush them all!  Hic!  Crush them I say!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik! Nie cierpiç winogron, wszystkie je zgniotç! Hik! Wszystkie zgniotç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_378.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Careful, down a bit.  Got it!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ostroãnie, trochç niãej. Mam!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_379.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stand back, I'm going to lift it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Odsuæ siç, wyciàgnç to.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_38.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can't we do something about these rabbits?  They're a right pest.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy moãemy coá zrobiå z tymi krèlikami? Straszne z nich szkodniki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_380.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon have this rock knocked into shape.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wkrètce ten kamieæ przyjmie ksztaât.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_381.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large beer please barman.  That last you gave me didn't even touch the sides.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poproszç duãe piwo, barmanie. Poprzednie ledwie siçgaâo brzegu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_382.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I've been working on some big rocks, all the live long day.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przez caây dzieæ pracujç z duãymi kamieniami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_383.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">La la lah lala la la lah ..</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">La la lah lala la la lah...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_384.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Could you pass one the salt?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy moãesz mi podaå sèl?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_385.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh!  Your Lordship!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Mèj panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_386.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">One would like to sample your wares barkeep.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chciaâbym sprèbowaå twoich napitkèw, barmanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_387.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hic! One feels quite light headed.  Hic!  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hik! Uderzyâo mi do gâowy! Hik!  </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_388.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dear Lord, please forgive me for having naughty thoughts.  Amen.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Drogi Panie, wybacz mi moje grzeszne myáli. Amen.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_389.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This book is quite frankly.. boring!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak ksiàãka jest naprawdç... nudna!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_39.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm a little worried about wolves sire.  I can hear them snarling from here.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Martwià mnie wilki, panie. Nawet tutaj sâychaå ich wycie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_390.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please may I have a small tipple barman? Oh make it a large one.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy mogç poprosiå o coá maâego? A zresztà, poproszç duãe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_391.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Father forgive me.  Hic!  For I art drunk.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wybacz mi, ojcze. Hik! Albowiem... upiâem siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_392.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish I was a hop.  Then I'd grow up to be a beer!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szkoda, ãe nie jestem chmielem. Mègâbym siç zamieniå w piwo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_393.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mmmmm, freshly picked hops.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mmm, áwieão zebrany chmiel.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_394.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How's that beer eh?..All Thanks to my hops you know.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Skàd to piwo? To dziçki chmielowi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_395.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooooh!  Oh, I forgotten how it goes.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Nie pamiçtam, jak to idzie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_396.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What a wonderful day for waving stick!  Bleuar!  Wahoo!  Wahey!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã za piçkny dzieæ na machanie kijkiem! ëo, bi, jabi jo, âo, bi jabi je!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_397.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whahoo!  Tada!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Whahoo!  Tada!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_398.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A jester walks into a bar  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bâazen wchodzi do baru. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_399.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It's a happy life being a jester.  I just wish I didn't have to wear this stupid costume.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìycie bâazna jest cudowne. Szkoda tylko, ãe trzeba nosiå ten bzdurny kostium.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My friends in the next village are being forced to work for the enemy my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moi przyjaciele z sàsiedniej wioski sà zmuszani do pracy na rzecz wroga, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_40.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What terrible weather we're having.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã to za okropna pogoda.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_400.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">mandolin/lyre tune</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mandolina/liryczna nuta</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_401.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Give us an ale and I'll play you a song.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Daj nam ale, a zagram piosenkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_402.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Roll out the barrels, Urgh, I hate that song.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wytocz beczki, urgh, nie cierpiç tej melodii.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_403.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blimey!  What a brew.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na Boga! Co za napitek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_404.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ah, I love the smell of hops.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ach, uwielbiam zapach chmielu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_405.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">ON the house.? Why thank you innkeeper</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na koszt firmy? Bardzo dziçkujç, barmanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_406.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish I could get drunk like everyone else.  It just doesn't seem to effect me. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szkoda, ãe nie mogç siç upiå, jak inni. Alkohol nie dziaâa na mnie. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_407.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon get this beer to the bar.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Trzeba zabraå to piwo do baru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_408.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hello there, what'll it be?  We've got beer, or err nothing'.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Halo, co podaå? Mamy piwo albo, eee... piwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_409.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Why can't they just drink the beer an not spill it over the bar.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy muszà rozlewaå to piwo po caâym barze?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_41.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The cows are behaving a little odd.  Might have to have them put down.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Krowy zachowujà siç cokolwiek dziwnie. Moãe trzeba je zamknàå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_410.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come by!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przechodä!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_411.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hold still you daft sheep, I don't want to nick ya!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Stèj spokojnie, gâupia owco, nie chcç ciç skaleczyå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_412.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh!  Just feel that.  Lovely soft wool.  Bit greasy though!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Dotknij tego. Piçkna, miçkka wçâna. Moãe trochç zatâuszczona!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_413.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pint of beer please baaaahmen!!  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kufelek piwka, proszçççç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_414.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whoa!  That's strong stuff that.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej! Mocne to piwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_415.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simple weapon the spear, effective though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wâècznia to prosta broæ, bardzo skuteczna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_416.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Underestimated weapon the pike.  Very good if you need to block something off.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pika to niedoceniana broæ. Bardzo dobra, kiedy trzeba coá zablokowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_417.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now where's that armoury, I know its around here somewhere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gdzie jest ta zbrojownia, powinna tutaj byå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_418.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What would you recommend barkeep?  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co polecasz, barmanie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_419.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Urgh, everything's spinning.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Urgh, wszystko siç krçci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_42.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hoof!  Well I never.  Now we're taking in outlaws!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej! Ja... nigdy. Teraz walczymy z bandytami!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_420.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not a bad bow this, one of my finest I recon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niezây âuk, jeden z moich najlepszych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_421.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't see the attraction of the crossbow myself, not much skill involved, not like the bow.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kusza to nic specjalnego, nie wymaga ãadnych umiejçtnoáci. Co innego âuk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_422.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh!  My leg's giving me jip again.  Blessed thing.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Noga znowu mnie boli. Bâogosâawiona rzecz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_423.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beer please barkeep.. My legs playing up again</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Barmanie, poproszç piwo... Nogi znowu mi dokuczajà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_424.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beers the only thing that gets my poorly leg working again.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Piwo to jedyne skuteczne lekarstwo na moje schorowane nogi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_425.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not a bad blade that, even if I do say so myself.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niezâe ostrze, jeãeli mogç tak powiedzieå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_426.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can't say I favour the mace myself.  Far too crude.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie przepadam za maczugà. Zbyt toporna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_427.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soon get you stacked with the rest of the weapons.  Then it'll be into battle for you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wkrètce poznasz inne rodzaje broni. Wtedy bçdziesz mègâ wyruszyå na bitwç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_428.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Afternoon barman, go on, pour us a beer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miâego popoâudnia, barmanie. Nalej nam piwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_429.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wish I could go back to my fighting days.  I miss the clash of steel.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chciaâbym mèc jeszcze walczyå. Brakuje mi wojennego harmidru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_43.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Doesn't look like we'll have any grapes this season, what with all the vines withering.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Winogrona usychajà, w tym sezonie nie wydadzà ãadnych owocèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_430.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You just follow me daisy, I've got a nice surprise for you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chodä za mnà, mam dla ciebie maâà niespodziankç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_431.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take that!  Ha!  Weren't expecting that were ya!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">A masz! Ha! Nie spodziewaâaá siç tego!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_432.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This leather's coming on nicely.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Skèra nieäle idzie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_433.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I wonder who'll wear this leather?  Macemen or crossbowmen?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ciekawe, kto bçdzie nosiâ tç skèrç? Paâkarz czy kusznik?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_434.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A tankard of your finest please barman.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kufel najlepszego piwa, barmanie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_435.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What are you looking at?  I'll have you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na co siç gapisz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_436.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Core, thirsty work this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Core, od tej pracy wyschâo mi w gardle.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_437.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Just another cog in the war machine.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kolejny trybik w wojennej machinie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_438.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barkeep!  Beer and make it quick.  I'm gasping.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Barman! Piwo, tylko ãywo. Piå mi siç chce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_439.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I never wanted to be an armourer.  I'm a pacifist.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nigdy nie chciaâem byå rusznikarzem. Jestem pacyfistà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_44.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What lovely weather we're having.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy naprawdç piçknà pogodç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_440.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's nothing I hate more than this stinking swamp.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niczego tak nie cierpiç, jak tego cuchnàcego bagna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_441.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pour me a stinking beer will you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nalej mi trochç tego cuchnàcego piwa!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_442.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Right then.  Back to the swamp it is.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra. Wracam na bagno.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_443.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well cart, its just you, me and the open road now.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã, mèj wèzku. Tylko ty i ja... i droga przed nami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_444.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Core, look at all these goods.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Core, popatrz na te wszystkie towary.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_445.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morning barman, one for the road.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj, barmanie, jednego na drogç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_446.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My father was a carter, and his father was a carter, I wonder what his fathers father was?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj ojciec byâ woänicà, jego ojciec byâ woänicà. Ciekawe, czy i jego przodkowie rèwnieã byli woänicami?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_447.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">In and through and switch and twist and in and back and switch</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Do wewnàtrz i na zewnàtrz, obrèt i pçtelka, i powrèt, i znowu obrèt.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_448.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nice bit of linen that!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Piçkny kawaâek lnu!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_449.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good day barman.  Just a small one for me, I can't concentrate on my weaving otherwise.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzieæ dobry, barmanie. Jedno maâe piwo, inaczej nie mogç siç skupiå na szyciu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_45.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bears?  Oh my word.  Wife!  Get them children inside.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niedäwiedzie? ìono! Zabierz dzieci do árodka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_450.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh my!  Pardon me!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Przepraszam!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_451.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now I heard tell there was a disease outbreak around here somewhere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobno w okolicy wybuchâa zaraza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_452.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If people cleaned they're mess up properly, I wouldn't need to be doing this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gdyby ludzie sprzàtali po sobie, nie musiaâbym tego robiå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_453.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hmm, small pox is it?  Well let me see</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hmm, maâa wysypka? Pokaã, niech to zobaczç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_454.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This wheat rust looks like some kind of fungus to me.  Could be wrong though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ta biaâa rdza wyglàda mi na jakiá rodzaj grzyba. Chociaã rèwnie dobrze mogç siç myliå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_455.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Interesting little insects these hop weevils.  Now what happens if I pour this on them?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Te chrzàszcze sà niezwykle interesujàce. Ciekawe, co siç stanie, jeãeli na nie to wylejç?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_456.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think what this apple is missing is nutrients.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tej jabâoni brakuje skâadnikèw odãywczych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_457.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hmm, now this ones tricky.  What is sending those cows mad?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hmm, to moãe byå trudniejsze. Co powoduje szaleæstwo tych krèw?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_458.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hmm, now the problem seems to be with the leaves.  This vines not getting enough sunlight.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hmm, tym razem problem dotyczy liáci. Te winogrona majà za maâo sâoæca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_459.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hoof, nasty business this dysentery.  Nasty business indeed.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ha, ta dyzenteria to powaãna sprawa. Bardzo powaãna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_46.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ooof!  My stomachs really giving me jip.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! ìoâàdek bardzo mnie boli.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_460.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Finding a cure for swine fever is going to be an absolute pig.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ktoá mi podâoãyâ niezâà áwiniç z tym odnalezieniem lekarstwa na áwiæskà goràczkç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_461.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now, where was I?  Oh yes!  Ovine amnesia  Now, where was I?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co to ja miaâem? Ach, tak! Owcza amnezja... Co to ja miaâem?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_462.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Foot rot is it?  Have these people never heard of shoes?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zanokcica? Czy ci ludzie nigdy nie sâyszeli o butach?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_463.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I understand you sell beer.  I would very much like to try one.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Rozumiem, ãe sprzedajesz piwo. Bardzo chciaâbym je sprèbowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_464.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh my, I'll sleep well tonight.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, dzisiaj bçdç na pewno dobrze spaâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_465.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mind your backs!  Water coming through!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Uwaga! Woda!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_466.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Water away!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Woda!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_467.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It's thirsty work this water carrying.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Od tego noszenia wody moãe czâowiekowi zaschnàå w gardle.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_468.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Whoa.  Mother warned me not to drink.  Stick to water.  That's what she said.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hej. Mama ostrzegaâa mnie przed piciem. Mèwiâa, ãebym trzymaâ siç wody. Tak wâaánie mèwiâa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_469.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cough, cough, oh dear.  I'm not a well boy.  No wait!  I am a well boy!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã. Ja juã nie jestem châopcem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_47.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There are rats everywhere!  It can't be very healthy.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wszçdzie jest peâno szczurèw! To nie jest zdrowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_470.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I see you have built your castle well.  Geddit well, cos I'm a well boy?  No, never mind.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Widzç, ãe udaâo ci siç zbudowaå âadny zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_48.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phew!  Those pigs smell worse than normal!  Are they ill?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Fuj! Te áwinie cuchnà gorzej niã zwykle! Co im jest? Sà chore?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_49.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There was something I was supposed to tell you about the shepherds, but I can't for the life of me remember.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miaâem powiedzieå ci coá o pasterzach, ale na ámierå zapomniaâem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I heard you recently lost a castle your Lordship.  There's no need to worry is there sir?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobno straciâeá ostatnio zamek, mèj panie. Czy sà jakieá powody do niepokoju?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_50.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire!  Sire!  Fire!  The castle's on fire but there aren't any wells!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Poãar! Panie! Pali siç! Zamek stoi w ogniu, a my nie mamy ãadnych studni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_51.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String"> Fire!  Someone call the well boys!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pali siç! Niech ktoá wezwie châopcèw od studni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_52.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ooooh!  There's an ill moon tonight sire, that be a witches moon that be.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och! Spèjrz na ksiçãyc, panie! Dziá jest noc czarownic.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_53.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My feet are too sore to work!  I have had enough!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moje stopy sà zbyt obolaâe, aby dalej pracowaå! Mam tego dosyå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_54.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Criminals get such an easy life.  I think I might turn to crime.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przestçpcy wiodà lekkie ãycie. Moãe sam powininem zajàå siç rozbojem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_55.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morning your Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzieæ dobry, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_56.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Afternoon sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miâego popoâudnia, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_57.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Evening my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobry wieczèr, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_58.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good day to you.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzieæ dobry.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_59.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How are you today?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak siç miewasz?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apparently, outlaws have been troubling one of the villages sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, bandyci atakujà jednà z wiosek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_60.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do you ever get that feeling of deja vu?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy miaâeá juã kiedyá uczucie deja vu?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_600.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering one extra unit today my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç jednà jednostkç dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_601.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering TWO extra units today sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç DWIE jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_602.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering THREE extra units today Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç TRZY jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_603.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering FOUR extra units today sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç CZTERY jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_604.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering MANY extra units today my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç WIELE jednostek dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_605.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering one extra unit today my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç jednà jednostkç dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_606.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering TWO extra units today sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç DWIE jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_607.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering THREE extra units today Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç TRZY jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_608.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering FOUR extra units today sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç CZTERY jednostki dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_609.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm delivering MANY extra units today my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dzisiaj dostarczç WIELE jednostek dodatkowo, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_61.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I really like living in this castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podoba mi siç ãycie w tym zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_62.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">It's alright living in this castle.  Could be better though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìycie w tym zamku jest caâkiem znoáne. Chociaã mogâoby byå lepsze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_63.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hate living in the castle.  Its 'horrible.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nienawidzç mieszkaå w tym zamku. Jest potworny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_64.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What a lovely clean castle this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã za piçkny i czysty zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_65.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This castle is a stinking cesspit.  There's gong everywhere!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten zamek to cuchnàce szambo. Wszçdzie znajdujà siç nieczystoáci!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_66.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Everywhere you looks there are torture devices, this castle is far too oppressive. Erm, which is a good thing, of course!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gdzie nie spojrzysz, wszçdzie narzçdzia tortur. Za duão tu przemocy. Oczywiácie, tak powinno byå!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_67.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This castle is beautiful!  You've done so much to make it look nice.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten zamek jest przepiçkny! Wiele siç napracowaâeá, aby ten stan osiàgnàå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_68.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We're doomed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jesteámy zgubieni!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_69.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The apocalypse is upon us!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Apokalipsa jest juã blisko!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Someone told me you've captured another estate my Liege.  Is that true?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Podobno zajàâeá nowà posiadâoáå, mèj panie. Czy to prawda?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_70.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This castle is squalid.  Disease is everywhere you look, we need an apothecary!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ten zamek to nçdzna dziura. Zaraza na kaãdym kroku, potrzebny nam aptekarz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_71.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hope you and your bride have a long and prosperous life my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìyczç tobie i twojej narzeczonej wielu lat szczçácia i pomyálnoáci, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_72.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Are you ok my Lord, you should see the apothecary about those wounds.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak siç czujesz, mèj panie. Twoimi ranami powinien zajàå siç aptekarz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_73.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You're looking much better sire.  That apothecaries an absolute wizard!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wyglàdasz znacznie lepiej. Ten aptekarz to prawdziwy cudotwèrca!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_74.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't deliver this, there isn't the room in the armoury.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie mogç tego dostarczyå, w zbrojowni nie ma juã wolnego miejsca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_75.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Where do you want me to put this sire?  There's no room for it in the granary.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Co mam z tym zrobiå, panie? W spichlerzu nie ma juã miejsca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_76.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We're going to need more stockpile space me Lord.  I need some space for this.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej skâadèw na zapasy, mèj panie. Przydaâoby siç trochç miejsca na to.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_77.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's no room in the pantry my Liege.  There's no where to put this food.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma miejsca w spiãarni, mèj panie. Nie mamy gdzie gromadziå ãywnoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_78.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't see any trees sir.  Well none I can get to anyway.