#### ADVANCE STRINGS ####
ADVANCE_TOOLMAKING				"Wyrob narzedzi"
ADVANCE_AGRICULTURE				"Rolnictwo"
ADVANCE_STONE_WORKING				"Kamieniarstwo"
ADVANCE_RELIGION				"Religia"
ADVANCE_WRITING					"Pismo"
ADVANCE_SHIP_BUILDING				"Szkutnictwo"
ADVANCE_BRONZE_WORKING				"Obrobka brazu"
ADVANCE_JURISPRUDENCE				"Prawodawstwo"
ADVANCE_BALLISTICS				"Balistyka"
ADVANCE_SLAVE_LABOR				"Niewolnictwo"
ADVANCE_MASONRY					"Murarstwo"
ADVANCE_DRAMA					"Teatr"
ADVANCE_TRADE					"Handel"
ADVANCE_IRON_WORKING				"Obrobka zelaza"
ADVANCE_HORSE_RIDING				"Jazda konna"
ADVANCE_PHILOSOPHY				"Filozofia"
ADVANCE_MONARCHY				"Monarchia"
ADVANCE_CONCRETE				"Beton"
ADVANCE_ALCHEMY					"Alchemia"
ADVANCE_FEUDALISM				"Feudalizm"
ADVANCE_GEOMETRY				"Geometria"
ADVANCE_HULL_MAKING				"Zeglarstwo"
ADVANCE_BUREAUCRACY				"Biurokracja"
ADVANCE_AGRICULTURAL_REVOLUTION			"Rewolucja rolnicza"
ADVANCE_THEOLOGY				"Teologia"
ADVANCE_CLASSICAL_EDUCATION			"Klasyczne nauczanie"
ADVANCE_BANKING					"Bankowosc"
ADVANCE_OCEAN_FARING				"Kartografia"
ADVANCE_PRINTING_PRESS				"Prasa drukarska"
ADVANCE_GUNPOWDER				"Proch strzelniczy"
ADVANCE_CAVALRY_TACTICS				"Taktyka kawalerii"
ADVANCE_OPTICS					"Optyka"
ADVANCE_FASCISM					"Faszyzm"
ADVANCE_CANNON_MAKING				"Metalurgia"
ADVANCE_CHEMISTRY				"Chemia"
ADVANCE_AGE_OF_REASON				"Wiek rozumu"
ADVANCE_NAVAL_TACTICS				"Taktyka morska"
ADVANCE_PHYSICS					"Fizyka"
ADVANCE_DEMOCRACY				"Demokracja"
ADVANCE_NATIONALISM				"Nacjonalizm"
ADVANCE_MODERN_METALLURGY			"Nowoczesna metalurgia"
ADVANCE_ECONOMICS				"Ekonomia"
ADVANCE_RAILROAD				"Kolej"
ADVANCE_INDUSTRIAL_REVOLUTION			"Rewolucja przemyslowa"
ADVANCE_COMMUNISM				"Komunizm"
ADVANCE_EXPLOSIVES				"Materialy wybuchowe"
ADVANCE_OIL_REFINING				"Oczyszczanie ropy"
ADVANCE_ELECTRICITY				"Elektrycznosc"
ADVANCE_PHARMACEUTICALS				"Lekarstwa"
ADVANCE_INTERNAL_COMBUSTION			"Silnik spalinowy"
ADVANCE_MASS_PRODUCTION				"Masowa produkcja"
ADVANCE_MASS_MEDIA				"Srodki masowego przekazu"
ADVANCE_ADV_NAVAL_TACTICS			"Zaawan. taktyka morska"
ADVANCE_AERODYNAMICS				"Aerodynamika"
ADVANCE_CORPORATION				"Korporacja"
ADVANCE_CRIMINAL_CODE				"Kodeks karny"
ADVANCE_JET_PROPULSION				"Naped odrzutowy"
ADVANCE_TANK_WARFARE				"Wojna czolgowa"
ADVANCE_MEDICINE				"Nowoczesna medycyna"
ADVANCE_VERTICAL_FLIGHT_AIRCRAFT		"Pionowy start"
ADVANCE_NAVAL_AVIATION				"Lotnictwo morskie"
ADVANCE_RADAR					"Radar"
ADVANCE_QUANTUM_MECHANICS			"Fizyka kwantowa"
ADVANCE_CORPORATE_REPUBLIC			"Panstwo korporacyjne"
ADVANCE_GLOBAL_ECONOMICS			"Globalna Ekonomia"
ADVANCE_COMPUTER				"Komputer"
ADVANCE_MASS_TRANSIT				"Transport publiczny"
ADVANCE_ADV_INFANTRY_TACTICS			"Zaawan. taktyka piechoty"
ADVANCE_ADV_URBAN_PLANNING			"Inzynieria miejska"
ADVANCE_SUPERSONIC_FLIGHT			"Lot ponaddzwiekowy"
ADVANCE_CONSERVATION				"Ochrona przyrody"
ADVANCE_GUIDED_WEAPON_SYSTEMS			"Technika rakietowa"
ADVANCE_GLOBAL_DEFENSE				"Globalna ochrona"
ADVANCE_NUCLEAR_POWER				"Energia jadrowa"
ADVANCE_FUEL_CELLS				"Ogniwo paliwowe"
ADVANCE_ADVANCED_COMPOSITES			"Syntetyczne tworzywa"
ADVANCE_GLOBAL_COMMUNICATIONS			"Globalna komunikacja"
ADVANCE_ARCOLOGIES				"Ekologiczna architektura"
ADVANCE_LIQUID_BREATHING_APPARATUS		"Oddychanie plynem"
ADVANCE_SPACE_FLIGHT				"Loty kosmiczne"
ADVANCE_HT_SUPERCONDUCTOR			"Nadprzewodnik"
ADVANCE_ROBOTICS				"Robotyka"
ADVANCE_AI_SURVEILLANCE				"Sztuczna inteligencja"
ADVANCE_GENETICS				"Genetyka"
ADVANCE_TECHNOCRACY				"Technokracja"
ADVANCE_DIGITAL_ENCRYPTION			"Cyfrowe kodowanie"
ADVANCE_SUBNEURAL_ADS				"Subneural Ad"
ADVANCE_CHAOS_THEORY				"Teoria chaosu"
ADVANCE_NEURAL_INTERFACE			"Interfejs neuronowy"
ADVANCE_NANO_ASSEMBLY				"Nano-produkcja"
ADVANCE_EUGENICS				"Terapia geonwa"
ADVANCE_UNIFIED_PHYSICS				"Zaawansowana fizyka"
ADVANCE_NANO_MACHINES				"Nano-maszyneria"
ADVANCE_HUMAN_CLONING				"Klonowanie ludzi"
ADVANCE_FUSION					"Zimna fuzia"
ADVANCE_ULTRAPRESSURE_MACHINERY			"Urzadzenia cisnieniowe"
ADVANCE_CYBERNETICS				"Cybernetyka"
ADVANCE_NEURAL_REPROGRAMMING			"Manipulacja neuronowa"
ADVANCE_PLASMA_WEAPONRY				"Bron plazmowa"
ADVANCE_VIRTUAL_DEMOCRACY			"Demokracja wirtualna"
ADVANCE_GENETIC_TAILORING			"Manipulacja genetyczna"
ADVANCE_NANO_WARFARE				"Nano-wojna"
ADVANCE_ECOTOPIA				"Utopia ekologiczna"
ADVANCE_GAIA_THEORY				"Teoria Gajanska"
ADVANCE_LIFE_EXTENSION				"Przedluzenie zycia"
ADVANCE_SMART_MATERIALS				"Inteligentne materialy"
ADVANCE_GAIA_CONTROLLER				"Kontroler Gajanski"