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie widzç drzew, panie. A przynajmniej takich, do ktèrych mègâbym siç dostaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_79.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't make any weapons if there isn't any wood sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, bez drewna nie mogç wytwarzaå broni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">People are not too happy with the way your managing the castle I'm afraid.  You're not going to be very popular if things carry on the way they are.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Obawiam siç, ãe ludziom nie podoba siç twèj sposèb rzàdzenia zamkiem. Nie zyskasz na popularnoáci, jeãeli go nie zmienisz.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_80.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorry my Liege but I can't get to any animals.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przykro mi, mèj panie, ale nie mogç siç dostaå do zwierzàt.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_81.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We'll need wheat if we're going to make flour sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bçdziemy potrzebowaå pszenicy do wyrobu màki, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_82.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How am I supposed to bake bread if there isn't any flour?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak mam wypiec chleb, skoro nie mamy màki?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_83.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't make you anything without iron sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nic nie zrobiç bez ãelaza, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_84.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No cows, no cheese I'm afraid.  You'll just have to wait.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bez krèw nie bçdzie sera. Musisz trochç poczekaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_85.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I was hoping we could have a right royal knees up but there's no beer, so we can't.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miaâem nadziejç na krèlewskà zabawç, ale bez piwa nic z tego nie bçdzie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_86.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">They'll be no sermon today I'm afraid.  We'll need some candles first.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Obawiam siç, ãe dziá nie bçdzie kazania. Najpierw musimy zdobyå áwiece.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_87.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's nothing I like more than stamping on grapes.  But there aren't any.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma nic przyjemniejszego od ugniatania winogron. Ale w tej chwili nie dysponujemy ãadnymi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_88.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What would you like me to make my candles from sire?  I can't see any beehives.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak mam zrobiå áwiece, mèj panie? Nie widzç ãadnych uli.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_89.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's no wax in the beehives sire.  They take a bit of time to make it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W ulu nie ma wosku. Potrzeba trochç czasu, aby pszczoây mogây go przygotowaå. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think your doing a respectable job my Liege.  Everything seems stable enough.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Myálç, ãe nieäle ci idzie, mèj panie. Sytuacja jest wystarczajàco stabilna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_90.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I think I deserves a break, all the gong has been cleared sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zasâuãyâem sobie na przerwç, wywiozâem wszystkie nieczystoáci, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_91.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If your wondering why I'm standing around doing nothing, its because there isn't any disease to clear up.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jeãeli zastanawiasz siç, dlaczego stojç i nic nie robiç, to spieszç z odpowiedzià: nie ma ãadnych chorèb.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_92.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Me and the bird have done a grand job I recon!  Can't see any rats anywhere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ja i mèj ptaszek wykonaliámy kawaâ dobrej roboty! Nigdzie nie widaå szczurèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_93.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'm glad to report that I can't find any criminals sar.  I'll keep my eyes peeled though.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Z przyjemnoácià informujç, ãe nie mamy doniesieæ o przestçpcach.  Pomimo to nadal zachowujç czujnoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_94.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's no food to steal my Lord.  Oh, I mean, the granary is empty sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma juã ãywnoáå, ktèrà moãna by byâo ukraáå, mèj panie.  Chciaâem powiedzieå, ãe spichlerz jest pusty.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_95.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I can't seem to find any sheep sire.  I'm sure they'll be along in a minute.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie mogç nigdzie odnaleäå owiec, panie. Jestem pewien, ãe znajdà siç lada moment.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_96.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save us your lordship!  I'm too young to die.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ocal na nas, panie! Jestem za mâody, aby zginàå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_97.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Help us sire!  There's a fire!  Someone bring water!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pomèã nam, panie! Pali siç! Niech ktoá przyniesie wodç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_98.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Please help the village next door sire my friends live there.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, pomèã sàsiedniej wiosce, mieszkajà tam nasi przyjaciele.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">peasant_99.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My friends in the next village are being forced to work for the enemy my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moi przyjaciele mieszkajàcy w sàsiedniej wiosce sà zmuszani przez wrogèw do pracy, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PEASANTREVOLTACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasant Revolt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bunt kmieci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PERCENT_KILLED_ALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszyscy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PERCENT_KILLED_PLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pitch_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch needed m'lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy smoây, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pitch_Needed2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough pitch my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy za maâo smoây, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pitch_Needed3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">More pitch needed sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej smoây, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pitch_Needed4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Too little pitch Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy za maâo smoây, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough workers available to run this building.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy zbyt maâo pracownikèw, aby uruchomiå ten budynek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The granary is full my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Spichlerz jest peâen, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The stockpile is full my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Skâad zapasèw jest peâen, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The armoury is full my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbrojownia jest peâna, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Farms must be placed on the valley floor.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Farmy muszà zostaå umieszczone w dolinie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This must be built next to an existing wall.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To musi zostaå wybudowane obok istniejàcego muru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can't do that m'lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãesz tego zrobiå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Can't place that there m'lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãesz tego tu umieáciå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This must be placed next to a wooden wall.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To musi zostaå umieszczone obok drewnianego muru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We cannot place this building at this altitude my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãemy umieáciå tego budynku na tej wysokoáci, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You need to Place a stockpile my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Musisz gdzieá umieáciå skâad zapasèw, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs to be placed adjacent to the stockpile.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Trzeba umieáciå obok skâadu zapasèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Site your granary, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Umieáå gdzieá spichlerz, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place a keep to site your castle my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Umieáå gdzieá siedzibç, by mèc postawiå tam zamek, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose a keep and site your castle my Liege</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wybierz siedzibç i postaw swèj zamek, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We can only build this in our own estate, sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Moãemy to wybudowaå wyâàcznie na naszej posiadâoáci, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We can't build in this estate, sire. We do not own it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãemy tego wybudowaå na tej posiadâoáci, panie. Ona nie naleãy do nas.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs to be placed adjacent to the armoury.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Trzeba umieáciå obok zbrojowni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron mine must be built on Iron ore.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Kopalnia musi zostaå umieszczona na zâoãu rudy ãelaza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch rigs must be built in marshland.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Odkrywki smoây muszà zostaå stworzone na bagnach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs to be placed adjacent to the granary.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Trzeba umieáciå obok spichlerza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Land is too uneven to build here my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ziemia jest zbyt nierèwna, aby tu coá zbudowaå, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Too close to the enemy to build.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãna budowaå, miejsce leãy zbyt blisko wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">placement_warning9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Too close to the enemy for repair.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie moãna zreperowaå, zbyt blisko wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREEN_CHOOSE_YOUR_PATH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Choose Your Path</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz ácieãkç</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREEN_PEACE_TOOLTIP_CONTENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gentler game modes, focusing mainly on castle life.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mniej wojownicze tryby gry, koncentrujàce siç na ãyciu zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREEN_PEACE_TOOLTIP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Path of Peace</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êcieãka pokoju</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREEN_WAR_TOOLTIP_CONTENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Combat intensive styles of play.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rodzaje gry obfitujàce w walkç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREEN_WAR_TOOLTIP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Path of War</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êcieãka wojny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREENSTATICTOOLTIP_PREVIOUS_MENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Previous Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprzednie menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PLAYSCREENSTATICTOOLTIP_TUTORIAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Play the Tutorial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozegraj samouczek</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The people Worship you sire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poddani uwielbiajà ciç, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The people love you my Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poddani kochajà ciç, panie</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The people hold you in great esteem m'lord.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poddani majà o tobie bardzo dobre zdanie, mèj wâadco.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sentiment is warm towards you, my Liege.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budzisz ciepâe uczucia poddanych, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">People are unsure of you sire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ludzie nie sà pewni, co o tobie sàdziå, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You are somewhat disliked m'lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jesteá raczej niepopularny, mèj wâadco.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The people loathe you, sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poddani nie cierpià ciç, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Pop_Popularity8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I would stay inside and hide, just now, sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lepiej nie wychodä z zamczyska, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_BATHING_SYSTEM</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bathing System</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">System kàpieli</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_BEAR_ATTACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bear Attack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Atak niedäwiedzia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_BISHOP_VISIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bishop Visit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wizyta biskupa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_DANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Taniec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_JESTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jester</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bâazen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_JOUSTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jousting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Turniej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_RAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat Plague</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Plaga szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_TRAVELLING_FAIR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Travelling Fair</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçdrowny jarmark</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPHONOUR_EVENT_WITCHCRAFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Witchcraft</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your popularity is falling</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoja popularnoáå spada.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your popularity is stable</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoja popularnoáå jest stabilna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your popularity is rising</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twoja popularnoáå roánie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">People are coming to the castle</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ludzie napâywajà do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">People are leaving the castle</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ludzie opuszczajà zamek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The people are pleased by your marriage, sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ludzie sà szczçáliwi z powodu twojego maâãeæstwa, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Popularity7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The castle waste problem is having an unfortunate effect on your popularity sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Problem z nieczystoáciami wywiera negatywny wpâyw na twojà popularnoáå, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">POPULATIONREACHED_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attain Population</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osiàgniçto liczbç ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_church1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need a church my Lord, how else are we to worship</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy koácièâ, mèj panie. Jak inaczej mamy siç modliå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_crime1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There are just too many criminals around my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tutaj jest zbyt duão przestçpcèw, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_fair1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Its been a long while since a fair was held in this village</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie pamiçtam, kiedy ostatnio w tej wiosce odbyâ siç jarmark.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_fair2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'd love to see a good jousting tourney </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chciaâbym zobaczyå dobry turniej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_gong1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are becoming overwhelmed with disease my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nasz lud trapi choroba.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_gong2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Someone should start clearing that rubbish away</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ktoá powinien zaczàå usuwaå nieczystoáci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_inn1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Would be nice to have an inn about these parts </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobrze by byâo, gdyby gdzieá tu otwarto zajazd.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Problem_rats1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are plagued with rats sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy problem z plagà szczurèw, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTION_RANK_PROMOTE_TO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Promote to:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Promocja do stopnia:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_DONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Done</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HIGHEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Highest Rank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Najwyãszy stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HIGHEST_ACHIEVED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Highest Rank Achieved</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osiàgnàâeá najwyãszy stopieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_BARON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Duke</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diuk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_DUKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_EARL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prince</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ksiàãç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_FREEMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Village Idiot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâupek wioskowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_KNIGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Knight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_KNIGHT_BACHELOR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Royal Champion</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rycerz krèlewski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_KNIGHT_ERRANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Baron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baron</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_ROYAL_CHAMPION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Earl</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hrabia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_SQUIRE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Squire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szlachcic</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_HONOURNAME_YEOMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Serf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROMOTIONRANK_PROMOTE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Promote</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Promocja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">PROTESTACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our peasants are inflicted with foot rot my Lord. They are protesting and have gone on strike for a week.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasi kmiecie chorujà na zanokcicç, panie. W ramach protestu przez tydzieæ nie bçdà pracowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_COMPLETE_A</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest A Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja A wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_COMPLETE_B</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest B Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja B wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_COMPLETE_C</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest C Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja C wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_NOT_COMPLETE_A</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest A Not Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja A nie wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_NOT_COMPLETE_B</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest B Not Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja B nie wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_NOT_COMPLETE_C</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest C Not Completed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja C nie wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTCOMPLETE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Status</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stan misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTFAILEDPOPUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nieudana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTFAILEDTRIGGERPOPUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nieudana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTNOTPOPUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Not Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nie zakoæczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUESTPOPUP_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja zakoæczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">QUITLEGENDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjácie z Stronghold Legends</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A travelling fair has come to town, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wçdrowny jarmark zawitaâ do miasta, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our cows suffer terribly my Lord, the madness disease is on them again.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasze krowy straszliwie cierpià, mèj panie. Ponownie nawiedziâo je szaleæstwo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some outlaws from the woods have repented their sins and offer you service, my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niektèrzy bandyci z lasèw odpokutowali za swoje grzechy i zgâaszajà siç na twojà sâuãbç, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh dear, vine wither has set in, sire.  We will not be seeing any new deliveries of grapes for a while.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">A niech to szlag! W nasze winnice wdaâa siç zaraza. Przez jakiá czas moãemy zapomnieå o dostawach winogron.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The good weather has led to a bumper harvest, my Lord.  We can soon expect to see our farmers delivering extra crops.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Dobra pogoda sprawiâa, ãe zbiory okazaây siç nadzwyczaj obfite, mèj panie. Rolnicy bçdà dostarczaå dodatkowe iloáci pâodèw rolnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Villagers have seen bears roaming free, my Lord.  It is most distressing for them.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, kmiecie dostrzegli grasujàce po okolicy niedäwiedzie. Sà tym przeraãeni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A recent heatwave has led to an outbreak of disease in the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ostatnie upaây wywoâaây chorobç na zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A plague of rats has infested our castle, sire. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Plaga szczurèw nawiedziâa nasz zamek, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine fever has struck, my Lord.  Our pig herd has been wiped out. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasze stada ogarnçâa plaga áwiæskiej goràczki, mèj panie. Pogâowie áwiæ znacznie spadâo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ovine amnesia has struck the shepards sire, once again they have lost their flocks.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Owcza amnezja zaatakowaâa naszych owczarzy, znowu pogubili swoje stada.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fire has broken out in the castle, sire and our lack of wells mean it is likely to spread out of control!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na zamku wybuchâ poãar, mèj panie. Brak studni spowoduje, ãe ogieæ najprawdopodobniej wyrwie siç spod kontroli!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small pox has killed several peasants, your Lordship.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ospa doprowadzoâa do ámierci czçáci kmieci, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A fire has broken out in the castle my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na zamku wybuchâ poãar, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A black cat has been sighted, sire and once more our peasants mutter witchcraft; they are deeply troubled. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W okolicy krçci siç czarny kot, panie. Kmiecie szepczà, ãe w okolicy pojawiâa siç teã wiedäma, sà wystraszeni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our peasants are delighted with the new bathing system you have devised, my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasi kmiecie sà zachwyceni nowym systemem kàpieli, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We seem to be suffering a small crime wave my Liege. Food has been stolen from the granary.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, na zamku pojawiâa siç drobna fala przestçpczoáci. Skradziono ãywnoáå ze spichlerza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A visit from the bishop has brought much honour to our castle, sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wizyta biskupa przysporzyâa wiele honoru naszemu zamkowi, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A jester has arrived at the castle, he will bring much merriment to our next feast my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Do naszego zamku zawitaâ bâazen. Bçdzie nas zabawiaâ podczas nastçpnej uczty, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events26.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some peasants have revolted my Lord, even now they are causing trouble in our castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czçáå kmiecièw zbuntowaâa siç, mèj panie. Nawet teraz siejà zamçt na zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events27.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Local farmers have found a cache of gold my Lord, I have added it to the treasury. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Miejscowi hodowcy odkryli ãyâç zâota, mèj panie. Dodaâem je do naszego skarbca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events28.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A dance is to be held in the keep my Liege, bringing much honor to the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na zamku odbçdzie siç bal. Przysporzy to wiele honoru naszemu zamkowi, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events29.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A band of mercenaries have decided to join our army my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Oddziaâ najemnikèw postanowiâ przyâàczyå siç do naszej armii, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat rust has been found on our wheat crops, sire. The crop is ruined.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Na naszych polach pojawiâa siç rdza zboãowa, panie. Caâe plony stracone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hop weevil has decimated the crop, my Liege.  Hop production is at a standstill.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chrzàszcze zdziesiàtkowaây plony chmielu, panie. Produkcja zostaâa wstrzymana.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apple blight has struck our orchards my Lord.  Apple supplies are temporarily halted.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, na nasze jabâonie spadâa zaraza. Dostawy jabâek zostaây tymczasowo wstrzymane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, a local jousting tourney is about to begin  This will bring you much honour.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, wkrètce rozpocznie siç miejscowy turniej, przysporzy nam to wiele honoru.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The rabbit population is out of control, sire.  Our crops have been devastated.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Populacja krèlikèw wymknçâa siç spod kontroli, panie. Nasze zbiory zostaây zdewastowane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolves are abroad in the land my Lord. The peasants are troubled.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W okolicy roi siç od wilkèw, panie. Kmiecie majà stracha.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Random_Events9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bad weather has ruined the crops, my Lord.  Our farms will be set back for some time.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zâa pogoda zrujnowaâa zbiory, mèj panie. Nasze zagrody przez pewien czas nie bçdà produkowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duão</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_VERYHIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo duão</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATE_VERYLOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Very Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo maâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATIONSLEVEL_DOUBLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Double</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podwèjnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATIONSLEVEL_EXTRA</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodatkowo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATIONSLEVEL_HALF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Half</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poâowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATIONSLEVEL_NONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">None</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATIONSLEVEL_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RATPRODUCTIONACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rate of Rat Production</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tempo produkcji szczurèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REDIRECTVILLAGEOUTPUT_TARGETMARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáå docelowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REDIRECTVILLAGEOUTPUT_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Redirect Village Output</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skieruj produkcjç wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_CASTLE_FINANCES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Finances</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Finanse zamkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_CASTLE_PEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmiecie na zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_ESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_HONOUR_GAINED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour Gained</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyty honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_MILITARY_STRENGTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Military Strength</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siâa wojskowa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">REPORTS_MONTHLY_POPULARITY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Monthly Popularity</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESCUE_LORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ratuj wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_ALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ale</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_APPLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Apples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jabâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_ARMOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbroja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_BOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_BOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ëuki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_BREAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bread</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chleb</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CANDLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiece</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CANDLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiece</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CHEESE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cheese</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ser</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CLOTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cloth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tkanina</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CROSSBOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_CROSSBOWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crossbows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kusze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_EEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçgorz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_EELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eels</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wçgorze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_FLOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Màka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_GEESE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Geese</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gçsi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_GOOSE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gçá</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_GRAPES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grapes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Winogrona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_HOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chmiel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_IRON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">ìelazo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_LEATHER_ARMOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leather Armour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbroja skèrzana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_MACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mace</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_MACES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maces</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paâki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_MEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Meat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miçso</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_PIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwinia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_PIGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pigs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwinie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_PIKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pike</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_PIKES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pikes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_PITCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pitch</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_SPEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spear</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâècznia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_SPEARS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâècznie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_STONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kamieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_SWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sword</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_SWORDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miecze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_VEGETABLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vegetables</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warzywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_WHEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pszenica</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_WINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wino</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_WOOD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drewno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESOURCE_WOOL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wool</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Weâna</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Resource2_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resources needed m'lord</Data></Cell>