#### WONDER STRINGS ####
WONDER_PYRAMIDS					"Piramidy"
WONDER_RAMAYANA					"Ramajana"
WONDER_GREAT_WALL				"Wielki Mur"
WONDER_THE_APPIAN_WAY				"Droga Appijska"
WONDER_CHICHEN_ITZA				"Chichn Itz"
WONDER_CENTRAL_MATTER_DECOMPILER		"Centralny Dezintegrator Materii"
WONDER_THE_FORBIDDEN_CITY			"Zakazane Miasto"
WONDER_ARISTOTLES_LYCEUM			"Likeion Arystotelesa"
WONDER_HAGIA_SOPHIA				"Hagia Sophia"
WONDER_GUTTENBERGS_BIBLE			"Biblia Gutenberga"
WONDER_EAST_INDIA_COMPANY			"Kompania Wschodnioindyjska"
WONDER_GALILEOS_TELESCOPE			"Teleskop Galileusza"
WONDER_EMANCIPATION_PROCLAMATION		"Akt Wyzwolenia"
WONDER_PENICILLIN				"Penicylina"
WONDER_LONDON_EXCHANGE				"Gielda Londynska"
WONDER_EMPIRE_STATE_BUILDING			"Empire State Building"
WONDER_HOLLYWOOD				"Hollywood"
WONDER_INTERNET					"Internet"
WONDER_THE_AGENCY				"Agencja"
WONDER_GLOBESAT					"Globalny Satelita"
WONDER_FIELD_DYNAMICS_LABORATORY		"Field Dynamics Lab"
WONDER_DATA_HAVEN				"Port Danych"
WONDER_GENOME_PROJECT				"Poznanie Ludzkiego Genomu"
WONDER_GLOBAL_SURVEILLANCE_CENTER		"Centrum Swiatowego Pokoju"
WONDER_NANITE_DEFUSER				"Nanite Defuser"
WONDER_NATIONAL_SHIELD				"Narodowa Tarcza"
WONDER_EGALITARIAN_ACT				"Egalitarian Act"
WONDER_THE_EDEN_PROJECT				"Projekt Eden"
WONDER_THE_SOLARIS_PROJECT			"Projekt Solaris"
WONDER_ZERO_CRIME_BILL				"Program Zerowej Przestepczosci"