    xx<Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebujemy zasobèw, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RESTART</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You must restart the game for this change to take effect</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Musisz uruchomiå grç od nowa, aby zmiany mogây zostaå wprowadzone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">RETURNTOMAINMENU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Return to main menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Powrèt do menu gâèwnego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_ADD_NEW_MISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Add New Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dodaj nowà misjç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Edit</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edycja</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_MAKE_CAMPAIGN_PEACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peace Custom</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_MAKE_CAMPAIGN_WAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">War Custom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dowolnie - wojna</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_MAKE_FREEBUILD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Free Build</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_MAKE_SKIRMISH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kingmaker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tworzenie krèlèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_MISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOEDITORSCREEN_SAVE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Save</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zapisz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOMAPREQUESTSCREEN_CANCEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cancel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anuluj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">SCENARIOMAPREQUESTSCREEN_LOAD_SCENARIO</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Load Scenario</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wczytaj scenariusz</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, scouts report that the woods between us and Sir Bedivere are overrun with Saxons. You should make your way through these woods with caution.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, zwiadowcy donoszà, ãe w lasach leãàcych miçdzy naszym zamkiem a siedzibà sir Bedivere'a roi siç od Sasèw. Podczas podrèãy naleãy zachowaå nadzwyczajnà ostroãnoáå.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Lord, the Saxons are operating beyond the river and the bridge is well guarded. I would advise that we stay on this bank for the moment.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, Sasi grasujà po drugiej stronie rzeki. Most jest dobrze broniony, wiçc zalecam pozostanie przez jakiá czas na tym brzegu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our men at arms carry only one spear my Liege, we should make them count. A second will be resupplied to our men, automatically over time.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, kaãdy z naszych zbrojnych moãe nosiå jednà wâèczniç. Dlatego teã naleãy z nich rozwaãnie korzystaå, gdyã dopiero po pewnym czasie otrzymajà kolejnà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's Sir Bedivere sire!! In the gully up ahead.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tam jest sir Bedivere, panie! W wàwozie przed nami. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There is no need to worry about our small settlement my Lord. I will take care of matters here while you rescue Sir Bedivere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie ma potrzeby zamartwiaå siç naszà maâà osadà, mèj panie. Ja siç zajmç wszelkimi sprawami, kiedy ty bçdziesz pomagaâ sir Bedivere'owi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Welcome back my Lord, we are in a desperate state here, the Saxons have all but overrun us. Our small encampment in these ruins is all that remains of Uther's army. Our only hope lies in you reaching Sir Bedivere.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Witaj z powrotem, mèj panie. Znajdujemy siç w opâakanym stanie, zaatakowali nas Sasi. To zniszczone obozowisko to pozostaâoáå po armii Uthera. Moãesz nam pomèc, jeãeli uda ci siç dotrzeå do sir Bedivere'a.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Saxon archers sire, we should leave them well alone.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sascy âucznicy, panie. Powinniámy zostawiå ich w spokoju.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There are more Saxon patrols than I thought my Lord. We should avoid them if we can.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Krçci siç tutaj wiçcej saskich patroli, niã przypuszczaâem. Powinniámy unikaå kontaktèw z nimi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere has been granted the gift of the horn of Camelot my Lord. Once close to our enemies walls we can use it to make a breach.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Bedivere podarowaâ nam règ Camelotu, mèj panie. Moãemy go uãyå, kiedy znajdziemy siç w pobliãu murèw nieprzyjaciela. Po zadçciu w règ powstanie w nich wyâom.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege, we are being attacked from the sea.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, zostaliámy zaatakowani z morza.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_100.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The great dragon Fafnir is dead, my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wielki smok Fafnir jest marwty, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_101.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Niebelung Princes approach, Sire. The vanguard of their army will reach us soon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbliãajà siç ksiàãçta Nibelungèw, panie. Przednie straãe ich armii wkrètce dotrà do naszych pozycji.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_102.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Niebelungs are here, my Liege. Prepare the defences!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nibelungowie juã tu sà, mèj panie. Przygotowaå siç do obrony!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_103.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prince Schilbung has been slain!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ksiàãe Schilbung zostaâ zabity!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_104.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Prince Niebelung has fallen!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ksiàãe Nibelungèw zginàâ!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_105.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire this is a tight spot we find ourselves in. We have little room to build as Orkis's outposts have us pinned in. Still build we must  as I don't expect the great giant will just sit back and wait for us to attack him.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, znaleäliámy siç w trudnej sytuacji. Nie mamy zbyt wiele miejsca na rozbudowç. Pomimo to musimy jak najszybciej z nià ruszyå. Nie spodziewam siç, ãeby wielki gigant miaâ czekaå, aã zdecydujemy siç go zaatakowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_106.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Giant Orkis has fallen my Liege, I hope at last we are safe from the mountain giants.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wielki Orkis zginàâ, mèj panie. Mam nadziejç, ãe olbrzymy z gèr nie bçdà nam juã zagraãaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_107.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Queen virginal's castle will not withstand the dark forces of Janibas for long sire. If must be strengthened considerably.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zamek Krèlowej Dziewicy nie wytrzyma dâugo pod naporem mrocznej magii Janibasa, mèj panie. Jego obrona musi zostaå wzmocniona.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_108.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The evil horde of Janibas approaches my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbliãajà siç siây Zâa Janibasa, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_109.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We must call on the ice dragons my Lord. It is our only hope.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String"></Data>Musimy wezwaå lodowe smoki, mèj panie. To nasza ostatnia nadzieja.</Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Pictish boat warriors are making for our shores again!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Piktyjscy wojownicy znèw zawitali na naszej ziemi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_110.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire if we can destroy Janibas' camp across the river, we will prevent any further attacks. It is well protected however and will not be an easy target.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, gdyby udaâo nam siç zniszczyå leãàcy nad rzekà obèz Janibasa, moglibyámy powstrzymaå jego dalsze ataki. Niestety, obèz jest dobrze broniony i nie âatwo go bçdzie zdobyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_111.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The dark forces are attacking again.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mroczne siây znowu atakujà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_112.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The camp is destroyed sire. We hold the approaches to the river and Queen Virginals castle is safe.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Obèz zostaâ zniszczony, panie. Kontrolujemy brzeg rzeki, a zamek Krèlowej Dziewicy znowu jest bezpieczny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_112b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, we must protect our woodcutters at all costs if we are to make enough weapons to fight off that evil sorcerer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, za wszelkà cenç musimy ochraniaå naszych drwali, jeãeli chcemy zaopatrzyå wojska w broæ umoãliwiajàcà pokonanie zâego czarownika.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_113.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire the path to the dark palace splits 3 ways here. Which route shall we take?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, ácieãka do mrocznego paâacu rozdziela siç na trzy odnogi. Ktèrà z nich powinniámy wybraå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_114.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The palace is before us sire. It seems to have  no gate to guard it, maybe killing Janbas will be easier than we thought.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Paâac znajduje siç tuã przed nami, panie. Nie widaå bramy ani straãy. Moãe zabicie Janibasa bçdziç prostsze, niã nam siç wydawaâo?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_115.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A trap sire , Anabas has conjured up more of his foul creatures.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">To puâapka, panie. Janibas przyzwaâ wiçcej swoich przeklçtych stworzeæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_116.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The heavens are falling down on us my Lord, surely this is Janibas's magic.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niebiosa walà siç nam na gâowç, panie. To z pewnoácià sprawka czarèw Janibasa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_117.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The sorcerer has been captured my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czarnoksiçãnik zostaâ schwytany, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_118.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire ,we have arrived at the castle, it has not been well built by its Hungarian ruler, but the Sultan has given us only a small force with which to take it. We will need to use our troops wisely.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, przybyliámy do zamku. Wçgierski wâadca zaniedbaâ jego rozbudowç, ale - z drugiej strony - Suâtan przydzieliâ nam niewielkie siây. Musimy rozwaãnie korzystaå z naszych ãoânierzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_119.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Hungarian ruler has been put to the sword.  Welcome home sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wçgierski wâadca zginàâ od ciosu mieczem. Witaj w domu, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons seem to be massing near a stone circle to the east my Lord. This does not bode well, I hope Merlin arrives soon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sasi gromadzà siç wokèâ kamiennego krçgu, na wschèd od nas, mèj panie. To nie wrèãy nic dobrego. Mam nadziejç, ãe wkrètce zjawi siç Merlin.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_120.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, the Sultan must be angry indeed about the lose of Walachia. It seems that half the Turkish army is on the move. We can expect the advance party here soon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, Suâtan musiaâ siç rozzâoáciå utratà Woâoszczyzny. Do boju ruszyâa poâowa tureckiej armii. Wkrètce dotrze do nas jej przednia straã.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_121.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Turks are attacking sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Atakujà nas Turcy, panie! </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_122.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">General Basir and the main Turkish army approach my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, zbliãa siç do nas gâèwny trzon armii tureckiej, dowodzony przez generaâa Basira.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_123.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, It looks like the Turks are retreating. Shall I have the stakes sharpened now, my Lord?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, armia turecka ruszyâa do odwrotu. Czy mam rozkazaå naostrzenie pali?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_124.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire Your brothers forces are marching towards our land, they are far too numerous for us to hold off for long.  Our only hope is to repair the bridge into Transylvania and make good our escape.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, wojska twoich braci ruszyây w naszà stronç. Ich siây sà zbyt liczne, byámy mogli je odeprzeå. Nasza nadzieja w naprawie mostu wiodàcego do Transylwanii i... ucieczka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_125.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire there is plenty of stone in a gully below the castle , we need to start quarrying operations as soon as possible. We will need strong walls if we are to withstand your brothers wrath.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, w wàwozie poniãej zamku znajduje siç peâno kamienia. Powinniámy jak najszybciej zaczàå go wydobywaå. Musimy wzmocniå mury, aby przetrzymaå atak wojsk twoich braci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_126.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire the wolfmen you recruited have arrived.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, wezwani przez ciebie wilkoâacy wâaánie przybyli.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_127.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire more wolfmen have arrived to aid us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, przybyli nam na pomoc kolejni wilkoâacy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_128.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The wolf men have brought a strange throwing device with them my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wilkoâacy przynieáli ze sobà dziwne urzàdzenia, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_129.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">my goodness, in all my days, I have never seen such a sight my Lord!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj Boãe, nigdy nie widziaâem czegoá takiego!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If only Merlin where here my Lord. He would know how to combat these curs'ed Saxons.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Szkoda, ãe nie ma z nami Merlina, panie. On by wiedziaâ, jak walczyå z tymi przeklçtymi Sasami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_130.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu's vanguard is here sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przybyâa awangarda armii Radu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_131.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu's troops are attacking again sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìoânierze Radu znowu nas atakujà, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_132.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu will be here soon sire, we must get that bridge finished.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Radu wkrètce tu przybçdzie, panie. Musimy jak najszybciej ukoæczyå ten most.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_133.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The bridge is completed sire, we should set off of for Transylvania with all haste.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Most zostaâ ukoæczony. Teraz musimy jak najszybciej udaå siç do Transylwanii.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_134.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu is here sire, if we can just hold him off for a little longer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Radu juã tu jest. Musimy jeszcze przez chwilç odpieraå jego ataki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_135.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire , our new castle lies between 3  Transylvanian warlords and our presence here it seems is not welcome.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nasz nowy zamek graniczy z posiadâoáciami trzech wâadcèw Transylwanii. Nie jesteámy tu mile widziani.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_136.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We must  remove one of these Transylvanian tyrants my Liege. We are beset from all sides.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Musimy usunàå jednego z wâadcèw Transylwanii, mèj panie. Jesteámy otoczeni ze wszystkich stron.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_137.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent sire, only 2 more of these so called 'Lords' to go.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie, mèj panie. Pozostaâo jeszcze dwèch samozwaæczych wâadcèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_138.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A second Lord's head now rests atop our stakes sire. Transylvania will soon be ours!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gâowa drugiego wâadcy zawisâa na pice przytwierdzonej do muru naszego zamku. Wkrètce Transylwania bçdzie nasza!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_139.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our new 'friends' await your command my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasi nowi przyjaciele czekajà na twoje rozkazy, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons are attacking again sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sasi znowu nas atakujà, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_140.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire the crusader knights approach from both sides, we must be prepared.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, krzyãowcy zbliãajà siç z obu stron, musimy siç przygotowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_141.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire the Crusaders are attacking again.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, krzyãowcy znowu nas atakujà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_142.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">If we can hold out for long enough my Liege, we will sap the will of these glory seeking knights.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jeãeli uda nam siç utrzymaå wystarczajàco dâugo, mèj panie, zâamiemy wolç tych szukajàcych chwaây rycerzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_143.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The final crusader army approaches, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbliãa siç ostatni krzyãowiec, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_144.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My, Radu has strengthened and fortified our old castle considerably my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Radu znacznie wzmocniâ nasz stary zamek, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_145.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The odds  are not in our favour here sire. This will take all that you have learnt to gain entry to your brothers castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie bçdzie âatwo, mèj panie. Bçdziesz musiaâ wykorzystaå wszystko, czego siç do tej pory nauczyâeá, aby dostaå siç do zamku twoich braci.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_146.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your brother taunts us my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twèj brat rzuca nam wyzwanie, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_147.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your brother Radu has fallen my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Twèj brat, Radu, polegâ, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thank goodness you returned safely my Lord. I have kept the camp running in your absence, but now that the Saxons are alerted to our presence I imagine you will want to waste no time in preparing our defences.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak siç cieszç, ãe wrèciâeá do nas caây i zdrèw, mèj panie. Zarzàdzaâem obozem pod twojà nieobecnoáå, ale teraz Sasi odkryli nasze pozycje. Rozumiem, ãe nie bçdziesz marnowaå czasu i zajmiesz siç wzmocnieniem obrony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere is much recovered my Lord, let us hope he stays that way. Our people will need champions such as him in the days ahead.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Bedivere powoli odzyskuje siây, mèj panie. Nasz lud bçdzie potrzebowaâ w nadchodzàcych dniach takich bohaterèw jak on.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire we need more men at arms, we need to increase spear production.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, potrzebujemy wiçcej zbrojnych. Musimy rèwnieã zwiçkszyå produkcjç wâèczni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire our poleturners have nowhere to deliver their spears to. We need to build an armoury.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nie mamy gdzie dostarczaå wâèczni. Musimy zbudowaå zbrojowniç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_18b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Praise the Lord!  Merlin has arrived my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chwaâa Bogu! Przybyâ Merlin, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere has fallen.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Bedivere zginàâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons are massing my Lord and I think it is us who will be under attack soon. Even with Merlin and Sir Bedivere to help us, this is going to be a tough fight.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sasi gromadzà swoje siây, mèj panie. Myálç, ãe wkrètce nas zaatakujà. Pomimo pomocy ze strony Merlina i sir Bedivere'a, bçdzie to bardzo ciçãka walka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent sire, we have captured the bridge. While we control this bridge, our castle is safe.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znakomicie, panie, zajçliámy most. Dziçki temu nasz zamek bçdzie bezpieczny.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I see the stone circle my Lord. If we could defeat the Saxons here, it would be a rallying cry for all our people.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Widzç kamienny kràg, mèj panie. Jeãeli pokonamy tu Sasèw, bçdziemy mogli zebraå pod twoim sztandarem wszystkich naszych ludzi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin's magic is ready sire. If we use it at the right moment it could turn the battle for us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Merlin jest gotowy do uãycia magii. Jeãeli uãyjemy jej w odpowiednim momencie, bçdziemy mogli przechyliå szalç zwyciçstwa na naszà stronç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">hurrah for Merlin!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chwaâa Merlinowi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin has fallen.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Merlin zginàâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_26.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Circle is ours!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zdobyliámy kràg!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_27.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, The enemy are fleeing.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, wrèg ruszyâ do odwrotu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_28.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greetings my Lord, welcome to Camelot. Engineers have marked out the building site for our new castle and once we have quarried enough stone, work can begin immediately. We have little time however as Lady Guinevere is already on her way.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, witaj z powrotem w Camelocie. Inãynierowie wyznaczyli miejsce pod nowy zamek. Prace ruszà, kiedy tylko zgromadzimy odpowiednià iloáå kamienia. Mamy maâo czasu, Lady Ginewra jest juã w drodze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_29.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have trouble my Lord, our scouts report that Saxon warbands are active in the area, we now have more than just Lady Guinevere's arrival to worry about.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy problem, mèj panie. Nasi zwiadowcy donoszà o wzmoãonej aktywnoáci Sasèw w okolicy. Poza przygotowaniami do przybycia Lady Ginewry, musimy siç zajàå rèwnieã i tym problemem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_30.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Outriders from lady Guinevere's entourage report that her Ladyship is halfway here already sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wysâannicy z orszaku Lady Ginewry donoszà, ãe pani znajduje siç w poâowie drogi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_31.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, Her Ladyship approaches.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, jej wysokoáå zbliãa siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_32.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, the castles towers and gate are built, but now we must connect them with walls, to enclose the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, wieãe i brama zostaây zbudowane, ale teraz musimy je poâàczyå murami i otoczyå nimi nasz zamek.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_33.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh bother, Those curse'd Saxons are destroying all our good work my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niech bçdà przeklçci niszczàcy naszà ciçãkà pracç Sasi!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_34.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Her Ladyship has arrived and Sir Lancelot accompanies her. This is a joyous day for our land.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jej wysokoáå wâaánie przybyâa, towarzyszy jej sir Lancelot. To wspaniaâa chwila.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_35.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wonderful sire!  You have built a beautiful fortress.  Now we just have to hold out a little longer.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cudownie, mèj panie! Udaâo ci siç wybudowaå wspaniaâà fortecç. Musimy jà jeszcze utrzymaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_36.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, this strange land we find ourselves trapped in, it gives me the creeps! There is evil in the air, I swear it. The guards have been reporting all sorts of strange  sightings.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, ta dziwna kraina, w ktèrej zostaliámy uwiçzieni, przyprawia mnie o dreszcze! Czai siç tutaj wielkie zâo, przysiçgam. Straãnicy meldujà o wielu dziwnych zjawiskach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_37.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, foul creatures are assaulting the castle, they are climbing our walls.. our arrows do not harm them.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, przeklçte stwory atakujà nasz zamek. Wspinajà siç po murach... nasze strzaây nie czynià im krzywdy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_38.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What is this the demon has turned our own good men against us!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã za demon mègâ zwrèciå naszych wâasnych ludzi przeciwko nam!?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_39.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Lord more of our soldiers have been lost to these demons spells.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, kolejni ãoânierze zginçli od zaklçå demona.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_40.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Is there no defence against them?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy nie ma przeciwko nim ãadnej obrony?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_41.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege, some of the men are reporting that cold steel harms the beasts. Maybe positioning some swordsmen on our walls might help.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, ludzie donoszà, ãe stal rani te ponure bestie. Moãe powinniámy rozmieáciå na murach wiçcej knechtèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_42.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Lancelot is restored, at last, we may leave this wretched place.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Lancelot odzyskaâ siây. Nareszcie moãemy opuáciå to przeklçte miejsce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_43.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We must protect Sir Lancelot, his wounds are grievous and he will not be fit to travel for some time.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, musimy osâaniaå sir Lancelota. Jego rany sà bardzo powaãne i przez jakiá czas nie bçdzie mègâ podrèãowaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_44.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Lancelot may still be weak my Liege, but as a last resort we should make use of his devastating gift.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Lancelot nadal jest bardzo osâabiony, mèj panie. Jednak w ostatecznoáci powinniámy skorzystaå z jego niszczycielskiej mocy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_45.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Gareth is a fine lad sire, but he is still just a boy. You must watch carefully over him as he guides Lynette to the castle.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sir Gareth jest zacnym rycerzem, ale to jeszcze mâodzian. Musisz go pilnowaå, kiedy bçdzie eskortowaâ Lynette do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_46.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Gareth's power lays in the uncovering of traps my Lord. We should make sure he uses it well.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zdolnoáå sir Garetha pozwala mu na odkrywanie puâapek, mèj panie. Powinniámy umiejçtnie jà wykorzystaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_47.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poor Sir Gareth. I don't think Lynette is being quite fair to him, my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Biedny sir Gareth. Lynette nie jest wobec niego sprawiedliwa, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_48.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I'll be glad when we're there sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ucieszç siç, kiedy dotrzemy na miejsce, mèj panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_49.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Green Knight has fallen.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zielony Rycerz zginàâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_50.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Black Knight is dead sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czarny Rycerz jest martwy, panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_51.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Blue Knight has been bested my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niebieski Rycerz zostaâ pokonany, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_52.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Yellow Knight is no more sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">ìèâty Rycerz nie bçdzie nam juã przeszkadzaå, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_53.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Red Knight has left 3 of his most trusted Lords to block Sir Gareth's passage, my Liege. His route to the castle will not be an easy one.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czerwony Rycerz i trzech jego najbardziej zaufanych wojownikèw zagradzajà drogç sir Garethowi, mèj panie. Jego przeprawa do zamku nie bçdzie âatwa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_54.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">At last sire, the Red Knight is ahead of us. It looks like we arrived just in time.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nareszcie, panie. Czerwony Rycerz jest przed nami. Przybyliámy w samà porç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_55.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Red Knight has fallen sire. Lady Lynette's sister is safe.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czerwony Rycerz zostaâ pokonany, panie. Siostra Lady Lynette jest bezpieczna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_55b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh dear sire, Lady Lynette is in an awful mood.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, mèj panie. Lady Lynette jest w okropnym nastroju.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_55c.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Don't worry sire, I'm sure her bark is worse than her bite.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie martw siç, panie. Jestem pewien, ãe lepiej wysâuchaå jej ujadania, niã daå siç pokàsaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_55d.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh I do hope we get to the castle soon sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam nadziejç, ãe wkrètce dotrzemy do zamku, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_56.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan's witches are attacking our castle, sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wiedämy Morgany atakujà nasz zamek, panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_57.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Polar bears are destroying our walls my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niedäwiedzie polarne niszczà nasze mury, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_58.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">These icy wastes that surround Morgan le Fay's castle are chilling my bones my Lord. We should get to work building a castle as I suspect we will soon have more than the cold to keep out.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mrèz panujàcy na lodowych pustkowiach otaczajàcych zamek Morgany le Fay przenika do szpiku koáci. Powinniámy jak najszybciej rozpoczàå budowç zamku. Obawiam siç, ãe bçdziemy musieli broniå siç nie tylko przed zimnem...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_59.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">What are these creatures that have been sent against us.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cèã to sà za stworzenia, ktère wysâano przeciwko nam?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_60.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I hope Merlin arrives soon my Liege, I worry for the health of our champion Sir Lancelot.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mam nadziejç, ãe wkrètce pojawi siç Merlin, panie. Obawiam siç teã o zdrowie naszego bohatera, sir Lancelota.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_61.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The way to Castle Chariot is barred by an ice blockade my Liege, we have no way to hit back at Morgan. If Merlin were here, I'm sure he could blast it away.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Droga do zamku Chariot jest zablokowana przez potçãnà bryâç lodu. Nie moãemy zaatakowaå Morgan. Gdyby byâ z nami Merlin, na pewno by znalazâ sposèb na pokonanie tej przeszkody.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_62.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin has cleared the ice blockage away my Lord. The path to Castle Chariot is open to us at last.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Merlin usunàâ lodowà przeszkodzç, mèj panie. Droga do zamku Chariot stoi przed nami otworem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_63.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Castle Chariot is ours sire. Our men are searching the dungeons for Sir Lancelot.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zdobyliámy zamek Chariot. Nasi ludzie poszukujà w lochach sir Lancelota.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_64.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, our scouts report that the Saxons are massing in great numbers beyond our borders. I would expect them to test our defences before they launch their main assault.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nasi zwiadowcy donoszà, ãe Sasi gromadzà siç przy naszych granicach. Prawdopodobnie bçdà chcieli wyprèbowaå naszà obronç, zanim ruszà z gâèwnym natarciem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_65.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons are attacking again my Liege!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sasi znowu nas atakujà, mèj panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_66.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">This is it sire, the whole of the Saxon army is  arrayed before us. If Camelot holds firm, we will crush their spirit for a long time to come.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">W koæcu nadeszâa ta chwila. Caâa armia saska jest przygotowana do ataku. Jeãeli Camelot wytrzyma natarcie, zâamiemy ducha Sasèw na dâugi czas.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_67.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Saxons are defeated my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sasi zostali pokonani, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_68.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, Morgan le Fay has learnt of the discovery of the grail and even now her witches are on their way to snatch it from us. One of our brave knights must reach the grail before Morgan's witches do.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, Morgana le Fay dowiedziaâa siç o poszukiwaniach êwiçtego Graala. Jej wiedämy starajà siç nas uprzedziå. Jeden z naszych dzielnych rycerzy musi odnaleäå Graala, zanim zrobià to wiedämy Morgany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_69.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege our force has become separated in the darkness and several sections of the army have landed along the shore. If we can reach them they will be of great help in getting to the grail.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, nasze siây rozdzieliây siç w ciemnoáciach i wylàdowaây w rèãnych miejscach. Musimy je z powrotem poâàczyå, by zwiçkszyå efektywnoáå poszukiwaæ êwiçtego Graala.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_70.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are running out of time sire, Morgan's witches will be here soon.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zaczyna nam brakowaå czasu, panie. Wkrètce przybçdà tutaj wiedämy Morgany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_71.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, there are many foul creatures lurking within the walls of this castle. We must be on our guard.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, w murach tego zamku czai siç wiele potwornych istot. Musimy zachowaå czujnoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_72.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The witches are almost here sire, I fear we may have failed in our quest.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wiedämy juã tu sà, panie. Obawiam siç, ãe zawiedliámy w poszukiwaniach.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_73.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, we must use the powers of our knights to good effect if we are to ever gain the grail.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, musimy skorzystaå z mocy naszych rycerzy, jeãeli chcemy zdobyå Graala.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_74.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The path splits here sire, but which way to go?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">êcieãka rozdziela siç w tym miejscu. W ktèrà stronç powinniámy siç udaå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_75.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The grail is just up ahead my Liege, our knights must get to it.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Graal hest tuã przed nami, mèj panie. Musi siç po niego udaå jeden z naszych rycerzy.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_76.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">I am deeply saddened my Liege to see that it has come to this between you and Sir Lancelot. That we must now lay siege to his castle is a black day indeed for Albion.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zasmuca mnie fakt, ãe sprawy pomiçdzy tobà, mèj panie, a sir Lancelotem potoczyây siç w tak fatalnym kierunku. Obleganie jego zamku to najmroczniejsza chwila w historii Albionu. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_77.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The castle is ours sire. Sir Lancelot is riding out, but I don't think he means to surrender?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zdobyliámy zamek, panie. Sir Lancelot opuáciâ go, ale chyba nie chce siç poddaå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_78.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, the vile Mordred is encamped in an ancient earthwork defence to the north of the plain. We do not have enough strength here to face him yet, we should build a fortification here and wait until we are strong enough to attack him.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, podstçpny Mordred zaâoãyâ obèz w staroãytnym miejscu na pèânoc stàd. Nasze siây sà zbyt sâabe, aby siç z nim zmierzyå, mimo to powinniámy rozpoczàå budowç fortyfikacji i zaczàå gromadziå armiç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_79.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred's forces are attacking my Liege!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Atakujà nas wojska Mordreda, mèj panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_80.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred's men come again sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Siây Mordreda znowu nas atakujà!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_81.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The king is wounded, the king is wounded, physicians to the king</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Krèl jest ranny, krèl jest ranny! Medyka do krèla!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_82.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Victory is within your grasp, sire!  Kill Mordred and the country is yours once more.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zwyciçstwo jest w naszym zasiçgu, panie! Zabij Mordreda, aby przejàå jego kraj.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_83.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The traitor Mordred is dead, hurrah!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zwyciçstwo. Zdrajca Mordred nie ãyje!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_84.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, Prince Dietrich is imprisoned in e frost giant's castle across the river. But to get there we must pass many of the dragons that now plague these lands If we are to have enough troops left to siege Sigenot's castle, we should try and avoid fighting the beasts at least for now.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, ksiàãç Dietrich zostaâ uwiçziony w zamku giganta mrozu za rzekà. Aby tam dotrzeå, musimy ominàå smoki grasujàce w tej okolicy. Jeãeli chcemy przypuáciå szturm na zamek Sigenota, musimy na razie unikaå walk z tymi bestiami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_85.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's Prince Dietrich now sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tam jest ksiàãç Dietrich, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_86.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sigenot has been defeated.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Sigenot zostaâ pokonany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_87.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are losing too many men, my Lord.  We will never get into the castle with the few men we have remaining.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tracimy zbyt wielu ludzi, mèj panie. Z takà garstkà ãoânierzy nie uda nam siç dostaå do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_88.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire our castle lies across the bridge. Lets get Dietrich back there as soon as possible.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nasz zamek leãy za mostem. Zabierzmy tam jak najszybciej Dietricha.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_89.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, there are rumours that the mountain giants are coming down from their icy strongholds to revenge their fallen brother. Our castle will need to be strengthened considerably before we venture out to battle the dragons.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, olbrzymy z gèr zamierzajà pomáciå zabitych braci. Musimy wzmocniå obronç zamku, zanim ruszymy do walki ze smokami.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_90.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The first of the mountain giants is striding down the valley, Sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pierwszy olbrzym z gèr zbliãa siç dolinà, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_91.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The Mountain giants are attacking again, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Olbrzymy z gèr znowu atakujà, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_92.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Here come the giants again, my Lord.  Surely we are doomed this time.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Znowu nas atakujà olbrzymy, mèj panie. Tym razem z pewnoácià jesteámy zgubieni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_93.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our Soldiers have killed a dragon my Lord, that is well done indeed!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wspaniele! Nasi ãoânierze zabili smoka, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_94.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Only one more dragon to go sire!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pozostaâ tylko jeden smok do zabicia, panie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_95.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">My Liege, we have cleansed the land of these foul lizards.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mèj panie, zabiliámy wszystkie przeklçte jaszczury.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_96.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How will we ever kill these terrifying beasts, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak zabiå te przeraãajàce bestie, mèj panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_96b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, can you feel the ground shaking?  Oh my!  Giants!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, czy czujesz, jak siç trzçsie ziemia? O, mèj Boãe!  Olbrzymy!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_97.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">sire our men are overcome as soon as they set foot near those intoxicating flowers? What are we to do?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, nasi ludzie tracà przytomnoáå, gdy znajdujà siç w pobliãu tych kwiatèw. Co mamy zrobiå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_98.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">There's the evil dwarf, my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tam jest ten przeklçty krasnolud, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_98b.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, I sense something odd about these roses.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, z tymi rèãami jest coá nie tak.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">scribe_Lcamp_99.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The dragon Fafnir lives on a hill to the north of here sire. He is a huge beast and well defended. He will take some beating.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Smok Fafnir ãyje na wzgèrzu na pèânoc stàd, panie. To potçãna bestia, ktèrà chroni twardy pancerz. Trudno go bçdzie pokonaå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SCRIBLE_NAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scribe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Skryba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_01.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">How dare you!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak ámiesz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_02.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come on then!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Pokaã, co potrafisz!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_03.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That the best you got?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tylko na tyle ciç staå?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_04.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Come here and say that!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Chodä tutaj i powtèrz to!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_05.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hold your tongue!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zamilknij!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_06.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Silence!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Cisza!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_07.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh yeah?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Naprawdç?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_08.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Do you think so?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tak ci siç wydaje?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_09.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You will not get close.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie podejdziesz tak blisko.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">serious_retort_10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">FREEEEEDOM!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">WOLNOOOOêî!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETALLIESSCREEN_ENEMIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrogowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETALLIESSCREEN_FRIENDS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Friends</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Przyjaciele</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETALLIESSCREEN_NEUTRALS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neutrals</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Neutralni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETALLIESSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Allies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw sojusznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETCAMPFIREPEASANTS_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETCAMPFIREPEASANTS_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Number of Peasants Around Campfire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw liczbç kmieci wokèâ ogniska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETHONOURACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Honour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETTINGS_NO_DRAW_DISTANCE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Draw Distance</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez odlegâoáci rysowania</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SETTROOPTYPESSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Set Available Troop Types</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ustaw dostçpne typy wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGE TOWER SMALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siege Tower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wieãa oblçãnicza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESELECTIONSCREEN_SETUP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Setup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konfiguracja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESELECTIONSCREENSTATICTOOLTIP_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Previous Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprzednie menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESELECTIONSCREENSTATICTOOLTIP_SETUP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Continue to the Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dalej do oblçãenia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESELECTIONSCREENSTATICTOOLTIP_SIEGENAME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select this Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz to oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESETUPSCREENSTATICTOOLTIP_ATTACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Command the assault of the castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprowadä atak na zamek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESETUPSCREENSTATICTOOLTIP_DEFEND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take charge of the castle garrison</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Obejmij dowèdztwo nad garnizonem obroæcèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIEGESETUPSCREENSTATICTOOLTIP_EXIT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Previous Menu</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poprzednie menu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SIR_STRONGHOLD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Stronghold</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SKIRMISH_CAMPAIGN_Buy Army</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy Army</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup armiç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SKIRMISH_CAMPAIGN_FIGHT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fight!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Walka!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SKIRMISH_CAMPAIGN_NEXT_TURN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Turn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpna tura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SKIRMISH_CAMPAIGN_ROLL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Roll Combat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomiæ walkç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SKIRMISH_CAMPAIGN_TURN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Turn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tura</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SMALLPOXACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small pox has killed several peasants, your Lordship.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ospa zabiâa czçáå kmieci, wâadco.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SOME_ENEMIES_CLOSE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Some Enemies Close To Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niektèrzy wrogowie sà zbyt blisko wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SOUND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Däwiçk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SOUND_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sound volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå däwiçku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Granary Built</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie zbudowano spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Stockpile Built</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie zbudowano skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Armoury Built</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nie zbudowano zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No space in Granary</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brak miejsca w spichlerzu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No space in Stockpile</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brak miejsca w skâadzie zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No space in Armoury</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brak miejsca w zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough Goods</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbyt maâo dèbr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough Gold</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbyt maâo zâota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Space_warning9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough Honour</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zbyt maâo honoru</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">speech_off.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish speech is now off</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mowa podczas potyczki jest wyâàczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">speech_on.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skirmish speech is now on</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mowa podczas potyczki jest wâàczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SPEECH_VOLUME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Speech Volume</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gâoánoáå mowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STARTFIRESACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Fires</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba poãarèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">STARTGOODSCREEN_HELP1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use the mouse wheel to change resource values or select a resource and enter in the text box</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj kèâka myszy, aby zmieniå wartoáci zasobèw, lub wybierz towar i wpisz jego iloáå w pole tekstowe.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STARTGOODSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Starting Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zasoby poczàtkowe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STATUES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Statues</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posàg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Stone_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone needed m' lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebny kamieæ, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Stone_Needed2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough stone sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Za maâo kamienia, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Stone_Needed3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more stone sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej kamienia, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Stone_Needed4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stone stocks too low my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Koæczà siç zapasy kamienia, mèj panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STOPINVASIONSACTION_ALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop All Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj wszystkie inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STOPINVASIONSACTION_REPEATING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Repeating Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj ponawiajàce siç inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">STOPINVASIONSACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stop Invasions</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zatrzymaj inwazje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SUB_PANEL_BARRACKS_PEASANTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peasants</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kmiecie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SUBPANAL_TRADING_BUY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SUBPANAL_TRADING_SELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SUBPANEL_BASE_BUILDING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">SUBPANEL_BASE_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">SWINEFEVERACTION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swine fever has struck, my Lord.  Our pig herd has been wiped out.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nasze stada ogarnçâa plaga áwiæskiej goràczki, mèj panie. Pogâowie áwiæ znacznie spadâo.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TALENEMYSCASTLEACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Take Enemy's Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä zamek wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TALKING HEADS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Talking Heads</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gadajàce gâowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAX_CASTLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax:- Castle </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek: - Zamek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAX_ESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax:- Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Podatek: - Posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAX_INCOME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax Income</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dochèd z podatkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAX_RATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tax Rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stopa podatku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oooh a LARGE bribe, lovely.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ooch, DUìE przekupstwo, cudownie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small bribe, jolly good.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Maâe przekupstwo, moãe byå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No taxes, that's nice. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bez podatkèw, áwietnie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low taxes, oh.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Niskie podatki, och</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal tax rate.. hmmph  </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zwykâe podatki... hmm... </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High taxes, I don't like it</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wysokie podatki, nie podoba mi siç to.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extortionate taxes, not again. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bolesne podatki. Tylko nie to.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cruel taxes,  oh  nooo!</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Okrutne podatki, och nieee!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes_Rate9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra cruel taxes,  please no sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zâodziejskie podatki, bâagam, panie, nie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No change in the treasury Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Bez zmian w skarbcu, panie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our Gold stocks grow steadily, sire </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapasy zâota stale rosnà, panie </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold is flowing into the treasury sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zâoto pâynie strumieniem do naszego skarbca, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are losing a little money, my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Tracimy nieco pieniçdzy, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Our treasury is emptying. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Nasz skarbiec pustoszeje. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your high tax rate is having an effect on your popularity my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wysokie podatki wpâywajà niekorzystnie na twojà popularnoáå, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A thief has stolen some gold from our treasury sire .</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zâodziej ukradâ nieco zâota ze skarbca, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Taxes8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, you may want to build a treasury to collect taxes</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, powinniámy zbudowaå skarbiec, aby zaczàå gromadziå podatki.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_BIG_BRIBE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Large Bribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Duãe przekupstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_CRUEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cruel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Okrutne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_EXTORTIONATE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extortionate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bolesne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_EXTRA_CRUEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Extra Cruel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâodziejskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_HIGH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">High</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wysokie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_LOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Low</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niskie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_NO_TAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Tax</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez podatk.