WONDER_PYRAMIDS_ARTICLE				""
WONDER_RAMAYANA_ARTICLE				""
WONDER_GREAT_WALL_ARTICLE			""
WONDER_THE_APPIAN_WAY_ARTICLE			""
WONDER_CHICHEN_ITZA_ARTICLE			""
WONDER_CENTRAL_MATTER_DECOMPILER_ARTICLE	""
WONDER_THE_FORBIDDEN_CITY_ARTICLE		""
WONDER_ARISTOTLES_LYCEUM_ARTICLE		""
WONDER_HAGIA_SOPHIA_ARTICLE			""
WONDER_GUTTENBERGS_BIBLE_ARTICLE		""
WONDER_EAST_INDIA_COMPANY_ARTICLE		""
WONDER_GALILEOS_TELESCOPE_ARTICLE		""
WONDER_EMANCIPATION_PROCLAMATION_ARTICLE	""
WONDER_PENICILLIN_ARTICLE			""
WONDER_LONDON_EXCHANGE_ARTICLE			""
WONDER_EMPIRE_STATE_BUILDING_ARTICLE		""
WONDER_HOLLYWOOD_ARTICLE			""
WONDER_INTERNET_ARTICLE				""
WONDER_THE_AGENCY_ARTICLE			""
WONDER_GLOBESAT_ARTICLE				""
WONDER_FIELD_DYNAMICS_LABORATORY_ARTICLE	""
WONDER_DATA_HAVEN_ARTICLE			""
WONDER_GENOME_PROJECT_ARTICLE			""
WONDER_GLOBAL_SURVEILLANCE_CENTER_ARTICLE	""
WONDER_NANITE_DEFUSER_ARTICLE			""
WONDER_NATIONAL_SHIELD_ARTICLE			""
WONDER_EGALITARIAN_ACT_ARTICLE			""
WONDER_THE_EDEN_PROJECT_ARTICLE			""
WONDER_THE_SOLARIS_PROJECT_ARTICLE		""
WONDER_ZERO_CRIME_BILL_ARTICLE			""


#### Units STRINGS ####
UNIT_SETTLER					"Osadnicy"
UNIT_WARRIOR					"Wojownicy"
UNIT_CATAMARAN					"Galera"
UNIT_HOPLITE					"Hoplita"
UNIT_ARCHER					"Lucznicy"
UNIT_SLAVER					"Lowca niewolnikow"
UNIT_SWORDSMAN					"Samuraj"
UNIT_MOUNTED_ARCHER				"Konni lucznicy"
UNIT_CARAVAN					"Karawana"
UNIT_FIRE_TRIREME				"Trirema ogniowa"
UNIT_KNIGHT					"Rycerze"
UNIT_CATAPULT					"Katapulta"
UNIT_LONGSHIP					"Drakkar"
UNIT_DIPLOMAT					"Dyplomata"
UNIT_PIKEMEN					"Pikinierzy"
UNIT_CLERIC					"Duchowny"
UNIT_ABOLITIONIST				"Abolicjonista"
UNIT_CARRACK					"Zaglowiec"
UNIT_INFANTRYMAN				"Muszkieterowie"
UNIT_CAVALRY					"Kawaleria"
UNIT_FASCIST					"Faszysta"
UNIT_CANNON					"Dzialo"
UNIT_SHIP_OF_THE_LINE				"Okret liniowy"
UNIT_SPY					"Szpieg"
UNIT_IRONCLAD					"Pancernik"
UNIT_MACHINE_GUNNER				"CKM-ista"
UNIT_ARTILLERY					"Artyleria"
UNIT_SUBMARINE					"Lodz podwodna"
UNIT_TROOP_SHIP					"Transportowiec"
UNIT_FRIGATE					"Krazownik"
UNIT_DESTROYER					"Niszczyciel"
UNIT_TELEVANGELIST				"Telekaznodzieja"
UNIT_BATTLESHIP					"Okret wojenny"
UNIT_FIGHTER					"Mysliwiec"
UNIT_CORPORATE_BRANCH				"Agenci"
UNIT_LAWYER					"Prawnik"
UNIT_BOMBER					"Bombowiec"
UNIT_TANK					"Czolg"
UNIT_CARGO_HELICOPTER				"Smiglowiec transportowy"
UNIT_AIRCRAFT_CARRIER				"Lotniskowiec"
UNIT_MOBILE_SAM					"Katiusza"
UNIT_MARINE					"Marines"
UNIT_PARATROOPER				"Spadochroniarze"
UNIT_URBAN_PLANNER				"Inzynier"
UNIT_Z_FREIGHT_TRANSPORT			"Ciezarowka"
UNIT_INTERCEPTOR				"Odrzutowiec"
UNIT_CRUISE_MISSILE				"Rakieta samosterujaca"
UNIT_NUCLEAR_SUBMARINE				"Atom. lodz podwodna"
UNIT_NUKE					"Rakieta jadrowa"
UNIT_STEALTH_FIGHTER				"Mysliwiec zamaskowany"
UNIT_STEALTH_BOMBER				"Bombowiec zamaskowany"
UNIT_SCOUT_SUB					"Zwiadowcza lodz podwodna"
UNIT_SPACE_PLANE				"Prom kosmiczny"
UNIT_SPY_PLANE					"Samolot szpiegowski"
UNIT_MOREY_STRIKER				"Zabojcza matwa"
UNIT_CYBERATTORNEY				"CyberAttorney"
UNIT_MOBILE_SUBNEURAL_AD			"Mobile	Subneural"
UNIT_HOVER_INFANTRY				"Powietrzna piechota"
UNIT_CYBER_NINJA				"Cyber Ninja"
UNIT_SEA_ENGINEER				"Morski inzynier"
UNIT_EMPATHIC_DIPLOMAT				"Dyplomata empatyczny"
UNIT_FUSION_TANK				"Czolg fuzyjny"
UNIT_CRAWLER					"Pelzacz"
UNIT_WAR_WALKER					"Robot wojeny"
UNIT_PLASMA_DESTROYER				"Niszczyciel plazmowy"
UNIT_LEVIATHON					"Lewiatan"
UNIT_KRAKEN					"Kraken"
UNIT_INFECTOR					"Bio-terrorysta"
UNIT_ECO_TERRORIST				"Eko-terrorysta"
UNIT_ECO_RANGER					"Eko-straznik"
UNIT_DREADNAUGHT				"Podmorski niszczyciel"
UNIT_CITY					"Miasto"
UNIT_OCEAN_CITY					"Kolonia morska"
UNIT_SPACE_CITY					"Kolonia kosmiczna"


#### governs STRINGS ####
GOVERNMENT_ANARCHY				"Anarchia"
GOVERNMENT_TYRANNY				"Tyrania"
GOVERNMENT_MONARCHY				"Monarchia"
GOVERNMENT_THEOCRACY				"Teokracja"
GOVERNMENT_COMMUNISM				"Komunizm"
GOVERNMENT_FASCISM				"Faszyzm"
GOVERNMENT_REPUBLIC				"Republika"
GOVERNMENT_DEMOCRACY				"Demokracja"
GOVERNMENT_CORPORATE_REPUBLIC			"Panstwo Korporacyjne"
GOVERNMENT_ECOTOPIA				"Utopia Ekologiczna"
GOVERNMENT_TECHNOCRACY				"Technokracja"
GOVERNMENT_VIRTUAL_DEMOCRACY			"Demokracja Wirtualna"


#### improvements STRINGS ####
IMPROVE_GRANARY					"Spichlerz"
IMPROVE_CITY_WALLS				"Mury obronne"
IMPROVE_SHRINE					"Swiatynia"
IMPROVE_COURTHOUSE				"Sad"
IMPROVE_BALLISTA_TOWERS				"Wieza obronna"
IMPROVE_AQUEDUCT				"Akwedukt"
IMPROVE_THEATER					"Teatr"
IMPROVE_BAZAAR					"Bazar"
IMPROVE_ACADEMY					"Akademia"
IMPROVE_ARENA					"Arena"
IMPROVE_CAPITOL					"Palac"
IMPROVE_MILL					"Mlyn"
IMPROVE_BASCILICA				"Bazylika"
IMPROVE_UNIVERSITY				"Uniwersytet"
IMPROVE_BANK					"Bank"
IMPROVE_PUBLISHING_HOUSE			"Biblioteka"
IMPROVE_BATTLEMENTS				"Waly obronne"
IMPROVE_BROKERAGE				"Gielda"
IMPROVE_FOOD_SILO				"Silos na zywnosc"
IMPROVE_FACTORY					"Fabryka"
IMPROVE_OIL_REFINERY				"Rafineria naftowa"
IMPROVE_MOVIE_PALACE				"Centrum rozrywki"
IMPROVE_DRUG_STORE				"Apteka"
IMPROVE_TELEVISION				"Telewizja"
IMPROVE_AIRPORT					"Lotnisko"
IMPROVE_CORRECTIONAL_FACILITY			"Zaklad karny"
IMPROVE_HOSPITAL				"Szpital"
IMPROVE_FLAK_TOWERS				"Obrona przeciwlotnicza"
IMPROVE_COMPUTER_CENTER				"Centrum komputerowe"
IMPROVE_PUBLIC_TRANSPORTATION			"Transport publiczny"
IMPROVE_RECYCLING_PLANT				"Zaklad przetwarz. odpadow"
IMPROVE_NUCLEAR_PLANT				"Elektrownia atomowa"
IMPROVE_ECO_TRANSIT				"Eko-transport"
IMPROVE_ANTI_BALLISTIC_MISSILES			"Obrona przeciwatomowa"
IMPROVE_ARCOLOGIES				"Arkologia"
IMPROVE_ORBITAL_LABORATORY			"Laboratorium orbitalne"
IMPROVE_ROBOTIC_PLANT				"Zaklad przemyslowy"
IMPROVE_SECURITY_MONITOR			"System monitorowania"
IMPROVE_E_BANK					"E-Bank"
IMPROVE_VR_AMUSEMENT_PARK			"Park wirt. rozrywki"
IMPROVE_NANITE_FACTORY				"Nano-fabryka"
IMPROVE_FORCEFIELD				"Tarcza ochronna"
IMPROVE_AQUA_FILTER				"Oczyszczalnia wody"
IMPROVE_INCUBATION_CENTER			"Centrum inkubacji"
IMPROVE_FUSION_PLANT				"Elektrownia termojadrowa"
IMPROVE_BEHAVIORAL_MOD_CENTER			"Centrum modyfi. zachowania"
IMPROVE_CORNUCOPIC_VAT				"Centrum zywieniowe"
IMPROVE_MICRO_DEFENSE				"Nano-obrona"
IMPROVE_MATTER_DECOMPILER			"Dezintegrator materii"
IMPROVE_BODY_EXCHANGE				"Centrum wymiany cial" 
IMPROVE_GAIA_COMPUTER				"Rdzen kontrol. Gajanskiego"
IMPROVE_POWER_SATELLITE				"Orbit. elektro. Gajanska"