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TAXLEVEL_SMALL_BRIBE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Small Bribe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maâe przekupstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_ENEMY1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_ENEMY2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_ENEMY3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_HUMAN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Human</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czâowiek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_HUMAN_ALLY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Human Ally</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czâowiek sojusznik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_NEUTRAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Neutral</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Neutralny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEAMLORD_REINFORCEMENT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reinforcement</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Posiâki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEXTURE_DETAIL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Detail</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Detale tekstur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TEXTURE_FILTERING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Texture Filtering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filtrowanie tekstur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TOWERDAMAGEDPANEL_COLLAPSING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Collapsing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Na granicy rozpadu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TOWERDAMAGEDPANEL_DESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TOWERDAMAGEDPANEL_NORMAL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Normal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Normalny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TOWNSUBPANEL_TOOLTIP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place Civilian Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmieáå obiekty cywilne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADE_BUY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADE_INCOME</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trade Income</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dochèd z handlu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADE_SELL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sell</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprzedaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADER_1QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">1Q</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">1m</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADER_2QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">2Q</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">2m</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADER_3QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">3Q</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">3m</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADER_OFF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Off</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADER_ON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRADESCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tradable Resources</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Surowce dostçpne do handlu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TREBUCHET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trebuchet</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trebusz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_AFTER_BRIEFING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">After Briefing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Po wprowadzeniu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALL_LORDS_TROOPS_DEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Lord's Troops Are Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie wojska wâadcy zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALLYOURTROOPSDEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All Your Troops Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszystkie twoje wojska zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALWAYS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Always</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zawsze</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALWAYS_lose</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time until Defeat:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do klçski:</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALWAYS_month</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Month</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiàc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALWAYS_months</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Months</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miesiàce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ALWAYS_win</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Time Until Victory</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czas do zwyciçstwa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ANYENEMYONMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy on Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak wroga na mapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ANYENEMYONMAP_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy Left on Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrogowie na mapie zniszczeni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ANYENEMYTROOPONMAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy Troops on Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak wojsk wroga na mapie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ANYENEMYTROOPONMAP_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy Troops Left on Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska wrogèw na mapie zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_BREACHINWALL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Breach Enemy's Castle Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sforsuj mury zamku wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_BREACHINWALL_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Breach in Castle Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sforsuj mury zamku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAMELOT_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete Camelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ukoæczony zamek Camelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAMELOT_COMPLETE_custom_chapter2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Camelot is complete upon Guinevere's arrival.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Camelot ukoæczony na przyjazd Ginewry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAMELOT_NOT_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Camelot Not Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Camelot nie ukoæczony</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAMELOT_NOT_COMPLETE_custom_chapter2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Guinevere arrives and Camelot is not complete.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ginewra przybywa, a Camelot nie jest ukoæczony.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAPTURE_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj siedzibç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAPTURE_STONE_CIRCLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture the Stone Circle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj kamienny kràg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CAPTURE_STONE_CIRCLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Stone Circles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opanuj kamienne krçgi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Character Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Postaå ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_BORS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bors Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bors ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_CHARACTER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select Character</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz postaå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_DIETRICH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_GALAHAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Galahad Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Galahad ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_GARETH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gareth Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gareth ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_GAWAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gawain Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gawain ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_HILDERBRUND</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hildebrand Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hildebrand ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_JANIBAS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Janibas Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Janibas ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_JANIBAS_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Janibas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Janibasa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_MERLIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merlin ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_MORDRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_NIEBELUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Niebelung Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nibelung ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_NIEBELUNG_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Niebelung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Nibelunga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_ORKIS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orkis Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Orkis ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_OWNER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select Owner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz wâaáciciela</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_PERCIVALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percival Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Percival ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_RADU</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radu Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Radu ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_SCHILBUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Schilbung Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Schilbung ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_SCHILBUNG_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Schilbung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Schilbunga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_SIEGFRIED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_SIR_BEDIVERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sir Bedivere Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sir Bedivere ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_DIES_VLAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_MARKER_PROXIMITY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Character Marker Proximity</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik bliskoáci postaci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_MARKER_PROXIMITY_CUSTOM_MISSION_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Sir Bedivere and return him to your Keep.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uratuj sir Bedivere’a i odprowadä go do swojej siedziby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CHARACTER_NEAR_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Near Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Okolice znacznika</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_COMPLETE QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Current Quest Status</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualny stan misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_COMPLETE QUESTS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Result of Quests Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rezultaty zakoæczonych misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_COMPLETE QUESTS_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Complete All Quests</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonaj wszystkie misje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONSTRUCTED_BUILDING_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building Site Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Budowa ukoæczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONSTRUCTED_BUILDING_COMPLETE_BRIDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rebuild the Ruined Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odbuduj zniszczony most</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONSTRUCTED_BUILDING_PERCENT_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Building Site Percent Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Procent ukoæczenia budowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONSTRUCTED_BUILDING_PERCENT_COMPLETE_BRIDGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rebuild Ruined Bridge</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odbuduj zniszczony most</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONTROL_NUM_ESTATES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Control a number of Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontrola czçáci posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CONTROL_NUM_ESTATES_buy</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Buy a Number of Estates</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kup czçáå posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CUSTOM_CAPTURE_ESTATE_6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Estate 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zajmij posiadâoáå 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CUSTOM_CAPTURE_ESTATE_6_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Capture Estate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zajmij posiadâoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CUSTOM_CHAPTER1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fight through the guards and reach the boat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokonaj straãnikèw i dotrzyj do âodzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_CUSTOM_WILLIAM_REACH_KEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue William and return him to your Keep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uratuj Williama i odprowadä go do swojej siedziby.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_DRAGON_EMPLACEMENTS_DESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon Nests Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smocze legowiska zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_DRAGON_EMPLACEMENTS_DESTROYED_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Fafnir the Dragon.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij smoka Fafnira</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYGOLDACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Gold Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto wrogie zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYGOODSACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Goods Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto wrogie towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYHONOURACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Honour Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyto wrogi honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYLORDDIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">All the enemy Lords are Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wszyscy nieprzyjacielscy wâadcy nie ãyjà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYNEARMARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemies are near a marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W pobliãu znacznika znajdujà siç wrogowie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYNEARMARKER_RADIUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Promieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYTROOPSONWALLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Troops onto Enemies Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadä wojska na mury wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYTROOPSONWALLS_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Troops onto Enemies Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadä wojska na mury wroga</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ENEMYTROOPSONWALLS_express_enemy</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrèg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_GETXTROOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Recruit Archers</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rekrutuj âucznikèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_GOLDACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gold Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyte zâoto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_GOODSACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goods Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobyte towary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_GOODSACQUIRED_Express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Acquire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_GRANARY_LEVEL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Granary Level</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poziom spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_HOLY_RELIC_DESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Holy Relic Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiçta relikwia zniszczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_HONOURACQUIRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour Acquired</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Otrzymano honor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_HONOURACQUIRED_Express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Acquire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zdobàdä</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_KILL_WARLORD_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Warlord 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij wodza wojownikèw 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_KILL_WARLORD_2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Warlord 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij wodza wojownikèw 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_KILL_WARLORD_3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill Warlord 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij wodza wojownikèw 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LIFTSIEGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lift Siege</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozbij oblçãenie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LIFTSIEGE_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Lords Castle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uratuj zamek wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LORD_DAMAGED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord Damaged</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadca ranny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LORD_DAMAGED_custom</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill : Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij: Lord Barclay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LORD_DAMAGED_custom2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill : Edwin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij: Edwin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LORDDIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Your Lord Dies</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twèj wâadca ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_LORDDIES_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur Dies.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur ginie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MANYENEMIESCLOSETOENEMYKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Many Troops Close to Enemy Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doprowadä duãà liczbç wojsk w pobliãe wrogiego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marker Proximity</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik bliskoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Retrieve the Holy Grail.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odszukaj êwiçtego Graala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Reach Sir Lancelot.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dotrzyj do sir Lancelota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_6_blue</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the Blue Knight.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Niebieskiego Rycerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_6_green</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the Green Knight.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Zielonego Rycerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_6_red</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the Red Knight.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij Czerwonego Rycerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_6_yellow</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill the Yellow Knight.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij ìèâtego Rycerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ARTHURMISSION_8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Sir Lancelot.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uratuj sir Lancelota</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MARKER_PROXIMITY_CUSTOM_ICEMISSION_1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uratuj Dietricha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_MULTIPLELORDSDEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Multiple Lords Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczni wâadcy nie ãyjà</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NO_MESSAGE_PLAYING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Messages Playing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak wiadomoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NO_WOLVES_ON_MAP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Wolves Left on the Map</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilki na mapie zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NOENEMYORINVASION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy or Invasions Left</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak wrogèw lub inwazji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NOENEMYORINVASION_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Enemy or Enemy Invasions are left</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wrogowie lub inwazje wrogèw odparte</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NOFOODINGRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No Food In A Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak ãywnoáci w spichlerzu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NOPEOPLELEFT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No People Left</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak ludzi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NOT_COMPLETE QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Not Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nie zakoæczona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_NUM_QUESTS_COMPLETE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Quests Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba wykonanych misji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_OTHER_KILLS_LORD_X</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other Lord Kills Lord X</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inny wâadca zabija wâadcç X</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_OTHER_KILLS_THE_KING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other Lord Kills The King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inny wâadca zabija krèla</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_OTHER_KILLS_X</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Other Lord Kills</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Inny wâadca zabija</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_OUTLAWCAMPDESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Destroy Outlaw Camp</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zniszcz obèz rzezimieszkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_PERCENT_TROOP_KILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percent of Troops Lost</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Procent straconych wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_PLAYER_KILLS_LORD_X</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Kills Lord X</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz zabija wâadcç X</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_PLAYER_KILLS_THE_KING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Kills The King</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz zabija krèla</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_PLAYER_KILLS_X</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Player Kills</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gracz zabija</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_POPULATIONREACHED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attain Population</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osiàgniçto liczbç ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_POPULATIONREACHED_OF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Attain Population</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osiàgniçto liczbç ludnoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_QUEST_FAILED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quest Failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Misja nieudana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_RESCUE_LORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ratuj wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_RESCUE_LORD_express</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rescue</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ratuj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_RESCUE_LORD_MONK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Monk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mnich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_RESCUE_LORD_MONK_HOLY_RELIC</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Holy Relic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êwiçta relikwia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_ROSE_GARDENS_DESTROYED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rose Gardens Destroyed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ogrody rèãane zniszczone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SINGLE_COMPLETE QUEST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Single Quest Complete</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pojedyncza misja wykonana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SOMEENEMIESCLOSETOENEMYKEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Some Troops Close to Enemy Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doprowadä wojska w pobliãe wrogiego wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_ENEMY_LORD_DEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie ãyje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_ENEMY_LORD_IS_DEAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nie ãyje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_ENEMY_LORD_KILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kill</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabij</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_KILLS_LORD_X</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord X Kills Lord Y</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâadca X zabija wâadcç Y</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_KILLS_LORD_X_KILLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kills</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ofiary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_LORD_KILLED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Killed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabici</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_LORD_KILLER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Killer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zabèjca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFIC_LORD_KILLS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Specific Lord Kills</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Konkretny wâadca zabija</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_SPECIFICENEMYLORDDIES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Enemy Lord Dead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nieprzyjacielski wâadca nie ãyje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_AI_RETREAT_ESTATE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marker To Retreat To</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik odwrotu do</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_AI_RETREAT_LORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lord's Troops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska wâadcy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_ESTATE_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Estate Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik posiadâoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_NEAR_MARKER_LORD_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Troops Owner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wâaáciciel wojsk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_NEAR_MARKER_MARKER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Proximity Marker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znacznik bliskoáci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_TROOPS_NEAR_MARKER_RADIUS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Radius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Promieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TRIGGER_YOURTROOPSONENEMYWALLSTRIGGER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Get Your Troops on Enemy Walls</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wprowadä swoje wojska na mury wroga</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Barry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frank</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Franek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_03</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Bill</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ted</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tadek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wayne</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wayne</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carl</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karol</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jimmy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kuba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ken</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ken</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sam</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sam</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tomek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eric</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eryk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Will</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Will</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Andy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Andrzej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dave</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dawid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Steve</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stefek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dustin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dustin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kevin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kevin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tony</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Antoá</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alex</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Olek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jim </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jim </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jèzio</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jack</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ryan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ryan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Abe</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Abe</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barney</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barney</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gary</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ash</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ash</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_LOWER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Travis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Travis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">John</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thomas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tomasz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ben</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ben</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oliver</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oliwer</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Paul</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Paweâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darren</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darren</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Niall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niall</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Seamus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Seamus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jay</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jay</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Morgan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Morgan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Declan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Declan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Adam</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Adam</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mathew</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mathew</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nathan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nathan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Freddie</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Freddie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sean</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sean</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Isaac</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Isaac</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Simon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szymon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">George</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jurek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Owen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Owen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piotr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leonard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leonard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Scott</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Scott</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gordon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gordon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hamish</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hamish</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ian</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ian</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mark</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oswald</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oswald</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clive</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Clive</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_MIDDLE_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Terry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Terry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Timmy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Timmy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rupert</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rupert</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Charles</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Karol</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harry</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harry</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Robert</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Robert</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jason</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jason</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Phillip</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Filip</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">William</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">William</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">James</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">James</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Warrick</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Warrick</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Edward</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Edward</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Joshua</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Joshua</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Richard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ryszard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sebastian</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sebastian</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Felix</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Felix</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peregrin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peregrin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Max</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maks</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alexander</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aleksander</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Micheal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Micheal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Harrison</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Harrison</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Louis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Louis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oscar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oskar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Christopher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krzysztof</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Patrick</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Patryk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dominic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dominik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Theobald</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teobald</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Percy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bruce</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bruce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nicholas</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mikoâaj</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leopold</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leopold</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ferdinand</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ferdynand</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPFIRSTNAME_UPPER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Geoffrey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Geoffrey</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ALFRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Alfred