#### terrain STRINGS ####
TERRAIN_BROWN_MOUNTAIN				"Gory pustynne"
TERRAIN_BROWN_HILL				"Wydmy"
TERRAIN_WHITE_MOUNTAIN				"Gory polarne"
TERRAIN_WHITE_HILL				"Wzgorza polarne"
TERRAIN_MOUNTAIN				"Gory"
TERRAIN_DESERT					"Pustynia"
TERRAIN_FOREST					"Las"
TERRAIN_GLACIER					"Lodowiec"
TERRAIN_GRASSLAND				"Nizina"
TERRAIN_HILL					"Wzgorza"
TERRAIN_JUNGLE					"Dzungla"
TERRAIN_PLAINS					"Rownina"
TERRAIN_SWAMP					"Bagna"
TERRAIN_TUNDRA					"Tundra"
TERRAIN_WATER_SHALLOW				"Plytka woda"
TERRAIN_WATER_DEEP				"Gleboka woda"
TERRAIN_WATER_RIFT				"Grzbiet podmorski"
TERRAIN_WATER_TRENCH				"Kanion podmorski"
TERRAIN_WATER_VOLCANO				"Wulkan podmorski"
TERRAIN_WATER_REEF				"Rafy koralowe"
TERRAIN_WATER_KELP				"Lawice wodorostow"
TERRAIN_SPACE					"Space"
TERRAIN_WATER_BEACH				"Plaza"
TERRAIN_WATER_SHELF				"Szelf kontynentalny"
TERRAIN_DEAD					"Martwy segment"
TERRAIN_SPECIAL1				"Special"
TERRAIN_SPECIAL2				"Bridge"
#TERRAIN_DEAD_HILL				"Martwe wzgorza"

TERRAIN_ARCTIC_MOUNTAIN_GOOD_ONE		"Rubiny"
TERRAIN_ARCTIC_MOUNTAIN_GOOD_TWO		"Diamenty"
TERRAIN_MOUNTAIN_GOOD_ONE			"Herbata"
TERRAIN_MOUNTAIN_GOOD_TWO			"Szmaragdy"
TERRAIN_DESERT_GOOD_TWO				"Ropa naftowa"
TERRAIN_DESERT_GOOD_ONE				"Szklo"
TERRAIN_FOREST_GOOD_ONE				"Drewno"
TERRAIN_FOREST_GOOD_TWO				"Niedzwiedzie"
#TERRAIN_GLACIER_GOOD_ONE			"Walrus"
TERRAIN_GRASSLAND_GOOD_ONE			"Bawelna"
TERRAIN_GRASSLAND_GOOD_TWO			"Tyton"
TERRAIN_HILL_GOOD_ONE				"Kawa"
TERRAIN_HILL_GOOD_TWO				"Winna latorosl"
TERRAIN_JUNGLE_GOOD_ONE				"Ziola lecznicze"
TERRAIN_JUNGLE_GOOD_TWO				"Jaspis"
TERRAIN_PLAINS_GOOD_ONE				"Przyprawy"
TERRAIN_PLAINS_GOOD_TWO				"Slonie"
TERRAIN_SWAMP_GOOD_ONE				"Aligatory"
TERRAIN_TUNDRA_GOOD_ONE				"Karibu"
TERRAIN_WATER_SHALLOW_GOOD_ONE			"Kraby"
TERRAIN_WATER_SHALLOW_GOOD_TWO			"Perly"
TERRAIN_WATER_DEEP_GOOD_ONE			"Wieloryby"
TERRAIN_WATER_DEEP_GOOD_TWO			"Kalamarnice"
#TERRAIN_WATER_BEACH_GOOD_ONE			"Kraby"
#TERRAIN_WATER_BEACH_GOOD_TWO			"Perly"
#TERRAIN_WATER_SHELF_GOOD_ONE			"Kraby"
#TERRAIN_WATER_SHELF_GOOD_TWO			"Perly"
TERRAIN_DUMMY_GOOD				"Dumb Good"


#### CONCEPT STRINGS ####
#CONCEPT_DIAMONDS				"Diamonds"
#CONCEPT_RUBIES					"Rubies"
#CONCEPT_OIL					"Oil"
#CONCEPT_BEAVER					"Beaver"
#CONCEPT_TOBACCO				"Tobacco"
#CONCEPT_POPPIES				"Poppies"
#CONCEPT_COFFEE					"Coffee"
#CONCEPT_COCOA					"Grapes"
#CONCEPT_SUGAR					"Sugar"
#CONCEPT_JADE					"Jade"
#CONCEPT_ELEPHANT				"Elephant"
#CONCEPT_ALLIGATOR				"Alligator"
#CONCEPT_CARIBOU				"Caribou"
#CONCEPT_CRABS					"Crab"
#CONCEPT_PEARLS					"Pearls"
#CONCEPT_WHALES					"Whale"
#CONCEPT_GIANT_SQUID				"Giant Squid"
#CONCEPT_WORMHOLE				"Wormhole"
#CONCEPT_ATTACK_ENEMY				"Attack Enemy"
#CONCEPT_CAPTURE_CITY				"000"
#CONCEPT_CEASE_FIRE				"Peace Treaty"
#CONCEPT_CIV_POINTS				"Civilization Points"
#CONCEPT_C_FIELD				"Containment Field"
#CONCEPT_DEMANDS				"Demand"
#CONCEPT_ECD					"ECD"
#CONCEPT_ECO_PACT				"Eco Pact"
#CONCEPT_ENTERTAINER				"Entertainer"
#CONCEPT_EXCHANGES				"Exchange"
#CONCEPT_E_TANK					"Embyro Tank"
#CONCEPT_GIFTS					"Gifts"
#CONCEPT_G_SPLICER				"Gene Splicer"
#CONCEPT_INCITE					"Incite"
#CONCEPT_LARORER				"Laborer"
#CONCEPT_LEAVE_MY_LANDS				"Stop Trespass"
#CONCEPT_MAINTENANCE_COST			"Maintenance Cost"
#CONCEPT_MERCHANT				"Merchant"
#CONCEPT_MONUMENT_SCREEN			"Monument Screen"
#CONCEPT_NO_PIRACY				"Stop Piracy"
#CONCEPT_REDUCE_POLLUTION			"Reduce Pollution"
#CONCEPT_RUSTLE					"r77"
#CONCEPT_SCIENTIST				"Scientist"
#CONCEPT_SPACE_COLONIES				"Space	Colony"
#CONCEPT_STOP_TRADE				"Stop Trade"
#CONCEPT_TRADE_UNITS				"Stealth Units"
#CONCEPT_X_LAB					"X-Lab"
CONCEPT_ACTIVE_DEFENSE				"Active	Defense"
CONCEPT_ADVANCES				"Advances"
CONCEPT_ALLIANCE				"Alliance"
CONCEPT_ANCIENT_AGE				"Ancient Age"
CONCEPT_ATROCITY				"Atrocity"
CONCEPT_BARBARIANS				"Barbarians"
CONCEPT_CAPITALIZATION				"Capitalization"
CONCEPT_CITY					"City"
CONCEPT_COMMERCE				"Commerce"
CONCEPT_CRIME					"Crime"
CONCEPT_DEFENSE					"Defense"
CONCEPT_DIAMOND_AGE				"Diamond Age"
CONCEPT_DIPLOMACY				"Diplomacy"
CONCEPT_DISBAND_CITY				"Disband City"
CONCEPT_EMBARGO					"Embargo"
CONCEPT_EMPIRE_SIZE				"Empire Size"
CONCEPT_FOOD					"Food"
CONCEPT_FUEL					"Fuel"
CONCEPT_GENETIC_AGE				"Genetic Age"
CONCEPT_GOLD					"Gold"
CONCEPT_GOODS					"Goods"
CONCEPT_GOVERNMENTS				"Government"
CONCEPT_GROWTH					"Growth"
CONCEPT_HAPPINESS				"Happiness"
CONCEPT_IMPROVEMENTS				"Improvements"
CONCEPT_INFRASTRUCTURE				"Infrastructure"
CONCEPT_MAINTENANCE_COST			"Maintenance Cost"
CONCEPT_MILITARY_READINESS			"Military Readiness"
CONCEPT_MODERN_AGE				"Modern	Age"
CONCEPT_OFFER					"Offer"
CONCEPT_OVERCROWDING				"Overcrowding"
CONCEPT_POLLUTION				"Pollution"
CONCEPT_POPULATION				"Population"
CONCEPT_PRODUCTION				"Production"
CONCEPT_PUBLIC_WORKS				"Public	Works"
CONCEPT_RATIONS					"Rations"
CONCEPT_REGARD					"Regard"
CONCEPT_RENAISSANCE_AGE				"Renaissance Age"
CONCEPT_REQUEST					"Request"
CONCEPT_REVOLUTION				"Revolution"
CONCEPT_RIOTS					"Riot"
CONCEPT_RIVER					"Rivers"
CONCEPT_RUINS					"Ruins"
CONCEPT_RUSH_BUY				"Rush Buy"
CONCEPT_SCIENCE					"Science"
CONCEPT_SCIENCE_SETTING				"Science Setting"
CONCEPT_SEA_COLONIES				"Sea Colony"
CONCEPT_SLAVE					"Slave"
CONCEPT_SPECIAL_FORCES				"Special Forces"
CONCEPT_SPECIALISTS				"Specialists"
CONCEPT_STARVATION				"Starvation"
CONCEPT_STEALTH_UNITS				"Stealth Units"
CONCEPT_SUPPORT_COST				"Support Cost"
CONCEPT_TERRAFORM				"Terraform"
CONCEPT_THREAT					"Threat"
CONCEPT_TILE_IMPROVEMENTS			"Tile Improvements"
CONCEPT_TONE					"Tone"
CONCEPT_TRADE					"Trade"
CONCEPT_TRADE_ROUTE				"Trade Route"
CONCEPT_TREATIES				"Treaty"
CONCEPT_UNITS					"Units"
CONCEPT_VETERANS				"Veterans"
CONCEPT_VICTORY_CONDITIONS			"Victory - General"
CONCEPT_VICTORY_CONQUEST			"Victory - Bloodlust"
CONCEPT_VICTORY_DIPLOMATIC			"Victory - Diplomatic"
CONCEPT_VICTORY_PTS_AT_2300			"Victory - 2300	AD"
CONCEPT_VICTORY_SCIENCE				"Victory - Gaia	Controller"
CONCEPT_VISION					"Vision"
CONCEPT_WAGES					"Wages"
CONCEPT_WONDERS					"Wonders"
CONCEPT_WORK_HOURS				"Work Hours"
CONCEPT_WORKER					"Worker"