The Great</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Alfred Wielki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Arthur</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Artur</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mopplehead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mopplehead</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flemming</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Flemming</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Butterley</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Butterley</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pintswiller</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pintswiller</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dongle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dongle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chiselwork</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chiselwork</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Twospades</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twospades</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wistbucket</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wistbucket</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wortbottom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wortbottom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Smith</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smith</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Becket</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Becket</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spears</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Spears</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Klang</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klang</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Strange</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strange</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ramsbottom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ramsbottom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Miller</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Miller</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Longfellow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Longfellow</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shortsword</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Shortsword</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goodworthy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Goodworthy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sprinkle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sprinkle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Windsor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Windsor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pignose</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pignose</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ramsbottom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ramsbottom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Roundtree</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Roundtree</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Redbeard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Redbeard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Horselover</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Horselover</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peck</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peck</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peebucket</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peebucket</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_LOWER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thornley</Data></Cell>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Stanley</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marshall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marshall</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tudor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tudor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Farquar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Farquar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Elphinstone</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Elphinstone</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wyer-Roberts</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyer-Roberts</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ARTHUR_UPPER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beaufort</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Beaufort</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_BEDIVERE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bedivere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bedivere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_BEOWULF</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Beowulf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_BORS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bors</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bors</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Brahmaparusha</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brahmaparusha</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chiang-shih</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chiang-shih</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Penanggalan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Penanggalan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Civateto</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Civateto</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jaracaca</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jaracaca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lobishomen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lobishomen</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sukuyan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sukuyan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tlahuelpuchi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tlahuelpuchi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Asema</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Asema</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_CREEPER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maneden</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maneden</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Baal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Azazel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Azazel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jezebeth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jezebeth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Belial</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Belial</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Baal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Baal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Verin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Verin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Samael</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Samael</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merihim</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merihim</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mammon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mammon</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DEMON_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Beelzebub</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Belzebub</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DIETRICH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dietrich</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_DWARF_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diego</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Trash</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Old shock</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gurt Dog</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êmierdziel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Black</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarny</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barguest</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pijak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Spectral</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widmo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hooter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pooka</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Strach</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Angel</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anioâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DOG_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dandy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Piçkniá</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darkworm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarna Ohyda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blackheart</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarne Serce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blackbreath</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarny Oddech</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Devilspawn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pomiot Szatana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deathbringer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Syn Kostuchy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nightshadow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nocny Cieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hells serpent</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wàã Piekieâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Devilwing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diable Skrzydâo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Deathshead</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Trupia Czaszka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_DRAGON_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Shadow worm</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potwèr Mroku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolfstooth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolfstooth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clawfoot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Clawfoot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Devilstongue</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Devilstongue</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sixfangs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sixfangs</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Giantsfoot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Giantsfoot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragonson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dragonson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Twoswords</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Twoswords</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Butcher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Butcher</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gripper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gripper</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">McSlasher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">McSlasher</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolfsbane</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolfsbane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nightshade</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nightshade</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stakemaker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stakemaker</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">McMasher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">McMasher</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Poisoncup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poisoncup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grimtooth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grimtooth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stormcup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stormcup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">MeanSmickle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">MeanSmickle</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Daggertop</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Daggertop</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rottenflower</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rottenflower</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pigsbreath</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pigsbreath</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ratsneck</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ratsneck</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bloodletter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bloodletter</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Darkcloud</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Darkcloud</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rackwort</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rackwort</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bladerack</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bladerack</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ditchwater</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ditchwater</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fester</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fester</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Grimesworthy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Grimesworthy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Swillplatter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Swillplatter</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rumbucket</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rumbucket</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_LOWER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mashnugget</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mashnugget</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kadlec</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kadlec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kovar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kovar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fiser</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Fiser</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nekovar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nekovar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lanik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lanik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chalupnik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chalupnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Biskup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Biskup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vojak</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vojak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soldan</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Soldan</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragoun</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dragoun</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Myska</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Myska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zaba</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zaba</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jelinek</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jelinek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jezek</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jezek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vrana</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Zito</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zito</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vrabec</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vrabec</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jedlicka</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jedlicka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Makovicka</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Makovicka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Koupil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koupil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soukup</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Soukup</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Navratil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Navratil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vrzala</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vrzala</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sedlak</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sedlak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kovar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kovar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlach</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Smid</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hrabal</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hrabal</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Doubek</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doubek</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jahoda</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jahoda</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_MIDDLE_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Drahokoupil</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drahokoupil</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Acutus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Acutus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aquila</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aquila</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barbatus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barbatus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bacchus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bacchus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Boronius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Boronius</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">BelloCampo</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">BelloCampo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Calixtus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Calixtus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Caluus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Caluus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Catulus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Catulus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Diabolus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diabolus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Draco</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Draco</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Crassus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Crassus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Drogo</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Drogo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Escrupa</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Escrupa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Faucus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Faucus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Garnerus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Garnerus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lupellus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lupellus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lupus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lupus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Luxa</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Luxa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maneriis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Maneriis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Marisco</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Marisco</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Molis</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Molis</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pentecostes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pentecostes</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Polus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Polus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Puntius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Puntius</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ragotus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ragotus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sartorius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sartorius</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stagno</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Stagno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tulka</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tulka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vacarius</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vacarius</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Velox</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Velox</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_EVIL_UPPER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vesci</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vesci</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ymir</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ymir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Surt</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Surt</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hrungnir</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hrungnir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hymir</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hymir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thiassi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thiassi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hrym</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hrym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thrym</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thrym</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vafthrudnir</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vafthrudnir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_FROST_GIANT_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Suttung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Suttung</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GALAHAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Galahad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GARETH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gareth</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GAWAIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gawain</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cold wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zimnoskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dark wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ciemnoskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bone wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Koácioskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Night wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nocnoskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blind wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">êleposkrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hells wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Diabloskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rat wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szczuroskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dog wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Psioskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilczoskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GIANT_BAT_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon wing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoczoskrzydây</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Stormbringer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Syn Burzy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Groundshaker</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niebieski Grom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Firebrand</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ognisty Znak</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Greensorrow</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zielona Groza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Goldenjoy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zâote Piçkno</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_GOOD_DRAGON_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thunderfoot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstrzàsajàcy Ziemià</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
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    <Cell ss:StyleID="s24"><Data ss:Type="String">Zimowe Serce</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_DRAGON_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wintersbane</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zimowa Zagâada</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_DRAGON_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Springkiller</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_DRAGON_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bluewyrm</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_DRAGON_10</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_01</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_03</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_04</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_05</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_06</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_07</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_08</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_09</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_10</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carlson</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_12</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Josefson</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mattson</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peterson</Data></Cell>
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   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_16</Data></Cell>
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    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orn</Data></Cell>
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   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_18</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vilhelmsdotter</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nyman</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wiik</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soderlund</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kull</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hellqvist</Data></Cell>
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   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_25</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_26</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_27</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_28</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_29</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_LOWER_30</Data></Cell>
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   </Row>
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   </Row>
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   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Norrgord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Norrgord</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hartull</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hartull</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anneburg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anneburg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Burk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Henrikson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Henrikson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carlson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Carlson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ivarson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ivarson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Josefson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Josefson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mattson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mattson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peterson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peterson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skeppar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skeppar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Orn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anders</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vilhelmsdotter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vilhelmsdotter</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nyman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nyman</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wiik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soderlund</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Soderlund</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kull</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kull</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hellqvist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hellqvist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loflund</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Loflund</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Haggblom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Haggblom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Svanback</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Svanback</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bjornvik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bjornvik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nygard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nygard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ehrstrom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ehrstrom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Erickson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Erickson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_MIDDLE_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blomqvist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Blomqvist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_QUEEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ice Queen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèlowa Lodu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Abramson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Abramson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hanson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hanson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jackson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jackson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Jacobson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jacobson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Johnson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Johnson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Norrgord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Norrgord</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hartull</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hartull</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anneburg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anneburg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Burk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Burk</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Henrikson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Henrikson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_11</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Carlson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Carlson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_12</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ivarson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ivarson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_13</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Josefson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Josefson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_14</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mattson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mattson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_15</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Peterson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Peterson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_16</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Skeppar</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skeppar</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_17</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Orn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Orn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_18</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anders</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Anders</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_19</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vilhelmsdotter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vilhelmsdotter</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_20</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nyman</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nyman</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_21</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wiik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wiik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_22</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Soderlund</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Soderlund</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_23</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kull</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kull</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_24</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hellqvist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hellqvist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_25</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loflund</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Loflund</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_26</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Haggblom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Haggblom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_27</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Svanback</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Svanback</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_28</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bjornvik</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bjornvik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_29</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Nygard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nygard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_30</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ehrstrom</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ehrstrom</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_31</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Erickson</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Erickson</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_ICE_UPPER_32</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Blomqvist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Blomqvist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_LANCELOT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Lancelot</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_MERLIN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Merlin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_MORDRED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Mordred</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_NIEBELUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Niebelung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nibelung</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_PERCIVALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Percival</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Odin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Odyn</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Thor</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Thor</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wodin</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wodin</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Freyja</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Freyja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tyr</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tyr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Heimdall</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Heimdall</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Loki</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Loki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Frigg</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Frigg</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Freyr</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Freyr</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_POLAR_BEAR_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aegir</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aegir</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Leofric</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leofric</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Aelfwine</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aelfwine</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ceolwulf</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ceolwulf</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Offa</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Offa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Osric</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Osric</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Caerl</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Caerl</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hengist</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hengist</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Eadfrid</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Eadfrid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Egbert</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Egbert</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARLORD_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wulfhere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wulfhere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tondbert</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tondbert</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tonfhere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tonfhere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wilfrid</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wilfrid</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wuffa</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wuffa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sighere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sighere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sighard</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sighard</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Redwald</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Redwald</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sebbi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Sebbi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Raegenhere</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Raegenhere</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SAXON_WARRIOR_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Yffi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Yffi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SCHILBUNG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Schilbung</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Schilbung</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SIEGFRIED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Siegfried</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_SORCERER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sorcerer</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarnoksiçãnik</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_VLAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Vlad</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bright moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jasny Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Singing moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wyjàcy Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dark moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czarny Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Mulberry moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Morwowy Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Flower moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kwiecisty Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dragon moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Smoczy Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ghost moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widmowy Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">White moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Biaây Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tree moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pusty Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WEREWOLF_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Storm moon</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Burzowy Ksiçãyc</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Tami</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tami</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Venus</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Venus</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Candy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Candy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Daisy</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Daisy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_05</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hoshi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hoshi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_06</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Kita</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kita</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_07</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Babette</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Babette</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_08</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ashia</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ashia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_09</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Bhoomi</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bhoomi</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WITCH_10</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Barbera</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Barbera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WOLF_01</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gripper</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Chwytacz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WOLF_02</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fang</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kieâ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WOLF_03</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Slasher</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szarpacz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WOLF_04</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Biter</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Szczçki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">TROOPSURNAMENAME_WHITE_WOLF_05</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Welcome to Stronghold Legends, my Lord. Our simple tutorial will teach you the basics of building your first castle.</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">Witaj, w grze Stronghold Legends, mèj panie. Nasz prosty samouczek pokaãe ci, jak stworzyå podwaliny pod swèj pierwszy zamek.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now that you are familiar with moving about your lands, it's time to get to work building up your castle. To store wood, stone and many other vital resources, every castle needs a stockpile.  Left click on the stockpile icon to select it as the current building to be placed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz, kiedy juã wiesz, jak poruszaå siç po swoich ziemiach, czas zabraå siç za budowç zamku. Kaãdy zamek potrzebuje skâadu zapasèw, aby mèc magazynowaå drewno, kamieæ i inne waãne surowce. Kliknij lewym przyciskiem myszy ikonç skâadu zapasèw, aby wskazaå, ãe ten obiekt chcesz teraz stworzyå.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now find a flat piece of land where you would like to place the stockpile.  Move your mouse over the main screen until your stockpile appears then left click to place it.</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">Teraz odszukaj pâaski fragment terenu, na ktèrym chcesz zaâoãyå skâad zapasèw. Poruszaj myszà po gâèwny oknie gry, aã skâadowisko pojawi siç w odpowiednim miejscu. Wèwczas kliknij lewym przyciskiem myszy, aby zbudowaå skâad zapasèw.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now that you have a stockpile, you will also need to place a granary, to feed your peasants. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">Skoro posiadasz juã skâad zapasèw, bçdziesz rèwnieã potrzebowaâ spichlerza, aby karmiå swoich poddanych.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click on the granary building and move your mouse pointer over the main screen until the granary appears, then left click to place it.</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">Kliknij lewym przyciskiem myszy budynek spichlerza i przejedä kursorem na ekran gâèwny, aã pojawi siç tam spichlerz. Kliknij lewym przyciskiem myszy, aby zbudowaå ten obiekt.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Well done, my Liege.  You now have the foundation of your castle economy.  I have had some wood and stone placed in your stockpile and some food delivered to your granary.</Data></Cell>
    <Cell ss:StyleID="s27"><Data ss:Type="String">Doskonale, panie. Poâoãyâeá wâaánie fundamenty pod gospodarkç zamkowà. Kaãç dostarczyå drewno i kamieæ do twojego skâadowiska oraz ãywnoáå do twojego spichlerza.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">If you look at the front of your keep, you will see a campfire.  This is where your peasants will gather to wait for a job in the castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli spojrzysz na teren przed swojà siedzibà, zobaczysz tam ognisko.  To tutaj bçdà zbieraå siç kmiecie liczàcy na zatrudnienie w zamku.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">If we wish to attract peasants to the castle we need our vital popularity rating to be high. With popularity over 50, peasants will come to the castle and we can expand our operations.  Once it is below 50, however, they will start to leave and our economy will suffer.  Making changes to the tax rate and food rationing are just two of the ways of manipulating our popularity rating.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli chcesz przyciàgnàå wiçcej kmieci do zamku, musimy zadbaå, aby nasza popularnoáå byâa wysoka. Jeãeli poziom popularnoáci wyniesie 50 lub wiçcej, do zamku bçdà áciàgaå nowi kmiecie i bçdziemy mogli rozwijaå naszà dziaâalnoáå. Jeãeli popularnoáå spadnie poniãej 50, kmiecie zacznà opuszczaå zamek i nasza gospodarka ucierpi. Dwa najwaãniejsze sposoby sterowania popularnoácià to regulacja stopy podatkèw oraz racjonowanie ãywnoáci.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">For more information on the castle, try left clicking on the reports book.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli szukasz bliãszych informacji na temat zamku, kliknij lewym przyciskiem myszy ksiçgç raportèw.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">The currently selected report is the popularity report.  This shows all of the factors affecting popularity.  The 'overall' number indicates how your popularity will change in the coming month.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualnie otwarty zostaâ raport o popularnoáci. Pokazuje on wszystkie czynniki wpâywajàce na twojà popularnoáå. Wartoáå „âàczna” pokazuje, jak zmieni siç twoja popularnoáå w nadchodzàcym miesiàcu.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String"> In order to keep your peasants happy, you must provide them with food.  It’s time to get some of the idle peasants to work producing food.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby zadowoliå swoich poddanych, musisz zapewniå im ãywnoáå. Czas posâaå kilku bezrobotnych kmieci do produkcji ãywnoáci.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">In the centre of the screen is your keep, this is where your Lord lives. In times to come it will be at the centre of some great battles.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Na árodku ekranu widzisz swojà siedzibç. To tutaj mieszka twèj wâadca. W przyszâoáci bçdzie to centrum wielu zaãartych bitew.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">As, in this tutorial, we are playing the side of King Arthur we are able to build dairy farms to provide more cheese for our granary.  To build dairy farms, switch to the food panel (apple icon).</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tym samouczku grasz po stronie krèla Artura, toteã moãesz budowaå gospodarstwa hodujàce krowy, z ktèrych mleka bçdzie wytwarzany ser, a nastçpnie dostarczany do naszego spichlerza. Aby zbudowaå hodowlç krèw, przeâàcz widok na panel obiektèw ãywnoáciowych (ikona jabâka).</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now choose the dairy farm.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz wybierz hodowlç krèw.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Good. Now place 2 dairy farms.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze. Teraz wybuduj 2 hodowle krèw.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Very good. For each dairy farm you placed, a peasant from the keep will change into a farmer, tend and milk his cows and make cheese, which will then be delivered to the granary. Our food stocks will soon start to grow.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bardzo dobrze. Za kaãdym razem kiedy zbudujesz gospodarstwo rolne, bezrobotny kmieå sprzed zamku zamieni siç w rolnika. Od tej pory bçdzie doglàdaâ krèw i doiâ je, a potem wyrabiaâ ser i zanosiâ go do spichlerza. Nasze zapasy ãywnoáci wkrètce zacznà rosnàå.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now we have more food coming in, let’s use it to boost our popularity rating. Left click on the granary building you placed earlier to bring up the granary panel and change your ration level.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Skoro zapewniliámy sobie dostawy ãywnoáci, wykorzystajmy to, aby podnieáå naszà popularnoáå. Kliknij lewym przyciskiem myszy budynek spichlerza, ktèry wczeániej wybudowaâeá, aby wywoâaå panel spichlerza i zmieniå wielkoáå racji ãywnoáciowej.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Good, now left click on the up arrow to increase the peasants ration level to 'extra'.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze. Teraz kliknij lewym przyciskiem myszy strzaâkç, aby zwiçkszyå wielkoáå racji wydawanych kmieciom na „dodatkowe”.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Well done my Liege. Due to our generous rationing, we are now gaining a big bonus to castle popularity each month.  The downside to this is that the peasants are consuming food more quickly than they were before.  The bar to the right of the panel will show you the rate at which a unit of food is consumed or you can simply see the units of food disappear from your granary on the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobra robota, panie. Dziçki obfitym racjom uzyskamy znaczny wzrost popularnoáci zamku kaãdego miesiàca. Wadà tego rozwiàzania jest fakt, ãe teraz poddani konsumujà nasze zapasy znacznie szybciej niã poprzednio. Pasek w prawej czçáci panelu pokazuje tempo zjadania jednostki ãywnoáci. Patrzàc na mapç, zaobserwujesz rèwnieã, jak ãywnoáå znika z twojego spichlerza.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Now if you would, please click on the more information icon on the granary panel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz, panie, kliknij ikonç dalszych informacji w panelu spichlerza.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">This panel also shows exactly how much food we have remaining.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ten panel podaje dokâadnie, ile ãywnoáci jeszcze nam pozostaâo.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">It also allows you to set what food types the peasants are allowed to eat.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pozwala on rèwnieã okreálaå, jakie rodzaje ãywnoáci majà dostawaå kmiecie.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">First of all, however, let’s learn how to control the camera and move about your lands.  You move your view by simply pushing the mouse to the edge of the screen in the direction you wish to travel, using the arrow keys on the keyboard will have a similar affect. Try it now and push the mouse to the edge of the screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jednak przede wszystkim musisz siç nauczyå, jak sterowaå widokiem i jak poruszaå siç po okolicy. W celu przesuniçcia widoku po prostu dosuæ mysz do krawçdzi ekranu w kierunku, ktèry chcesz zobaczyå. Podobny skutek daje wciániçcie klawiszy kursora na klawiaturze. Sprèbuj teraz, jak to dziaâa – dosuæ mysz do krawçdzi ekranu.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">As you can see, the peasants have enough food to last them for quite a while. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak widzisz, kmiecie majà doáå jedzenia, aby wystarczyâo im na pewien czas.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Somewhat disappointingly, however, we only have one type of food coming in. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niestety, do naszego spichlerza trafia tylko jeden rodzaj ãywnoáci.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Feeding our peasants multiple food types would provide my Lord with a small amount of  honour. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jeãeli bçdziemy ãywiå naszych poddanych rèãnymi pokarmami, nasz wâadca otrzyma pewnà iloáå honoru.</Data></Cell>
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    <Cell ss:StyleID="s23"><Data ss:Type="String">Honour is a most valuable asset to any castle and once acquired can be spent on many important things, such as taking a promotion or creating legendary knights and ferocious beasts. Let’s build an apple orchard so that the peasants will be able to eat a diet of both cheese and apples.  This will start to bring some honour into the castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Honor to najcenniejsza wartoáå kaãdego zamku. Kiedy zgromadzisz odpowiednià iloáå honoru, moãesz go zuãytkowaå w rozmaitych celach, np. aby awansowaå na wyãszy stopieæ albo wezwaå na pomoc legendarnych rycerzy lub potwory. Zbudujmy teraz sad jabâoni, aby zaoferowaå naszym kmieciom dietç z jabâek i sera. Spowoduje to niewielki przypâyw honoru do zamku.</Data></Cell>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_34.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ah... a slight problem, look at the stockpile, there is very little wood available to build the apple orchard. We need to place a Woodcamp to bring in some wood.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ach... mamy maây problem. Spèjrz na skâadowisko zapasèw – posiadamy zbyt maâo drewna, aby mèc zaâoãyå sad. Musimy stworzyå obèz drwali, ktèrzy bçdà dostarczaå nam drewno.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_35.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To build a Woodcamp, click on the industry panel. (Hammer)</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby zbudowaå obèz drwali, kliknij panel obiektèw przemysâowych (mâotek).</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_36.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now click on the Woodcamp icon.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz kliknij ikonç obozu drwalskiego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_37.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Finally, sire, place a Woodcamp close to the trees.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wreszcie, panie, umieáå obèz gdzieá w pobliãu lasu.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_38.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent.  Three of our peasants will soon change into woodcutters and proceed to gather wood.  Let's sit back and watch our woodcutters gather wood until we have enough wood stored to place our orchard.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doskonale. Trzech spoárèd naszych kmieci za chwilç obejmie funkcje drwali i wyruszy ácinaå drzewa. Poczekajmy chwilç i popatrzmy, jak pracujà drwale. Za chwilç powinniámy mieå doáå drewna, aby mèc stworzyå sad.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_39.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh, I've spotted another problem my Liege. We now have enough wood to build the orchards, but no peasants left to work them.  In order to attract new peasants to the castle they will need a place to live.  Lets increase our population capacity by building an extra hovel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Och, zauwaãyâem kolejny kâopot, mèj panie. Mamy juã drewno na budowç sadèw, ale brakuje nam kmieci, ktèrzy mogliby siç w nich zatrudniå. Aby do zamku mogli przybywaå nowi kmiecie, potrzebne sà miejsca, w ktèrych mogliby zamieszkaå. Zwiçkszmy nasze moãliwoáci kwaterunkowe – zbudujmy dodatkowà chatç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_40.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Click on the town buildings menu (House) </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij menu obiektèw miejskich (domek).</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_41.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now choose the hovel icon and place a hovel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz wybierz ikonç chaty i zbuduj chatç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_42.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good.  Now more peasants will soon arrive and make their way to the campfire. Each hovel provides space for eight peasants and as long as our popularity stays high, the more hovels we build, the more peasants will come to the castle.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze. Wkrètce w zamku pojawià siç nowi kmiecie, ktèrzy zasiàdà przy ognisku. Kaãda chata to schronienie dla oámiu kmieci. Jeãeli posiadasz wysokà popularnoáå - im wiçcej chat zbudujesz, tym wiçcej kmieci áciàgnie do zamku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_43.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ok, now we can build that orchard.  Please click on the food panel icon.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W porzàdku. Wreszcie moãemy zabraå siç za budowç sadu. Kliknij, proszç, ikonç panelu obiektèw ãywnoáciowych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_44.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now choose the apple orchard from the menu.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz wybierz z menu sad jabâoni.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_45.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now place an orchard.  A good idea my Liege would be to build it close to the granary, that way the farmer will be able to deliver the apples far more quickly.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz zbuduj sad. Mèj panie, ten sad dobrze bçdzie zaâoãyå w pobliãu spichlerza. Dziçki temu hodowca bçdzie mègâ szybciej dostarczaå jabâka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="51">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_46.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good, now the peasants are eating both apples and cheese.  You will receive a small bonus to your honour each month that your peasants eat multiple food types. Our current honour levels can be seen on the menu bar and any honour gained is shown as a crown floating above the granary.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doskonale, teraz kmiecie ãywià siç jabâkami i serem. Za kaãdy miesiàc, w ktèrym twoi kmiecie otrzymujà rèãne rodzaje jedzenia, bçdziesz otrzymywaâ maâà premiç do honoru. Nasz aktualny poziom honoru widnieje na pasku menu. Fakt otrzymania punktèw honoru jest symbolizowany przez koronç unoszàcà siç nad spichlerzem.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_47.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now lets generate some money to finance the expansion of our castle, by taxing our peasants.  Click on the keep to bring up the treasury screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz postarajmy siç zarobiå trochç pieniçdzy, aby sfinansowaå rozbudowç zamku. W tym celu opodatkujemy mieszkaæcèw. Kliknij siedzibç, aby otworzyå panel skarbca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_48.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Here's the Treasury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oto twèj skarbiec.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_49.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good, now lets place it on the map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze, a teraz umieáåmy ten obiekt na mapie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Rotating the camera is great for getting just the right view of your castle. Holding down the mouse wheel and moving your mouse to the left or right will rotate your view as will using the ‘Q’ and ‘E’ keys.  Try rotating the view now.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby wâaáciwie spojrzeå na swèj zamek, moãesz obracaå kamerç. Aby obracaå widok, przytrzymaj kèâko myszy i poruszaj nià w lewo i w prawo lub skorzystaj z klawiszy Q i E. Sprèbuj obrèciå widok.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_50.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now, left click on the keep to bring up the treasury screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz kliknij lewym przyciskiem myszy siedzibç, aby otworzyå panel skarbca.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_51.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Currently, taxes are set to low.  We are receiving some money from the peasants each month, but this is generating negative popularity.  Peasants never seem to grasp the value of taxes.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualnie podatki sà na niskim poziomie. Co miesiàc otrzymujemy od kmieci nieco pieniçdzy, ale wiàãe siç to z uszczerbkiem dla naszej popularnoáci. Kmiecie chyba nie rozumiejà idei podatkèw.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_52.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We can increase the tax rate by clicking on the up arrow. This will bring in more money for each peasant we have, but castle popularity will take a bigger negative hit each time we increase them.  Click on the up arrow to change the tax rate to normal.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Klikajàc strzaâkç skierowanà w gèrç, moãemy podnieáå stopç podatkowà. Dziçki temu kaãdy nasz kmieå bçdzie pâaciâ wyãszy podatek. Z drugiej strony - kaãda taka podwyãka to cios dla popularnoáci zamku. Kliknij strzaâkç skierowanà w gèrç, aby zmieniå stopç podatkèw na normalnà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_53.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A good way to increase popularity in times of trouble, is to give some money back to the peasants. Clicking on the down arrow will first decrease taxes and then start to give our money away. I personally find this course of action, most distressing.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrym sposobem, aby podnieáå swojà popularnoáå w trudnym momencie, jest rozdawanie pieniçdzy poddanym. Klikajàc strzaâkç skierowanà w dèâ, poczàtkowo tylko obniãysz podatki, ale potem nakaãesz rozdawaå pieniàdze ze skarbca. Osobiácie - mnie taka wizja bardzo niepokoi.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_54.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now that the economy is up and running my Lord, we should focus on creating some men at arms.  First we will need an armoury to store our weapons.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz, kiedy nasza gospodarka juã funkcjonuje, moãemy zajàå siç tworzeniem armii. W pierwszej kolejnoáci potrzebna jest nam zbrojownia, gdzie bçdziemy magazynowaå broæ.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_55.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To build an armoury, click on the defence buildings panel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby zbudowaå zbrojowniç, kliknij panel obiektèw obronnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_56.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now click on the armoury icon and place an armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz kliknij ikonç zbrojowni i wybuduj jà.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_57.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good.  I have added some spears into the armoury.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze. Kazaâem dostarczyå do zbrojowni wâècznie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_58.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">In order to build troops you will need a barracks, so place one now.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby mèc formowaå jednostki wojska, potrzebne ci bçdà koszary. Zbuduj taki obiekt.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_59.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent now we are ready to create some troops.  Left click on the barracks to bring up the barracks panel.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doskonale. Jesteámy gotowi do formowania wojska. Kliknij lewym przyciskiem myszy koszary, aby otworzyå ich panel.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Great!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znakomicie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_60.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">At the moment we have the resources to raise just one troop type, a 'man at arms' who needs both gold and a spear.  Click on the man at arms icon four times.  This will create four men at arms who will form up at the barracks.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tej chwili nasze zasoby pozwalajà budowaå tylko jeden rodzaj jednostek – zbrojnych. Do ich sformowania potrzebne sà zâoto i wâècznie. Kliknij cztery razy ikonç zbrojnych. To spowoduje sformowanie w koszarach czterech oddziaâèw zbrojnych.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_61.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can create troops as long as you have the required weapons, gold and have free peasants available.  Maybe now we should get the troops into action.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wojska moãesz formowaå, jeãeli posiadasz niezbçdnà dla nich broæ, zâoto oraz niezatrudnionych kmieci. Chyba nadszedâ czas, aby posâaå wojskowych do boju.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_62.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To select a single unit, merely left click on him.  He will greet you and wait for your commands.  To select multiple units, press and hold down the left mouse button and drag the mouse to create a box.  Any units caught inside the box will be selected.  </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby wybraå pojedynczà jednostkç, po prostu kliknij jà lewym klawiszem myszy. Jednostka pozdrowi ciç i bçdzie oczekiwaâa na rozkazy. Aby wybraå grupç jednostek, wciánij i przytrzymaj lewy klawisz myszy, zakreálajàc jednoczeánie myszà prostokàt. Wszystkie jednostki, ktère znajdà siç w jego obrçbie, zostanà wybrane.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_63.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To move the men at arms, right click on the ground where you would like them to move to.  For now we need to move the soldiers to the red flag near the bridge.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby przemieáciå zbrojnych, kliknij prawym przyciskiem myszy miejsce, do ktèrego majà siç udaå. Na razie musimy skierowaå ãoânierzy do czerwonej flagi przy moácie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="63.75">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_64.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now, with your units still selected, scroll slightly to the north of your current position.  You will find a small bandit camp currently being guarded by some rogue bandits.  Move your mouse over the bandits until your mouse cursor turns into a sword.  This is the attack cursor.  Now right click on the bandits, and your men at arms will move to engage them and battle will commence.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz, kiedy twoje jednostki nadal sà wybrane, przesuæ widok nieco na pèânoc wzglçdem obecnej pozycji. Znajdziesz tam maây obèz rozbèjnikèw, strzeãony przez kilku rzezimieszkèw. Wskaã bandytèw myszà, tak by kursor przyjàâ postaå miecza. Tak wyglàda kursor ataku. Teraz kliknij bandytèw prawym klawiszem myszy. Twoi zbrojni ruszà na nich i wkrètce rozpocznie siç walka.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
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    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_65.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now I would advise that we destroy the bandit camp to stop any more cursed bandits from posing a threat to our castle.  Select your men at arms and move your cursor over the bandit camp, until the camp turns red.  Now right click on the camp and our men at arms will attack.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Radzç zniszczyå ten obèz, aby przeklçci rozbèjnicy nie napadali na zamek i naszych poddanych. Wybierz zbrojnych i wskaã kursorem obèz rzezimieszkèw, tak aby obiekt ten przybraâ czerwony kolor. Teraz kliknij prawym przyciskiem myszy cel natarcia. Nasi ludzie rozpocznà atak.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