#### Pop STRINGS ####
POP_WORKER					"Worker"
POP_SLAVE					"Slave"
POP_BANKER					"Merchant"
POP_BARD					"Entertainer"
POP_WISEMAN					"Scientist"
POP_FACTORY_GRUNT				"Laborer"

## REMOVE THE FOLLOWING:
POP_ACTOR					"Entertainer"
POP_PHILOSOPHER					"Scientist"
POP_PROFESSOR					"Scientist"
POP_LIBRARIAN					"Scientist"
POP_PROGRAMMER					"Scientist"
POP_MERCHANT					"Merchant"


#### TILE IMPROVEMENT STRINGS #######
TILEIMP_FARMS					"Farma"
TILEIMP_ADVANCED_FARMS				"Nowoczesna farma"
TILEIMP_HYDROPONIC_FARMS			"Farma hydroponiczna"
TILEIMP_MINES					"Kopalnia"
TILEIMP_ADVANCED_MINES				"Nowoczesna kopalnia"
TILEIMP_MEGA_MINES				"Zespol kopaln"
TILEIMP_TRADING_POST				"Placowka handlowa"
TILEIMP_OUTLET_MALL				"Centrum handlowe"
TILEIMP_NATURE_PRESERVE				"Rezerwat przyrody"
TILEIMP_NETS					"Siec"
TILEIMP_FISHERIES				"Hodowla ryb"
TILEIMP_AUTOMATED_FISHERIES			"Auto. hodowla ryb"
TILEIMP_UNDERSEA_MINES				"Kopalnia podmorska"
TILEIMP_ADVANCED_UNDERSEA_MINES			"Nowocz. kopalnia podmorska"
TILEIMP_MEGA_UNDERSEA_MINES			"Zespol kopaln podmorskich"
TILEIMP_PORT					"Port"
TILEIMP_DRILLING_PLATFORM			"Platforma wiertnicza"
TILEIMP_RUINS					"Ruiny"
TILEIMP_ROAD					"Droga"
TILEIMP_RAILROAD				"Tory kolejowe"
TILEIMP_MAGLEV					"Kolej magnetyczna"
TILEIMP_UNDERSEA_TUNNEL				"Tunel podmorski"
TILEIMP_LISTENING_POSTS				"Posterunek"
TILEIMP_AIR_BASES				"Baza lotnicza"
TILEIMP_FORTIFICATIONS				"Fortyfikcja"
TILEIMP_RADAR_STATIONS				"Stacja radarowa"
TILEIMP_SONAR_BUOYS				"Boja sonarowa"
TILEIMP_PROCESSING_TOWER			"Obelisk gajanski"