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   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_66.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Excellent, with the bandits out of the way commerce is free to flourish.  A good way to boost our economy is to control extra village estates. Scroll until you reach the ice estate, then move your troops near the flagpole to capture the estate.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Doskonale. Bandyci zostali usuniçci i handel moãe znowu kwitnàå.  Dobrym sposobem na rozwèj ekonomiczny jest opanowanie dodatkowych posiadâoáci z wioskami. Przewiæ ekran, aã odnajdziesz lodowà posiadâoáå. Teraz skieruj swoje wojska w pobliãe flagi w tej posiadâoáci, aby jà zajàå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_67.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Left click on the buy estate button to purchase the estate.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kliknij lewym przyciskiem myszy przycisk zakupu posiadâoáci, aby jà nabyå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_68.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That’s great news sire.  We now own this village and all the lands around it. In addition to paying us a fixed tax every month, this community produces apples and will send any excess apples they produce, by cart, to our castles granary.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie nam doskonale, panie. Teraz jesteámy wâaácicielami tej wioski i terenèw jà otaczajàcych. Wioska nie tylko bçdzie co miesiàc wypâacaå nam staây podatek, ale rèwnieã wysyâaå nadwyãkç jabâek, ktère tu siç uprawia, wozem do naszego spichlerza zamkowego.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_69.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To see all the estates we own, click on the estate flag icon under the radar map. The red estates are yours.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby zobaczyå wszystkie nasze posiadâoáci, kliknij ikonç flagi posiadâoáci pod mapà radarowà. Posiadâoáci oznaczone na czerwono naleãà do ciebie, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can also zoom the view in and out.  To do this, spin the mouse wheel forwards or backwards, or use the ‘R’ and ‘F’ keys.  Try this now.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Moãesz rèwnieã przybliãaå i oddalaå widok. W tym celu pokrçå kèâkiem myszy w przèd i w tyâ albo uãyj klawiszy „R” lub „F”. Wyprèbuj, jak to dziaâa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_70.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now let’s see what we need to do to complete a mission.  To see what the objectives of a mission are, click on the briefing button. This is the scroll icon to the left of the radar map.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz spèjrzmy, co musimy zrobiå, aby wypeâniå misjç. Aby sprawdziå cele misji, kliknij przycisk wprowadzenia. Jest to ikona zwoju po lewej stronie mapy radarowej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_71.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As you can see this mission has no win objective, well it is a tutorial after all!!  You lose the mission however, if .. ahem..  your Lord dies.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jak widzisz, w tej misji nie ma ãadnego celu, ktèry trzeba by zrealizowaå – w koæcu to jest samouczek! Moãesz jednak przegraå misjç jeãeli... hmm... twèj wâadca zginie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_72.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Now return to the game by clicking on the 'return to game' button at the bottom of the briefing screen.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Teraz wrèå do gry, klikajàc przycisk 'powrèt do gry' w dolnej czçáci ekranu wprowadzenia.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_73.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Congratulations my Liege! You now know enough about castle building to start Stronghold Legends' main campaign.  Would you care to do that now, or would you like to continue in these lands for a while longer?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gratulacje, mèj panie! Wiesz juã na tyle duão o budowlach zamkowych, ãe moãesz rozpoczàå gâèwnà kampaniç gry Stronghold Legends. Czy chcesz to zrobiå od razu, czy wolisz przez jakiá czas zabawiå na tych ziemiach?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_74.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">To quit the mission at any time, click on the menu button at the top of the screen and choose 'quit to main menu'. Good luck sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aby w dowolnym momencie opuáciå misjç, kliknij przycisk menu w gèrnej czçáci ekranu i wybierz opcjç 'wyjdä do menu gâèwnego'. Powodzenia, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_75.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Quit the Tutorial?</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Opuáciå samouczek?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_76.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">That's not a valid option at this time.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tej chwili ta opcja nie funkcjonuje.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_77.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You can't do that at this point in the tutorial.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W tym momencie samouczka nie moãesz tego zrobiå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_78.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wrong button, sire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zây przycisk, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_79.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="38.25">
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Architect view shows your Castle from directly above. This is great for laying out your castle walls and spotting breaches in your defences.  It is activated by pressing the Spacebar. Try it now.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Widok architektoniczny przedstawia twèj zamek w rzucie z gèry. Taki rzut doskonale nadaje siç do zaplanowania ustawienia murèw zamkowych lub wypatrywania sâabych punktèw w liniach obrony. Wâàcza siç go klawiszem spacji. Wyprèbuj, jak to dziaâa.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_80.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Great</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Znakomicie!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_81.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">O.K.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W porzàdku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_82.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well Done</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobra robota.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_83.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Topic</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpny temat.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_84.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Moving On</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idziemy dalej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_85.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Ahem .. you need to right click sire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Hmm... musisz kliknàå prawym przyciskiem myszy, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_86.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Anyway, moving right along.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tak czy inaczej - idziemy dalej.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Tutorial_9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Good.  Now press the space bar again to return to the normal view.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Dobrze. Teraz ponownie wciánij spacjç, aby powrèciå do zwykâego widoku.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">UNFILLED_JOBS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Unfilled Jobs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wolne posady</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">UPDATE FAILED</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Update Failed</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Aktualizacja nieudana</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">USERINFO_PLACE_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place your Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå spichlerz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">USERINFO_PLACE_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Place your Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umieáå skâad zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Victory</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zwyciçstwo</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have completed our objectives my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wypeâniliámy wszystkie cele, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We are Victorious sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Odnieáliámy zwyciçstwo, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have captured the castle my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zajçliámy zamek, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The castle is ours my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zamek jest nasz, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have taken control of the castle sire.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przejçliámy kontrolç nad zamkiem, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have survived the enemies onslaught.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Przerwaliámy atak wroga.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The enemy are vanquished.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Wrèg zostaâ pokonany.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The castle has held firm.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zamek wytrzymaâ natarcie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Victory9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">You mission is a success my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Misja zakoæczyâa siç sukcesem, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VIDEOSETTINGS_RESOLUTION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Resolution</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdzielczoáå</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGE_KING_OF_THE_HILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">King of the Hill:</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Krèl wzgèrza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGE_PANEL_BACK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Back</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wstecz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGE_PANEL_CHANGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Change</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zmieæ</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGE_PANEL_PRODUCING_NOTHING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Producing Nothing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Brak produkcji</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGETYPE_AI_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">AI Places Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Komputer rozmieszcza budynki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGETYPE_CLEAR_OWNER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Clear Owner</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Usuæ wâaáciciela</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGETYPE_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Select Village Type</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wybierz typ wioski</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGETYPE_USE_MAP_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Use Maps Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Uãyj budynkèw mapy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">VILLAGETYPE_USE_NO_BUILDINGS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">No AI Buildings</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bez budynkèw rozmieszczanych przez komputer</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">VINEROT_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh dear, vine wither has set in sire, we will not be seeing any new deliveries of grapes for a while.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">A niech to szlag! W nasze winnice wdaâa siç zaraza. Przez jakiá czas moãemy zapomnieå o dostawach winogron.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 1</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 1</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 2</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 2</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION3</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 3</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 3</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION4</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 4</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 4</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION5</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 5</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 5</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION6</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 6</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 6</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION7</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 7</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 7</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION8</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 8</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 8</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARCAMPAIGN_MISSION9</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Chapter 9</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozdziaâ 9</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WARNING_TOO_MANY_HOVELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Maximum Hovels Placed.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbudowano maksymalnà liczbç chat.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WHEATDISEASE_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wheat rust has been found on our wheat crops, sire. The crop is ruined.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Na naszych polach pojawiâa siç rdza zboãowa, panie. Caâe plony stracone.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WIN_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Congratulations, you have completed this mission!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Gratulacje, ukoæczyâeá misjç!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WINSCREEN_DONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Done</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wykonane</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WINSCREEN_NEXT_MISSION</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Next Mission</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Nastçpna misja</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WINSCREEN_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Victory!</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zwyciçstwo!</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row ss:AutoFitHeight="0" ss:Height="25.5">
    <Cell ss:StyleID="s22"><Data ss:Type="String">WITCHCRAFT_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A black cat has been sighted sire and once more our peasants mutter witchcraft, they are deeply troubled. </Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W okolicy krçci siç czarny kot, panie. Kmiecie szepczà, ãe w okolicy pojawiâa siç wiedäma, sà wystraszeni. </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WOLFINVASION_MESSAGE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolves are abroad in the land my Lord. The peasants are troubled.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">W okolicy roi siç od wilkèw, panie. Kmiecie majà stracha.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WOLFINVASIONACTION_INVASIONTARGET</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Target Point</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Punkt docelowy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WOLFINVASIONACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Number of Wolves</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Liczba wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WOLFSPAWNACTION_TITLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wolf Spawning Rate</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Tempo regeneracji wilkèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed1.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood needed m' lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebne drewno, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed10.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">The wood in the stockpile is insufficient</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapasy drewna sà niewystarczajàce.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed11.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood? My Liege?</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Drewno? Mèj panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed12.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood continues to be a problem sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Drewno ciàgle stanowi problem, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed13.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">A little short on wood sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy kâopoty z drewnem, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed14.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We still need wood sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ciàgle potrzebujemy drewna, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed15.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood NEEDED</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">POTRZEBNE drewno.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed16.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Well if we only had more wood</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Gdybyámy tylko mieli wiçcej drewna...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed17.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not a lot of wood available really</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy za maâo drewna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed18.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">As I said, we need wood</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Jak juã wspominaâem, potrzebujemy drewna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed19.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood shortage my Lord.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brakuje nam drewna, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed2.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood needed your Lordship</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy drewna, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed20.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Did I mention the wood shortage sire?.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Czy wspominaâem juã, ãe brakuje nam drewna, panie?</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed21.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Still got a wood shortage</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Ciàgle brakuje nam drewna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed22.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We have reports coming in of a dreadful wood shortage sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Brak drewna stanowi bardzo powaãny problem, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed23.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Erm.. it comes from trees ...its kind of woody.. </Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Hmm... chyba prçdzej zdrewniejç, niã uzupeânimy zapasy drewna...</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed24.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Here's the axe my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Oto mèj topèr, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed25.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Oh I give up.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Och, poddajç siç.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed3.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need wood sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy drewna, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed4.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Not enough wood m'lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Mamy za maâo drewna, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed5.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood stocks are too low sire</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zaczyna nam brakowaå drewna, panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed6.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">We need more wood your highness</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Potrzebujemy wiçcej drewna, wasza wysokoáå.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed7.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Sire, we need more wood</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Panie, potrzebujemy wiçcej drewna.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed8.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Wood stocks are below the required level my Lord</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Zapasy drewna sà niewystarczajàce, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">Wood_Needed9.wav</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Only If we get more wood my Liege.</Data></Cell>
    xx<Cell ss:StyleID="s25"><Data ss:Type="String">Najpierw musimy zdobyå wiçcej drewna, mèj panie.</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String">*</Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_BITEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to campfire.</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do ogniska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_ALE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking ale to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie piwo do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_APPLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking apples to Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie jabâka do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_BREAD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking bread to Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie chleb do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_CANDLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking candles to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie áwiece do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_CHEESE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking cheese to Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie ser do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_CLOTH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking cloth to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie tkaninç do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_EELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking eels to Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie wçgorze do kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_FLOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking flour to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie màkç do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_GEESE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking goose to Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie gçá do kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_GRAPES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking grapes to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie winogrona do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_HOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking hops to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie chmiel do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_IRON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking iron to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie ãelazo do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_MEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking meat to Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie miçso do spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_PIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking pig to Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie áwiniç do kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_PITCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking pitch to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie smoâç do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_PLANKS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking wood to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie drewno do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_STONE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking stone to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie kamieæ do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_VEGETABLES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking vegetables to Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie warzywa do kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_ARMOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking armour to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie zbrojç do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_BOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking bow to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie âuk do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_CROSSBOW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking crossbow to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie kuszç do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_LEATHER</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking leather armour to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie zbrojç skèrzanà do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_MACE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking mace to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie paâkç do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_PIKE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking pike to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie pikç do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_SPEAR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking spear to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie wâèczniç do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WEAPON_SWORD</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking sword to Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie miecz do zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WHEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking wheat to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie pszenicç do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WINE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking wine to Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie wino do kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CARRYING_WOOL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Taking wool to Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Niesie weânç do skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CHEERING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Cheering</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Cieszy siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_COLLECTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Collecting prey</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Oprawia zdobycz</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_CONTEMPLATING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Contemplating</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Kontempluje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_DEFAULT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_DRINKING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Drinking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pije</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_DRUNK</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Drunk</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Jest pijany</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_DYING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Dying</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Umiera</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_END_JOB</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to campfire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do ogniska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_FIGHTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fighting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Walczy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_FLEEING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Fleeing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Ucieka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GATHERING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Gathering herbs</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Zbiera zioâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GOING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to work</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do pracy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GOING_TO_CHURCH</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to Church</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do koácioâa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GOING_TO_FAIR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to the Fair</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie na jarmark</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GOING_TO_INN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to the Inn</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do karczmy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_GOING_TO_JOUST</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to the Joust</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie na turniej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_HEALING1</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Healing Lord</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leczy wâadcç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_HEALING2</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Healing Knight</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leczy rycerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_IDLE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Idle</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Leniuchuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_ILL</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Going to campfire</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Idzie do ogniska</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_NO_ROOM_IN_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for space in Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na miejsce w skâadzie zapasèw </Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_PEASANT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for job</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na pracç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_PLAYING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Playing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Bawi siç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_POINTING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Pointing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Pokazuje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_RETURN_FROM_ARMOURY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning from Armoury</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca ze zbrojowni</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_RETURN_FROM_GRANARY</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning from Granary</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca ze spichlerza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_RETURN_FROM_KITCHEN</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning from Kitchen</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca z kuchni zamkowej</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_RETURN_FROM_STOCKPILE</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning from Stockpile</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca ze skâadu zapasèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_RETURNING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Returning to work</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Wraca do pracy</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_STALKING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Hunting</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Poluje</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_TALKING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Talking</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rozmawia</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_THROWING</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Throwing</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Rzuca</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_APPLES_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for apples</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na jabâka</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_COWS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs cows</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje krèw</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_COWS_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for calves</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na cielaki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_EELS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting at Pond</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka przy stawie</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_FLOUR</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs flour</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje màki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_GRAPES</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs grapes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje winogron</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_GRAPES_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for grapes</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na winogrona</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_HOPS</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje chmielu</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_HOPS_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for hops</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na chmiel</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_IRON</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs iron</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje ãelaza</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_PIG</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for pig</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na áwiniç</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_PIGS_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for piglets</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na prosiaczki</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_SHEEP</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for sheep</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na owce</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_VEGETABLES_TO_GROW</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Waiting for vegetables</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Czeka na warzywa</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_WAX</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs wax</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje wosku</Data></Cell>
    <Cell ss:StyleID="s25"><Data ss:Type="String"></Data></Cell>
   </Row>
   <Row>
    <Cell ss:StyleID="s22"><Data ss:Type="String">WORKER_WAITING_FOR_WHEAT</Data></Cell>
    <Cell ss:StyleID="s23"><Data ss:Type="String">Needs wheat</Data></Cell>
    <Cell ss:StyleID="s24"><Data ss:Type="String">Potrzebuje pszenicy</Data></Cell>
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