#### Terraform Strings ####
TILEIMP_TERRAFORM_BROWN_HILL			"Terraform Sand Dunes"
TILEIMP_TERRAFORM_BROWN_MOUNTAIN		"Terraform Desert Mountain"
TILEIMP_TERRAFORM_DESERT			"Terraform Desert"
TILEIMP_TERRAFORM_FOREST			"Terraform Forest"
TILEIMP_TERRAFORM_GRASSLAND			"Terraform Grassland"
TILEIMP_TERRAFORM_HILL				"Terraform Hill"
TILEIMP_TERRAFORM_JUNGLE			"Terraform Jungle"
TILEIMP_TERRAFORM_MOUNTAIN			"Terraform Mountain"
TILEIMP_TERRAFORM_PLAINS			"Terraform Plains"
TILEIMP_TERRAFORM_SWAMP				"Terraform Swamp"
TILEIMP_TERRAFORM_WHITE_HILL			"Terraform Polar Hill"
TILEIMP_TERRAFORM_WHITE_MOUNTAIN		"Terraform Polar Mountain"

#### installations STRINGS ####
INSTALLATION_LISTENING_POSTS			"Listening Post"
INSTALLATION_AIR_BASES				"Air Base"
INSTALLATION_FORTIFICATIONS			"Fortification"
INSTALLATION_RADAR_STATIONS			"Radar Station"
INSTALLATION_SONAR_BUOYS			"Sonar Buoy"

#Unit Orders#
UNIT_ORDER_NONE					"None"
UNIT_ORDER_MOVE					"Move"
UNIT_ORDER_ENTRENCH				"Fortify"
UNIT_ORDER_SLEEP				"Sentinel"

ORDER_ADVERTISE					"Advertise"
ORDER_ASSASSINATE				"Assassinate Ruler"
ORDER_ATTACK					"Assault"
ORDER_BIO_INFECT				"Infect City"
ORDER_BOARD_TRANSPORT				"Load"
ORDER_BOMBARD					"Bombard"
ORDER_CONVERT					"Convert City"
ORDER_CREATE_PARK				"Nanite Cleansing"
ORDER_CLEAR_TARGET				"Clear Target"
ORDER_DISBAND_ARMY				"Disband Unit"
ORDER_ESTABLISH_EMBASSY				"Establish Embassy"
ORDER_EXPEL					"Expel Unit"
ORDER_FORTIFY					"Fortify"
ORDER_FAITH_HEALING				"Faith Healing"
ORDER_FRANCHISE					"Franchise"
ORDER_INCITE_REVOLUTION				"Incite Revolution"
ORDER_INCITE_UPRISING				"Aid Uprising"
ORDER_INDULGENCE				"Sell Indulgence"
ORDER_INJOIN					"File Injunction"
ORDER_INTERCEPT_TRADE				"Piracy"
ORDER_INVESTIGATE_CITY				"Spy"
ORDER_LAUNCH					"Launch"
ORDER_NANO_INFECT				"Nano-attack"
ORDER_PARADROP					"Paradrop"
ORDER_PILLAGE					"Pillage"
ORDER_PLAGUE					"Plague"
ORDER_PLANT_NUKE				"Plant Nuke"
ORDER_RANGED_ATTACK				"Ranged Attack"
ORDER_REFORM					"Reform City"
ORDER_REFUEL					"Refuel"
ORDER_SETTLE					"Settle"
ORDER_SLAVE_RAID				"Capture Slaves"
ORDER_SLEEP					"Sentinel"
ORDER_SOOTHSAY					"Soothsay"
ORDER_SPACE_LAUNCH				"Space Launch"
ORDER_STEAL_TECHNOLOGY				"Steal Advance"
ORDER_SUE					"Sue"
ORDER_TARGET					"Target Nuke"
ORDER_THROW_PARTY				"Hold Reception"
ORDER_UNDERGROUND_RAILWAY			"Free Slave"
ORDER_UNLOAD					"Unload"

PERSONALITY_KAHN_DESCRIPTION			"Villainous, Bloodthirsty Murderer"
PERSONALITY_GHANDI_DESCRIPTION			"Diplomacy-minded Peacemaker"
PERSONALITY_STALIN_DESCRIPTION			"Isolationist, Autocratic Militarist"
PERSONALITY_CEASAR_DESCRIPTION			"Agressive Imperialist"
PERSONALITY_DEGAULLE_DESCRIPTION		"High-minded Patriot"
PERSONALITY_MEDICI_DESCRIPTION			"Shrewd International Trader"
PERSONALITY_TELLER_DESCRIPTION			"Ideologically Aggressive Academic"
PERSONALITY_STRANGELOVE_DESCRIPTION		"Evil Genius"
PERSONALITY_CALLENBACH_DESCRIPTION		"Populist Zealot"
